
Industrial Designer Marcel Neundörfer has designed a urinal that features a pressure-sensitive display screen for some gaming fun in restrooms.
When relieving yourself into this interactive urinal, you launch a mini-game that focuses on a target, with your stream acting as the input device. By targeting a specific area, you are prompted to control a character or object on the screen. In addition, the benefit of this interactive urinal is that people now really focus on hitting the urinal and not outside, as Neundörfer explains:
The reduced size of the “target” improves restroom hygiene and saves on cleanings costs (like the “fly in the urinal” at Amsterdam’s Schiphol Airport). It also makes a trip to the urinal “fun and games” – more than just a necessary nuisance.
We now wonder why Nintendo spent so much money on designing a freehand controller when every man already has a revolutionary controller.
(via Interactive Architecture)
|
12 July 2006
Posted by Mark Vanderbeeken
|
|
|
|
One Response to “Interactive Urinals”
Leave a Reply
You must be logged in to post a comment. |
Putting People First
Experientia's daily insights on experience design, user experience and innovationInterview with the director of UX of the New York Times
Vicky Teinaki talked to Alex Wright, Director of User Experience
Vicky Teinaki talked to Alex Wright, Director of User Experience
Videos of Compostmodern conference online
All videos of the Compostmodern conference (San Francisco,
All videos of the Compostmodern conference (San Francisco,
From "cultivating diversity" to "embracing cultural diversity"
A few months ago, we wrote with satisfaction how the Usability
A few months ago, we wrote with satisfaction how the Usability
July-August issue of Interactions magazine is out
The July-August issue of Interactions magazine is out and more
The July-August issue of Interactions magazine is out and more

Experientia news
Playful
is powered by WordPress
is powered by WordPress


awesome