11 June 2006

Pooptopia, a pet waste removal urban game

Be the first to share

Pooptopia
Pooptopia, the Interaction-Ivrea graduation project of Aram Saroyan Armstrong, is a pet waste removal service/game that explores the interplay of service design and entertainment.

A few days ago Régine Debatty summarised Pooptopia on her own blog we-make-money-not-art as follows:

“Pooptopia pushes the boundaries of the rising service economy and joins a new breed of games that reclaim the urban environment for play, while struggling to become economically self-sustainable.”

“Pooptopia LBS is a pet waste removal service for city neighbourhoods. It utilises location-based technology to locate, monitor and respond to problem areas. The service incorporates stakeholder action into the solution by empowering dog owners, poo-haters and poo-hunters to easily mark the location of pet waste for pick-up by the Pooptopia service and municipal sanitation workers.”

“The goal of the Dark Treasure (Tesoro Scuro) game is to discover dog poo, make a picture of it and email it, with the location of the finding and your name or the name of your team. The claim will earn you points. You can earn double point if you also mark the exact location of your discovery on Pooptopia’s Tesoro Scuro Map. This “treasure map” is used to create nightly pick-up routes for the Pootectors, Pooptopia’s pet waste removal squad. Over time this data helps define zones as “Pooptopias” and “Puptopias”, which affects the cost of dog ownership and rewards responsible canine-loving communities: the poorer the rating, the higher the service fee.”

The project was supervised by Experientia partner Jan-Christoph Zoels in his capacity as senior associate professor at Interaction-Ivrea.

Visit thesis website

(This post is the second in a series of short features on the graduation projects by the final students of the Interaction Design Institute Ivrea, now located in Milan. As of next week, the Institute will be entirely absorbed within the Domus Academy‘s ‘I-Design” programme.)

Be the first to share
28 May 2015
The driverless car push ignores challenges of people and context
Autonomous or driverless cars are based on a technology push strategy. Beyond statements like “freeing up time”, “reducing accidents” and some simple scenarios on “remote parking” or “vehicle sharing”, there is far too little thought …
17 May 2015
We are ignoring the new machine age at our peril
In 2009, W Brian Arthur published a remarkable book, The Nature of Technology, in which he formulated a coherent theory of what technology is, how it evolves and how it spurs innovation and industry. Technology, …
17 May 2015
Design thinking without deep analysis is reckless. A more balanced approach is needed.
Larry Keeley, co-founder of innovation firm Doblin which is now a unit of Deloitte Consulting LLP, says that too often advocates of “design” regard it as an elixir that can somehow transform conservative companies into …
9 May 2015
Modernizing the US immigration system with user-centered design
Vivian Graubard describes on WhiteHouse.gov how the U.S. Digital Service is working on modernizing the USA’s still largely paper based immigration service, pairing a better technical base with user-centered design. We traveled to USCIS (United States …
6 May 2015
How cities can design for aging baby boomers (and benefit younger residents too)
When cities make an effort to accommodate “aging in place,” they typically end up with designs that benefit younger residents too. A new report called “Ageing in Cities,” from the Organisation for Economic Cooperation and Development …
5 May 2015
Experientia designer Dohun YuLuck Jang 유록 in Design 4 Disaster
Design 4 Disaster features an engaging illustrated safety manual for ship passengers, a personal project by Experientia designer Dohun YuLuck Jang 유록. After the Korean ferry accident last year, Yuluck (who is Korean) wanted to …
5 May 2015
Why people don’t trust energy-saving gadgets
People’s reluctance to share data about their energy use is likely to stand in the way of “smart” technology designed to promote energy efficiency, experts say. A study, published online in Nature Climate Change, finds that …
16 April 2015
Essay Collection: Designing Democracy
Designing Democracy: How designers are changing democratic spaces and processes An inquiry by the UK Design Commission March 2015 Abstract Featuring essays from leading designers, MPs and policymakers, 'Designing Democracy' asks what contribution design could make to improving both …

We are an international experience design consultancy helping companies and organisations to innovate their products, services and processes by putting people and their experiences first.

5 May 2015
Experientia designer Dohun YuLuck Jang 유록 in Design 4 Disaster

Design 4 Disaster features an engaging illustrated safety manual for ship passengers, a personal project by Experientia designer Dohun YuLuck Jang 유록. After the Korean ferry accident last year, Yuluck (who is Korean) wanted to find a way to make safety manuals more interesting to read. He spent one year designing an interactive safety guide […]

16 March 2015
Better Health and Wellbeing: Giving the elderly in Singapore sparkling golden years

Invitation: sharing session, Singapore, 30 March 2015   What are the hopes and fears of the elderly in Singapore? How can designers offer solutions that support the elderly in managing their health and wellness? What can healthcare professionals do to help them keep active? What role can technology play in the elderly’s daily lives? Design consultants […]

1 January 2015
Happy Playful New Year
21 December 2014
Experientia’s Twitter feed live

Experientia has now its own Twitter feed. Four months of Putting People First posts and other links have already been uploaded. If you followed Experientia on Twitter through the feed of its CEO, Mark Vanderbeeken, make sure to now also follow the company (but don’t unfollow Mark, who will keep on tweeting away). And while […]

19 December 2014
Putting People First blog redesigned

Experientia’s Putting People First blog has been redesigned. It is now entirely responsive, allows for easier browsing, searching, and filtering, and features larger images on the posts. The entire history of posts remains accessible as before. We are still tweaking things and welcome any feedback.

27 November 2014
Why the world needs anthropologists – an update

Why the world needs anthropologists – Coming out of the ivory tower Location: Padua, Italy, Centro Culturale Altinate/San Gaetano Date and time: Friday, 5 December 2014, 13:00 – 18:00 Padua, Italy, 5 December 2014 – The second edition of the international symposium of applied anthropologists attempts to erase the boundary between ‘pure’ and ‘applied’ anthropology, […]

See all articles