![]() |
“Polite, pertinent and… pretty: designing for the new wave of personal informatics” was the title of a talk given by Matt Jones (Dopplr) and Tom Coates (Yahoo! Brickhouse) at the recent Web 2.0 Expo in San Francisco.
Summarising their talk is not an easy thing to do, but I will give it a try. In any case the 81 slides with speaker notes are available on SlideShare. Jones and Coates start from the premise that information is now becoming so pervasive, omni-present, localised and personalised that we can not only increase our awareness but also constantly use it to our advantage. These data come from big databases, but also from our own behaviours. Our own devices sense, record and sample data, and share these with other devices and with us and other people. They call this “personal informatics”. But this poses a huge user experience challenge, which requires a sophisticated design solution:
But what does that mean concretely? How should we design? Jones and Coates propose “three pegs to hang some thoughts off” and they all start with a P. In defining the concept of politeness (to be thought of as the “softer ying to the hard yang of ‘privacy’), they lean on such thinkers as Adam Greenfield (and in particular his recent book “Everyware“), Mimi Ito, Leisa Reichelt, Matthew Chalmers, Anne Galloway and of course their own practice. Pertinence is about “disclosing information that is timely and as ‘in context’ as possible”. To define this better, they refer to the ‘movement’ metaphor that Matt Webb of Schulze & Webb recently described in a talk. Webb posits that we are moving from a web of ‘places’ to “something more like a web of organisms or engines connecting and fuelling each other”. So the issue here is to show small pieces of information in the right context at the right time, “delivered in increasingly pertinent ways, depending on our habits and contexts”. And finally there is prettiness:
So what is the future of personal informatics? Aren’t we creating our own “participatory panopticon” (Jamais Cascio)? Or are we moving to a world filled with “spimes” (Bruce Sterling)? At the moment it’s often artists who are exploring the boundaries of this unknown future. In a long post, Alex Steffen of Worldchanging presents his own – excellent – summary of the Jones/Coates talk, but takes their analysis a step further by connecting it with sustainability and adding a fourth P (“Protection”):
Steffen keeps on surprising me by the depth of his thinking. |
|
9 July 2008
|
|
2 Responses to “Polite, pertinent and… pretty”
Leave a Reply
You must be logged in to post a comment. |
Experientia news
Live more sustainably
The latest issue of UPA's UX Magazine is devoted to sustainable design, and one of the articles is ...
The latest issue of UPA's UX Magazine is devoted to sustainable design, and one of the articles is ...
Experientia creates new Max Mara website
Experientia, the Turin-based user experience design company, has created a new and innovative ...
Experientia, the Turin-based user experience design company, has created a new and innovative ...
Experientia helps Helsinki reduce carbon emissions
Helsinki, Finland -- Earlier today, Turin-based company Experientia was announced as part of the ...
Helsinki, Finland -- Earlier today, Turin-based company Experientia was announced as part of the ...
Happy birthday Experientia
On 21 July 2009, Experientia turns four years old. From four friends and business partners to an ...
On 21 July 2009, Experientia turns four years old. From four friends and business partners to an ...
Putting people first
is powered by WordPress
is powered by WordPress



[...] post info By Raimo Categories: Design and Slideshow Tags: blackbeltjones, context, perishable content, pertinence, relevance Via Putting People First [...]
[...] Putting people firs – Polite, pertinent and… pretty Politeness: “softer ying to the hard yang of ‘privacy’". Pertinence: “disclosing information that is timely and as ‘in context’ as possible”. Prettiness: “information need to be clear, understandable and seductive to encourage play, trial [...]