19 July 2010

On the design process, consistency and product development

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UX Matters
Three new articles have been published on the UX Matters site:

Design Is a Process, Not a Methodology
By Pabini Gabriel-Petit
In this installment of On Good Behavior, I’ll provide an overview of a product design process, then discuss some indispensable activities that are part of an effective design process, with a particular focus on those activities that are essential for good interaction design. Although this column focuses primarily on activities that are typically the responsibility of interaction designers, this discussion of the product design process applies to all aspects of UX design.

Achieving and Balancing Consistency in User Interface Design
By Michael Zuschlag
It is not necessary for a product to be perfectly consistent. Indeed, considering all of the possible references users bring to a product, perfect external consistency is probably impossible. However, we owe it to our users to both eliminate any unwarranted inconsistency and ensure any deliberate inconsistency offers some net benefit to users. That’s the least users should expect from us.

Supporting User Experience Throughout the Product Development Process
By Peter Hornsby
This month, let’s look at how we might design a tool that could help us in overcoming obstacles by supporting user-centered design (UCD)—a tool that’s not just for UX professionals, but supports multiple project stakeholders in various roles throughout the entire product lifecycle. This UCD tool would support stakeholders by making requirements more clearly visible and enabling team members to work effectively across far-flung geographical boundaries.

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Jon Kolko: Design thinking comes of age
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