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Mike Kuniavsky of ThingM was a speaker at XD Forum, Intuit’s internal user experience design conference, last week. His half-hour talk focused on the relationship between ubicomp devices and services.
The talking points and slides can be downloaded from his blog, Orange Cone. |
| Search results for 'ubiquitous computing' |
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17 December 2009
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27 October 2009
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A synchronicity: Design Fictions for Asynchronous Urban Computing by Julian Bleecker and Nicolas Nova Available as a print-on-demand book from lulu.com. Click here to order. The Situated Technologies Pamphlets series, published by the Architectural League, explores the implications of ubiquitous computing for architecture and urbanism. How are our experience of the city and the choices we make in it affected by mobile communications, pervasive media, ambient informatics and other “situated” technologies? How will the ability to design increasingly responsive environments alter the way architects conceive of space? What do architects need to know about urban computing and what do technologists need to know about cities? In the last five years, the urban computing field has featured an impressive emphasis on the so-called “real-time, database-enabled city” with its synchronized Internet of Things. In Situated Technologies Pamphlets 5, Julian Bleecker and Nicholas Nova argue to invert this common perspective and speculate on the existence of an “asynchronous city.” Through a discussion of objects that blog, they forecast situated technologies based on weak signals that show the importance of time on human practices. They imagine the emergence of truly social technologies that through thoughtful provocation can invert and disrupt common perspective. Situated Technologies Pamphlets will be published in nine issues over three years and will be edited by a rotating list of leading researchers and practitioners from architecture, art, philosophy of technology, comparative media studies, performance studies, and engineering. |
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2 September 2009
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Eva Hornecker explains on interaction-design.org the evolving concept of Tangible Interaction.
(Also check out the site’s new World Map of Conferences). |
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2 July 2009
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The July-August issue of Interactions magazine is out and more and more content is publicly available online (thank goodness):
Editorial: Interactions: Time, Culture, and Behavior Cover story: The Waste Manifesto “At The End of the World, Plant a Tree”: Six questions for Adam Greenfield –> Although not publicly available on the Interactions site, this article (which I facilitated and has clearly inspired Jon Kolko’s thinking, as becomes clear in the above editorial), can be found on Adam Greenfield’s personal site. Make of his introduction what you want. Column: Designing the Infrastructure –> Unfortunately the online version of the article comes without the figures that Norman refers to in his text. Column: The Golden Age of Newsprint Collides With the Gilt Age of Digital Information Distribution Column: Ships in the Night (Part II): Research Without Design? Column: On Hopelessness and Hope |
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23 June 2009
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The first LIFT France conference took place last way in Marseilles. Being in Seoul, South Korea, myself, I missed it entirely, but luckily the videos are now becoming available.
Welcome to Lift! Initial and necessary challenge: “Technology & Society: Know your History!” Changing Things (1) – The Internet of Things is not what you think it is!
Changing Things (2) – Fab Labs, towards decentralized design and production of material products Changing Innovation (1)- The end of IT Changing Innovation (2) – Innovating with the non-innovators Takeaways: Nathalie Kosciusko-Morizet’s thoughts from Lift
Changing the Planet (1)- Sustainable development, the Way of Desire
Changing the Planet (2) – Co-producing and sharing environmental consciousness
Conditional Future More videos are being posted to LIFT’s Vimeo, DailyMotion, Blip, Metacafe, Revver and Viddler accounts, so you can choose the platform you like. |
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11 June 2009
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Fabio Sergio, a design and user experience strategist, creative director at frog design, and former associate professor at Interaction Design Institute Ivrea, was one of the speakers at the Frontiers of Interaction conference that took place on Tuesday in Rome, Italy.
- View presentation notes and slides (alternate link) You can also watch other Frontiers of Interaction resentations in English (skip the Italian introduction):
See also my earlier post on Matt Jones’ talk at the same conference. |
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11 June 2009
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This week the Institute for Money, Technology & Financial Inclusion hosted a conference about the “Bottom of the Pyramid” and Elizabeth Losh, author of Virtualpolitik and writing director of the Humanities Core Course at the University of California, Irvine, has an excellent and long summary on her blog.
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26 May 2009
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Joe Lamantia, experience architect and strategist at MediaCatalyst, has recently been writing a column for UXmatters. Entitled “Everyware – designing for the ubiquitous experience,” the series aims to explore user experience and design in the era of ubiquitous computing.
First fictions and the parable of the palace A near-term vision for everyware: synthetic serendipity Designing post-humanity: everyware in the far future |
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12 May 2009
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Nicolas Nova reports today on a lecture by Johanna Brewer about “What can ethnography do for technology?”.
Brewer, who is a PhD candidate in the Informatics department at the University of California, Irvine and a collaborator of Paul Dourish in the Laboratory for Ubiquitous Computing and Interaction (LUCI), basically presented how ethnography, as a methodological strategy, is relevant for design in the context of her PhD projects. |
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9 May 2009
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One of the sessions at UbiComp 2008, the Tenth International Conference on Ubiquitous computing (Seoul, Korea), was devoted to design and ethnography.
The four papers are all in the proceedings, but (except for the first one) you will need an ACM membership to download them. The Heterogenous Home Plastic: A Metaphor for Integrated Technologies Getting to Green: Understanding Resource Consumption in the Home Designing Sociable IT for Public Use |
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2 March 2009
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The last day of the LIFT conference started off with a session devoted to inspiring stories from people with extraordinary projects and lives.
Note: this post contains embedded video which might now not show up in your rss feed. Matt Webb (Note that the picture above does not show Matt Web, but the video does.) Matt Webb (blog) is a principal of the design shop Schulze & Webb, which has a special focus on the social life of stuff. Projects include material prototypes for Nokia, Web strategy for the BBC, and an electronic puppet that brings you closer to your friends. Matt tinkers with short fiction and web toys, speaks on design and technology, is co-author of acclaimed book Mind Hacks – cognitive psychology for a general audience – and if you were to sum up his design interests in one word, it would be “politeness.” Matt talked about scientific fiction and design. He starts from a book called World War Z, the 21st Century best zombie novel so far. When you read it, it makes scientific sense. It is believable. Despite the outlandishness of some science fiction novels, what has held constant is believability, plausibility. In a scientific fiction, there are three things that have to work together: human nature, society and things. You can see the same things in physics: pressure, temperature and volume are intimately linked in water. Scientific fiction explores the chart of possible worlds in the future. You can’t just invent a product and expect that things will change. Society and human nature will have to change too. Which products are going to work in the landscape of possible worlds? Market research is one solution. Economics is another. Evolution is another such way of exploring the chart of possible worlds. This kind of evolutionary thinking was implemented in the iterative design process to create Olinda, a prototype social digital radio Schulze & Webb developed for the BBC. The radio then evolves into a number of prototypes and ended up “in where we ended up”. The past is another set of possible worlds, and just as hard to read. Matt focuses on counterfactuals: “what if?”. Popper says it like this: “try to imagine the conditions under which the trends of the history in question would disappear.” It is manifest in the counterfactual mobile phones, a project done for Nokia in 2005, which melts at 47 degrees Celsius. What is it about the mobile phone despite this violent evolution into different forms? That brought about an exploration about fabrics and phones, and the possibilities of “editing” your phone, thus creating the much-desired value of “greater attachment”. For Matt, “design is a way of walking over the landscape of possible worlds.” Joerg Jelden Joerg Jelden (blog) is a senior trend analyst at Trendbuero – Consultancy for Social Change, in Hamburg and Beijing. At Trendbuero, Joerg advises companies like eBay, Deutsche Post, O2, OTTO or ECCO about the opportunities of social change. His main field of interest is centered around Network Economy: How will the rise of the internet change our society? How will consumer behavior change? How will we do business tomorrow? What will be new business models to answer the changes? During his stay at Trendbuero’s Asia-Pacific office in Beijing Joerg examined The Future of Fake or “Fakesumption”. He tried to find out, why fakes are so successful, what they do differently and what brands can learn from the fake industry. The project will be published in early 2009 and he gave a preview at LIFT. Joerg started off with a history of fakes, some insights on a survey they did on how Germans feel about fakes, and a description of the fakes industry in 2009. So, what can we learn from their success stories? (Fake creators) James Gillies James Gillies is the head of communication at CERN. In 2000, he published a book with Robert Cailliau, Tim Berners-Lee’s first partner on the Web project, giving a history of the internet seen through CERN eyes. The fact that the Web was invented at CERN “is no accident”. James was asked to write the story about the history of the web, when he started working at CERN in 1995. His presentation, which is best viewed on video, goes through some of the main historical founders — Vannevar Bush (who in July 1945 wrote about the Memex machine), Donald Davies (who developed the concept of packet switching), and Louis Pouzin (who was commissioned by France’s national research network INRIA to build the first internet). So where does CERN to fit in? It is and has always been a very open place and a research place. In the early 80’s, the Internet was already in place. Tim Berners-Lee came to work at CERN in 1980 as a consultant to computerise the control system for the particle accelerator. He noticed that none of the programmes could talk with one another. So he wrote a paper that argued that the internet should be an emulation on a computer platform the way that our brains work. He then left CERN and came back in 1989 to implement his vision. By Christmas 1990 he had the web up and running. It only ran on Next and allowed a collaborative flow. Tim always saw the web as a collaborative tool, not as a one-way flow of information. Then there were a series of developments (the first browser, the first server outside of Europe in 1991, and the pick-up of the web’s commercial potential in 1994). What was probably the most significant thing that CERN institutionally could have done for the web, happened on 30 April 1993. The web was put in the public domain through the issue of a legal document. James is absolutely convinced that this single act is the only reason why we have a single web, and not an Apple web, a Microsoft web, etcetera. Another main factor was that all the people James interviewed were altruists in the best sense of the world. In the words of Tim Berners-Lee: “It’s not always what you get out of society, but what you put in.” Natalie Jeremijenko (Note that the video stops a few minutes early, which is a pity.) Natalie Jeremijenko is a new media artist who works at the intersection of contemporary art, science, and engineering. Her work takes the form of large-scale public art works, tangible media installations, single channel tapes, and critical writing. It investigates the theme of the transformative potential of new technologies—particularly information technologies. Specific issues addressed in her work include information politics, the examination and development of new modes of particulation in the production of knowledge, tangible media, and distributed (or ubiquitous) computing elements. Natalie, who started her career at the computer science labs of Xerox Park, has always been concerned with the question what the opportunities for change are that new technologies represent and how might we seize that to build the kind of social change that we want. She introduces the audience to a future where environmental issues are “no longer out there” but right here, in our cities and houses. It is a future where global media and global discourse has crumbled. Whereas environmentalism used to be driven by the “sue the polluter” approach, now the biggest polluters of an urban centre are you and me (because of the city’s many impermeable services). Natalie then introduced us to a different strategy in the light of this transformed environmental discourse. An example is the environmental health clinic which is in the East River, and thereby externalises health (as health is not only internal and pharmaceutical, but external and something that can be shared). Another strategy are the pet tadpoles — named after local bureaucrats whose decisions affect water quality — a species which is very sensitive to industrial contaminants. Finally, she showed the mouse trap that self-administers anti depressants. |
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1 March 2009
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In an interview with Nokia’s IdeasProject renowned cyberlaw scholar Jonathan Zittrain talks about how ubiquitous human computing, which he describes as the ability to treat the human mind as a fungible resource, has enabled companies to attack any number of problems by throwing more minds at them the way they might throw servers at a website traffic problem.
An internationally known cyberlaw scholar, Jonathan Zittrain’s work focuses on the ways in which technology deployment impacts businesses and society, and the role intermediaries like national governments can play. His recent book, ‘The Future of the Internet — And How to Stop It,’ posits that the explosive growth of the Internet may prove to be its biggest drawback. He co-founded the Berkman Center for Internet and Society at Harvard Law School, whose mission is to explore and understand cyberspace from a legal perspective. - Watch interview Related: |
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29 January 2009
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Pachube is a web service that enables you to connect, tag and share real time sensor data from objects, devices, buildings and environments around the world.
Tish Shute of Ugotrade has been conducting a lengthy interview with Pachube founder, Usman Haque, which just got published. The interview describes how Haque was influenced by Dutch architect Constant Nieuwenhuys and thinkers such as Adam Greenfield and Bruce Sterling, how Pachube was founded in response to current predicaments within the field of ubiquitous computing and how “an ethically driven business model [will] allow a diverse group of companies and individuals to transition to the internet of things”.
And here is the phrase I think is most important of all:
(via Bruce Sterling) |
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13 December 2008
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Over the last few years many terms have been proposed to describe the future of the internet: pervasive computing, ubiquitous computing, ambient intelligence, physical computing, to the frustration of some. In the end the Internet of Things seems to have won and I am very pleased about that, as it is a term which is immediately graspable and distinctively non-jargon.
Now that the European Commission has put its formidable shoulders under the Internet of Things, people everywhere are starting to take notice. On 30 January the LIFT conference people are helping the Swiss applied ICT research incubator TechnoArk with its upcoming conference Transformeurs 2009 (in French) on January 30 on the topic “Internet of things, internet of the future?”. Daniel Kaplan (CEO of the FING), David Orban (of the Open Spime project, also known as Bruce Sterling’s alter-ego Bruno Argento) and Jean-Louis Fréchin (ENSCI and NoDesign) are the keynote speakers. Laurent Haug and Nicolas Nova of LIFT will moderate the workshops. (via Laurent Haug) |
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9 December 2008
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A year ago I wrote about Adam Greenfield’s pamphlet Urban computing and its discontents.
Adam’s pamphlet was the firsts in a nine-part series that aims to explore the implications of ubiquitous computing for architecture and urbanism: How are our experience of the city and the choices we make in it affected by mobile communications, pervasive media, ambient informatics, and other “situated” technologies? How will the ability to design increasingly responsive environments alter the ways we conceive of space? What do architects need to know about urban computing, and what do technologists need to know about cities? How are these issues themselves situated within larger social, cultural, environmental, and political concerns? Two other pamphlets have been published meanwhile:
They are part of Situated Technologies, a project by Omar Khan, Trebor Scholz, and Mark Shepard, is a co-production of the Center for Virtual Architecture, The Institute for Distributed Creativity (iDC), and the Architectural League of New York. The project also organised a symposium and is planning a major exhibition in September 2009. Architecture and Situated Technologies was a 3-day symposium in October 2006 that brought together researchers and practitioners from art, architecture, technology and sociology to explore the emerging role of “situated” technologies in the design and inhabitation of the contemporary city. Participants at the symposium featured Jonah Brucker-Cohen, Richard Coyne, Michael Fox, Karmen Franinovic, Anne Galloway, Charlie Gere, Usman Haque, Peter Hasdell, Natalie Jeremijenko, Sheila Kennedy, Eric Paulos, and Kazys Varnelis. Videos are available online. Situated Technologies: Toward the Sentient City is a major exhibition, curated by Mark Shepard and organized by the Architectural League of New York, that will imagine alternative trajectories for how various mobile, embedded, networked, and distributed forms of media, information and communication systems might inform the architecture of urban space and/or influence our behavior within it. It will examine the broader social, cultural, environmental and political issues within which the development of urban ubiquitous/pervasive computing is itself situated. The exhibition will combine a survey of recent work that explores a wide range of context-aware, location-based and otherwise “situated” technologies with a series of commissioned projects by multi-disciplinary teams of architects and artists, including:
(via Fabien Girardin) |
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11 November 2008
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Two user experience magazines landed on my desk this week. They are available only to subscribers, both in print and online. But subscriptions are relatively cheap.
User Experience is the quarterly magazine of the Usability Professionals’ Association (membership is a modest 100 USD) and its latest issue is devoted to usability in transportation. Here are the titles of the feature articles and you can find the abstracts online:
Disclosure: my business partner Michele Visciola is on the editorial board of this magazine. Interactions is the bimonthly publication of ACM. Better designed than User Experience, it has become, under the thoughtful leadership of Richard Anderson and Jon Kolko, both profound in its analysis and broad in its interests. At 55 USD for six issues, it is also a bargain. Here is the latest harvest of articles, some of which you can actually find online:
Disclosure: As of next year, I will be a contributing editor to the magazine (and I feel honoured to be in such esteemed company). |
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10 November 2008
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Mike Kuniavsky of ThingM wrote an article on ubiquitous computing user experience design for ACM’s interactions magazine.
The final article is only available to subscribers, but he published a preprint version of it on his blog. |
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21 October 2008
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Nicolas Nova has posted some quick pointers about the relationships between science-fiction and HCI/interaction design on his blog:
Personally I would add Bruce Sterling’s work in general, as a major direct and indirect inspiration for interaction designers all over the world. |
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1 October 2008
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The Crucible/Microsoft HCI Reading Group at Cambridge University is a journal-reading group dedicated to review and critique of recent theoretical developments in human-computer interaction.
In early August, the group discussed a draft manuscript from Paul Dourish (UC, Irvine) and Genevieve Bell (Intel) that is currently under review, entitled “‘Resistance is Futile’: Reading Science Fiction Alongside Ubiquitous Computing”.
Download paper (pdf, temporary available at this url) (via Nicolas Nova) |
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30 September 2008
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Mike Kuniavsky, one of the founders of Adaptive Path and currently principal of the ubiquitous computing device studio ThingM, wrote a (somewhat technical) reflection on his Orange Cone blog about the Internet of Things session at the recent PICNIC conference in Amsterdam.
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