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	<title>Putting people first &#187; User experience</title>
	<atom:link href="http://www.experientia.com/blog/category/user-experience/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.experientia.com/blog</link>
	<description>Daily insights on user experience, experience design and people-centred innovation</description>
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		<title>Information overload is not unique to Digital Age</title>
		<link>http://www.experientia.com/blog/information-overload-is-not-unique-to-digital-age/</link>
		<comments>http://www.experientia.com/blog/information-overload-is-not-unique-to-digital-age/#comments</comments>
		<pubDate>Sun, 05 Feb 2012 10:51:34 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12801</guid>
		<description><![CDATA[<img width="100" height="33" src="http://www.experientia.com/blog/uploads/2012/02/nprlogo_138x46.gif" class="attachment-thumbnail wp-post-image" alt="nprlogo_138x46" title="nprlogo_138x46" style="float:left; margin:0 15px 15px 0;" />It is a constant complaint: We&#8217;re choking on information. The flood of data on the Web has reached mind boggling proportions, and it shows no signs of stopping. But wait, says Harvard professor Ann Blair in an NPR radio program — this is not a new condition. It&#8217;s been part of the human experience for [...]]]></description>
			<content:encoded><![CDATA[<img width="100" height="33" src="http://www.experientia.com/blog/uploads/2012/02/nprlogo_138x46.gif" class="attachment-thumbnail wp-post-image" alt="nprlogo_138x46" title="nprlogo_138x46" style="float:left; margin:0 15px 15px 0;" /><p>It is a constant complaint: We&#8217;re choking on information. The flood of data on the Web has reached mind boggling proportions, and it shows no signs of stopping. But wait, says Harvard professor Ann Blair in an NPR radio program — this is not a new condition. It&#8217;s been part of the human experience for centuries.</p>
<p><a href="http://www.npr.org/2010/11/29/131671951/information-overload-is-not-unique-to-digital-age"><strong>Listen to program</strong> (or read transcript)</a></p>
<p><em>(via <a href="http://www.informationdesign.org/archives/2012/02/">InfoDesign</a>)</em></p>
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		<title>State of Interaction Design: Diverging, by David Malouf</title>
		<link>http://www.experientia.com/blog/state-of-interaction-design-diverging-by-david-malouf/</link>
		<comments>http://www.experientia.com/blog/state-of-interaction-design-diverging-by-david-malouf/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 11:14:51 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Experience design]]></category>
		<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12740</guid>
		<description><![CDATA[<img width="100" height="135" src="http://www.experientia.com/blog/uploads/2012/01/dublin_city_gpo-100x135.jpg" class="attachment-thumbnail wp-post-image" alt="dublin_city_gpo" title="dublin_city_gpo" style="float:left; margin:0 15px 15px 0;" />In anticipation of the upcoming IxDA Interaction12 Conference taking place in Dublin, Ireland February 1–4, Core77 is bringing us a preview of this year&#8217;s event, including this guest post by David Malouf, professor of Interaction Design in the Industrial Design Department at the Savannah College of Art and Design. &#8220;In the last year IxD, as [...]]]></description>
			<content:encoded><![CDATA[<img width="100" height="135" src="http://www.experientia.com/blog/uploads/2012/01/dublin_city_gpo-100x135.jpg" class="attachment-thumbnail wp-post-image" alt="dublin_city_gpo" title="dublin_city_gpo" style="float:left; margin:0 15px 15px 0;" /><p>In anticipation of the upcoming <a href="http://interaction12.ixda.org/home/">IxDA Interaction12 Conference</a> taking place in Dublin, Ireland February 1–4, Core77 is bringing us a preview of this year&#8217;s event, including this guest post by <a href="http://davemalouf.com/">David Malouf</a>,  professor of Interaction Design in the Industrial Design Department at the Savannah College of Art and Design.</p>
<blockquote><p>&#8220;In the last year IxD, as a community of practice, has faced its strongest challenge to date. We have shifted from converging and assimilating to a community that is ever rapidly diverging.</p>
<p>The divergence is happening along the lines of the gravitational interests from where interaction design was born or where the slippery slope of our primary interest takes us. The divergence is also because the level of complexity of our problem sets have grown so vast that no single group can or should keep track of all of it. We have split basically along our primary lines of interest: <strong>Engineering</strong>, <strong>Individuals</strong> (psychology), <strong>Culture</strong> (anthropology) and <strong>Art</strong>.&#8221;</p></blockquote>
<p><strong><a href="http://www.core77.com/blog/conferences/ixda_interaction12_preview_state_of_interaction_design_diverging_by_david_malouf_21597.asp">Read article</a></strong></p>
<p>Note that Experientia partner <a href="http://experientia.com/about/jan-christoph/">Jan-Christoph Zoels</a> will be attending Interaction12 as well.</p>
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		<title>The shift from watching TV to experiencing TV</title>
		<link>http://www.experientia.com/blog/the-shift-from-watching-tv-to-experiencing-tv/</link>
		<comments>http://www.experientia.com/blog/the-shift-from-watching-tv-to-experiencing-tv/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 11:03:29 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12737</guid>
		<description><![CDATA[<img width="100" height="150" src="http://www.experientia.com/blog/uploads/2012/01/cat_goldfish3-100x150.jpg" class="attachment-thumbnail wp-post-image" alt="cat_goldfish3" title="cat_goldfish3" style="float:left; margin:0 15px 15px 0;" />As more and more devices in your home get connected to the Internet, the user experience becomes increasingly important. The people at ReadWriteWeb announce that over the coming months they will be exploring the world of User Experience design, by interviewing UX experts and reviewing products that get it right &#8211; and some that get [...]]]></description>
			<content:encoded><![CDATA[<img width="100" height="150" src="http://www.experientia.com/blog/uploads/2012/01/cat_goldfish3-100x150.jpg" class="attachment-thumbnail wp-post-image" alt="cat_goldfish3" title="cat_goldfish3" style="float:left; margin:0 15px 15px 0;" /><p>As more and more devices in your home get connected to the Internet, the user experience becomes increasingly important.</p>
<p>The people at ReadWriteWeb <strong><a href="http://www.readwriteweb.com/archives/the_shift_from_watching_tv_to_experiencing_tv.php">announce</a></strong> that over the coming months they will be exploring the world of User Experience design, by interviewing UX experts and reviewing products that get it right &#8211; and some that get it wrong. They will start by looking at how the user experience of televisions is <strong>becoming more interactive</strong> and what this will mean to your TV consumption habits.</p>
<p>We look forward to it.</p>
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		<title>Elizabeth Churchill on emotion</title>
		<link>http://www.experientia.com/blog/elizabeth-churchill-on-emotion/</link>
		<comments>http://www.experientia.com/blog/elizabeth-churchill-on-emotion/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 16:03:04 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Conference]]></category>
		<category><![CDATA[Experience design]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12709</guid>
		<description><![CDATA[<img width="100" height="150" src="http://www.experientia.com/blog/uploads/2012/01/echurchill-100x150.jpg" class="attachment-thumbnail wp-post-image" alt="echurchill" title="echurchill" style="float:left; margin:0 15px 15px 0;" />Elizabeth Churchill, Principal Research Scientist at Yahoo! Research, was the speaker at the October 2011 Creative Mornings event in San Francisco. In her talk she discussed how we hide, reveal and misinterpret emotion online and off. Watch video (30 min)]]></description>
			<content:encoded><![CDATA[<img width="100" height="150" src="http://www.experientia.com/blog/uploads/2012/01/echurchill-100x150.jpg" class="attachment-thumbnail wp-post-image" alt="echurchill" title="echurchill" style="float:left; margin:0 15px 15px 0;" /><p><a href="http://elizabethchurchill.com/">Elizabeth Churchill</a>, Principal Research Scientist at Yahoo! Research, was the speaker at the October 2011 <a href="http://www.creativemornings.com">Creative Mornings</a> event in San Francisco.</p>
<p>In her talk she discussed how we hide, reveal and misinterpret emotion online and off.</p>
<p><strong><a href="http://vimeo.com/34918667">Watch video</a></strong> (30 min)</p>
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		<title>Welcome to the post-digital world</title>
		<link>http://www.experientia.com/blog/welcome-to-the-post-digital-world/</link>
		<comments>http://www.experientia.com/blog/welcome-to-the-post-digital-world/#comments</comments>
		<pubDate>Fri, 02 Dec 2011 17:19:10 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Social change]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12489</guid>
		<description><![CDATA[Simon Jenkins writes in The Guardian that the &#8220;smart money is moving from online towards &#8216;live experience&#8217;.&#8221; &#8220;The new magnetism of congregation seems universal. Every online service or forum promotes an event, an invitation, a club night, something for which subscribers will pay, much as online dating points towards a meeting. Demonstrators are never content [...]]]></description>
			<content:encoded><![CDATA[<div class="post-cont">
<div class="post-img"><a href="http://static.guim.co.uk/sys-images/Guardian/Pix/pictures/2011/12/1/1322767533775/Otto-02122011-007.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/12/post-digital.jpg" title="Post-digital world" alt="Post-digital world" height="120" width="100" /></a></div>
<div class="post-body">Simon Jenkins writes in The Guardian that the &#8220;smart money is moving from online towards &#8216;live experience&#8217;.&#8221;</p>
<blockquote><p>&#8220;The new magnetism of congregation seems universal. Every online service or forum promotes an event, an invitation, a club night, something for which subscribers will pay, much as online dating points towards a meeting. Demonstrators are never content with online but want to &#8220;seize back the streets&#8221;. Religious sites plead for church attendance. Courses plead for students to go to colleges. Never have coffee bars been more popular, with Starbucks this week announcing another 300 with 5,000 staff to be employed. Anything for a bit of buzz.&#8221; [...]</p>
<p>&#8220;As consumer spending evolves from &#8220;needs to wants&#8221;, from goods to experiences, the post-digital age focuses on personal contact. Post-digital is not pre-techno but exploits technology for a civilising purpose, human congregation and intercourse. The money is at the gate.&#8221;</p></blockquote>
<p><strong><a href="http://www.guardian.co.uk/commentisfree/2011/dec/01/post-digital-world-web">Read article</a></strong></div>
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		<title>Demanding devices: design and the Internet of Things</title>
		<link>http://www.experientia.com/blog/demanding-devices-design-and-the-internet-of-things/</link>
		<comments>http://www.experientia.com/blog/demanding-devices-design-and-the-internet-of-things/#comments</comments>
		<pubDate>Thu, 24 Nov 2011 11:06:53 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Conference]]></category>
		<category><![CDATA[Experience design]]></category>
		<category><![CDATA[Ubiquitous computing]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12454</guid>
		<description><![CDATA[On Tuesday 22 November, NESTA in London organised an event that looked at the challenges of designing for an Internet of Things. The speakers: pioneers Usman Haque, founder of Pachube, and Matt Jones, formerly at the BBC, Dopplr and Nokia, and now a principal at design agency BERG. Videos: - Part 1: Usman Haque (17:20) [...]]]></description>
			<content:encoded><![CDATA[<div class="post-cont">
<div class="post-img"><a href="http://www-core.nesta.org.uk/library/images/featurelarge_Internet-of-things.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/11/design_iot.jpg" title="Design and the Internet of Things" alt="Design and the Internet of Things" height="86" width="100" /></a></div>
<div class="post-body">On Tuesday 22 November, NESTA in London organised an event that looked at the challenges of <a href="http://www.nesta.org.uk/home1/assets/events/demanding_devices_design_and_the_internet_of_things">designing for an Internet of Things</a>. </p>
<p>The speakers: pioneers <strong>Usman Haque</strong>, founder of Pachube, and <strong>Matt Jones</strong>, formerly at the BBC, Dopplr and Nokia, and now a principal at design agency BERG.</p>
<p>Videos:<br />
- <strong>Part 1: <a href="http://vimeo.com/32505244">Usman Haque</a></strong> (17:20)<br />
- <strong>Part 2: <a href="http://vimeo.com/32507144">Matt Jones</a></strong> (18:58)<br />
- <strong>Part 3: <a href="http://vimeo.com/32548132">Q&#038;A</a></strong> (26:49)</div>
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		<title>The Jawbone UP fails, but teaches 3 golden rules for experience design</title>
		<link>http://www.experientia.com/blog/the-jawbone-up-fails-but-teaches-3-golden-rules-for-experience-design/</link>
		<comments>http://www.experientia.com/blog/the-jawbone-up-fails-but-teaches-3-golden-rules-for-experience-design/#comments</comments>
		<pubDate>Wed, 23 Nov 2011 15:15:34 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Experience design]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12447</guid>
		<description><![CDATA[Cliff Kuang, editor of Co.Design, used the Jawbone UP for a week, and can&#8217;t recommend it. &#8220;The wristband itself is superbly designed: The slight oval shape and rubberized case mean that it hews to your wrist without bouncing around, which would have made it into an annoying bangle. But the wristband is a minor part [...]]]></description>
			<content:encoded><![CDATA[<div class="post-cont">
<div class="post-img"><a href="http://www.fastcodesign.com/multisite_files/codesign/imagecache/inline-large/post-inline/up_10.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/11/up_10.jpg" title="UP" alt="UP" height="77" width="100" /></a></div>
<div class="post-body">Cliff Kuang, editor of Co.Design, used the  Jawbone UP for a week, and can&#8217;t recommend it. </p>
<blockquote><p>&#8220;The wristband itself is superbly designed: The slight oval shape and rubberized case mean that it hews to your wrist without bouncing around, which would have made it into an annoying bangle. But the wristband is a minor part of the offering. The real product is the software, and the interaction experience. And that&#8217;s where things go wrong: The software is too buggy and confusing, the user experience too unresolved. But rather than carp on what&#8217;s wrong, I wanted to lay out a few lessons that the product&#8217;s shortcomings teach you about app design and user experience design in general. A product like this teaches us all how to make things better.&#8221;</p></blockquote>
<p><strong><a href="http://www.fastcodesign.com/1665491/the-jawbone-up-fails-but-teaches-3-golden-rules-for-experience-design">Read article</a></strong></div>
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		<title>How much should people worry about the loss of online privacy?</title>
		<link>http://www.experientia.com/blog/how-much-should-people-worry-about-the-loss-of-online-privacy/</link>
		<comments>http://www.experientia.com/blog/how-much-should-people-worry-about-the-loss-of-online-privacy/#comments</comments>
		<pubDate>Mon, 21 Nov 2011 07:40:41 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Social change]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12431</guid>
		<description><![CDATA[Earlier this week, the Wall Street Journal posted excerpts from a debate between Danah Boyd, Stewart Baker, Jeff Jarvis, and Chris Soghoian on privacy: &#8220;Privacy in the digital age means a lot of things to a lot of people. Some people fret about the privacy controls on social networks, some worry about the companies that [...]]]></description>
			<content:encoded><![CDATA[<div class="post-cont">
<div class="post-img"><a href="http://si.wsj.net/public/resources/images/BI-AA353_BICVR__G_20111111145042.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/11/privacy.jpg" title="Privacy" alt="Privacy" height="67" width="100" /></a></div>
<div class="post-body">Earlier this week, the Wall Street Journal posted <a href="http://online.wsj.com/article/SB10001424052970204190704577024262567105738.html">excerpts</a> from a debate between Danah Boyd, Stewart Baker, Jeff Jarvis, and Chris Soghoian on privacy:</p>
<blockquote><p>&#8220;Privacy in the digital age means a lot of things to a lot of people. Some people fret about the privacy controls on social networks, some worry about the companies that track their online behavior, and others are concerned about government surveillance. We asked a diverse group of panelists how much our readers should worry about the vast array of privacy threats.</p></blockquote>
<p><strong><a href="http://online.wsj.com/article/SB10001424052970204190704577024262567105738.html">Read debate summary and watch video</a></strong></p>
<p>In preparation for the piece, the participants had to respond to a series of questions. Two of these more extensive pieces are now online: <a href="http://www.buzzmachine.com/2011/11/15/debate-on-privacy-the-fuller-text/">Jeff Jarvis</a> &#8211; <a href="http://www.zephoria.org/thoughts/archives/2011/11/20/debating-privacy-in-a-networked-world-for-the-wsj.html">Danah Boyd</a>.</p>
<p>Note Danah Boyd&#8217;s <a href="http://www.zephoria.org/thoughts/archives/2011/11/20/debating-privacy-in-a-networked-world-for-the-wsj.html">description of privacy</a>:</p>
<blockquote><p>&#8220;Privacy is the ability to assert control over a social situation. This requires that people have agency in their environment and that they are able to understand any given social situation so as to adjust how they present themselves and determine what information they share. Privacy violations occur when people have their agency undermined or lack relevant information in a social setting that’s needed to act or adjust accordingly. Privacy is not protected by complex privacy settings that create what Alessandro Acquisti calls “the illusion of control.” Rather, it’s protected when people are able to fully understand the social environment in which they are operating and have the protections necessary to maintain agency.&#8221;</p></blockquote>
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		<title>Out with the old, in with the new: a conversation with Don Norman &amp; Jon Kolko</title>
		<link>http://www.experientia.com/blog/out-with-the-old-in-with-the-new-a-conversation-with-don-norman-jon-kolko/</link>
		<comments>http://www.experientia.com/blog/out-with-the-old-in-with-the-new-a-conversation-with-don-norman-jon-kolko/#comments</comments>
		<pubDate>Sun, 20 Nov 2011 11:04:08 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Experience design]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12412</guid>
		<description><![CDATA[Richard Anderson has interviewed many people on stage, but, he says, the best of these, for multiple reasons (some very personal), might have been the most recent: a &#8220;conversation&#8221; with Don Norman and Jon Kolko, which took place at the Academy of Art University (AAU) in San Francisco the evening of September 30, 2011. The [...]]]></description>
			<content:encoded><![CDATA[<div class="post-cont">
<div class="post-img"><a href="http://4.bp.blogspot.com/-HYH9TW3M9EY/TsCtVEZBbeI/AAAAAAAAApU/8RFcee-BCKE/s200/photo.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/11/kolko_norman_anderson.jpg" title="Jon Kolko, Don Norman and Richard Anderson" alt="Jon Kolko, Don Norman and Richard Anderson" height="75" width="100" /></a></div>
<div class="post-body">Richard Anderson has interviewed many people on stage, but, he says, the best of these, for multiple reasons (some very personal), might have been the most recent: a &#8220;conversation&#8221; with Don Norman and Jon Kolko, which took place at the Academy of Art University (AAU) in San Francisco the evening of September 30, 2011. </p>
<p>The ~2-hour exchange with and between Don and Jon and the audience (comprised mostly of AAU students) was particularly engaging, thoughtful, rich, and delightful.</p>
<p>Topics addressed included the nature of and the difference between art and design, whether design should be taught in art schools (such as AAU), Abraham Maslow, usability, what design (or all) education should be like, the problem with &#8220;design thinking&#8221; courses, the destiny of printed magazines and printed books, aging and ageism, the relationship between HCI and interaction design, Arduino, simplicity, social media, Google, privacy, design research, the context in which design occurs, the Austin Center for Design, solving wicked problems, whether designers make good entreprenuers, politics, Herb Simon &#038; cybernetics, the strengths &#038; weaknesses of interconnected systems, and how designers should position themselves.</p>
<p><strong><a href="http://riander.blogspot.com/2011/11/out-with-old-in-with-new-conversation.html">Read highlights</a></strong> (and watch full video)</div>
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		<title>On Culture and Interaction Design: an interview with Genevieve Bell</title>
		<link>http://www.experientia.com/blog/on-culture-and-interaction-design-an-interview-with-genevieve-bell/</link>
		<comments>http://www.experientia.com/blog/on-culture-and-interaction-design-an-interview-with-genevieve-bell/#comments</comments>
		<pubDate>Sun, 20 Nov 2011 10:34:39 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Ethnography]]></category>
		<category><![CDATA[User experience]]></category>
		<category><![CDATA[User research]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12403</guid>
		<description><![CDATA[Recently Dianna Miller had a chance to talk to Genevieve Bell, anthropologist and researcher, and the director of Intel Corporation’s Interaction and Experience Research. Genevieve Bell will be one of the keynote speakers at Interaction 12. Dianna talked with her about social research, myths, design research and several other interesting subjects. DM: What new skills [...]]]></description>
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<div class="post-img"><a href="http://cdn.pocket-lint.com/images/Ahl8/intel-genevieve-bell-intel-anthropologist-0.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/05/genevieve_bell.jpg" title="Genevieve Bell" alt="Genevieve Bell" height="128" width="100" /></a></div>
<div class="post-body">Recently Dianna Miller had a chance to talk to Genevieve Bell, anthropologist and researcher, and the director of Intel Corporation’s Interaction and Experience Research. Genevieve Bell will be one of the keynote speakers at <a href="http://interaction.ixda.org/">Interaction 12</a>.</p>
<p>Dianna talked with her about social research, myths, design research and several other interesting subjects.</p>
<blockquote><p><strong>DM: What new skills and knowledge should interaction designers who’ve been focused on screen-based projects be developing now to design for smart objects and environments?</strong></p>
<p>GB: I think there is a lot to be gained for reading the work in material culture from neo-Marxism through the Manchester School and the various American reinterpretations of cultural studies. There is much to be gained from the theoretical perspectives that have been rehearsed in that body of work. I think we need to continue to privilege thinking holistically. Even if you are not designing for the whole system or the whole environment, I suspect you need to understand it. For me, that means we also need to attend to ideas of power, both social and political, as it has much to do with these news spaces we find ourselves exploring.&#8221;</p></blockquote>
<p>Dianna Miller is professor and program coordinator for the Service Design BFA/MFA program at Savannah College of Art &#038; Design. She has twenty years experience as an interaction designer, user researcher, project manager, and content strategist. In 2003, she completed studies at Interaction Design Institute Ivrea.</p>
<p><strong><a href="http://johnnyholland.org/2011/11/15/on-culture-and-interaction-design-an-interview-with-genevieve-bell/">Read interview</a></strong></div>
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		<title>Sciences of human understanding</title>
		<link>http://www.experientia.com/blog/sciences-of-human-understanding/</link>
		<comments>http://www.experientia.com/blog/sciences-of-human-understanding/#comments</comments>
		<pubDate>Thu, 10 Nov 2011 09:38:57 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[User experience]]></category>
		<category><![CDATA[User research]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12384</guid>
		<description><![CDATA[Dirk Knemeyer has published a call to rely on foundational science(s) to better understand users. &#8220;The preponderance of research and publications on user studies deal more with principals and practices of the discipline and less with understanding the users themselves, much less in a deep, multi-disciplinary scientific way. The future of design will belong to [...]]]></description>
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<div class="post-img"><a href="http://johnnyholland.org/wp-content/uploads/sciences-human-understanding.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/11/sciences-human-understanding.jpg" title="Sciences of human understanding" alt="Sciences of human understanding" height="85" width="100" /></a></div>
<div class="post-body">Dirk Knemeyer has published a call to rely on foundational science(s) to better understand users.</p>
<blockquote><p>&#8220;The preponderance of research and publications on user studies deal more with principals and practices of the discipline and less with understanding the users themselves, much less in a deep, multi-disciplinary scientific way. </p>
<p>The future of design will belong to those who are able to untangle what people do and why, even those who can predict and understand – using a scientific basis – what people are likely to respond to and why and how, as opposed to simply making gut decisions.&#8221;</p></blockquote>
<p><strong><a href="http://johnnyholland.org/2011/11/08/the-sciences-of-human-understanding/">Read article</a></strong></div>
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		<title>Jawbone releases UP, a wristband for tracking your wellness</title>
		<link>http://www.experientia.com/blog/jawbone-releases-up-a-wristband-for-tracking-your-wellness/</link>
		<comments>http://www.experientia.com/blog/jawbone-releases-up-a-wristband-for-tracking-your-wellness/#comments</comments>
		<pubDate>Thu, 03 Nov 2011 12:40:37 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Experience design]]></category>
		<category><![CDATA[Healthcare]]></category>
		<category><![CDATA[Ubiquitous computing]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12369</guid>
		<description><![CDATA[Priced at $100, the device is a leap for Jawbone. And its aimed at nothing less than making its wearers happier and healthier. Fastco Design reports. &#8220;The UP wristband is meant to be worn 24 hours a day. When you&#8217;re awake, its accelerometer monitors your movement&#8211;whether you&#8217;re running, walking, or climbing stairs&#8211;and then sends that [...]]]></description>
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<div class="post-img"><a href="http://www.fastcodesign.com/multisite_files/codesign/imagecache/inline-large/post-inline/Red-Band-and-UP-App-1.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/11/up.jpg" title="UP" alt="UP" height="155" width="100" /></a></div>
<div class="post-body">Priced at $100, <a href="http://www.jawbone.com/up">the device</a> is a leap for Jawbone. And its aimed at nothing less than making its wearers happier and healthier. Fastco Design reports.</p>
<blockquote><p>&#8220;The UP wristband is meant to be worn 24 hours a day. When you&#8217;re awake, its accelerometer monitors your movement&#8211;whether you&#8217;re running, walking, or climbing stairs&#8211;and then sends that data to the app, which shows how many calories you&#8217;ve burned. When you&#8217;re asleep, the UP monitors your sleep stage, by tracking subtle fluttering wrist movements (a natural occurrence during REM sleep, which is similar to eyelid flutter). When its time to wake up, the wristband vibrates slightly, and times its alarm to the best phase of your sleep cycle. And finally, the UP smartphone app allows you to take pictures of your food and log your meals.</p>
<p>The cleverest features, however, are a bit more subtle. The UP isn&#8217;t meant to be a passive health-monitoring device&#8211;if so, it would be hard to see how people would keep using it, given how often, for example, diets fail. Instead, it&#8217;s meant to constantly <strong><em>nudge</em></strong> you into better behavior. For example, you can set the wristband to vibrate when you&#8217;ve been sedentary for too long&#8211;a reminder to keep moving around. There are also challenges you can take on, such as running or walking a certain distance each day, or biking to work three times a week. Users can track their progress as they go along, and they can choose challenges created by others (including professional trainers and public-health experts).&#8221;</p></blockquote>
<p><strong><a href="http://www.fastcodesign.com/1665351/jawbone-releases-up-a-wristband-for-tracking-your-wellness">Read article</a></strong></p>
<p>(see also <a href="http://www.wired.co.uk/news/archive/2011-11/03/jawbone-unveils-up-wristband">this Wired article</a>)</div>
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		<title>Book: Putting people back at the heart of cities</title>
		<link>http://www.experientia.com/blog/book-putting-people-back-at-the-heart-of-cities/</link>
		<comments>http://www.experientia.com/blog/book-putting-people-back-at-the-heart-of-cities/#comments</comments>
		<pubDate>Fri, 28 Oct 2011 12:49:05 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Book]]></category>
		<category><![CDATA[Urban development]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12366</guid>
		<description><![CDATA[The Lure of the City: From Slums to Suburbs [Paperback] Edited by Austin Williams and Alastair Donald Pluto Press, September 2011 224 pages Review by Spiked: A new collection of essays challenges both pessimists who see urbanisation as a human disaster and eco-footprint obsessives who want to corral as many people into towns as possible. [...]]]></description>
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<div class="post-img"><a href="http://www.spiked-online.com/images/reviewofbooks/october2011/donald_full.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/10/lure.jpg" title="The Lure of the City" alt="The Lure of the City" height="166" width="100" /></a></div>
<div class="post-body"><a href="http://plutobooks.com/display.asp?K=9780745331782&#038;PGE=/fmtdefault/">The Lure of the City: From Slums to Suburbs</a> [Paperback]<br />
Edited by Austin Williams and Alastair Donald<br />
Pluto Press, September 2011<br />
224 pages</p>
<p><strong>Review by Spiked</strong>:</p>
<p>A new collection of essays challenges both pessimists who see urbanisation as a human disaster and eco-footprint obsessives who want to corral as many people into towns as possible.</p>
<blockquote><p>&#8220;What is refreshing about <em>The Lure of the City</em> is that it puts people &#8211; not the planet or the expert &#8211; centre stage. From this, the ambition &#8211; the urgent demand &#8211; to transform the world to meet the aspirations of billions of new city dwellers rightly flows.&#8221;</p></blockquote>
<p><strong><a href="http://www.spiked-online.com/index.php/site/reviewofbooks_article/11351/">Read review</a></strong>
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		<title>Google&#8217;s ethnographic studies on device use</title>
		<link>http://www.experientia.com/blog/googles-ethnographic-studies-on-device-use/</link>
		<comments>http://www.experientia.com/blog/googles-ethnographic-studies-on-device-use/#comments</comments>
		<pubDate>Thu, 20 Oct 2011 11:06:30 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Ethnography]]></category>
		<category><![CDATA[Mobile phone]]></category>
		<category><![CDATA[User experience]]></category>
		<category><![CDATA[User research]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12315</guid>
		<description><![CDATA[In a long interview, Matias Duarte, Android’s head of user experience, explains how Google conducted deep user ethnographic studies to understand how people were using their smartphones and other devices. What is the soul of the new machine? This isn’t a design or product question. It’s a philosophical question. What is this thing? What is [...]]]></description>
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<div class="post-img"><a href="http://images.scribblelive.com/2011/10/18/1a396244-d4d3-4752-a304-3632cd3dd4d4.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/10/duarte.jpg" title="Matias Duarte" alt="Matias Duarte" height="169" width="100" /></a></div>
<div class="post-body">In a long interview, Matias Duarte, Android’s head of user experience, explains how Google conducted deep user ethnographic studies to understand how people were using their smartphones and other devices.</p>
<blockquote><p><em>What is the soul of the new machine?</em></p>
<p>This isn’t a design or product question. It’s a philosophical question. What is this thing? What is it supposed to do? How will it do it? How do we get there? [...]</p>
<p>This question sparked deep user studies at Google on mobile phone use, what Matias described as “Serious baseline ethnographic research which hadn’t happened before.” He tells me that the company spent a great deal of time and effort watching how and why regular people used their smartphones. Not just Android phones, but all smartphones. The company even had employees “shadow” users, visiting them at their homes and workplaces to watch how they interacted with their devices. Matias wouldn’t share numbers, but intimated that the study was a significant undertaking.</p>
<p>“A lot of what we found confirmed what I thought for years. At Danger, we had this idea that smartphones were not for a certain kind of person. They were for everyone. Smartphones were the way phones were supposed to be.”</p>
<p>“What we heard from everyone we talked to in the study was that they love these things [smartphones], they are a part of their lives. They’re incredibly passionate about them. They can’t live without them. That was awesome. But we also heard a lot of things we didn’t like to hear.”</p>
<p>“With Android, people were not responding emotionally, they weren’t forming emotional relationships with the product. They needed it, but they didn’t necessarily love it.”</p>
<p>Matias says that the studies showed that users felt empowered by their devices, but often found Android phones overly complex. That they needed to invest more time in learning the phones, more time in becoming an expert. The phones also made users feel more aware of their limitations — they knew there was more they could do with the device, but couldn’t figure out how to unlock that power.</p></blockquote>
<p><strong><a href="http://thisismynext.com/2011/10/18/exclusive-matias-duarte-ice-cream-sandwich-galaxy-nexus/">Read interview</a></strong> </p>
<p>(<a href="http://gigaom.com/2011/10/19/android-yearns-to-become-more-usable-lovable-iphone-like/">summary article</a>)</div>
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		<title>Metamemory and the user experience</title>
		<link>http://www.experientia.com/blog/metamemory-and-the-user-experience/</link>
		<comments>http://www.experientia.com/blog/metamemory-and-the-user-experience/#comments</comments>
		<pubDate>Thu, 20 Oct 2011 09:04:53 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Experience design]]></category>
		<category><![CDATA[User experience]]></category>
		<category><![CDATA[User research]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12312</guid>
		<description><![CDATA[When people expect to be able to access information in the future, they tend to have reduced memory for the actual information, but enhanced memory for where to find the information. A feature article on UX Magazine: &#8220;Researchers found that when we expect to be able to access information in the future, we tend to [...]]]></description>
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<div class="post-img"><a href="http://uxmag.com/sites/default/files/imagecache/632x307/banner_30.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/10/metamemory.jpg" title="Metamemory" alt="Metamemory" height="95" width="100" /></a></div>
<div class="post-body">When people expect to be able to access information in the future, they tend to have reduced memory for the actual information, but enhanced memory for where to find the information. A feature article on UX Magazine:</p>
<blockquote><p>&#8220;Researchers found that when we expect to be able to access information in the future, we tend to have <em>reduced memory for the actual information, but enhanced memory for where to find the information</em>. </p>
<p>Thus, while we do measurably worse at remembering that the capital of Vermont is Montpellier, we apparently remember with greater accuracy, where on the bookshelf the atlas is located. </p>
<p>These findings suggest that <strong>making sites memorable as the repository of information</strong> may be the key to gaining return visitors.&#8221;</p></blockquote>
<p><strong><a href="http://uxmag.com/articles/metamemory-and-the-user-experience">Read article</a></strong></div>
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		<title>Cadillac User Experience (CUE)</title>
		<link>http://www.experientia.com/blog/cadillac-user-experience-cue/</link>
		<comments>http://www.experientia.com/blog/cadillac-user-experience-cue/#comments</comments>
		<pubDate>Thu, 20 Oct 2011 08:46:09 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Appliance]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Experience design]]></category>
		<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[Mobility]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12308</guid>
		<description><![CDATA[Last week, Cadillac launched its new &#8220;CUE&#8221; vehicle infotainment system. The name is an acronym that stands for Cadillac User Experience — the company&#8217;s refined and expanded approach to connected vehicles. Electronista took an early look at the new system before it arrives in production vehicles. &#8220;Most of the individual features in the CUE system [...]]]></description>
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<div class="post-img"><a href="http://www.experientia.com/blog/uploads/2011/10/cadillac_cue.png" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/10/cadillac_cue.jpg" title="Cadillac CUE" alt="Cadillac CUE" height="52" width="100" /></a></div>
<div class="post-body">Last week, Cadillac launched its new <a href="http://www.cadillac.com/cue.html">&#8220;CUE&#8221; vehicle infotainment system</a>. </p>
<p>The name is an acronym that stands for Cadillac User Experience — the company&#8217;s refined and expanded approach to connected vehicles.</p>
<p>Electronista took an early look at the new system before it arrives in production vehicles.</p>
<blockquote><p>&#8220;Most of the individual features in the CUE system are not technically new to vehicles, but Cadillac has worked to take inspiration from the latest mobile hardware and operating systems. The approach aims to expand connectivity and customizability, while also improving existing technologies.</p>
<p>CUE enables users to connect up to 10 devices, including Bluetooth-enabled phones, SD cards, USB sticks, and MP3 players. The eight-inch nav display and instrument cluster—a larger LCD—provide access to media content and other information such as e-mails, instant messages and Doppler radar. Like smartphone interfaces, CUE supports familiar multi-touch gestures.</p>
<p>The standard features can be found on a number of vehicles, however Cadillac&#8217;s interface presents customizable and arrangeable icons that only appear when proximity sensors detect an approaching hand. Capacitive sensors on a panel below the display eliminate the need for standard buttons, while haptic feedback provides input confirmation.&#8221;</p></blockquote>
<p><strong><a href="http://www.electronista.com/articles/11/10/12/system.takes.advantage.of.common.phone.tech/">Read article</a></strong></p>
<p>Other reviews: <a href="http://tech.fortune.cnn.com/2011/10/19/cadillac-cue/">Fortune</a> / <a href="http://www.chipchick.com/2011/10/hands-on-cadillac-cue.html">ChipChick</a></div>
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		<title>The psychology of UX</title>
		<link>http://www.experientia.com/blog/the-psychology-of-ux/</link>
		<comments>http://www.experientia.com/blog/the-psychology-of-ux/#comments</comments>
		<pubDate>Thu, 20 Oct 2011 08:29:39 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Experience design]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12303</guid>
		<description><![CDATA[When UX designer Vanessa Carey read Susan Weinschenk&#8217;s article &#8220;The Psychologist&#8217;s View of UX Design&#8221; (published in UXMag last year), she decided to explore each of Susan&#8217;s ten points in more detail. &#8220;I will break down Susan’s post and further explain my understanding of each of her ten points and what this has meant to [...]]]></description>
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<div class="post-img"><a href="http://blog.caplin.com/wp-content/uploads/Brain_on_Parchmt2-300x291.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/10/psy_ux.jpg" title="The psychology of UX" alt="The psychology of UX" height="97" width="100" /></a></div>
<div class="post-body">When UX designer <a href="http://vcareyux.wordpress.com/">Vanessa Carey</a> read Susan Weinschenk&#8217;s article &#8220;<a href="http://uxmag.com/articles/the-psychologists-view-of-ux-design">The Psychologist&#8217;s View of UX Design</a>&#8221; (published in UXMag last year), she decided to explore each of Susan&#8217;s ten points in more detail. </p>
<blockquote><p>&#8220;I will break down Susan’s post and further explain my understanding of each of her ten points and what this has meant to my experience of UX thus far or the direction I’d like to take my own UX practices within a professional environment. In the mean time, I will list the ten points that Susan makes in her post.&#8221;</p></blockquote>
<p>It ended up becoming an eleven part series published on her blog and on Platformability (the effort is still in progress):</p>
<p>0. <a href="http://blog.caplin.com/2011/05/11/the-psychology-of-ux-intro/">Introduction</a> (<a href="http://vcareyux.wordpress.com/2011/04/04/the-psychology-of-ux-intro/">alternate link</a>)<br />
1. <a href="http://blog.caplin.com/2011/06/03/the-psychology-of-ux-part-1/">Laziness</a> (<a href="http://vcareyux.wordpress.com/2011/04/26/the-psychology-of-ux-part-1/">alternate link</a>)<br />
2. <a href="http://blog.caplin.com/2011/06/27/the-psychology-of-ux-part-2/">Multi-tasking</a> (<a href="http://vcareyux.wordpress.com/2011/06/27/the-psychology-of-ux-part-2/">alternate link</a>)<br />
3. <a href="http://blog.caplin.com/2011/07/27/the-psychology-of-ux-part-3/">Mistakes</a> (<a href="http://vcareyux.wordpress.com/2011/08/11/the-psychology-of-ux-part-3/">alternate link</a>)<br />
4. <a href="http://blog.caplin.com/2011/08/31/the-psychology-of-ux-part-4/">Memory</a> (<a href="http://vcareyux.wordpress.com/2011/08/12/the-psychology-of-ux-part-4/">alternate link</a>)<br />
5. <a href="http://blog.caplin.com/2011/10/12/the-psychology-of-ux-part-5/">People are Social</a> (<a href="http://vcareyux.wordpress.com/2011/08/30/the-psychology-of-ux-part-5/">alternate link</a>)<br />
6. <a href="http://blog.caplin.com/2011/10/17/the-psychology-of-ux-part-6/">Attention</a> (<a href="http://vcareyux.wordpress.com/2011/10/11/the-psychology-of-ux-part-6/">alternate link</a>)<br />
7. <a href="http://blog.caplin.com/2011/11/23/the-psychology-of-ux-part-7/">Information</a> (<a href="http://vcareyux.wordpress.com/2011/11/08/the-psychology-of-ux-part-7/">alternate link</a>)<br />
8. <a href="http://blog.caplin.com/2011/11/30/the-psychology-of-ux-part-8/">Unconscious Processing</a> (<a href="http://vcareyux.wordpress.com/2011/11/18/the-psychology-of-ux-part-8/">alternate link</a>)<br />
9. Mental Models (<a href="http://vcareyux.wordpress.com/2011/11/21/the-psychology-of-ux-part-9/">alternate link</a>)<br />
10. Visual System</div>
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		<title>The rise of cross-channel UX design</title>
		<link>http://www.experientia.com/blog/the-rise-of-cross-channel-ux-design/</link>
		<comments>http://www.experientia.com/blog/the-rise-of-cross-channel-ux-design/#comments</comments>
		<pubDate>Tue, 18 Oct 2011 14:13:16 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Experience design]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12298</guid>
		<description><![CDATA[&#8220;Seamless, cross-channel experiences are the way of the future, as technology fades into the background and the personal, physical, and social context determine the methods we use to interact with information,&#8221; writes Tyler Tate on UX Matters. But, he says, &#8220;this isn’t a problem for the distant future; designing effective cross-channel experiences is a problem [...]]]></description>
			<content:encoded><![CDATA[<div class="post-cont">
<div class="post-img"><a href="http://www.uxmatters.com/mt/archives/2011/10/images/3-virgin.png" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/10/virgin.png" title="Virgin Atlantic" alt="Virgin Atlantic" height="149" width="100" /></a></div>
<div class="post-body">&#8220;Seamless, cross-channel experiences are the way of the future, as technology fades into the background and the personal, physical, and social context determine the methods we use to interact with information,&#8221; writes <a href="http://www.uxmatters.com/authors/archives/2011/10/tyler_tate.php">Tyler Tate</a> on UX Matters.</p>
<p>But, he says, &#8220;this isn’t a problem for the distant future; designing effective cross-channel experiences is a problem that we must address here and now.&#8221;</p>
<blockquote><p>&#8220;In the coming post-desktop era, we must reach across disciplines and think more holistically to produce not just a single, self-sufficient user interface, but to deliver context-aware search experiences across multiple channels.</p></blockquote>
<p><strong><a href="http://www.uxmatters.com/mt/archives/2011/10/the-rise-of-cross-channel-ux-design.php">Read article</a></strong></div>
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		<title>Flow in design</title>
		<link>http://www.experientia.com/blog/flow-in-design/</link>
		<comments>http://www.experientia.com/blog/flow-in-design/#comments</comments>
		<pubDate>Tue, 11 Oct 2011 16:10:25 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Experience design]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12252</guid>
		<description><![CDATA[Dana Chisnell reports on the importance of flow in UX design. Flow comes from focused attention, deep engagement, a feeling of mastering a challenge. The outside world ceases to exist and time fades away. Awareness heightens and senses are charged, increasing productivity and creativity. Read article]]></description>
			<content:encoded><![CDATA[<div class="post-cont">
<div class="post-img"><a href="http://uxmag.com/sites/default/files/imagecache/632x307/banner_27.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/10/flow.jpg" title="Flow" alt="Flow" height="49" width="100" /></a></div>
<div class="post-body">Dana Chisnell reports on the importance of flow in UX design.</p>
<p>Flow comes from focused attention, deep engagement, a feeling of mastering a challenge. The outside world ceases to exist and time fades away. Awareness heightens and senses are charged, increasing productivity and creativity.</p>
<p><strong><a href="http://uxmag.com/articles/beyond-task-completion-flow-in-design">Read article</a></strong></div>
</div>
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		<title>The existential challenges of human-robot interaction</title>
		<link>http://www.experientia.com/blog/the-existential-challenges-of-human-robot-interaction/</link>
		<comments>http://www.experientia.com/blog/the-existential-challenges-of-human-robot-interaction/#comments</comments>
		<pubDate>Tue, 11 Oct 2011 15:57:05 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Social change]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12249</guid>
		<description><![CDATA[How will we react when a loyal humanoid robot that has served us for years suddenly fails? Will we genuinely grieve for no-longer working bots that have accompanied us through so much of our lives? And when bots die, will we treat them like cherished family pets and bury them in our gardens (or robot [...]]]></description>
			<content:encoded><![CDATA[<div class="post-cont">
<div class="post-img"><a href="http://cdni.wired.co.uk/620x413/s_v/Screen%20shot%202011-08-25%20at%2011.51.08.png" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/10/robots.png" title="When bots die" alt="When bots die" height="67" width="100" /></a></div>
<div class="post-body">How will we react when a loyal humanoid robot that has served us for years suddenly fails? Will we genuinely grieve for no-longer working bots that have accompanied us through so much of our lives?</p>
<p>And when bots die, will we treat them like cherished family pets and bury them in our gardens (or robot graveyards)? Will we place the deceased bots&#8217; body in a glass case in the livingroom? Or keep a head on the mantlepiece as a memento?</p>
<p><strong><a href="http://www.wired.co.uk/news/archive/2011-10/11/when-robots-die?page=all">Read article</a></strong> (Wired UK)</div>
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		<title>Investigating the experience of love for products</title>
		<link>http://www.experientia.com/blog/investigating-the-experience-of-love-for-products/</link>
		<comments>http://www.experientia.com/blog/investigating-the-experience-of-love-for-products/#comments</comments>
		<pubDate>Tue, 04 Oct 2011 15:58:37 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Experience design]]></category>
		<category><![CDATA[User experience]]></category>
		<category><![CDATA[User research]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12236</guid>
		<description><![CDATA[&#8220;Shoes, cars and other love stories: Investigating the experience of love for products is the title of the doctoral dissertation (and a book!) by Beatriz Russo Rodrigues (Brazil) at the Technical University of Delft in The Netherlands. &#8220;People often say they love a product. What do they really mean when they say this, and is [...]]]></description>
			<content:encoded><![CDATA[<div class="post-cont">
<div class="post-img"><a href="http://studiolab.io.tudelft.nl/static/images/russo/book.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/10/love_stories.jpg" title="Love stories" alt="Love stories" height="81" width="100" /></a></div>
<div class="post-body">&#8220;<a href="http://studiolab.io.tudelft.nl/russo/discuss/msgReader$23">Shoes, cars and other love stories: Investigating the experience of love for products</a> is the title of the doctoral dissertation (and a book!) by <a href="http://studiolab.io.tudelft.nl/russo/">Beatriz Russo Rodrigues</a> (Brazil) at the Technical University of Delft in The Netherlands.</p>
<blockquote><p>&#8220;People often say they love a product. What do they really mean when they say this, and is this a phenomenon that is relevant to the field of design? Findings from a preliminary study in this thesis indicated that people describe their love as a rewarding, long-term, and dynamic experience that arises from a meaningful relationship built with products they own and use. Inspired by existing approaches to the experience of love from social psychology, research tools are developed for the closer study of person-product love. Using those tools the research in this thesis investigates how person-product interactions are linked to the experience of love and how these influence love over time. The findings reveal how the experience of love arises from person-product relationships, how love relationships develop over time, and which factors can provoke change in the love experience and love relationships over time. These findings present opportunities for design researchers and designers to foster rewarding experiences and long-lasting person-product relationships. Person-product love relationships can bring emotional rewards that benefit people’s wellbeing and stimulate sustained efforts to keep loved products for longer.&#8221;</p></blockquote>
<p><strong><a href="http://repository.tudelft.nl/view/ir/uuid%3Afb4b87ce-ff66-44f3-9c81-0e7c5bfa7c78/">Download thesis</a></strong></p>
<p><em>(via <a href="http://www.informationdesign.org/archives/2011/10/#006203">InfoDesign</a>)</em></div>
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		<title>Truth, lies and the internet</title>
		<link>http://www.experientia.com/blog/truth-lies-and-the-internet/</link>
		<comments>http://www.experientia.com/blog/truth-lies-and-the-internet/#comments</comments>
		<pubDate>Fri, 30 Sep 2011 13:40:07 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Children]]></category>
		<category><![CDATA[Culture]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Europe]]></category>
		<category><![CDATA[Social change]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12229</guid>
		<description><![CDATA[The internet is the greatest source of information for people living in the UK today. But the amount of material available at the click of a mouse can be both liberating and asphyxiating. Although there are more e-books, trustworthy journalism, niche expertise and accurate facts at our fingertips than ever before, there is an equal [...]]]></description>
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<div class="post-img"><a href="http://www.demos.co.uk/system/cover_pictures/379/large/internet2.jpg?1317312220" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/09/truth_lies.jpg" title="Truth, lies and the internet" alt="Truth, lies and the internet" height="150" width="100" /></a></div>
<div class="post-body">The internet is the greatest source of information for people living in the UK today. But the amount of material available at the click of a mouse can be both liberating and asphyxiating. Although there are more e-books, trustworthy journalism, niche expertise and accurate facts at our fingertips than ever before, there is an equal measure of mistakes, half-truths, propaganda, misinformation and general nonsense. Knowing how to discriminate between them is both difficult and extremely important.</p>
<p><a href="http://www.demos.co.uk/publications/truth-lies-and-the-internet">Truth, Lies and the Internet</a>, a report published by the UK think tank Demos, examines the ability of young people in Britain to critically evaluate information they consume online. It reviews current literature on the subject, and presents a new poll of over 500 teachers. It finds that the web is fundamental to pupils’ school lives but many are not careful, discerning users of the internet. They are unable to find the information they are looking for, or trust the first thing they see. This makes them vulnerable to the pitfalls of ignorance, falsehoods, cons and scams.</p>
<p>This pamphlet recommends that teaching young people critical thinking and skepticism online must be at the heart of learning. Censorship of the internet is neither necessary nor desirable; the task instead is to ensure that young people can make careful, skeptical and savvy judgments about the internet content they encounter. This would allow them to better identify outright lies, scams, hoaxes, selective half-truths, and mistakes, and better navigate the murkier waters of argument and opinion.</p>
<p><strong><a href="http://www.demos.co.uk/files/Truth_-_web.pdf?1317312220">Download report</a></strong></p>
<p>> see also this <a href="http://www.bbc.co.uk/news/technology-15118751">short video report</a> by the BBC</div>
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		<title>UX: old wine in new bottles?</title>
		<link>http://www.experientia.com/blog/ux-old-wine-in-new-bottles/</link>
		<comments>http://www.experientia.com/blog/ux-old-wine-in-new-bottles/#comments</comments>
		<pubDate>Fri, 30 Sep 2011 13:31:18 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Experience design]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12225</guid>
		<description><![CDATA[Finnish researchers Antti Oulasvirta, Pertti Saariluoma, Rebekah Rousi and Jaana Leikas discuss replacing using intuitive notions of emotions with systematic psychological knowledge. &#8220;Underlying the recent surge in interest in user experience may be the realization that consumers have increasing power over the fate of information technology. Taken literally, user experience concerns the subjective first-person feeling [...]]]></description>
			<content:encoded><![CDATA[<div class="post-cont">
<div class="post-img"><a href="http://evbdn.eventbrite.com/s3-s3/eventlogos/4603996/1916567505-1.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/09/psyux.jpg" title="old wine" alt="old wine" height="99" width="100" /></a></div>
<div class="post-body">Finnish researchers Antti Oulasvirta, Pertti Saariluoma, Rebekah Rousi and Jaana Leikas discuss replacing using intuitive notions of emotions with systematic psychological knowledge.</p>
<blockquote><p>&#8220;Underlying the recent surge in interest in user experience may be the realization that consumers have increasing power over the fate of information technology. Taken literally, user experience concerns the subjective first-person feeling (hence “experience”) arising when technology is being used for something (hence “user”). This is the interpretation we assume in the rest of this article.</p>
<p>We claim that the failure to produce a reliable scientific body of knowledge about UX is partly due to falsely treating it as a new topic, as if nothing has ever been said about it before. Although it is inaccurate to claim that UX has been entirely ignorant of psychology, treating UX as if it was something truly novel is one of the biggest impediments to scientific progress in this field, and it is manifest in the lack of reliable methods and actionable theories. We need to reformulate our understanding of UX in a way that connects it to areas of research that deal with human experience.&#8221;</p></blockquote>
<p><strong><a href="http://uxmag.com/design/old-wine-in-new-bottles-and-new-wine-in-old-bottles">Read article</a></strong></div>
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		<title>Low2No Camp: entrepreneurial ideas to activate Low2No vision</title>
		<link>http://www.experientia.com/blog/low2no-camp-entrepreneurial-ideas-to-activate-low2no-vision/</link>
		<comments>http://www.experientia.com/blog/low2no-camp-entrepreneurial-ideas-to-activate-low2no-vision/#comments</comments>
		<pubDate>Tue, 27 Sep 2011 11:43:13 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Creativity]]></category>
		<category><![CDATA[Europe]]></category>
		<category><![CDATA[Experience design]]></category>
		<category><![CDATA[Experientia]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[Public services]]></category>
		<category><![CDATA[Service design]]></category>
		<category><![CDATA[Social change]]></category>
		<category><![CDATA[Sustainability]]></category>
		<category><![CDATA[Urban development]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12192</guid>
		<description><![CDATA[Article by Experientia collaborator Irene Cassarino, with additional input from Jan-Christoph Zoels. &#160; How do you create community services and business models for a carbon neutral building block before the buildings stand? Thirty Finnish entrepreneurs came together last Tuesday (20 September 2011) in Helsinki to present innovative business and service models for a carbon neutral [...]]]></description>
			<content:encoded><![CDATA[<div class="post-cont">
<div class="post-img"><a href="http://www.low2no.org/peoplepods/themes/low2no/img/logo.png" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/09/low2no.jpg" title="Low2No" alt="Low2No" height="99" width="100" /></a></div>
<div class="post-body"><em>Article by Experientia collaborator <a href="http://experientia.com/about/irene/">Irene Cassarino</a>, with additional input from <a href="http://experientia.com/about/jan-christoph/">Jan-Christoph Zoels</a>.</em><br />
<br />&nbsp;</p>
<p><strong>How do you create community services and business models for a carbon neutral building block before the buildings stand?</strong> </p>
<p>Thirty Finnish entrepreneurs came together last Tuesday (20 September 2011) in Helsinki to present innovative business and service models for a carbon neutral to negative building block in the Helsinki docklands Jätkäsaari.</p>
<p><a href="http://low2no.fi/camp/campers/">Campers</a> are urban enthusiasts that were challenged to develop entrepreneurial projects around sustainable living in a urban environment &#8211; with the ultimate aim of activating the <a href="http://low2no.org/">Low2No</a> vision beyond the perimeter of the 22.000 sqm of the Airut* block on Jätkäsaari. </p>
<p>The <a href="http://low2no.fi/camp/">Low2No Camp</a> was sponsored by <a href="http://www.sitra.fi/en/">Sitra</a>, the Finnish Innovation Fund, and supported by <a href="http://www.demos.fi/english">Demos Helsinki</a> and <a href="http://www.experientia.com/">Experientia</a>.<br />
<br />&nbsp;</p>
<p><a href="http://www.experientia.com/blog/uploads/2011/09/1_site_under_construction.jpg"><img src="http://www.experientia.com/blog/uploads/2011/09/1_site_under_construction-300x200.jpg" alt="" title="Site under construction" width="300" height="200" class="aligncenter size-medium wp-image-12193" /></a><br />
<div id="attachment_12194" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.experientia.com/blog/uploads/2011/09/2_wooden_model.jpg"><img src="http://www.experientia.com/blog/uploads/2011/09/2_wooden_model-300x200.jpg" alt="" title="Wooden model" width="300" height="200" class="size-medium wp-image-12194" /></a><p class="wp-caption-text"><em>The Low2No block will be ready by Summer 2013. The foundations are not yet there, but excavators are already working to make the site ready. The first buildings of the Jätkäsaari neighbourhood are already under construction.</em></p>
<p>(Click images to enlarge)</p></div><br />
</p>
<p>On Tuesday afternoon, the Campers presented their concept ideas to an audience of stakeholders, experts and possible investors. </p>
<p>Indeed, while for us (the designers) the event had the bittersweet flavour of closure, for the Campers it was just the beginning of a possible entrepreneurial path. Their adventure started in June, when &#8211; along with the Demos Helsinki crew &#8211; they sustainably travelled (boat + train) to the <a href="http://dmy-berlin.com/en/festival/2011-2/makerlab/">Maker Lab</a> in Berlin. Refreshed and excited through the intense and multicultural brainstorming sessions, they came back to Helsinki with five preliminary ideas to be grown into concept and eventually entrepreneurial proposals.<br />
<br />&nbsp;</p>
<p><div id="attachment_12202" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.experientia.com/blog/uploads/2011/09/3_campers_panels.jpg"><img src="http://www.experientia.com/blog/uploads/2011/09/3_campers_panels-300x200.jpg" alt="" title="Campers panels" width="300" height="200" class="size-medium wp-image-12202" /></a><p class="wp-caption-text"><em>The Low2No Camp final showcase event took place at the Jätkäsaari information centre, where future developments of the site are depicted through information panels and interactive screens.</em></p>
<p>(Click image to enlarge)</p></div><br />
</p>
<p>When we met them after their Berlin campaign, the five teams of Campers were so excited about their oversea experience that helping them to boil down their ideas into viable concepts has been at the same time amazing and challenging.</p>
<p>Not all propositions survived the Summer break and &#8211; as always happens when voluntary effort and self motivation are the main drivers of action &#8211; the geometry of teams also changed. They all have another job after all, as the majority of budding entrepreneurs have, and some people&#8217;s availability decreased when the new season started.<br />
<br />&nbsp;</p>
<p><div id="attachment_12203" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.experientia.com/blog/uploads/2011/09/4_campers_workshop_compilation.png"><img src="http://www.experientia.com/blog/uploads/2011/09/4_campers_workshop_compilation-300x226.png" alt="" title="Campers workshop compilation" width="300" height="226" class="size-medium wp-image-12203" /></a><p class="wp-caption-text"><em>Demos and Experientia contributed to support Campers&#039; concept development from idea generation to the 10 minutes pitch.</em></p>
<p>(Click image to enlarge)</p></div><br />
</p>
<p><strong>The five ventures presented at the final events were &#8211; in brief: </strong></p>
<p>1. <a href="http://www.slideshare.net/DemosHelsinki/100-ways-to-eden">100 ways to Eden</a> is a social enterprise that makes urban food production as integral part of our everyday life. </p>
<p>The carbon footprint of an industrialised food production is enormous, not to mention other negative impacts on nature, social environment and health.</p>
<p>The most effective way to improve the situation is to turn urban food consumers into urban food producers. This change will be possible through intensive research, education, development and networking. There is a greener and better future for all.</p>
<p>The first projects that will make the &#8220;shift to Eden&#8221; start to happen within next few years include:</p>
<ul>
<li>Multiple “Laaritalkoot”: service of small scale planters, greenhuts, composters, aquaponics (see below) etc.</li>
<li>Experimental “Green lighthouse” serves as community and information hub.</li>
<li>Edenet: Web services for information, discussion, networking, support from the growing urban community of gardeners.</li>
</ul>
<p><em><strong>Team members</strong>: Pinja Sipari, Kirmo Kivelä, Kaisa Nirkkonen, Tomi Oravainen, Minna Ritoluoma</em></p>
<p><div id="attachment_12209" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.experientia.com/blog/uploads/2011/09/5_100waystoeden.jpg"><img src="http://www.experientia.com/blog/uploads/2011/09/5_100waystoeden-300x139.jpg" alt="" title="100 ways to eden" width="300" height="139" class="size-medium wp-image-12209" /></a><p class="wp-caption-text"><em>Minna Ritoluoma presenting 100 ways to Eden</em></p>
<p>(Click image to enlarge)</p></div><br />
</p>
<p>2. <a href="http://www.aquaponics.fi/">Aquaponics Finland</a> designs and commercialises hydroponic irrigation and gardening systems. Aquaponics aims at replacing traditional issues surrounding access to food by essentially bringing scalable farming into the home, into the courtyard &#8211; including a warehouse scenario that in addition to supporting local food demands, handles logistics for local aquaponics users.</p>
<p>The project (<a href="http://www.slideshare.net/DemosHelsinki/aquaponicslow2no-camp">slide presentation</a>) will enable a considerable decrease in carbon impact due to reduced transportation, processing of food &#038; logistics, with the added benefit of having fresh organic food grown within the fiber of the community.</p>
<p><em><strong>Team members</strong>: Antti Kirjalainen, Peter Kuria</em><br />
<br />&nbsp;</p>
<p>3. <a href="http://www.slideshare.net/DemosHelsinki/pukuhuone-prese">Pukuhuone.fi &#8211; ”Dressing Room”</a> is an ecological style guide which believes in style before fashion, sharing before ownership and storytelling before ignorance. </p>
<p>It brings together local designers and artisans, vintage shops, flea markets, tailors and shoemakers, laundries and repair services to create a platform which leads the consumer to dress up with a bit more love and care.</p>
<p>On a larger scale pukuhuone.fi aims to slow down fashion, speed up sharing and make old (recycled, shared, something with a story) more valuable than new (anonymous, with no personality, silent). </p>
<p>Pukuhuone.fi fights against faceless mass production, poor quality materials, information overload and fast fashion which creates needs people don&#8217;t really have. Style will save us but we need good storytellers to make that happen.</p>
<p><em><strong>Team members</strong>: Hanna Linkola, Outi Ugas, Anniina Nurmi, Minna Ainoa, Laura Puromies, Outi Pyy, Arto Sivonen</em><br />
<br />&nbsp;</p>
<p>4. <a href="http://www.slideshare.net/DemosHelsinki/school-of-activism">School of Activism</a> is a world-traveling series of urban activist workshops and festivals: a platform for those who shape our urban future. </p>
<p>Two groups of 30 selected participants &#8211; activists, producers, innovators, artists, and allround urban mavericks from all around the globe &#8211; come together in a new city each year for two weeks worth of creative sessions, lectures by urban luminaries, and unforgettable urban interventions.</p>
<p>The School organises workshops both from pioneering mavericks of old and trailblazing innovators of the present, followed by sessions that put that breadth of knowledge and inspiration into practice to solve urban problems.</p>
<p>School of activisms offers the chance to solve actual problems in some of the host city’s suburbs: with plenty of time to chat on cool new ideas, get to know each other, get a glimpse into local happenings and places, and ask the questions people were always keen on asking.</p>
<p><em><strong>Team members</strong>: Heta Kuchka, Arto Sivonen and Olli Sirén</em></p>
<p><div id="attachment_12217" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.experientia.com/blog/uploads/2011/09/6_schoolofactivism.jpg"><img src="http://www.experientia.com/blog/uploads/2011/09/6_schoolofactivism-300x130.jpg" alt="" title="School of Activism" width="300" height="130" class="size-medium wp-image-12217" /></a><p class="wp-caption-text"><em>Heta Kuchka presenting School of Activism</em><br />(Click image to enlarge)</p></div><br />
</p>
<p>5. <a href="http://www.slideshare.net/DemosHelsinki/hukkatila-9358802">Ab Hukkatila Oy &#8211; Ab Waste Ltd</a> does toward space what internet did toward information.</p>
<p>Hukkatila is an development company with an eye on urban places that are empty, underused, or shunned but do have potential because of their location, demand for certain functions in the area, their unique design, unintentional and unseen attractiveness and functions. Development strategies focus are temporary usage, mixed use or &#8216;life after urban death&#8217; scenarios.</p>
<p>The goal is to create more enjoyable urban environment, regenerate the local communities, promote mixed use of places and develop replicable concepts of synergistic space and property sharing. </p>
<p>Hukkatila exploits sophisticated place-bound architecture, integrated with urban food and energy saving ecosystems, open source apps for built environment, in order to make unlikely processes and collaborations happen. </p>
<p><em><strong>Team members</strong>: Eve Astala, Virkkala Inari, Inari Penttilä, Jaakko Lehtonen, Lari Lohikoski</em><br />
<br />&nbsp;</p>
<p>Camper Eero Yli-Vakkuri also took the chance to present <a href="http://oree.storijapan.net/NCD-C/">No Chair Design Challeng</a>e, the provoking challenge to worldwide designers not to design any chairs for all 2012. </p>
<p>Are you a designer? Then look at the <a href="http://vimeo.com/etsaaunohtaa/no-chair-design">tutorial</a> (video).</p>
<p>During their presentations Campers collected plenty of audience feedback. Next steps include a colloquium with an experienced VC and business mentor from Sitra to advice teams business and managerial approach. </p>
<p>Good luck to all from Experientia!<br />
<br />&nbsp;</p>
<p>* <strong>The Airut Block</strong></p>
<blockquote><p><em>The block which is the result of the Low2No project will be called <strong>Airut</strong>.</p>
<p>Airut signifies a “forerunner” and “messenger” in Finnish, thus it is conceptually easy to link to the idea and spirit of Low2No. The block aims to be a forerunner in sustainable building and construction, as well as to spread and promote the ideas of the Low2No model of sustainable urban living. </p>
<p>Airut is an old Finnish word which has Germanic roots. It has been used in spoken language for about 1000 years, and was introduced in written language for the first time in 1745. </p>
<p>It is not commonly used in Finnish spoken language today, thus it has a fresh sound to it. Also, it can rarely be found in brand or company names.</em></p></blockquote>
<p>&nbsp;</p>
<p><strong>Links</strong>:<br />
- <a href="http://low2no.org">Low2No website</a><br />
- <a href="http://low2no.fi/camp/">Low2No Camp</a><br />
- <a href="http://low2no.fi/camp/campers/">Profiles of Campers</a><br />
- <a href="https://www.facebook.com/groups/209756042392732/">Low2No campers facebook page</a><br />
- <a href="www.demos.fi/english">Demos Finland website</a></div>
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		<title>Please enter your password, again and again</title>
		<link>http://www.experientia.com/blog/please-enter-your-password-again-and-again/</link>
		<comments>http://www.experientia.com/blog/please-enter-your-password-again-and-again/#comments</comments>
		<pubDate>Fri, 23 Sep 2011 06:26:49 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Experience design]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12173</guid>
		<description><![CDATA[Khoi Vinh reflects on the fact (and the user experience) that almost everything on all of his computers and all of his mobile devices can only be accessed with a password. &#8220;This is a big problem, and for lots of people. Over the past few months, while working on various projects, I’ve seen computer users [...]]]></description>
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<div class="post-img"><a href="http://www.experientia.com/blog/uploads/2011/09/khoi_vinh.png" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/09/khoi_vinh.jpg" title="Khoi Vinh" alt="Khoi Vinh" height="147" width="100" /></a></div>
<div class="post-body">Khoi Vinh reflects on the fact (and the user experience) that almost everything on all of his computers and all of his mobile devices can only be accessed with a password.</p>
<blockquote><p>&#8220;This is a big problem, and for lots of people. Over the past few months, while working on various projects, I’ve seen computer users of all levels of expertise struggle again and again with remembering their passwords. Part of what I’ve been doing has been helping people install test versions of software, and doing so always requires signing into this or that and accepting this or that invitation and plugging into this or that computer or updating this or that software.&#8221; [...]</p>
<p>&#8220;The preponderance of digital credentials that are required of us daily is clearly already <em>beyond reasonability</em>, and yet there’s little apparent interest in this problem.&#8221; [...]</p>
<p>&#8220;Everybody seems to agree that this is a problem, and yet no one is interested in it or sufficiently motivated to protest, much less create a solution. I just don’t understand why this is the case.&#8221;</p></blockquote>
<p><strong><a href="http://www.subtraction.com/2011/09/22/please-enter-your-password-again-and-again">Read article</a></strong></p>
<p>> See also <a href="http://www.experientia.com/blog/online-security-for-regular-people-is-a-disaster/">my own post on the matter</a>.</div>
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		<title>Green markets must be created by you</title>
		<link>http://www.experientia.com/blog/green-markets-must-be-created-by-you/</link>
		<comments>http://www.experientia.com/blog/green-markets-must-be-created-by-you/#comments</comments>
		<pubDate>Wed, 21 Sep 2011 08:11:39 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Service design]]></category>
		<category><![CDATA[Social change]]></category>
		<category><![CDATA[Sustainability]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12149</guid>
		<description><![CDATA[Tuuli Kaskinen and Roope Mokka, researchers at Demos Helsinki, argue in an essay that we need more than mere sustainable versions of everyday products: we need new products and services based on behaviour change. &#8220;Most companies are dismally bad at creating successful sustainable consumption. Today&#8217;s eco-attempts remain above all clumsy and expensive eco-versions of mainstream [...]]]></description>
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<div class="post-img"><a href="http://www.low2no.org/peoplepods/files/images/819.230-square.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/09/peloton.jpg" title="Peloton" alt="Peloton" height="112" width="100" /></a></div>
<div class="post-body">Tuuli Kaskinen and Roope Mokka, researchers at <a href="http://www.demos.fi/english">Demos Helsinki</a>, argue in an essay that we need more than mere sustainable versions of everyday products: we need new products and services based on behaviour change.</p>
<blockquote><p>&#8220;Most companies are dismally bad at creating successful sustainable consumption. Today&#8217;s eco-attempts remain above all clumsy and expensive eco-versions of mainstream products. However real success lies in changing consumer behavior and creating new markets by designing unique products and services. Just like McDonald&#8217;s did with restaurants, Apple did with mobile computing, Yellow Tail with wine and Airbnb with hotels. Finding gatekeepers is key to creating new markets by behaviour change.&#8221;</p></blockquote>
<p><strong><a href="http://www.low2no.org/essays/the-only-green-markets-are-the-ones-you-create-finding-gatekeepers">Read article</a></strong></p>
<p><strong>Demos</strong> is a think tank aimed at developing democracy to suit the needs and capabilities of the people of the 21st century.</p>
<p>The essay was published on the newly relaunched <a href="http://www.low2no.org/">Low2No website</a>, which provides background and thinking related to the &#8220;low to no carbon&#8221; city block in Helsinki that ARUP engineering, Sauerbruch-Hutton architects and Experientia are developing for Sitra. The <a href="http://www.low2no.org/blog/a-prize-for-experientia">latest post</a> is on the recent Italian award that was given to Experientia for its work on the project.</div>
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		<title>Transform Conference at Mayo Clinic (videos)</title>
		<link>http://www.experientia.com/blog/transform-conference-at-mayo-clinic-videos/</link>
		<comments>http://www.experientia.com/blog/transform-conference-at-mayo-clinic-videos/#comments</comments>
		<pubDate>Tue, 20 Sep 2011 14:20:14 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Americas]]></category>
		<category><![CDATA[Conference]]></category>
		<category><![CDATA[Experience design]]></category>
		<category><![CDATA[Healthcare]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12124</guid>
		<description><![CDATA[A week ago Mayo Clinic — the world&#8217;s largest and first integrated nonprofit medical practice — hosted the Transform symposium in Rochester, Minn., USA. The event focused on innovations and designing solutions to transform the experience and delivery of health care. Videos of most of presentations are now online. Speakers are listed here in the [...]]]></description>
			<content:encoded><![CDATA[<div class="post-cont">
<div class="post-img"><a href="http://centerforinnovation.mayo.edu/transform/2011/images/transform2011-masthead.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/09/transform2011.jpg" title="Transform2011" alt="Transform 2011" height="26" width="100" /></a></div>
<div class="post-body">A week ago Mayo Clinic — the world&#8217;s largest and first integrated nonprofit medical practice — hosted the <a href="http://centerforinnovation.mayo.edu/transform/index.html">Transform symposium</a> in Rochester, Minn., USA.</p>
<p>The event focused on innovations and designing solutions to transform the experience and delivery of health care. </p>
<p>Videos of most of presentations are now online. Speakers are listed here in the order of the <a href="http://centerforinnovation.mayo.edu/transform/2011/schedule.html">presentation schedule</a>.</p>
<p>&nbsp;<br />
<strong>SESSION: DESIGNING SOLUTIONS</strong></p>
<p><strong><a href="http://centerforinnovation.mayo.edu/transform/2011/john-hockenberry.html">Opening</a></strong> [18:26] by <a href="http://centerforinnovation.mayo.edu/transform/2011/speakers.html#john-hockenberry">John Hockenberry</a><br />
<em>Journalist and Commentator</em><br />
Four-time Peabody Award winner and four-time Emmy Award winner John Hockenberry has broad experience as a journalist and commentator for more than three decades. Currently, Hockenberry is host of the live public radio morning news program &#8220;The Takeaway,&#8221; produced by Public Radio International and WNYC New York. He is a former anchor for MSNBC and correspondent for NBC News, ABC News, and National Public Radio. He has been a regular commentator for &#8220;The Infinite Mind&#8221; radio program on mental health issues and host of the four-part Public Broadcasting Service documentary &#8220;Remaking American Medicine.&#8221;</p>
<p><strong><a href="http://centerforinnovation.mayo.edu/transform/2011/william-drenttel.html">Design for social impact</a></strong> [11:26] by <a href="http://centerforinnovation.mayo.edu/transform/2011/speakers.html#william-drenttel">William Drenttel</a><br />
<em>Director, Winterhouse Institute, and Publisher, Design Observer</em><br />
William Drenttel is a partner at Winterhouse, a design practice in northwest Connecticut that focuses on online publishing, health care and education, and design programs of social impact. He is the publisher and editorial director of Design Observer, the leading international website about design, urbanism, social innovation and visual culture.</p>
<p><strong><a href="http://centerforinnovation.mayo.edu/transform/2011/roger-martin.html">&#8220;Prove it&#8221; kills innovation</a></strong> [19:57] by <a href="http://centerforinnovation.mayo.edu/transform/2011/speakers.html#roger-martin">Roger Martin</a><br />
<em>Dean, Rotman School of Management, University of Toronto</em><br />
Martin writes extensively for newspapers and magazines, including Financial Times, BusinessWeek, Washington Post, Fast Company and The Globe &#038; Mail. For Harvard Business Review, he has written 11 articles and authors a regular blog. His books include The Responsibility Virus (2002), The Opposable Mind (2007), The Design of Business (2009), and the forthcoming Fixing the Game (May 2011), plus two books co-authored with Mihnea Moldoveanu, The Future of the MBA (2008) and Diaminds (2009). In 2010, he was named by BusinessWeek as one of the 27 most influential designers in the world. The previous year, The Times (of London) and Forbes.com included him as one of the 50 top management thinkers in the world (#32).</p>
<p><strong><a href="http://centerforinnovation.mayo.edu/transform/2011/david-webster.html">Small x Many</a></strong> [18.10] by <a href="http://centerforinnovation.mayo.edu/transform/2011/speakers.html#david-webster">David Webster</a><br />
<em>Partner at IDEO, Global Health &#038; Wellness Practice Lead</em><br />
David Webster knows from experience that design thinking can massively improve the health care ecosystem for patients, professionals and organizations. He is inspired by the rapid escalation of technologies and a new generation of colleagues who are looking to create meaningful impact in the field. He sees a broad range of opportunities for innovation, from advancing surgical tools to developing consumer brands that make healthful eating irresistible.</p>
<p><strong><a href="http://centerforinnovation.mayo.edu/transform/2011/chris-hacker.html">Designing Solutions: Through the Patient&#8217;s Eyes</a></strong> [22:53] by <a href="http://centerforinnovation.mayo.edu/transform/2011/speakers.html#chris-hacker">Chris Hacker</a><br />
<em>Chief Design Officer, Global Strategic Design Office, Johnson &#038; Johnson Group of Consumer Companies</em><br />
Hacker&#8217;s passion is bringing awareness to designers of their power in the business world to make sustainable design a key paradigm of design process and, therefore, make the products and materials produced more ecologically friendly to the planet.</p>
<p><strong><a href="http://centerforinnovation.mayo.edu/transform/2011/jessica-floeh.html">Hanky Pancreas</a></strong> [07:06] by <a href="http://centerforinnovation.mayo.edu/transform/2011/speakers.html#jessica-floeh">Jessica Floeh</a><br />
<em>Designer</em><br />
Jessica Floeh, a human-centered designer and 2010 graduate of Parsons The New School For Design, began Hanky Pancreas™ during her master&#8217;s thesis, addressing a theme of design, technology, and the human condition. For her research, she focused on the socio-psychological impact of wearable diabetes technologies and worked with a group of women with diabetes in New York. Through them, she was inspired to create designs that would ignite conversation and support in everyday environments.</p>
<p>&nbsp;<br />
<strong>SESSION: CORPORATE CREATIVITY</strong></p>
<p><strong><a href="http://centerforinnovation.mayo.edu/transform/2011/dondeena-bradley.html">Changing The Way People Eat</a></strong> [17:29] by <a href="http://centerforinnovation.mayo.edu/transform/2011/speakers.html#dondeena-bradley">Dondeena Bradley</a>, Ph.D.<br />
<em>Vice President, Global Design and Development, Nutrition Ventures PepsiCo</em><br />
Designing and developing holistic solutions that target the special nutritional needs of consumers who have diverse health issues, such as obesity and diabetes.</p>
<p><strong><a href="http://centerforinnovation.mayo.edu/transform/2011/james-hackett.html">Mastering Work</a></strong> [18:53] by <a href="http://centerforinnovation.mayo.edu/transform/2011/speakers.html#james-hackett">James Hackett</a><br />
<em>President and Chief Executive Officer, Steelcase Inc.</em><br />
James Hackett is president and chief executive officer and director of Steelcase Inc., the global leader in the office furniture industry. Steelcase delivers a better work experience to its customers by providing products, services and insights into the ways people work. Its portfolio includes architecture, furniture and technology products.</p>
<p><strong><a href="http://centerforinnovation.mayo.edu/transform/2011/paul-grundy.html">Who was the Shooter&#8217;s Doctor? Away from Episodes of Care</a></strong> [21:11] by <a href="http://centerforinnovation.mayo.edu/transform/2011/speakers.html#paul-grundy">Paul Grundy</a>, M.D., M.P.H., FACOEM, FACPM<br />
<em>Director, IBM Healthcare Transformation</em><br />
An active social entrepreneur and speaker on global health care transformation, Dr. Grundy is focused on comprehensive, linked, and integrated health care and the concept of the Patient Centered Medical Home.</p>
<p><strong><a href="http://centerforinnovation.mayo.edu/transform/2011/beth-comstock.html">Discussion about the role of design in a tech-driven healthcare company</a></strong> [32:25] with <a href="http://centerforinnovation.mayo.edu/transform/2011/speakers.html#beth-comstock">Beth Comstock</a> and <a href="http://centerforinnovation.mayo.edu/transform/2011/speakers.html#bob-schwartz">Bob Schwartz</a><br />
<em>Respectively Senior Vice President/Chief Marketing Officer and General Manager of Global Design, GE</em><br />
Beth Comstock leads the company&#8217;s organic growth and commercial innovation initiatives, and the sales, marketing and communications functions. She is responsible for the GE-wide business platforms ecomagination, devoted to reducing environmental impact with new technology, and healthymagination, focused on achieving sustainable health through innovation by lowering costs, improving quality and reaching more people.<br />
Bob Schwartz is responsible for overseeing the Global Design function encompassing human factors, industrial design, ergonomics, and user interface and design research. As a strategic driver of business growth, his team focuses on the look, feel, usability and end-to-end experience of GE Healthcare (GEHC) products and services. </p>
<p>&nbsp;<br />
<strong>SESSION: RABBLE ROUSERS</strong></p>
<p><strong><a href="http://centerforinnovation.mayo.edu/transform/2011/allan-chochinov.html">Connective Tissue: What&#8217;s a designer to do?</a></strong> [33:24] by <a href="http://centerforinnovation.mayo.edu/transform/2011/speakers.html#allan-chochinov">Allan Chochinov</a><br />
<em>Partner and Editor in Chief, Core77; Chair, MFA Products of Design, SVA</em><br />
Allan Chochinov is a partner of Core77, a New York-based design network serving a global community of designers and design enthusiasts, and Chair of the new MFA in Products of Design graduate program at the School of Visual Arts in New York City. </p>
<p><strong><a href="http://centerforinnovation.mayo.edu/transform/2011/halle-tecco.html">Integrative Innovation</a></strong> [15:21] by <a href="http://centerforinnovation.mayo.edu/transform/2011/speakers.html#halle-tecco">Halle Tecco</a><br />
<em>Founder and Managing Director, RockHealth</em><br />
RockHealth is the first seed-accelerator devoted exclusively to health apps. Tecco recognized the need and potential for startups in the interactive health space while working at Apple&#8217;s App Store covering the health and medical vertical.</p>
<p><strong><a href="http://centerforinnovation.mayo.edu/transform/2011/jay-parkinson.html">Hello Health</a></strong> [28:47] by <a href="http://centerforinnovation.mayo.edu/transform/2011/speakers.html#jay-parkinson">Jay Parkinson</a><br />
<em>Physician and Co-founder of Hello Health</em><br />
Instead of pills and scalpels, Jay Parkinson, M.D., M.P.H., uses creative design to improve health. He is a pediatrician and preventive medicine specialist with a master&#8217;s degree in Public Health from Johns Hopkins. Dr. Parkinson appreciates aesthetics, our rapidly changing culture, and our health. And he straddles lines: Both pop culture and traditional health care have embraced his ideas. He is a partner in The Future Well, which creates engaging experiences that inspire health and happiness.</p>
<p><strong><a href="http://centerforinnovation.mayo.edu/transform/2011/rebecca-onie.html">Health Leads</a></strong> [21:51] by <a href="http://centerforinnovation.mayo.edu/transform/2011/speakers.html#rebecca-onie">Rebecca Onie</a><br />
<em>Co-founder of Health Leads</em><br />
Last year, Health Leads trained and mobilized a corps of 660 college volunteers serving nearly 6,000 low-income patients and their families in Baltimore, Boston, Chicago, New York, Providence, R.I. and Washington, D.C.</p>
<p><strong><a href="http://centerforinnovation.mayo.edu/transform/2011/lorna-ross.html">Design at the Mayo Center for Innovation</a></strong> [23:43] by <a href="http://centerforinnovation.mayo.edu/transform/2011/speakers.html#lorna-ross">Lorna Ross</a><br />
<em>Creative Lead and Manager, Mayo Clinic Center for Innovation Design Team</em><br />
Lorna Ross has 16 years&#8217; experience working in design and design research, with the past nine years focused on health and health care. She is a graduate of The Royal College of Art, London.</p>
<p>&nbsp;<br />
<strong>SESSION: COMMUNITY INTERVENTIONS</strong></p>
<p><strong><a href="http://centerforinnovation.mayo.edu/transform/2011/john-thackara.html">Cultural Co-Morbidities</a></strong> [23:12] by <a href="http://centerforinnovation.mayo.edu/transform/2011/speakers.html#john-thackara">John Thackara</a><br />
<em>Writer, educator and design producer</em><br />
At Transform 2011, John will share with us the story of two projects he commissioned in the UK: Alzheimer 100 which is about the collaborative design of services to support caregivers; and DaSH [Design and Sexual Health] whose focus is on distributed Peer-to-Peer health information exchange. He will describe what happened as these two live prototypes impacted on the larger health and policy ecology.</p>
<p><strong><a href="http://centerforinnovation.mayo.edu/transform/2011/sanjeev-arora.html">The ECHO Project</a></strong> [17:07] by <a href="http://centerforinnovation.mayo.edu/transform/2011/speakers.html#sanjeev-arora">Sanjeev Arora</a>, M.D., FACP, FACG<br />
<em>Director of Project ECHO (Extension for Community Healthcare Outcomes)</em><br />
Dr. Arora developed the Project ECHO model as a platform for service delivery, education and evaluation. Using video-conferencing technology and case-based learning, primary care providers from rural and underserved areas and prisons are trained and mentored by ECHO&#8217;s medical specialists to deliver best-practice management of complex health conditions in their communities or correctional institutions. A key component of the ECHO model is an innovation known as Knowledge Networks, in which the expertise of a single specialist is shared with numerous primary providers through telehealth clinics, thereby increasing access to care in rural areas without having to recruit, retain and fund additional providers.</p>
<p><strong><a href="http://centerforinnovation.mayo.edu/transform/2011/joseph-kolars.html">Overshooting the moon</a></strong> [32:06] by <a href="http://centerforinnovation.mayo.edu/transform/2011/speakers.html#joseph-kolars">Joseph Kolars</a>, M.D.<br />
<em>Professor of Medicine, Senior Associate Dean for Education and Global Initiatives University of Michigan Medical School</em><br />
Joseph Kolars obtained his M.D. degree in 1982 from the University of Minnesota Medical School, pursued internal medicine training in Minneapolis, and completed postgraduate training in gastroenterology at the University of Michigan in 1989. At the University of Michigan he oversees the associate deans responsible for the education programs, as well as global health initiatives for the medical school. Over the past four years, much of his work has focused on innovations that strengthen education systems to improve care in Africa and China.</p>
<p><strong><a href="http://centerforinnovation.mayo.edu/transform/2011/michael-murphy.html">Empowering Architecture</a></strong> [24:34] by <a href="http://centerforinnovation.mayo.edu/transform/2011/speakers.html#michael-murphy">Michael Murphy</a><br />
<em>Executive Director, MASS Design Group</em><br />
Michael Murphy co-founded the MASS Design Group in 2008. Murphy&#8217;s firm led the design and construction of the Butaro Hospital in Rwanda, which opened in January 2011. </p>
<p><strong><a href="http://centerforinnovation.mayo.edu/transform/2011/john-crowley.html">Food Oasis</a></strong> [05:17] by <a href="http://centerforinnovation.mayo.edu/transform/2011/speakers.html#john-crowley">John Crowley</a><br />
<em>Director, Engineering Group, MAYA</em><br />
Crowley led the MAYA team that created FoodOasis, an end-to-end platform for closing the gap on healthy, affordable food. The FoodOasis solution focused on a critical consumer need and developed a complete solution to benefit consumers, providers and communities. MAYA believes that the challenges in health care today can only be addressed with a similar, systems-level approach that focuses on the deep, real-world challenges of consumers to drive toward business and public-sector innovation.</p>
<p>&nbsp;<br />
<strong>SESSION: INSPIRING HEALTH</strong></p>
<p><strong><a href="http://centerforinnovation.mayo.edu/transform/2011/dawn-owens.html">Creating Consumers in Healthcare</a></strong> [19:13] by <a href="http://centerforinnovation.mayo.edu/transform/2011/speakers.html#dawn-owens">Dawn M. Owens</a><br />
<em>Chief Executive Officer, OptumHealth</em><br />
Dawn Owens is chief executive officer of OptumHealth, a UnitedHealth Group business and one of the nation&#8217;s largest health and wellness companies. She leads nearly 11,000 employees in delivering information, tools and solutions that people use to navigate the health care system, finance health care needs and achieve their wellness goals.</p>
<p><strong><a href="http://centerforinnovation.mayo.edu/transform/2011/gianna-marzilli-ericson.html">Meet the Patient</a></strong> [19:34] by <a href="http://centerforinnovation.mayo.edu/transform/2011/speakers.html#gianna-marzilli-ericson">Gianna Marzilli Ericson</a> and <a href="http://centerforinnovation.mayo.edu/transform/2011/speakers.html#augusta-meill">Augusta Meill</a><br />
<em>Respectively Senior Strategist Service Design and Vice President, Continuum</em><br />
Gianna Marzilli Ericson combines expertise in research and design to understand people&#8217;s needs, desires and behaviors and to create compelling experiences based on that understanding. She is passionate about improving health sector services and believes wholeheartedly in the power of social science and design to inform each other.<br />
Augusta Meill believes in the power of design to change lives. As a vice president at Continuum, a global design and innovation consultancy, she works with clients to drive business impact by creating experiences that make a real difference for people.</p>
<p><strong><a href="http://centerforinnovation.mayo.edu/transform/2011/andrew-zolli.html">Paths to Resilience</a></strong> [25:49] by <a href="http://centerforinnovation.mayo.edu/transform/2011/speakers.html#andrew-zolli">Andrew Zolli</a><br />
<em>Futures Researcher</em><br />
Andrew Zolli is a futures researcher who studies the complex forces at the intersection of technology, sustainability and global society that are shaping our future. He is the Curator of PopTech, the thought leadership and social innovation network, which has pioneered new programs to train social innovators and scientists; and spurred significant advances in mobile healthcare, education, sustainability, and a number of related fields.</p>
<p><strong><a href="http://centerforinnovation.mayo.edu/transform/2011/maggie-breslin.html">Anatomy of a Tweet</a></strong> [14:25] by <a href="http://centerforinnovation.mayo.edu/transform/2011/speakers.html#maggie-breslin">Maggie Breslin</a><br />
<em>Senior Designer/Researcher, Center for Innovation, Mayo Clinic</em><br />
Maggie Breslin believes strongly that good conversation is a critically important, but largely ignored, component of our health care system and champions this idea whenever she can.</p>
<p><strong><a href="http://centerforinnovation.mayo.edu/transform/2011/dave-debronkart.html">I Like Doctors</a></strong>&#8221; [27:11] by <a href="http://centerforinnovation.mayo.edu/transform/2011/speakers.html#dave-debronkart">Dave deBronkart</a><br />
<em>Patient Advocate, e-Patient Dave</em><br />
Dave deBronkart, better known on the Internet as &#8220;e-Patient Dave,&#8221; may be the leading spokesperson for the e-Patient movement. e-Patients are described as empowered, engaged, equipped and enabled.</div>
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		<title>Can Patagonia convince consumers to &#8220;buy less, buy used&#8221;?</title>
		<link>http://www.experientia.com/blog/can-patagonia-convince-consumers-to-buy-less-buy-used/</link>
		<comments>http://www.experientia.com/blog/can-patagonia-convince-consumers-to-buy-less-buy-used/#comments</comments>
		<pubDate>Sat, 17 Sep 2011 18:42:16 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Social change]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12115</guid>
		<description><![CDATA[What happens when one of America’s most successful and beloved companies suggests that consumers reduce their purchasing of new products? Outdoor outfitter Patagonia did just that &#8211; raising the economic ante for Corporate America with a first-of-its-kind “Buy Less, Buy Used” initiative, offered in coordination with eBay and the Common Threads Initiative. Instead of encouraging [...]]]></description>
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<div class="post-img"><a href="http://s3.amazonaws.com/bt_assets/system/idea_thumbnails/40235/original/Patagonia_eBay.png?1316226025" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/09/patagonia_ebay.jpg" title="Used Patagonia gear on eBay" alt="Used Patagonia gear on eBay" height="126" width="100" /></a></div>
<div class="post-body">What happens when one of America’s most successful and beloved companies suggests that consumers reduce their purchasing of new products? </p>
<p>Outdoor outfitter Patagonia did just that &#8211; raising the economic ante for Corporate America with a first-of-its-kind <a href="http://www.greenbiz.com/blog/2011/09/08/patagonia-takes-fashion-week-time-say-buy-less-buy-used">“Buy Less, Buy Used”</a> initiative, offered in coordination with eBay and the Common Threads Initiative. </p>
<p>Instead of encouraging consumers to buy new Patagonia products on the company’s e-commerce site, the company has suggested that consumers purchase used clothing and gear <a href="http://www.patagonia.com/us/ebay/used-gear">via eBay auction</a>. </p>
<p>Not only does this represent the first time that eBay has sold items directly on another company’s e-commerce site &#8212; it represents a radical statement about the future of a U.S. economy predicated upon consumption, planned obsolescence and the relentless celebration of the new and trendy.</p>
<p><strong><a href="http://bigthink.com/ideas/40235">Read article</a></strong></div>
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		<title>Book: In Studio &#8211; Recipes for Systemic Change</title>
		<link>http://www.experientia.com/blog/book-in-studio-recipes-for-systemic-change/</link>
		<comments>http://www.experientia.com/blog/book-in-studio-recipes-for-systemic-change/#comments</comments>
		<pubDate>Sat, 17 Sep 2011 18:33:58 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Book]]></category>
		<category><![CDATA[Experience design]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[Public services]]></category>
		<category><![CDATA[Service design]]></category>
		<category><![CDATA[Social change]]></category>
		<category><![CDATA[Urban development]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12111</guid>
		<description><![CDATA[In Studio: Recipes for Systemic Change by Bryan Boyer, Justin W. Cook, Marco Steinberg Helsinki Design Lab (HDL) / Sitra 2011, 337 pages > Free download > Blog post This book explores the HDL Studio Model, a unique way of bringing together the right people, a carefully framed problem, a supportive place, and an open-ended [...]]]></description>
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<div class="post-img"><a href="http://www.helsinkidesignlab.org/peoplepods/themes/hdl/img/bookad.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/09/recipes.jpg" title="Recipes for Systemic Change" alt="Recipes for Systemic Change" height="134" width="100" /></a></div>
<div class="post-body"><a href="http://helsinkidesignlab.org/instudio/"><strong>In Studio: Recipes for Systemic Change</strong></a><br />
by Bryan Boyer, Justin W. Cook, Marco Steinberg<br />
<a href="http://helsinkidesignlab.org">Helsinki Design Lab</a> (HDL) / <a href="http://www.sitra.fi/en/">Sitra</a><br />
2011, 337 pages<br />
> <a href="http://helsinkidesignlab.org/peoplepods/themes/hdl/downloads/In_Studio-Recipes_for_Systemic_Change.pdf">Free download</a><br />
> <a href="http://www.helsinkidesignlab.org/blog/week-129">Blog post</a></p>
<p>This book explores the HDL Studio Model, a unique way of bringing together the right people, a carefully framed problem, a supportive place, and an open-ended process to craft an integrated vision and sketch the pathway towards strategic improvement. It&#8217;s particularly geared towards problems that have no single owner.</p>
<p>It includes an introduction to Strategic Design, a &#8220;how-to&#8221; manual for organizing Studios, and three practical examples of what an HDL Studio looks like in action. Geoff Mulgan, CEO of NESTA, has written the foreword and Mikko Kosonen, President of Sitra, contributed the afterword.</p>
<p><strong>About The Authors</strong></p>
<blockquote><p><strong>Bryan Boyer</strong><br />
At Sitra, Bryan is a part of the Strategic Design Unit where he focuses on building the Helsinki Design Lab initia- tive to foster strategic design as a way of working in Finland and abroad. This includes the Studio Model, as well as the HDL Global event and website. In his spare time Bryan searches for innovative uses of walnuts, a fascination that stems from growing up on a walnut farm in California. Previously Bryan has worked as an independent architect, software programmer, and technology entrepreneur. He received his BFA with Honors from the Rhode Island School of Design, and his M.Arch from the Harvard Graduate School of Design.</p>
<p><strong>Justin W. Cook</strong><br />
As Sitra’s Sustainable Design Lead, Justin is working at the intersection of climate change and the built environment. He led content development for the Low2No competition and is focusing on Low2No as a development model that aims to balance economy, ecology and society through strategic investments and interventions in existing cities. He has previously worked in the Renzo Piano Building Workshop in Genova, Italy; as a design researcher on the Harvard Stroke Pathways project; and was the principal of a design-build firm in Seattle. Justin received his BA from the University of Washington and his M.Arch from the Harvard Graduate School of Design.</p>
<p><strong>Marco Steinberg</strong><br />
Marco directs Sitra’s internal strategic design efforts, charting new forward-oriented opportunities to help Sitra meet its mission of enhancing Finland’s national innovation ability and well being. In addition to Helsinki Design Lab he is responsible for the concept and design-development of Low2No, a transitional strategy to create sustainable urban development models in Finland through the implementation of a large scale development project in downtown Helsinki.<br />
His previously experiences include: Professor at the Harvard Design School (1999-2009); advising governments on SME &#038; design funding strategies; and running his own design &#038; architecture practice. He received his BFA and BArch from Rhode Island School of Design and his MArch with Distinction from the Harvard Design School.</p></blockquote>
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		<title>How tech is changing the museum experience</title>
		<link>http://www.experientia.com/blog/how-tech-is-changing-the-museum-experience/</link>
		<comments>http://www.experientia.com/blog/how-tech-is-changing-the-museum-experience/#comments</comments>
		<pubDate>Sat, 17 Sep 2011 18:19:24 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Museum]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12108</guid>
		<description><![CDATA[Museums are exploring digital and mobile technologies to enhance visitor experience. Initiatives go beyond technology within exhibits and installations, but also include more pervasive uses of tech to create interactive experiences for visitors throughout a museum, as well as remote experiences for those who cannot get there. In this article on Mashable, Aliza Sherman highlights [...]]]></description>
			<content:encoded><![CDATA[<div class="post-cont">
<div class="post-img"><a href="http://7.mshcdn.com/wp-content/uploads/2011/09/smartphone-museum-360.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/09/smartphone-museum.jpg" title="Smartphone museum" alt="Smartphone museum" height="63" width="100" /></a></div>
<div class="post-body">Museums are exploring digital and mobile technologies to enhance visitor experience. Initiatives go beyond technology within exhibits and installations, but also include more pervasive uses of tech to create interactive experiences for visitors throughout a museum, as well as remote experiences for those who cannot get there.</p>
<p>In this article on Mashable, Aliza Sherman highlights what three museums &#8211; The Smithsonian (Washington, DC, USA), The Museum of Jewish Heritage (New York, USA) and Powerhouse Museum (Sydney, Australia) &#8211; are doing to make the experience interactive, educational and engaging.</p>
<p><strong><a href="http://mashable.com/2011/09/14/high-tech-museums/">Read article</a></strong></div>
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		<title>Dan Lockton on how architecture and urbanism can be used to influence behaviour</title>
		<link>http://www.experientia.com/blog/dan-lockton-on-how-architecture-can-be-used-to-influence-behaviour/</link>
		<comments>http://www.experientia.com/blog/dan-lockton-on-how-architecture-can-be-used-to-influence-behaviour/#comments</comments>
		<pubDate>Tue, 13 Sep 2011 05:51:27 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Architecture]]></category>
		<category><![CDATA[Social change]]></category>
		<category><![CDATA[Urban development]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12104</guid>
		<description><![CDATA[Dan Lockton is continuing publishing extracts from his Brunel University Ph.D thesis ‘Design with Intent: A design pattern toolkit for environmental &#038; social behaviour change’ as blog posts. While the first post dealt with the importance of behaviourism in design for behavioural change, the second one focuses on how architecture can be used to influence [...]]]></description>
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<div class="post-img"><a href="http://research.danlockton.co.uk/images/tubebarrier.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/09/underground.jpg" title="Underground" alt="Underground" height="75" width="100" /></a></div>
<div class="post-body">Dan Lockton is continuing publishing extracts from his Brunel University Ph.D thesis ‘<a href="http://architectures.danlockton.co.uk/design-for-sustainable-behaviour/">Design with Intent: A design pattern toolkit for environmental &#038; social behaviour change</a>’ as blog posts.</p>
<p>While the <a href="http://www.experientia.com/blog/design-and-behaviourism-a-brief-review/">first post</a> dealt with the importance of behaviourism in design for behavioural change, the second one focuses on how architecture can be used to influence behaviour.</p>
<p><strong><a href="http://architectures.danlockton.co.uk/2011/09/12/architecture-urbanism-design-and-behaviour-a-brief-review/">Read thesis extract</a></strong></div>
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		<title>What’s different about customer experience in financial services?</title>
		<link>http://www.experientia.com/blog/what%e2%80%99s-different-about-customer-experience-in-financial-services/</link>
		<comments>http://www.experientia.com/blog/what%e2%80%99s-different-about-customer-experience-in-financial-services/#comments</comments>
		<pubDate>Tue, 13 Sep 2011 05:44:07 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Experience design]]></category>
		<category><![CDATA[Financial]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12099</guid>
		<description><![CDATA[When we talk about customer or user experience in the financial services arena, what do we actually mean? The understanding of banks and banking is not a straightforward concept, and there are different types of banks out there which serve different purposes for different audiences. To pick apart some of the layers of customer experience [...]]]></description>
			<content:encoded><![CDATA[<div class="post-cont">
<div class="post-img"><a href="http://www.webcredible.co.uk/blog/wp-content/uploads/2011/09/09-09-2011-12-59-11-300x254.png" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/09/nfc_payment.jpg" title="NFC payment" alt="NFC payment" height="58" width="100" /></a></div>
<div class="post-body">When we talk about customer or user experience in the financial services arena, what do we actually mean? The understanding of banks and banking is not a straightforward concept, and there are different types of banks out there which serve different purposes for different audiences.</p>
<p>To pick apart some of the layers of customer experience that the financial services sector contains (and in some cases really needs to work on), Martin Rosenmejer has written up a few key tips from Webcredible&#8217;s experience in retail banking and investment banking clients highlighting major areas to keep in mind when designing or re-designing customer experience in these two distinct sub-categories.</p>
<p><strong><a href="http://www.webcredible.co.uk/blog/financial-customer-experience-tips">Read article</a></strong></div>
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		<title>Human plus Machine</title>
		<link>http://www.experientia.com/blog/human-plus-machine/</link>
		<comments>http://www.experientia.com/blog/human-plus-machine/#comments</comments>
		<pubDate>Thu, 01 Sep 2011 08:30:33 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Appliance]]></category>
		<category><![CDATA[Foresight]]></category>
		<category><![CDATA[Ubiquitous computing]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12081</guid>
		<description><![CDATA[In the next ten years, smart machines will enter virtually every domain of our lives, including assisting doctors during surgery, fighting on battlefields, building things in factories, and assisting in classrooms, nursing homes, and offices. As machines augment and replace humans in various tasks, their largest impact may be less obvious: their presence among us [...]]]></description>
			<content:encoded><![CDATA[<div class="post-cont">
<div class="post-img"><a href="http://www.experientia.com/blog/uploads/2011/09/futurehmi.png" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/09/futurehmi.jpg" title="The future of human-machine interaction" alt="The future of human-machine interaction" height="60" width="100" /></a></div>
<div class="post-body">In the next ten years, smart machines will enter virtually every domain of our lives, including assisting doctors during surgery, fighting on battlefields, building things in factories, and assisting in classrooms, nursing homes, and offices. As machines augment and replace humans in various tasks, their largest impact may be less obvious: their presence among us will change how we see ourselves, forcing us to confront the fundamental question of what we humans are uniquely good at. What is our competitive advantage, and where is our place alongside these machines?</p>
<p><strong><a href="http://www.iftf.org/system/files/deliverable/Human_Plus_Machine_MG_sm_0.pdf">Download essay</a></strong> by <strong>Marina Gorbis</strong>, Executive Director, Institute for the Future
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		<title>What marketing executives should know about user experience</title>
		<link>http://www.experientia.com/blog/what-marketing-executives-should-know-about-user-experience/</link>
		<comments>http://www.experientia.com/blog/what-marketing-executives-should-know-about-user-experience/#comments</comments>
		<pubDate>Sun, 28 Aug 2011 15:17:49 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Branding]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12071</guid>
		<description><![CDATA[A strong experience strategy, derived from qualitative user research and experience workshops, can bring a collected vision to your organization and not only identify the true value of your products but help you transform the way your company does business, argues Nick Myers on the Cooper blog. &#8220;Like it or not, the digital world has [...]]]></description>
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<div class="post-img"><a href="http://www.cooper.com/journal/images/whatmarketersknow/cycle.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/08/cycle.jpg" title="Cycle" alt="Cycle" height="100" width="100" /></a></div>
<div class="post-body">A strong experience strategy, derived from qualitative user research and experience workshops, can bring a collected vision to your organization and not only identify the true value of your products but help you transform the way your company does business, argues Nick Myers on the Cooper blog.</p>
<blockquote><p>&#8220;Like it or not, the digital world has changed at a wicked pace, and more and more interactions between companies and their customers now happen via an interface. Software serves us everywhere, and the user experience now shapes these interactions every day. At the center of all this change sits the brand. TV and print advertising now regularly feature digital experiences from the likes of Apple, Google, Toyota, GE, and Amazon. The visual interface has become the new face of your brand. [...]</p>
<p>The question has become: How can marketers connect customers and brands in the digital era, and direct their organizations to guide products that inspire lasting engagement?&#8221;</p></blockquote>
<p><strong><a href="http://www.cooper.com/journal/2011/08/what_marketers_should_know_abo.html">Read article</a></strong></div>
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		<title>Creating human-to-human design</title>
		<link>http://www.experientia.com/blog/creating-human-to-human-design/</link>
		<comments>http://www.experientia.com/blog/creating-human-to-human-design/#comments</comments>
		<pubDate>Tue, 16 Aug 2011 17:07:39 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Experience design]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12043</guid>
		<description><![CDATA[In the ever-changing and expanding world of the web, reaching the end user effectively is paramount in the minds of businesses, writes Stephanie Hamilton on Onextrapixel (OXP), a weblog dedicated to delivering useful, comprehensive and innovative information for designers and web developers. We are entering a new age of Web design and development where this [...]]]></description>
			<content:encoded><![CDATA[<div class="post-cont">
<div class="post-img"><a href="http://net.onextrapixel.com/wp-content/uploads/2011/08/human.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/08/human.jpg" title="Human" alt="Human" height="147" width="100" /></a></div>
<div class="post-body">In the ever-changing and expanding world of the web, reaching the end user effectively is paramount in the minds of businesses, writes Stephanie Hamilton on Onextrapixel (OXP), a weblog dedicated to delivering useful, comprehensive and innovative information for designers and web developers. </p>
<p>We are entering a new age of Web design and development where this concept is apparent now more than ever,&#8221; she says. &#8220;It’s not enough to have any old website – it must communicate your goals seamlessly to your audience through its rich content. When you take into account the diversity of methods used to access a given website – such as mobile devices – <em>the result is a more dynamic and engaging web that must respond to the end users needs as quickly as possible</em>.&#8221;</p>
<blockquote><p>&#8220;In designing websites with the end user in mind, it’s important to take into account principles such as simplicity and clarity, with a focus on accessibility and customization. By tailoring your website to the individual, they’ll feel more appreciated and less like a faceless user who chanced upon your website. This translates into a positive experience for them as well as your business, brand, or service.&#8221;</p></blockquote>
<p><strong><a href="http://www.onextrapixel.com/2011/08/12/creating-human-to-human-design/">Read article</a></strong>
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		<title>Storytelling in the digital age</title>
		<link>http://www.experientia.com/blog/storytelling-in-the-digital-age/</link>
		<comments>http://www.experientia.com/blog/storytelling-in-the-digital-age/#comments</comments>
		<pubDate>Sun, 07 Aug 2011 06:56:01 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Book]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12019</guid>
		<description><![CDATA[Digital technology allows us to tell tales in innovative new ways. As the tools available to publishers grow more sophisticated, it&#8217;s up to us, writes Aleks Krotoski in The Guardian, to experiment and see what sticks. &#8220;The Edinburgh international book festival begins this week, featuring a fortnight of storytelling and literati self-promotion. Looking at the [...]]]></description>
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<div class="post-img"><a href="http://www.novelr.com/wp-content/uploads/2008/03/week3_large_1.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/08/onceuponatime.jpg" title="Once upon a time" alt="Once upon a time" height="58" width="100" /></a></div>
<div class="post-body">Digital technology allows us to tell tales in innovative new ways. As the tools available to publishers grow more sophisticated, it&#8217;s up to us, writes Aleks Krotoski in The Guardian, to experiment and see what sticks.</p>
<blockquote><p>&#8220;The Edinburgh international book festival begins this week, featuring a fortnight of storytelling and literati self-promotion. Looking at the 17 packed days of a programme filled with debates, talks, readings and keynotes, I&#8217;ve noticed that there is virtually no reflection on the cards for the &#8220;dead tree&#8221; version of the story that is threatening to shake-up publishing&#8217;s centuries-old foundation. More so, it is surprising given the &#8220;digital first&#8221; bent of its headline sponsor, the <em>Guardian</em>, that there&#8217;s no mention of apps, digital extensions or the new, multiformatted way of telling stories that&#8217;s emerging among a new and talented crop of content creators supported by innovative and risk-taking storytelling outlets.&#8221;</p></blockquote>
<p><strong><a href="http://www.guardian.co.uk/technology/2011/aug/07/digital-media-storytelling-internet">Read article</a></strong></div>
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		<title>How to determine what media airline passengers will choose while travelling</title>
		<link>http://www.experientia.com/blog/how-to-determine-what-media-airline-passengers-will-choose-while-travelling/</link>
		<comments>http://www.experientia.com/blog/how-to-determine-what-media-airline-passengers-will-choose-while-travelling/#comments</comments>
		<pubDate>Sat, 06 Aug 2011 08:12:55 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Advertising]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Ethnography]]></category>
		<category><![CDATA[Experience design]]></category>
		<category><![CDATA[Mobility]]></category>
		<category><![CDATA[User experience]]></category>
		<category><![CDATA[User research]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12012</guid>
		<description><![CDATA[Kevin Miller, global head of insight at in-flight magazine publisher Ink discusses how the environment impacts airline travellers psychologically and in turn affects their choice of media. &#8220;The airline passenger journey, from home to boarding the plane and beyond, is a dynamic and emotional experience, with many media messages and retail choices along the way. [...]]]></description>
			<content:encoded><![CDATA[<div class="post-cont">
<div class="post-img"><a href="http://www.apnoutdoor.com.au/Upload/FileStore/Cache/media/2428-image-d7908094.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/08/airport.jpg" title="Airport" alt="Airport" height="122" width="100" /></a></div>
<div class="post-body">Kevin Miller, global head of insight at in-flight magazine publisher Ink discusses how the environment impacts airline travellers psychologically and in turn affects their choice of media.</p>
<blockquote><p>&#8220;The airline passenger journey, from home to boarding the plane and beyond, is a dynamic and emotional experience, with many media messages and retail choices along the way.  But how can we measure these changing emotions and the effect they have on the passenger’s state of mind?  And what messages types are most likely to be understood in these states of mind?</p>
<p>Recent research by psychologists, specialising in the field of ethnography (the observation of respondents in the natural environment) has identified the passenger experience to be an unusually highly dynamic and stimulating experience.  Hannah Knox, a British-based behavioural psychologist has described airports as “An increasingly intensive use of space where anything might happen&#8230;&#8221;</p>
<p>Red Border has carried out in-airport and cross-media ethnography, identifying distinct emotional zones in the flyer’s journey, as well as the experience of magazine reading.&#8221;</p></blockquote>
<p><strong><a href="http://www.campaignasia.com/Article/265964,how-to-determine-what-media-airline-passengers-will-choose-while-travelling.aspx">Read article</a></strong></div>
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		<title>Home builders need to look beyond the focus group to learn what buyers want</title>
		<link>http://www.experientia.com/blog/home-builders-need-to-look-beyond-the-focus-group-to-learn-what-buyers-want/</link>
		<comments>http://www.experientia.com/blog/home-builders-need-to-look-beyond-the-focus-group-to-learn-what-buyers-want/#comments</comments>
		<pubDate>Sat, 06 Aug 2011 08:06:40 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Architecture]]></category>
		<category><![CDATA[Co-creation]]></category>
		<category><![CDATA[Ethnography]]></category>
		<category><![CDATA[Experience design]]></category>
		<category><![CDATA[Participation]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12009</guid>
		<description><![CDATA[Architects and construction companies can learn a lot still from the techniques of ethnographers and UX designers. Here is an example from the Real Estate section of the Washington Post: &#8220;What do home buyers want? For more than two decades, home builders have sought to answer this perplexing question by sifting through the information gleaned [...]]]></description>
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<div class="post-img"><a href="http://www.washingtonpost.com/rf/image_606w/2010-2019/WashingtonPost/2011/07/21/Business/Images/New_Home_Sales_0a8e2.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/08/home_buying.jpg" title="Home buying" alt="Home buying" height="64" width="100" /></a></div>
<div class="post-body">Architects and construction companies can learn a lot still from the techniques of ethnographers and UX designers. Here is an example from the Real Estate section of the Washington Post:</p>
<blockquote><p>&#8220;What do home buyers want?</p>
<p>For more than two decades, home builders have sought to answer this perplexing question by sifting through the information gleaned from focus groups. Typically, the people who participate are looking for a new home or have recently purchased one. The builders ask them questions and incorporate their responses into the making of the next subdivision. But the focus group input does not dramatically affect the sales, and the builders fume that “buyers are liars.”</p>
<p>Not at all, said Dan Ariely, a professor of behavioral economics at Duke University. The problem is the subject under discussion, not the truthfulness of the respondents.</p>
<p>It’s difficult for people to understand their relationship with their home, Ariely said. “We do things, but we are completely unaware of the environment around us, and we don’t understand its effects on our behavior and well being,” he said.&#8221;</p></blockquote>
<p><strong><a href="http://www.washingtonpost.com/realestate/home-builders-need-to-look-beyond-the-focus-group-to-learn-what-buyers-want/2011/07/29/gIQApCxGwI_story.html">Read article</a></strong></div>
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		<title>Designing for social norms (or how not to create angry mobs)</title>
		<link>http://www.experientia.com/blog/designing-for-social-norms-or-how-not-to-create-angry-mobs/</link>
		<comments>http://www.experientia.com/blog/designing-for-social-norms-or-how-not-to-create-angry-mobs/#comments</comments>
		<pubDate>Sat, 06 Aug 2011 07:08:26 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Social change]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12003</guid>
		<description><![CDATA[Danah Boyd thinks we need a more critical conversation about the importance of designing with social norms in mind. &#8220;Good UX designers know that they have the power to shape certain kinds of social practices by how they design systems. And engineers often fail to give UX folks credit for the important work that they [...]]]></description>
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<div class="post-img"><a href="http://www.danah.org/images/danah/FaceSquare.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/08/danah_boyd.jpg" title="Danah Boyd" alt="Danah Boyd" height="100" width="100" /></a></div>
<div class="post-body">Danah Boyd thinks we need a more critical conversation about the importance of designing with social norms in mind.</p>
<blockquote><p>&#8220;Good UX designers know that they have the power to shape certain kinds of social practices by how they design systems. And engineers often fail to give UX folks credit for the important work that they do. But designing the system itself is only a fraction of the design challenge when thinking about what unfolds. Social norms aren’t designed into the system. They don’t emerge by telling people how they should behave. And they don’t necessarily follow market logic. Social norms emerge as people – dare we say “users” – work out how a technology makes sense and fits into their lives. Social norms take hold as people bring their own personal values and beliefs to a system and help frame how future users can understand the system. And just as “first impressions matter” for social interactions, I cannot underestimate the importance of early adopters. Early adopters configure the technology in critical ways and they play a central role in shaping the social norms that surround a particular system.&#8221;</p></blockquote>
<p>Danah Boyd is a researcher at <a href="http://research.microsoft.com/en-us/labs/newengland/">Microsoft Research New England</a> and Fellow at the <a href="http://cyber.law.harvard.edu/home/">Harvard Berkman Center for Internet and Society</a>.</p>
<p><strong><a href="http://www.zephoria.org/thoughts/archives/2011/08/05/design-social-norms.html">Read article</a></strong></div>
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		<title>Five lessons from a year of tablet UX research</title>
		<link>http://www.experientia.com/blog/five-lessons-from-a-year-of-tablet-ux-research/</link>
		<comments>http://www.experientia.com/blog/five-lessons-from-a-year-of-tablet-ux-research/#comments</comments>
		<pubDate>Sat, 06 Aug 2011 07:00:31 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Ethnography]]></category>
		<category><![CDATA[User experience]]></category>
		<category><![CDATA[User research]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=12000</guid>
		<description><![CDATA[Tablet platforms break traditional paradigms of computer and mobile use, shows ethnographic and interview-based research conducted over the last year by UX research firm AnswerLab. &#8220;We have learned that although many people purchased iPads thinking they would be “big iPhones,” nearly everyone said the iPad exceeded their expectations. Yet the tablet platform breaks the mold [...]]]></description>
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<div class="post-img"><a href="http://blog.dialaphone.co.uk/wp-content/uploads/2010/12/using-an-ipad.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/08/using-an-ipad.jpg" title="Using an iPad" alt="Using an iPad" height="143" width="100" /></a></div>
<div class="post-body">Tablet platforms break traditional paradigms of computer and mobile use, shows ethnographic and interview-based research conducted over the last year by UX research firm AnswerLab.</p>
<blockquote><p>&#8220;We have learned that although many people purchased iPads thinking they would be “big iPhones,” nearly everyone said the iPad exceeded their expectations. Yet the tablet platform breaks the mold from certain commonly accepted paradigms on traditional computer and mobile platforms, and raises unique concerns and potential barriers to adoption in some areas. As a guide for developers, designers, and product managers, we have identified three key trends across our tablet UX research and provide five lessons for creating tablet experiences.&#8221;</p></blockquote>
<p><strong><a href="http://uxmag.com/technology/five-lessons-from-a-year-of-tablet-ux-research">Read article</a></strong></div>
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		<title>Are we becoming too analytical?</title>
		<link>http://www.experientia.com/blog/are-we-becoming-too-analytical/</link>
		<comments>http://www.experientia.com/blog/are-we-becoming-too-analytical/#comments</comments>
		<pubDate>Thu, 28 Jul 2011 10:29:06 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Appliance]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Service design]]></category>
		<category><![CDATA[Sustainability]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Ubiquitous computing]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=11951</guid>
		<description><![CDATA[Or, why did Google PowerMeter fail? In his latest post, James Landay questions whether over-analysis of data gets in the way of designing a product that truly understands the needs of its users. He provides several examples of when the data needs trumped design and user needs, which then results in “Product Failure Due to [...]]]></description>
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<div class="post-img"><a href="http://www.hardware.com/images/news/articleimages/network-data-storage.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/07/network-data.jpg" title="Network data" alt="Network data" height="235" width="100" /></a></div>
<div class="post-body"><strong>Or, why did Google PowerMeter fail?</strong></p>
<p>In his latest post, James Landay questions whether over-analysis of data gets in the way of designing a product that truly understands the needs of its users. He provides several examples of when the data needs trumped design and user needs, which then results in “Product Failure Due to Over Reliance on Self Data Analysis”.</p>
<blockquote><p>&#8220;The biggest reason I believe these two products [Google PowerMeter and Google Health] have not taken off is their reliance on the belief that simply giving people their data and letting them analyze it is the way to improve behavior (both for health and for the environment). The user interfaces for both products have an analytical take on information design &#8212; for instance they focus on showing people graphs of their data [...]</p>
<p>As I spoke with members of the Google team, I was surprised at the lack of knowledge of behavior change theories from psychology as well as much of the user interface design work that had been done by researchers in this space over the past ten years.&#8221;</p></blockquote>
<p>A post worth reading also for those interested in the topic of smart metering and behavioural change.</p>
<p><strong><a href="http://dubfuture.blogspot.com/2011/07/are-we-becoming-too-analytical.html">Read article</a></strong></p>
<p><em>(via <a href="http://culturalbyt.es/post/8123356899/balancing-data-vs-design-james-landay-asks-if-we-are">Tricia Wang</a>)</em></div>
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		<title>The UX of learning</title>
		<link>http://www.experientia.com/blog/the-ux-of-learning/</link>
		<comments>http://www.experientia.com/blog/the-ux-of-learning/#comments</comments>
		<pubDate>Wed, 27 Jul 2011 11:08:25 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Education]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=11945</guid>
		<description><![CDATA[Learning is a complex process with distinct stages, each with corresponding tasks and emotions. Understanding how users learn can help us design experiences that support the user throughout the entire process. &#8220;Most websites invest the majority of their effort into streamlining the very last stage of this process: the action phase. It’s understandable: businesses make [...]]]></description>
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<div class="post-img"><a href="http://www.alistapart.com/d/the-ux-of-learning/the-ux-of-learning.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/07/the-ux-of-learning.jpg" title="The UX of learning" alt="The UX of learning" height="51" width="100" /></a></div>
<div class="post-body">Learning is a complex process with distinct stages, each with corresponding tasks and emotions. Understanding how users learn can help us design experiences that support the user throughout the entire process. </p>
<blockquote><p>&#8220;Most websites invest the majority of their effort into streamlining the very last stage of this process: the action phase. It’s understandable: businesses make money through conversions. However, the company that best supports the user throughout the entire learning process has the upper hand in converting that loyal user into a paying customer. With that in mind, let’s look at digital solutions to seven learning-oriented tasks.&#8221;</p></blockquote>
<p><strong><a href="http://www.alistapart.com/articles/the-ux-of-learning/">Read article</a></strong></div>
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		<title>Jakob Nielsen report on intranet portals</title>
		<link>http://www.experientia.com/blog/jakob-nielsen-report-on-intranet-portals/</link>
		<comments>http://www.experientia.com/blog/jakob-nielsen-report-on-intranet-portals/#comments</comments>
		<pubDate>Wed, 27 Jul 2011 10:14:50 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=11939</guid>
		<description><![CDATA[&#160; Jakob Nielsen has published a new report with 19 new case studies of enterprise portals. It finds slow growth in new features. The focus is instead on robust integration and formalizing governance. &#8220;The headline for our last intranet portal study was &#8220;Enterprise Portals Are Popping.&#8221; Now, 3 years later, we revisited this space with [...]]]></description>
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<div class="post-img">&nbsp;</div>
<div class="post-body">Jakob Nielsen has published a <a href="http://www.nngroup.com/reports/intranet/portals/">new report</a> with 19 new case studies of enterprise portals. It finds slow growth in new features. The focus is instead on robust integration and formalizing governance.</p>
<blockquote><p>&#8220;The headline for our last intranet portal study was &#8220;Enterprise Portals Are Popping.&#8221; Now, 3 years later, we revisited this space with new research and our findings would best be summarized as &#8220;Enterprise Portals Are Stabilizing.&#8221; Although we saw some new features, the main push was to make existing features more robust and better managed.&#8221;</p></blockquote>
<p><strong><a href="http://www.useit.com/alertbox/portals.html">Read article</a></strong></div>
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		<title>UI Design: an all-American product that&#8217;s changing the world</title>
		<link>http://www.experientia.com/blog/ui-design-an-all-american-product-thats-changing-the-world/</link>
		<comments>http://www.experientia.com/blog/ui-design-an-all-american-product-thats-changing-the-world/#comments</comments>
		<pubDate>Sat, 23 Jul 2011 08:02:29 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=11923</guid>
		<description><![CDATA[Rob Tannen argues that user interface design is the most original and influential design coming out of the United States today. &#8220;It is the emphasis on user-centered design that has made American interface design so successful and difficult to replicate or export outside of the United States.&#8221; Read article]]></description>
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<div class="post-img"><a href="http://www.fastcodesign.com/multisite_files/codesign/imagecache/article-feature/article_feature/US%20UI_0.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/07/us_ui.jpg" title="US UI" alt="US UI" height="76" width="100" /></a></div>
<div class="post-body">Rob Tannen argues that user interface design is the most original and influential design coming out of the United States today.</p>
<blockquote><p>&#8220;It is the emphasis on user-centered design that has made American interface design so successful and difficult to replicate or export outside of the United States.&#8221;</p></blockquote>
<p><strong><a href="http://www.fastcodesign.com/1664461/ui-design-an-all-american-product-thats-changing-the-world">Read article</a></strong></div>
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		<title>Design and behaviourism: a brief review</title>
		<link>http://www.experientia.com/blog/design-and-behaviourism-a-brief-review/</link>
		<comments>http://www.experientia.com/blog/design-and-behaviourism-a-brief-review/#comments</comments>
		<pubDate>Tue, 19 Jul 2011 10:13:50 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Public services]]></category>
		<category><![CDATA[Social change]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=11900</guid>
		<description><![CDATA[Dan Lockton is publishing extracts from his Brunel University Ph.D thesis ‘Design with Intent: A design pattern toolkit for environmental &#038; social behaviour change’ as blog posts over the next few weeks. The first post deals with the importance of behaviourism in design for behavioural change, summarised in these eight bullets: Behaviourism is no longer [...]]]></description>
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<div class="post-img"><a href="http://research.danlockton.co.uk/images/officewindow.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/07/officewindow.jpg" title="Office window" alt="Office window" height="70" width="100" /></a></div>
<div class="post-body">Dan Lockton is publishing extracts from his Brunel University Ph.D thesis ‘<a href="http://architectures.danlockton.co.uk/design-for-sustainable-behaviour/">Design with Intent: A design pattern toolkit for environmental &#038; social behaviour change</a>’ as blog posts over the next few weeks.</p>
<p>The first post deals with the importance of behaviourism in design for behavioural change, summarised in these eight bullets:</p>
<ul>
<li>Behaviourism is no longer mainstream psychology, but many of the principles have potential application in design for behaviour change<br />&nbsp;</li>
<li>There is a recognition that the environment shapes our behaviour both before and after we take actions—a useful insight for designing interventions<br />&nbsp;</li>
<li>There is also a recognition that behaviour change does not necessarily happen in a single step, but as part of an ongoing cycle of shaping<br />&nbsp;</li>
<li>Where cognition cannot be understood or examined, modelling users in terms of stimuli and responses may still offer valuable insights<br />&nbsp;</li>
<li>Positive and negative reinforcement, and positive and negative punishment can all be implemented via designed features, and often underlie designed interventions without being explicitly named as such<br />&nbsp;</li>
<li>Schedules of reinforcement can be varied (e.g. made unpredictable) to drive continued behaviour<br />&nbsp;</li>
<li>Design could either exploit or help people avoid ‘social traps’ where both reinforcement and punishment exist, or reinforcement is currently misaligned with the behaviour, converting them into ‘trade-offs’ which more closely match the intended behavioural choices<br />&nbsp;</li>
<li>Considering means and ends may provide a useful perspective on design for behaviour change. The end from the user’s perspective effectively becomes the means by which the designer’s end might be influenced</li>
</ul>
<p><strong><a href="http://architectures.danlockton.co.uk/2011/07/19/design-and-behaviourism-a-brief-review/">Read extract</a></strong></div>
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		<title>CHI Sparks conference &#8211; keynote videos</title>
		<link>http://www.experientia.com/blog/chi-sparks-conference-keynote-videos/</link>
		<comments>http://www.experientia.com/blog/chi-sparks-conference-keynote-videos/#comments</comments>
		<pubDate>Mon, 18 Jul 2011 10:25:31 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Conference]]></category>
		<category><![CDATA[Europe]]></category>
		<category><![CDATA[User experience]]></category>
		<category><![CDATA[User research]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=11897</guid>
		<description><![CDATA[On June 23, CHI Netherlands organised Chi Sparks, its bi-annual conference, and the keynote videos are now available. The theme of this year’s Chi Sparks conference was ‘HCI research, innovation and implementation’, and more in particular the very important contributions that good HCI research makes in realizing successful, innovative, new products or services that have [...]]]></description>
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<div class="post-img"><a href="http://profile.ak.fbcdn.net/hprofile-ak-snc4/174737_187127137985666_5085279_n.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/07/chisparks.jpg" title="Chi Sparks" alt="Chi Sparks" height="61" width="100" /></a></div>
<div class="post-body">On June 23, <a href="http://chi-nederland.nl/">CHI Netherlands</a> organised <a href="http://chi-sparks.nl/">Chi Sparks</a>, its bi-annual conference, and the keynote videos are now available.</p>
<p>The theme of this year’s Chi Sparks conference was ‘HCI research, innovation and implementation’, and more in particular the very important contributions that good HCI research makes in realizing successful, innovative, new products or services that have a genuine impact on people’s lives.</p>
<p><strong><a href="http://chi-sparks.nl/program/session/virpi-roto">User experience research and practice – two different planets?</a></strong> [<strong><a href="http://vimeo.com/26438146">video 32:56</a></strong>]<br />
<em><strong>Virpi Roto</strong>, user experience researcher, Aalto University and University of Helsinki, Finland </em><br />
Good user experience (UX) is increasingly important for profitable business: once utility and usability are taken for granted, successful companies design for experiences. But how to manage the fuzzy thing called user experience in product development? Can UX research help UX work in practice? This talk discusses the impact of business goals on UX research and the transfer of UX research results into practice.</p>
<p><strong><a href="http://chi-sparks.nl/program/session/jasper-van-kuijk">User-centered design – a reality check</a></strong> [<strong><a href="http://vimeo.com/26464555">video 36:09</a></strong>]<br />
<em><strong>Jasper van Kuijk</strong>, Faculty of Industrial Design Engineering, TU Delft</em><br />
In the past years scores of methods for user-centered design have been developed – and validated. But do they really work? In reality that is. In practice user-centered product development is hectic and messy, at best. This presentation discusses barriers and enablers for usability in the development practice of electronic consumer products, identified through three case studies across 10 product development groups.</p>
<p><strong><a href="http://chi-sparks.nl/program/session/bill-verplank">Motors and Music – explorations of tangible interaction</a></strong> [<strong><a href="http://vimeo.com/26468477">video 48:26</a></strong>]<br />
<em><strong>Bill Verplank</strong>, Stanford University</em><br />
Human-computer interaction is spreading into every-day objects like phones, cars, toys, books and instruments. Many interactions are implicit (the door “does the right thing” when I approach); others are more “explicit” (I push it). How do you know what the door is doing (e.g. “not allowed”)? Can you control it more expressively (e.g. “fling”). If the door has a motor in it; can we “feel” the force/motion/inertia/reluctance?<br />
Music and musical performance are a challenge to HCI. Some of the best performances require precise expressive motions. I will describe experiments which use active force feedback (haptics) in the design of musical controllers. There are lessons for a broad range of interaction designers.</p>
<p><em>(via <a href="http://www.informationdesign.org/archives/2011/07/#006126">InfoDesign</a>)</em></div>
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		<title>Talk to Me &#8211; or interaction design as script writing</title>
		<link>http://www.experientia.com/blog/talk-to-me-or-interaction-design-as-script-writing/</link>
		<comments>http://www.experientia.com/blog/talk-to-me-or-interaction-design-as-script-writing/#comments</comments>
		<pubDate>Sun, 17 Jul 2011 14:48:15 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Communications]]></category>
		<category><![CDATA[Experience design]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[Museum]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=11894</guid>
		<description><![CDATA[In her New York Times review of Talk to Me (online journal), the latest exhibition by Paola Antonelli at the MoMA, Alice Rawsthorn describes what could be considered the essence of interaction design: &#8220;Digital technology is enabling objects to become so complex and powerful that we now expect to interact with them. If you hand [...]]]></description>
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<div class="post-img"><a href="http://www.moma.org/images/dynamic_content/exhibition_page/40928.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/07/talktome.jpg" title="Talk to Me" alt="Talk to Me" height="191" width="100" /></a></div>
<div class="post-body">In her New York Times review of <a href="http://www.moma.org/visit/calendar/exhibitions/1080">Talk to Me</a> (<a href="http://wp.moma.org/talk_to_me/">online journal</a>), the latest exhibition by Paola Antonelli at the MoMA, Alice Rawsthorn describes what could be considered the essence of interaction design:</p>
<blockquote><p>&#8220;Digital technology is enabling objects to become so complex and powerful that we now expect to interact with them. If you hand an unfamiliar object to a small child, he or she will instinctively search for buttons or sensors to operate it.</p>
<p>Though the same same microchips that enable things as small as smart phones to fulfill hundreds of different functions also make them more opaque. In the industrial era when form generally followed function, you could guess how to use an electronic product from its appearance. You can’t do that with a tiny digital device, which is why designers face the new challenge that Ms. Antonelli calls “script writing,” in other words, ensuring that the object can tell us how to use it.&#8221;</p></blockquote>
<p><strong><a href="http://www.nytimes.com/2011/07/18/arts/moma-exhibit-shows-how-technology-is-getting-the-point-across.html">Read article</a></strong></p>
<p><em>Make sure to also check the very rich <a href="http://wp.moma.org/talk_to_me/">online journal</a>.</em></div>
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		<title>User experience design principles</title>
		<link>http://www.experientia.com/blog/user-experience-design-principles/</link>
		<comments>http://www.experientia.com/blog/user-experience-design-principles/#comments</comments>
		<pubDate>Sat, 16 Jul 2011 10:52:58 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Experience design]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=11876</guid>
		<description><![CDATA[During the conference &#8220;An Event Apart&#8221; (AEA) in Boston, UX designer Whitney Hess gave a talk entitled &#8220;Create design principles and use them to establish a philosophy for the user experience.&#8221; Hess wants to create universal principals for user experience to communicate a shared understanding amongst team members and customers and to create a basis [...]]]></description>
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<div class="post-img"><a href="http://imgs.xkcd.com/comics/university_website.png" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/07/university_website.jpg" title="University website" alt="University website" height="70" width="100" /></a></div>
<div class="post-body">During the conference &#8220;<a href="http://aneventapart.com/2011/boston/">An Event Apart</a>&#8221; (AEA) in Boston, UX designer <a href="http://whitneyhess.com/blog/">Whitney Hess</a> gave a talk entitled &#8220;Create design principles and use them to establish a philosophy for the user experience.&#8221;</p>
<p>Hess wants to create universal principals for user experience to communicate a shared understanding amongst team members and customers and to create a basis for an objective evaluation. </p>
<p>In this article Swedish interaction designer <a href="http://se.linkedin.com/in/bjornjson">Björn Klockljung Johansson</a> describes the principles suggested by Hess along with examples of how these can relate to search and search user interfaces.</p>
<p><strong><a href="http://findabilityblog.se/design-principles-the-philosophy-of-ux/">Read article</a></strong></div>
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		<title>The difference (and relationship) between usability and user experience</title>
		<link>http://www.experientia.com/blog/the-difference-and-relationship-between-usability-and-user-experience/</link>
		<comments>http://www.experientia.com/blog/the-difference-and-relationship-between-usability-and-user-experience/#comments</comments>
		<pubDate>Sat, 16 Jul 2011 10:34:12 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Usability]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=11868</guid>
		<description><![CDATA[In a blog post, Justin Mifsud discuss the terms usability and user experience, highlighting their differences and more importantly the relationship that exists between them. &#8220;Usability is a narrower concept than user experience since it only focuses on goal achievement when using a web site. By contrast, user experience is a “consequence of the presentation, [...]]]></description>
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<div class="post-img"><a href="http://usabilitygeek.com/wp-content/uploads/2011/08/usability-user-experience.jpg" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/07/usability-user-experience.jpg" title="Usability and UX" alt="Usability and UX" height="102" width="100" /></a></div>
<div class="post-body">In a blog post, Justin Mifsud discuss the terms usability and user experience, highlighting their differences and more importantly the relationship that exists between them.</p>
<blockquote><p>&#8220;Usability is a narrower concept than user experience since it only focuses on goal achievement when using a web site. By contrast, user experience is a “consequence of the presentation, functionality, system performance, interactive behaviour, and assistive capabilities of the interactive system”. This essentially means that user experience includes aspects such as human factors, design, ergonomics, HCI, accessibility, marketing as well as usability. An alternative way to look at this relationship is by subdividing user experience into utility, usability, desirability and brand experience. &#8220;</p></blockquote>
<p><strong><a href="http://usabilitygeek.com/the-difference-between-usability-and-user-experience/">Read article</a></strong></div>
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		<title>Study finds that memory works differently in the age of Google</title>
		<link>http://www.experientia.com/blog/study-finds-that-memory-works-differently-in-the-age-of-google/</link>
		<comments>http://www.experientia.com/blog/study-finds-that-memory-works-differently-in-the-age-of-google/#comments</comments>
		<pubDate>Sat, 16 Jul 2011 10:15:36 +0000</pubDate>
		<dc:creator>Experientia</dc:creator>
				<category><![CDATA[Social change]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[User experience]]></category>

		<guid isPermaLink="false">http://www.experientia.com/blog/?p=11861</guid>
		<description><![CDATA[The rise of Internet search engines like Google has changed the way our brain remembers information, according to research by Columbia University psychologist Betsy Sparrow published July 14 in Science. “Since the advent of search engines, we are reorganizing the way we remember things,” said Sparrow. “Our brains rely on the Internet for memory in [...]]]></description>
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<div class="post-img"><a href="http://johnnyholland.org/wp-content/uploads/sparrow.png" target="_blank"><img src="http://www.experientia.com/blog/uploads/2011/07/sparrow.jpg" title="Betsy Sparrow" alt="Betsy Sparrow" height="134" width="100" /></a></div>
<div class="post-body">The rise of Internet search engines like Google has changed the way our brain remembers information, according to research by Columbia University psychologist <a href="http://www.columbia.edu/cu/psychology/fac-bios/SparrowB/faculty.html">Betsy Sparrow</a> published July 14 in Science.</p>
<blockquote><p>“Since the advent of search engines, we are reorganizing the way we remember things,” said Sparrow. “Our brains rely on the Internet for memory in much the same way they rely on the memory of a friend, family member or co-worker. We remember less through knowing information itself than by knowing where the information can be found.”</p>
<p>Sparrow’s research reveals that we forget things we are confident we can find on the Internet. We are more likely to remember things we think are not available online. And we are better able to remember where to find something on the Internet than we are at remembering the information itself. This is believed to be the first research of its kind into the impact of search engines on human memory organization.</p></blockquote>
<p>- <strong><a href="http://news.columbia.edu/research/2490">Columbia University research story</a></strong> (with video interview)<br />
- Press coverage: <a href="http://news.cnet.com/8301-27083_3-20079643-247/google-rewiring-the-way-we-remember-study-says/">CNET News</a> | <a href="http://www.wired.co.uk/news/archive/2011-07/15/search-engines-memory">Wired UK</a></div>
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