counter

Putting People First

Daily insights on user experience, experience design and people-centred innovation
Audience Business Culture Design Locations Media Methods Services Social Issues

Children


Disabled


Elderly


Gender


Teens


Advertising


Branding


Business


Innovation


Marketing


Mechatronics


Technology


Architecture


Art


Creativity


Culture


Identity


Mobility


Museum


Co-creation


Design


Experience design


Interaction design


Presence


Service design


Ubiquitous computing


Africa


Americas


Asia


Australia


Europe


Italy


Turin


Blogging


Book


Conference


Media


Mobile phone


Play


Virtual world


Ethnography


Foresight


Prototype


Scenarios


Usability


User experience


User research


Education


Financial services


Healthcare


Public services


Research


Tourism


Urban development


Communications


Digital divide


Emerging markets


Participation


Social change


Sustainability


Posts in category 'Sustainability'

23 May 2011

Growing Fredericia

FredericiaC
Arup, Effekt and Experientia win second price in parallel urban renewal competition in Fredericia, Denmark

The FredriciaC jury announced the results of an ambitious urban renewal project in Fredericia, Denmark, as the city seeks to transform itself from an industrialised port town into a high-quality urban environment.

Experientia was part of Team Arup, which took second place in the proceedings, having been short-listed from many entrants to be in the final four. First prize was awarded to Team KCAP, for their innovative canal structure and focus on urbanism.

In awarding second place, the jury highlighted “Team Arup’s urban strategy and process-oriented recommendations for how to form the Fredericia of the future through active participation and co-ownership [through] specific action-oriented means … such as local food production and sustainable energy solutions”.

The team was composed of Arup Engineering, London/Milan, Effekt architects, Copenhagen and experience design consultancy Experientia, Turin, as well as various local consultants.
 

Experientia’s contribution

Experientia’s contribution concentrated on creating sustainable life and activities in the new centre, within five public “living rooms” or gravity points.

The jury stated that “the analyses of the future residents and users form strong elements of the proposal … successively increase[ing] value and attractiveness”. The process-oriented proposal was praised for being “extremely involving” and “inspiring”, and for strongly reflecting “the vision that urban life quality and development potential go hand in hand”.

Experientia focused on stakeholder engagement, participatory design processes, temporary events and sustainable quality of life initiatives. We are therefore very proud with the jury announcement stating:

“The jury finds the team’s proposal extremely involving, not only in the traditional urban development debates, but with respect to the involvement of relevant stakeholders and interest groups, which are deeply integrated into the entire described process: in its activities, organisation and financial structures. This way of thinking, where participation and co-ownership create identity in and close connection with the new town-district, provokes the thought how it can be turned into a lifestyle for selected communities of interest to live in FredericiaC. The process descriptions explain how citizens and businesses can act out and realise their views and values.”

 

Preparing temporary activities

Previewing the process, the area of the former Shipyard is being prepared to host temporary activities by the end of Summer 2011, with a participatory approach that Experientia is currently already supporting with the Fredericia City Government.
 

An innovative competition process

The extremely innovative parallel competition project leaves Fredericia with the possibility and the right to compose, between now and early 2012, the final development plan – as well as the final team of consultants – with input and inspirations from each of the four short-listed competition proposals.

The development of the new urban area will most likely cover a 25-year horizon, within which the site will be progressively occupied and become home to temporary to permanent urban development solutions.

Experientia has enjoyed being part of the innovative competition process. We are looking forward to contributing to the development of the sustainable future of Fredericia, and hope that many more opportunities for collaboration arise, as Fredericia realises its dream to become a vibrant, sustainable city of the future.

18 May 2011

Socially responsible design – more relevant than ever

Frieze
Jan-Christoph Zoels, Experientia’s design director, took part in an interesting discussion on socially responsible design for the “Design matters” section of this month’s frieze magazine, a leading magazine on contemporary art and culture.

The roundtable discussion was led by Eugenia Bell, design editor of frieze, and debated the largely unresolved relationship between design and social responsibility.

The six high-profile contributors included GOOD editor and New York Times columnist Allison Arieff, industrial designer Ryan Duke, activist, graphic designer, writer and programmer John Emerson, editor of Change Observer Julie Lasky, and designer and artist Damon Rich, as well as Experientia’s Jan-Christoph Zoels.

Starting with the strengths and limits of designing with a sense of cultural, ecological or economic responsibility, the roundtable went on to discuss the increased relevance of socially responsible design in our post-economic crisis world, as well as the increasing urgency of embedding sustainable solutions into everyday design, rather than consigning it to a niche.

Debating ethics, pragmatism and principle, the contributors emphasised the urgent need to engage people and governments in participatory processes, and to ensure that designers are taught not just how to design objects, services and processes, but also how to design them for the end-users, taking into account different cultural needs and barriers, and never backing down from new contexts and challenges.

The final question raised the issue of socially responsible design becoming simply window-dressing or branding by companies lacking a real moral compass, or well-meaning but misdirected attempts by groups who fail to address the underlying issues of a specific problem.

Read discussion

19 April 2011

The sharing economy

The sharing economy
Thanks to the social web, you can now share anything with anyone anywhere in the world.

Fast Company profiles Neal Gorenflo who, after quitting his job as strategist for a division of shipping giant DHL, started Shareable, a not-for-profit web hub that provides individuals and groups with a playbook for how to build systems for sharing everything from baby food and housing to skills and solar panels.

“Gorenflo is a leading proselytizer of a global trend to make sharing something far more economically significant than a primitive behavior taught in preschool. Spawned by a confluence of the economic crisis, environmental concerns, and the maturation of the social web, an entirely new generation of businesses is popping up. They enable the sharing of cars, clothes, couches, apartments, tools, meals, and even skills. The basic characteristic of these you-name-it sharing marketplaces is that they extract value out of the stuff we already have. Many of these sites depend on millennials disenchanted by the housing bubble and the banking crisis, or uninterested in traditional icons of success such as house or auto ownership. But the number of people who have quietly begun tapping in is impressive: Already, more than 3 million people from 235 countries have couch-surfed, while 2.2 million bike-sharing trips are taken each month. “

Read article

19 April 2011

EU recommendations on privacy protection in smart meters

EUJustice
The European Union’s Working Party on Data Protection has issued five recommended requirements for the protection of personal privacy in a time of Smart Meters in the home (pdf), outlining what needs to happen in order to gain the benefits of Smart Metering data while minimizing the risk and cost to personal privacy.

The Working Group’s recommendations:

  • Electricity consumption data should be treated as Personal Information, because it can be traced back to an individual person. Europeans treat Personal Information very seriously, sometimes arguably at the expense of technological innovation.
  • Push-button consent: the Working Group recommends that Smart Meter providers develop easy buttons that consumers can push to grant or remove consent that their data be shared with anyone who seeks to offer them enhanced services.
  • The social good is not always the primary consideration. “The imperative to reduce energy consumption,” writes the Working Group, “although it might be a sensible public policy objective, does not override data subjects’ rights and interests in every case.”
  • Personal data collected should be kept to a minimum as required to fulfill services offered – and be deleted as soon as possible except in cases where the electricity consumer has requested services like annual comparisons of consumption.
  • Privacy by Design: “Security should also be designed in at the early stage as part of the architecture of the network rather than added on later.”

Read article (ReadWriteWeb)

7 April 2011

Experientia presentation at Fuorisalone, Milan

Designing Innovation
Irene Cassarino, Experientia’s senior open innovation expert, will be speaking on Designing for Sustainable Change at the Hub Milan on Friday, as part of the Hub’s Inspirational Conversations series at this year’s Fuorisalone in Milan.

The conversations are part of a wider event, entitled Designing Innovation: Ideas, works and story tales, that involves workshops, exhibitions, and inspirational conversations with the protagonists of Italian social innovation.

Irene will speak together with Eva Teruzzi, director of business R&D at Fiera Milano. Together they will address how to develop awareness of sustainability and conduct business regarding our future technologies.

“When we plan a new urban environment, we need to think of a 100-year-plus horizon,” says Irene Cassarino. “The main challenge is to create an environment that responds to the needs and ambitions of different communities of inhabitants (different also across time), in terms of long-term sustainability objectives, which are themselves uncertain and constantly evolving. This, in our experience in Helsinki (Low2No) and Denmark (FredericiaC), means ‘planning for sustainable change’. When planning technology applications that are people’s future, how can we work with companies and public administrations to develop sustainable change solutions?”

The Hub Milan is the Italian node in an international network of social, creative and professional entrepreneurs. It provides space and resources for people to be inspired, get innovative, develop networks and identify market opportunities, while building up an arsenal of experiences that will help them to truly change Milan and the world. The Hub Milan focuses exclusively on social and innovation and the people that promote it.

The Hub is located in via Paolo Sarpi 8, Milan. Irene will speak at midday on Friday April 15th and (free) registration is required.

25 March 2011

Sitra article on how to best change lifestyles to mitigate climate change

Vesa-Matti Lahti
Vesa-Matti Lahti, senior lead of the Energy Programme at Sitra, the Finnish Innovation Fund, describes why much more is needed than just correct information if we want people to pull together to mitigate climate change.

“Behavioural scientists who have studied energy consumption have nevertheless estimated that, compared with technical solutions, low-cost psychological and social instruments can be used to effect behavioural changes that can lead to savings of 10–35 per cent in our energy consumption. And this can be achieved without any technological innovations or new machines, and without lowering the standard of living. [...]

But how can the behaviour and lifestyles of people be changed? What have scientists to say about this?

One common thread in their answers is that there is no single correct way of effecting even slight changes in behaviour. Achieving behavioural changes calls for an understanding of a myriad of obstacles and incentives. Obstacles to change must be removed from everyday life, and such societal conditions created that facilitate the transition to an ecologically sustainable and psychologically satisfactory way of life.”

Read article

Disclosure: Experientia is working with Sitra on the Low2No project.

24 March 2011

Open cities empower citizens

Philadelphia
A recent Knight Foundation/Pew Research study shows how important, demonstrating that if citizens believe their city governments behave in a transparent manner and make information easily accessible, they tend to think more highly about their town and its civic institutions.

The study, “How the Public Perceives Community Information Systems” found that citizens who believe their local institutions share information well are more likely to think positively about the effectiveness of those institutions, and feel confident that the city can and will provide them with relevant information. In doing so, an open government empowers residents, making them feel that they can effect change.

Read article

23 March 2011

Experientia partner on EDF Sustainable Design Challenge jury

EDF Sustainable Design Challenge
Experientia partner Mark Vanderbeeken has been invited to be a member of the technical committee for the EDF Sustainable Design Challenge: Changing energy together for better living.

The technical committee will analyse the submitted projects from a technical point of view and give recommendations to the Jury select the winning projects, which will be showcased at the EDF Pavilion during the Olympic and Paralympic Games in London, 2012.

The EDF Sustainable Design Challenge invites international educational and research platforms from any kind of specialisation to create energy efficient solutions for a better quality of life. In particular, it encourages entrants from the fields of design, architecture, urbanism, technology, engineering and marketing. The Challenge aims to promote change, reflection and solutions around the themes of sustainability and energy efficiency.

The design team of EDF, the world’s largest utility company, is working together with the French Design Promotion Association (APCI) to gather a core of project leaders from different countries and expertises to participate in the challenge. The leaders are then invited to set up multidisciplinary teams, and select a key sustainability issue of their choice to work on.

This year, leaders in the challenge include Aalto University, Finland; Ecole de Design de Nantes, France; Strate College, France; Politecnico di Milano, Italy; Central Saint Martins College of Art & Design, UK; and Art Center College of Design, USA, among others.

The leaders, together with their team partners, must develop a solution that contributes to a low-carbon society by:
- developing more social and environmentally sustainable behaviour in our daily lives;
- multiplying the renewable energy source solutions;
- limiting or reducing fuel poverty situations; or
- shaping the invisible through interfaces, products and services.

Design for sustainable living is a theme that Experientia is highly committed to, and which we believe is indispensable in creating better lifestyles in a sustainable future. Experientia’s current work on the Low2No project includes research on behavioural change for sustainable living, as well as design concepts for services and advanced smart meters that enable desirable, energy efficient lifestyles.

15 March 2011

Experientia intern wins UNICEF 2010 INDEX design challenge

Teddy Bag
Experientia intern, Ane Eguiguren, together with her team partner François Verez, has been announced the winner of the INDEX: Design Challenge 2010.

The UNICEF challenge encouraged young designers to envision solutions to education in developing countries.

UNICEF in collaboration with the Danish not-for-profit organization INDEX launched the challenge in June 2010, and more than 1000 students from 29 countries across the globe joined the competition which resulted in 115 submitted design solutions.

From a short-list of seven, Ane and François’ “Teddy Bag” project was selected as the design with the most potential to be realised with the highest impact.

The Teddy Bag is a fully-recyclable backpack created for children to use in emergency situations, or in areas lacking education facilities. It is a lightweight backpack, which the child can use to carry equipment to school, but then transforms into a desk and chair for the child to sit on and study at, at school or even at home.

The INDEX Jury selected the Teddy Bag according to criteria of form, impact and context, commending it for having “the child in the centre and for a design where impact could be measured easily”. The jury also commended the thorough iteration process the winners went through, their testing and the broad product range that can be extended from the design.

The selection process included a workshop in Copenhagen, where short-listed teams worked with the Jury, advisers and experts to develop their initial concepts into go-to-market ideas.

The two young designers are now working with UNICEF, in an effort to conduct further field testing and hopefully implement the project.

- Read press release
- Watch video
- Download submission (pdf)

24 February 2011

Experientia at Ecobuild 2011 in London

Ecobuild
Experientia will be taking part at Ecobuild 2011, March 1-3, in London, UK.

Ecobuild is the world’s largest event for sustainable design, construction and the built environment, and with more than 600 speakers, 1300 exhibitors, one of the most influential conferences in the sector.

Experientia, the international experience design consultancy, has extensive experience in innovative user-centred design and is now bringing its unique perspective to sustainable architecture projects.

The company is currently working with ARUP and Sauerbruch-Hutton on Low2No, a major low-to-no carbon impact development in Helsinki Harbour, Finland.

The Low2No project is run by Sitra, the Finnish innovation fund, and Marco Steinberg, Sitra’s head of strategic design, will make a case study presentation about Low2No at Ecobuild (Tuesday 1 March at 11:50). He will also participate in a Jonathan Glancey led panel on the role of design in creating a sustainable world (Tuesday 1 March at 13:00).

Experientia’s contribution to the Low2No project is to understand contexts, habits and beliefs that influence sustainable change in behaviour and design solutions that offer people control over their consumption and allow them to see the effects of their actions on the environment.

Renewable energy, smart grids and sustainable technologies will only make an impact if we also address the underlying behavioural issues of our energy use. Rather than individual smart meter designs, Experientia is therefore working on integrated demand management solutions, that is, a holistic approach in which advanced smart meters actually become an access point for social networking tools and services in the community, by offering things like bookings, deliveries, schedules for communal services, and information about public transport solutions.

At Low2No, Experientia applies its user research methods to evaluate the impact of the architectural and design choices on residents’ behaviours.

Experientia also led the mixed use planning of a regional and seasonal food hub offering a restaurant, cafe and natural/organic supermarket, an eco laundry and a communal sauna for the Low2No block. Engaging prospective residents early in various stages of the design of service and residential design, helped to understand people needs, desire, fears and expectations. This helped in addressing issues such as multi-story timber construction, natural vs centralized/decentralized ventilation systems, flexible layout of living spaces and the planning of smart systems to reduce residential carbon footprints in the post-occupancy phase.

Experientia researched the user requirements for smart systems to design smart home assistants:
- provide contextual real-time feedback
- analyse personal consumption (energy, water, waste…)
- incentivise reduced consumption through social reward systems
- integrate controls – holistic approach
- design intuitive and meaningful interface controls

Experientia can be visited at stand S334 of the Region of Piedmont, Italy. Representatives are Mark Vanderbeeken (senior partner) and Irene Cassarino (senior open innovation expert).

> Experientia profile page on Ecobuild website
> Background on Low2No

8 February 2011

Latest developments on Low2No – the low carbon block in Jätkäsaari, Helsinki

Low2No
A team of international and Finnish designers, including Experientia, announced the current status and latest developments of the Low2No project today, at a sustainable urban development conference organised by Sitra, the Finnish innovation fund.

In particular, the block’s innovative retail strategy and new district heating agreement were showcased. The retail strategy offers a unique mixed use solution, and embodies the soft-side of the innovation process aimed at more sustainable lifestyles. The heating strategy, worked out together with Helsingin Energia will provide coal-free, renewable district heating.

Experientia has been particularly involved in developing participatory processes and coordinating stakeholder input for the retail strategy, while our involvement in the energy strategy focuses on demand management, including developing behavioural change strategies for more sustainable energy use and advanced smart meter design.

Read press release

25 January 2011

Experientia partner Jan-Christoph Zoels speaks at workshop on smart living

ANCB
On Thursday 3 February, Experientia senior partner in charge of user experience design, Jan-Christoph Zoels, will speak at the TouchHouse. Smart living – Communicating surfaces workshop at the Aedes Network Campus Berlin (ANCB).

The opportunity mapping workshop, part of the ANCB Metropolitan Technologies Programme, focuses on the interface between building control, spatial and design implications, and energy efficiency, and will involve students from the fields of architecture, product design, graphic design, psychology, behavioural sciences, and sociology.

Jan-Christoph’s expert contribution will centre around Experientia’s recent work on advanced smart meter interfaces and behavioural change strategies for sustainable housing, as part of the Low2No project underway in Helsinki.

Carlos Alarcón, an architect from Sauerbruch Hutton, one of Experientia’s partners in the project will also be among the speakers at the workshop.

The objective of the workshop is to conceptualise and visualise innovative approaches for the further development of energy efficient, intelligent building control, as well as to examine its premises and consequences for architecture, urban space and human behaviour.

20 December 2010

Vodafone foresight on the world in 2020

Future Agenda
Vodafone has launched its new futureagenda website that presents the results of a 12 month insight and foresight programme on the world in 2020.

The project, which was presented last week in Istanbul, Turkey (and only got covered, it seems, by the Turkish press), also includes a book and downloadable pdf (315 pages).

The Future Agenda programme brought together informed people from around the world to analyse the crucial themes of the next ten years. Fifty workshops in twenty-five locations took place and resulted in a unique view of the next ten years. The website reports on the key conclusions.

In the opening section, Vodafone details what it sees as the four macro-scale certainties for the next decade – the things that, unless there is an unexpected, massive and fundamental global shift, will most definitely occur and so are the certitudes upon which everything else is built. These certainties are 1) a continued imbalance in population growth, 2) more key resource constraints, 3) an accelerating eastward shift of economic power to Asia, and 4) pervasive global connectivity.

The second section explores some of the key insights gained into how the world and our lives will probably change over the next decade. These are the key changes that will occur in many different areas, some influenced by just one of the four certainties, others by two or more. These changes are detailed by providing both the signals from today that give evidence to support the direction of change and the future implications over the next ten years. They are grouped into six clusters – health, wealth, happiness, mobility, security and locality – which seem to encompass all the issues highlighted. Each change that is depicted in this section is variously linked to a number of others.

The Future Agenda team invited students of the the Innovation Design Engineering Department (IDE) of the Royal College of Arts to create some solutions to the challenges we face. IDE focuses on using cutting edge product design experimentation and systems thinking to tackle important real world issues with advanced technical design (and) within social parameters. Short videos show the results of this RCA project.

15 December 2010

Happiness doesn’t increase with growing wealth of nations, finds study

Chinese shopper
A survey of developed and developing countries suggests citizens’ sense of wellbeing does not rise with increasing wealth.

“Getting richer does not make a country happier in the long run, according to the largest-ever review of the links between a nation’s wealth and the wellbeing of its citizens.

The researchers looked at life satisfaction data from 37 countries collected over various time periods, from 12 to 34 years, up to 2005. The sample included nations that are developed and developing, rich and poor, ex-Communist and capitalist.”

Read article

13 December 2010

Designing for collaborative consumption

Michelle Thorne
Michelle Thorne, international project manager at Creative Commons, spoke at TEDxKreuzberg on Designing for Collaborative Consumption. She posted her slides and speaking notes online.

Important characteristics of Collaborative Consumption:

Critical Mass
Firstly, you need enough goods or services on offer to make the platform attractive enough for users. Supply draws more demand. Couchsurfing isn’t going to work with two couches on offer.

Idling Capacity
This is about spare cycles. All the unused, material surplus that bolsters collaborative consumption. And it not just about products that sit unused on storage shelves, but also untapped skills, times, spaces. These resources have to be available, like in the drill example, and sharable.

Commons Governance
For these platforms to work, you need appropriate mechanisms for collaboration within legal, social and technical frameworks. There are great tools for this, and definitely the potential to develop more. Conflict resolution has to be cheap and easy, and resource providers need ways to participate in the decision-making process.

Trust
This is one of the most important pillars of collaborative consumption. Without trust, you don’t have continued and meaningful participation and growth. Trust has to be cultivated and facilitated. It’s not just available instantly, but grows organically through the service and positive experiences. Clearly defined boundaries of who’s participating and a way to key at bay trolls, spammers, and frauds, and other elements that harm the community. This requires effective monitoring and reputation management, plus graduated sanctions for people who violate community rules.

Read full story

(via Bruce Sterling)

2 December 2010

Report calls for radical redesign of cities to cope with population growth

Istanbul
The Megacities on the Move report says authorities must start planning their transport infrastructure now for a future when two thirds of the world’s population will live in cities.

The Forum for the Future report devotes a lot of attention to new types of user-centred mobility solutions, as reported by The Guardian:

“Moving away from car ownership, using real-time traffic information to help plan journeys and having more virtual meetings will be vital to prevent the megacities of the future from becoming dysfunctional and unpleasant places to live, according to a study by the environmental think tank Forum for the Future. [...]

One issue is to integrate different modes of transport: citizens will want to walk, cycle, access public transport, drive personal vehicles or a mixture of all modes in one journey. “Information technology is going to be incredibly important in all of this, in terms of better integrating and connecting physical modes of transport,” said [Ivana] Gazibara [, senior strategic adviser at Forum for the Future and an author of the report]. “But we’re also going to see lots more user-centred ICT [information and communication technology] so it makes it easier for us to access things virtually.”

Of particular interest too are the four scenarios for urban mobility in 2040, which paint vivid pictures of four possible worlds in 2040. Scenario animations bring each world to life, as they follow a day in the life of an ordinary woman, examining the mobility challenges and solutions in each world:

Planned-opolis
In a world of fossil fuels and expensive energy, the only solution is tightly planned and controlled urban transport.

Sprawl-ville
The city is dominated by fossil fuel-powered cars.The elite still gets around, but most urban dwellers face poor transport infrastructure.

Renew-abad
The world has turned to alternative energy and high-tech, clean, well-planned transport helps everyone get around.

Communi-city
The world has turned to alternative energy, and transport is highly personalised with a huge variety of transport modes competing for road space.

26 November 2010

The public square goes mobile

The public square goes mobile
Allison Arieff writes in the New York Times Opinionator blog extensively on how citizens harness technology to offer up solutions to problems in their communities.

“What if there were a way to transform complaints into something positive and productive? What if we reframed the exchange to be less about adversity and more about cooperation and action? What if citizens were encouraged to offer their thoughts on how things from transit systems to city parks might be improved — as opposed to simply airing their grievances about all that was wrong with them?”

The article highlights the Give a Minute! initiative, created by Jake Barton’s media design firm Local Projects and launched recently in Chicago. Interestingly, it is quite different from conventional crowdsourcing:

At first glance, the endeavor does feel like just another version of the often-overrated concept of crowd-sourcing, which aspires to gather together the collective brilliance of those most qualified to solve complex problems but rarely does. Give a Minute did spring from an open exploration into existing open-source and crowd-sourcing platforms, but realized the general emphasis on finding the most revolutionary idea amidst the multitudes wasn’t quite right. Says Barton, “At meetings, Carol would say, ‘What are the experts not figuring out? What are these new silver bullets that trained professionals aren’t coming up with?’ It’s not about inventing new ideas but having those ideas phrased and framed by the public so it doesn’t feel like [the solution] is being dropped down from above.”

“It’s about people in a specific neighborhood saying let’s put in a garden here,” Barton continues. “I’d say it’s a more nuanced approach to crowd-sourcing, less the winner-takes-all model but rather getting a group to rally around something specific. The entire process is designed for maximum participation to some kind of constructive end. The basic idea was to reinvent public participation for the 21st century.”

Read article

25 November 2010

Experientia’s framework for behavioural change towards sustainable lifestyles

Canvas8
Experientia partner Mark Vanderbeeken recently became one of Canvas8’s newest Thought Leaders, lending his insights and knowledge to the site’s growing archives of articles and interviews on cultural global trends.

Canvas8 draws on the knowledge of recognised industry thought leaders to offer expert insight into attitudes and behaviour. They encourage a deeper understanding of people so brands and agency planners can more effectively engage with their audience. This people-centred focus is a strong fit with Experientia’s own motto of Putting People First.

Mark’s first contribution, co-written with Experientia team member Erin O’Loughlin, was a reflection on designing for sustainability-focused behavioural change. This is a vital issue, which needs to be addressed at a multitude of levels, from a national outlook of global cooperation, to action by communities and individuals.

The article (which was originally published on the Canvas8 site and is now reproduced below) outlines Experientia’s behavioural change framework, which has been developed over the course of our work in Helsinki’s Jätkäsaari area, as part of a team constructing a low-to-no carbon emissions building block called Low2No. It identifies some of the barriers to changing to more sustainable behaviours, and some of the ways that change can be promoted and supported, in particular, by the construction of new social values and norms that value sustainability over a consumption-driven economy.

*****

Sustainable change: discovering motivations and building a community of values
Mark Vanderbeeken and Erin O’Loughlin
Conceptual input by Jan-Christoph Zoels and Irene Cassarino

 

Business has been told for years that the perfect product or service should fit people’s contexts, behaviours and attitudes. The designer’s own feelings about what might make a product or service attractive should always be informed by a solid understanding of the target market, and their contextual wants and needs.

Although too many businesses still aren’t catching on to this idea, current design thinking is moving people-centred design even further: the concept of design for behavioural change, particularly with regards to health and sustainability, sees the understanding of people as a first step in changing them. Can we use design to change people rather than adapt to existing desires and behaviours? Is it ethical? Is it desirable? Is it possible?

In the midst of a worsening climate crisis, design for behavioural change is a vital issue. We know that individually and collectively, we urgently need to start consuming less. In fact, we know that individual behavioural change could reduce personal carbon impact by as much as 15% by 2020 (see Smart2020 report). Yet not only is it difficult to know which actions are the most effective, it’s also often difficult to carry them out – whether due to lack of time, lack of commitment, lack of tools, infrastructure and services, or even the feeling of being one person toiling against the mainstream, which neutralises our good behaviour. This is where design can play a huge role in helping people and communities to comply with the existing desire to be more sustainable.
 

Not forcing change – tapping into motivations

If changing people’s behaviour through design sounds somewhat sinister, don’t worry. We’re not talking about 1984-style attempts to make people act against their natural instinct. The aim is not to constrain people’s autonomy and freedom of choice, but rather to tap into those motivations that might make changing behaviour worth it to them as individuals. Of course, we are all motivated by different things. Just look at the 2007 study on ‘nudging’ people to change their behaviour through comparative electricity bills.

The study was carried out in 80,000 Californian households, half of which received feedback on whether they were using more or less electricity than their neighbours. The results showed that people who got the feedback cut electricity usage by a modest average of two per cent. But looking closer, the researchers found something interesting – homeowners who identified themselves as politically republican only cut usage by an average of around 0.4 per cent. Those republican households who showed no practical interest in the environment actually increased their consumption by 0.75 per cent.

This doesn’t mean that those people can’t be convinced to cut back on their energy use – but it won’t be comparative billing that convinces them. Feedback has to be tailored, and changing our behaviours has to bring us a result that we want – and while people may not always want to ‘be green’, non-green motivations, such as saving money, could also lead to more sustainable behaviours. It also highlights another important aspect of behavioural change: the groups and communities that we identify with can have a big impact on our likelihood of responding to certain triggers and stimulus. So, designing tools and services for behavioural change needs to start from a triple bottom line approach, which considers the environmental, economic and social dimensions of sustainable decisions.
 

Conflicting desires

What people really want can be complicated and is of course defined by much more than our personal values. As we will discuss, physical, cultural and social factors also come into play. Often, what we want as a long-term goal, and what we want to do right now can be in conflict. Take the desire to stay trim and fit – a longer term personal value – which wavers as we walk past our favourite restaurant; or the desire to live a more sustainable life, compared to the inconvenience of walking three blocks to recycle rubbish into the right bins. Solutions need to understand the entire context of our behaviour, use the right tools to gently remind us of the benefits whilst overcoming the barriers, and then trigger the right behaviour. An elegant example of a behavioural change solution comes from Paris, where a new fountain offers locals sparkling water on tap – after discovering that aversion to still tap water was one of the main reasons many French people were buying bottled water despite concerns about the waste. A municipality in Italy is doing the same thing along its coastal walkways, in an attempt to cut down on discarded bottles. This, in turn, steps into the realm of creating products, services and public infrastructure that support sustainability – the more we build a world that supports sustainable behaviours, the easier it will be for people to change, irrespective of their values.
 

“I want to behave sustainably, but not right now”

Of course, offering us free, fizzy tap water might be a quick fix for plastic bottle consumption, but getting people to change their behaviours, and making that change last over time, is not always so simple – even when they know they should. First there is the issue of self-perception. Dirk Dobbs, in his article ‘The climate is changing, why aren’t we?’ says people often overestimate their own abilities and therefore don’t think they need to change, and have a general tendency to discount the seriousness of risks, especially if they occur far in the future.

At Experientia we’ve encountered both mentalities as barriers to more sustainable behaviour in different research projects. In one, we asked people to comment on their energy consumption use. The majority of our participants stated that they believed they used less energy than average. Obviously, statistically speaking, this can’t be true. In another project, we identified a kind of ‘on hold’ mentality, in which people are aware of the issues, want to change, and even know some basic information on what actions they could take – but put off making the changes to a “more convenient time”, perhaps waiting until they own a house to install new insulation, or get married to buy more sustainable appliances, or a new job to think about alternative ways to travel to work.
 

There is a whole world beyond the personal

As mentioned above, however, individual motivations don’t spring from nothing – they are formed by our physical environment, our culture, our social groups, our political leanings, our government’s stance and policies, and the practical tools we have at our disposal, among other things. Any attempt at behavioural change has to take action across these different areas. In Experientia’s work in Helsinki’s Jätkäsaari area, as part of a team constructing a low-to-no carbon emissions building block called Low2No, we have been working on a behavioural change framework that identifies the interplay of forces that impact our likelihood of complying with behavioural change efforts.

  • Physical considerations and constraints
    Such as the spaces in which we live, heating needs, transport infrastructure, light conditions, water and food supplies, and available technology, including the tools and interfaces which give us the information we need to make informed decisions.
     
  • Personal factors
    These include our individual green values, current consumption behaviours, transport behaviours and our levels of self-awareness regarding our own impact on climate and the available options to modify it.
     
  • Social environment
    Such as community identity, values, beliefs, memories, needs, and habits. How widely are green values shared in the community? Are people aware of pollution conditions and the associated risks? Is there a collective knowledge base about the behavioural impact on climate and the options to modify it?
     
  • Cultural context
    Finally, consider issues such as the level of commitment of public administrations and businesses to green values, the number and quality of public/private incentives for sustainable behaviours and continuous improvement and maintenance programmes, affects the likelihood of us taking personal action.

 

A framework for bottom-up change

Of course, the government has a major role to play in creating the conditions for these frameworks to thrive. Legislation will need to play a strong role in behavioural change towards sustainability. We have already seen the limits of self-governing regulatory bodies and voluntary standards in the past – Norwegian businesses only started allowing women into their boardrooms once this became mandatory, despite ten years of promises from the companies involved.

Governments will mandate change because they need to meet targets set by various international bodies and agreements. However, for change to be sustained in the long-term, it also needs to be bottom-up, and not just top-down, rising from a grassroots commitment to change, which in turn brings pressure to bear on political bodies to change at national level.

Design can support and nurture the development of this grassroots movement, through concepts that work in the four contexts described above. Our Low2No framework also defines four different kinds of actions that need to take place: Engagement and Awareness, Community Actions, Self Assessment and Leading by Example.

  • Engagement and Awareness
    As people’s awareness of climate issues are raised, they need meaningful and contextual information to help them respond. What is the difference in real terms between an A and an A++ appliance? How could this information be presented to people so that the benefits are clear? This also involves providing people with tools for evaluation, so that they are empowered to make better choices. Engagement with a new behaviour is more likely to be sustained long-term if it is easier and more convenient than previous patterns – for example, making it easier to recycle technological waste products or systems that automatically reuse grey water in gardens without any extra effort.
     
  • Community Actions
    We are social animals and our neighbours’ or peers’ behaviour will impact us strongly. We are already starting to see social reputation being used to enforce or “proof” behaviour. Comparative billing is just one example of this. How else might people’s behaviours start to change if they knew exactly what keeping up with the Joneses meant in terms of consumption?

    However, we need to go beyond the passive concept of social proofing, to help communities to build a sense of shared values, of people who have the same goals and work together. One person working alone may find it hard to sustain their commitment to a new activity – but once it becomes a social activity, family, neighbours and peers become a force of encouragement and support, with common interests. This means creating a pool of shared knowledge, accessible to all members of the community, and putting support mechanisms and networks in place to encourage compliance. This opportunity to focus sustainability efforts through the lens of community involvement also has lifestyle implications – it reframes the paradigm of urban living from one in which we live in our own households and don’t know the neighbours, to a social network in which we know exactly what our joint energy consumption is, and metaphorically (or even actually) stop on the stairs to exchange tips.
     

  • Self Assessment
    In order to translate understanding into action, people need to be able to see the real impact of their individual or group actions. Targets can help make information measurable and actionable, and simulating the impact of different alternatives can help people decide on the best course to take. Monitoring and immediate feedback can help people to see patterns in their own behaviour, showing when they are more or less compliant with their goals, and perhaps helping them to identify why. Success should be tied to rewards, from emotional satisfaction, such as having achieved the goal of using less than the average, to more tangible benefits such as financial savings or a bonus. At a community level, the ability to evaluate joint consumption and carbon emissions is an important tool for highlighting the need for further action, and the opportunity to reward sustained change.
     
  • Leading by Example
    Encouraging individuals to change is vital, but the impact has to occur at community, regional and national level. Governments and local authorities need to show their commitment to sustainable causes by facilitating open dialogue between public and private sectors, and offering public incentives to sustain change, for individuals, communities and small and big businesses alike. Positive feedback loops are needed to constantly refine processes and policies. More importantly, governments need to model the behaviours they are hoping to encourage in their populations. Change at this level can only occur once governments start to feel the pressure from their voters, and to believe that sustainability is a challenge we can no longer afford to procrastinate around.

 

A virtuous circle

The ultimate aim of behavioural change for sustainability has to be to make our lives better. If designers and policy makers can find a way to link more sustainable behaviours with a higher quality of life, then we have the problem cracked. If we can provide a context in which we can link personal satisfaction and self-actualisation with a lower rate of consumption, and a more sustainable lifestyle, then we can create a society in which wealth means not having more, but living better. To do this, people must be offered the right tools and information to effect change, as well as the conditions to create new tools and new values, and to communicate these to others. In the end, change becomes a self-reinforcing loop, in which design influences people to behave more sustainably, and people’s desire to act ‘green’ drives design and public policy.

24 November 2010

“The greenest product is the one that already exists.”

Zipcars
David Wigder, Vice President of Business Development at RecycleBank, explores on Marketing Green the rise of the peer-to-peer green economy, and in particular the three emerging peer-to-peer models that can facilitate greener transactions:

“Online models challenge the notion of permanent ownership, and with it the environmental impact that it brings. Instead, ownership is viewed as a temporary or altogether unnecessary condition required for realizing product benefits. Products such as cars, beds, clothes, lawnmowers and drills often lay idle and available for use if only those that are in need connect with those that have. Collectively, many have dubbed such transactions ‘collaborative’ consumption because they require the involvement of a community network to make them liquid.”

Read article

(via FutureLab)

7 November 2010

The enabling city

The enabling city
Italian social researcher Chiara Camponeschi has written a fascinating Creative-Commons licensed publication, The Enabling City: Place-Based Creative Problem-Solving and the Power of the Everyday (pdf), an innovative toolkit – also featured on a website – that showcases pioneering initiatives in urban sustainability and open governance.

“I am a firm believer in the power of communities to solve their own needs and contribute to larger processes of change”, says Camponeschi in an article published in The Mobile City.

“The recent graduate of York University based The Enabling City on international research she conducted as part of her Master in Environmental Studies in Toronto, Canada.

“I believe that there are vast amounts of untapped knowledge and creativity out there that we need to unleash to make our cities more open and sustainable”, she continues. The Enabling City exists to document and celebrate the power of inter-actor collaboration and of our everyday experiences in enhancing problem-solving and social innovation worldwide.

The toolkit showcases a total of forty innovative initiatives across six categories: place-making; eating and growing; resource-sharing; learning and socializing; steering and organizing; and financing. Through what she refers to as ‘place-based creative problem-solving’, Camponeschi sketches out an approach to participation that leverages the imagination and inventiveness of citizens, experts, and activists in collaborative efforts that make cities more inclusive, innovative, and interactive.

Through their involvement, creative citizens worldwide demonstrate that citizenship is so much more than duties and taxes it’s about outcome ownership, enablement, and the celebration of the myriad connections that make up the collective landscape of the place(s) we call home. The Enabling City, then, is here to invite us to unleash the power of our creative thinking and to rediscover ‘the power of the everyday.’”

Publication abstract

At its simplest, The Enabling City is a new way of thinking about communities and change.

Guided by principles such as collaboration, innovation and participation, the pioneering initiatives featured in The Enabling City attest to the power of community in stimulating the kind of innovative thinking needed to tackle complex issues ranging from participatory citizenship to urban livability.

We know that markets are no longer the only sources of innovation, and that citizens are capable of more than just voting during election time. We have entered an era where interactive technologies and a renewed idea of citizenship are enabling us to experiment with alternative notions of sustainability and to share knowledge in increasingly dynamic ways. We now see artists working alongside policy makers, policy makers collaborating with citizens, and citizens helping cities diagnose their problems more accurately.

What emerges, then, is a community where the local and global are balanced and mediated by the city at large, and where local resources and know-how are given wider legitimacy as meaningful problem-solving tools in the quest for urban and cultural sustainability.

Here, innovation is intended as a catalyst for social change — a collaborative process through which citizens can be directly involved in shaping the way a project, policy, or service is created and delivered. A shift from control to enablement turns cities into platforms for community empowerment — holistic, living spaces where people make their voices heard and draw from their everyday experiences to affect change.

So be surprised by how walks have the power to make neighbourhoods more vibrant, and how art can be used to convert dull city intersections into safe community spaces. Learn how creative interventions can unleash spaces for reflection and participation, and witness how online resources can lead to offline collaboration and resource-sharing. See how the values of Web 2.0 translate into the birth of the open government and open data movement, and what a holistic approach to financing can bring to local communities and cities alike.

This is what place-based creative problem-solving looks like in action. This is the power of the everyday.

Chiara Camponeschi works at the intersection of interdisciplinary research, social innovation and urban sustainability. She is passionate about the ‘creative citizen’ movement, and is committed to strengthening and supporting networks of grassroots social innovation. Originally from Rome, Italy Chiara has been involved with creative communities in Europe and Canada for over six years. Chiara holds a BA (Hons) in Political Science & Communications Studies, and a Master in Environmental Studies from York University in Toronto, Canada.