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Posts in category 'Sustainability'

5 March 2012

Low2No featured in ARUP Design Yearbook 2011

low2no_with

The Design Yearbook 2011 of ARUP — the global firm of designers, planners, engineers, consultants and technical specialists that Experientia collaborated with on the Low2No project in Helsinki — is a gorgeous overview of the power of (sustainable) design in the firm’s recent work.

Pages 70-71 of the book (38 in the pdf download) feature the Low2No project, which is now called Airut. The striking visual is by Lamosca.

Below is the text that accompanies it:

Leading by example

Our approach to the design of the Helsinki’s first carbon-neutral district – formerly known as the Low2No project – encourages residents to make more informed choices about energy, transport, food and consumer goods, with the goal or reducing energy demands in the district by more than 40% compared with the Finnish average.

We are pioneering a new model of urban design on this 22,000 m2-mixed-use project that demonstrates how design can empower people to live a healthier, creative and more sustainable lifestyle. We are showing how every lifestyle choice has an impact upon their carbon and ecological footprints.

We have undertaken a broader carbon assessment that takes into consideration the site’s likely total consumption of carbon. This enabled our client to chart an achievable and replicable course from the low-carbon norms of Finnish society to a fully decarbonised model.

More than 15% of the project’s electricity will be sourced from photovoltaic sources and heat from a biomass heat network. The seven-storey office is a pioneering all-timber building and the carbon impact of in situ concrete will be cut by 20% compared to conventional specifications.

Download ARUP Design Yearbook 2011

5 March 2012

Book: The Transition Companion

transitioncompanion

The Transition Companion: making your community more resilient in uncertain times
by Rob Hopkins
Chelsea Green Pub Co, November 2011
320 pages

Abstract

In 2008, the bestselling The Transition Handbook suggested a model for a community-led response to peak oil and climate change. Since then, the Transition idea has gone viral across the globe, from universities and London neighbourhoods to Italian villages and Brazilian favelas. There are now hundreds of Transition towns and Transition initiatives around the world. In contrast to the ever-worsening stream of information about climate change, the economy and resource depletion, the Transition movement focuses on solutions, on community-scale projects and on positive results.

The Transition Companion picks up the story today, describing one of the most fascinating experiments now under way in the world. It answers the question ‘What is Transition?’ and shows how communities are working for a future where local enterprises are valued and nurtured; where lower energy use is seen as a benefit; and where cooperation, creativity and the building of resilience are the cornerstones of a new economy.

In the first part of the book author and Transition movement co-founder Rob Hopkins discusses where we are now in terms of resilience to the problems of rising oil prices, climate change and economic uncertainty. He presents a vision of how the future might look if we succeed in addressing these issues. Rob Hopkins then looks in detail at the process a community in transition goes through, drawing on the experience of those who have already embarked on this journey. These examples show how much can be achieved when people harness energy and imagination to create projects that will make their communities more resilient. The Transition Companion combines practical advice – the tools needed to start and maintain a Transition initiative – with numerous inspiring stories from local groups worldwide.

Review by John Thackara

“One of the many virtues of this awesome and joysome book is that the word “strategic” does not appear until page 272; a section on “policies” has to wait until page 281. It’s not that the book is hostile to high altitude thinking; on the contrary, its pages are scattered with philosophical asides on everything from Buddhist thinking and backcasting, to time banking and thermodynamics. But the rational and the abstract are given their proper, modest, place.

The book is filled with incredibly handy short texts about issues that confuse many of us. What, for example, are we to think of Community Supported Agriculture? Is it enough to sign up to a vegetable box scheme – and find the resulting service inflexible and irritating? Maybe yes and maybe no, writes Hopkins. For him, our relationship with the people who grow our food should be shaped by four key principles (page 268): “shared risk; transparency; community benefits; and building resilience”. Within that framework, the details are down to us.”

29 February 2012

Nudging consumers into making better life choices

1280-science-influence-consumer-choices_1

Designers are beginning to understand how irrational thinking plays into the decisions people make, writes Rob Girling of Artefact. That knowledge can be used to openly influence consumers to make responsible choices.

“Recent advances in neuroscience and behavioral economics, cognitive psychology and anthropology are helping us better understand how our brains work and how decision-making takes place. A core finding of this work is that we are not primarily the products of our conscious thinking; we are instead the products of thinking that happens below the level of awareness. Reason, it turns out, is highly dependent on emotional value judgments and therefore is highly susceptible to bias. [...]

Designers have been influencing behavior for a long time. Graphic design, for example, has generally been concerned with either the visual communication of information (implying static transfer of knowledge but not behavioral change) or the creation of attractive, eye-catching, coherent brand stories (attempting to encourage consumer purchasing and loyalty). This design concerned itself with changing or shaping attitudes and emotions toward brands and engaging their rational sensibilities. However, consciously “changing” the behavior of the users is something we argue is a relatively new role.”

- Read article
- Download white paper

29 February 2012

Connected homes for connected people

habitantsconnectes

The French think tank Fing (who was also behind the LIFT France event last year) collaborated last year with VIA, Promotelec, Renault Group, La Poste, Minatec Laboratory (CEA), CNR Santé, ESIR Engineering school on a research project called “Connected homes for connected people” (Habitants Connectés) and have now posted key materials of the project including the presentation (in French) and five (English subtitled) video scenarios.

“How do digital technologies change ways of living and the housing ? Do they cause new problems ? Which new opportunities ? How can the resident be autonomous at home, and create new services, himself ? Here are some questions the “Connected homes for connected people” program has worked on…

More deeply than home automation, digital technologies have invaded homes through mobile phones, personal computers, boxes, TV, game consoles, etc. ”Smart home”, imagined more than 20 years ago, proves to be primarily a communicational and relational home, continuously crossed by various flows. Residents try to manage, control or even shut down these flows. Digital technologies have sustainably transformed our ways of living and housing. Objects, furniture and devices in the house, have gained through digital, new affordances. As a result, new perspectives of uses and living come for the inhabitants. Operators and providers can deliver new services. But there are also new annoyances, discomforts, problems for which improvements and solutions have to be found.

The subject of “Connected homes for connected people” has been explored, through 4 themes, 4 “innovation territories “. 17 “innovation paths” have been developed, suggesting new infrastructures, services, objects and forms of mediation ; 5 videos have been produced to develop them.”

In January, 2012, Fing organized a workshop at Google Zürich, also untitled “Connected Home for Connected People”. This one-day workshop, gathered about twenty people, including Fabio Carnevale Maffé of Experientia.

It enabled them to work on 4 “innovation paths” selected from the 17 paths of “Digital Residents” program. Participants developed three ideas of project : “Tack-tiles”, “Bread Assistant” and “Social scales”.

An English language presentation of the workshop is now also available.

7 December 2011

Homesense final report

Homesense
Homesense was a research project that looked at how we might design smart homes from the bottom up, in an environment of open innovation.

Using open source tools Homesense brings the open collaboration methods of online communities to physical infrastructures in the home.

“The Homesense project was an open research project around the topic of bottom-up smart homes initiated by Tinker London. In mid-2009, founder Alexandra Deschamps-Sonsino wrote a blog post highlighting what the opportunities were for a large-scale open source interrogation of the “smart home” concept. Often explored in closed R&D environments, it was possible to think of the results being more relevant and accurate if the participants could build their own solutions to their problems rather than operating under the assumption that most people would accept top-down design. An existing relationship with EDF R&D via Arduino workshops led to a sponsorship from EDF R&D for 50% of the projectʼs value (£58K or so at the time). Partners in the project also included two PhD students from the HighWire group at Lancaster University, Natasha Carolan and Richard Wood who helped design the packaging for the tools available to users in this experiment. The project was eventually wrapped in mid-2011 and technical tools featured at the New York Museum of Modern Artʼs exhibition on smart objects: Talk to Me.”

After almost 2 years, here is finally the final report outlining all the work & findings.

View/download report

7 December 2011

Arup: The technology-enabled city is an untapped source of sustainable growth

New economics of cities
Information Marketplaces: The new economics of cities
Author: Arup, The Climate Group, Accenture and Horizon, University of Nottingham
Publication date: 28 November 2011

The technology-enabled city is an untapped source of sustainable growth.

“Written in partnership with The Climate Group, Accenture and Horizon, University of Nottingham, this report investigates how technology can be used in cities to meet the growing challenges of expanding urbanisation.

The technology-enabled city is an untapped source of sustainable growth and represents a powerful approach for tackling unprecedented environmental and economic challenges.

By unlocking technology, infrastructure and public data, cities can open up new value chains, spawning innovative applications and information products that make sustainable modes of city living and working possible.

While smart initiatives are underway in urban centres around the world, most cities have yet to realise the enormous potential value from fully-integrated, strategically-designed smart city development programmes.

Now is the time for government and business leaders to recognise the value created by smart city thinking.”

1 December 2011

Another Life Is Possible – Homage to Catalonia II

Homage to Catalonia II
“Homage to Catalonia II” is a documentary, a research project, a story of stories about the construction of a sustainable, solidary and decentralized economy.

The video, which is a project of Joana Conill, Manuel Castells and Àlex Ruiz of IN 3, the High School Institute of Research of the University Open to Catalonia, investigates new economic cultures, new forms of living and of understanding the economy. For the .

In particular, it studies the social impact of the economics|economies that do not follow the patterns of the market, where profits are the priority, and that have the satisfaction of the needs and the desires for the persons as a goal.

The video is a tool for research, not a finished or closed work, and is available for free under a Creative Commons license. This is the English version, there are also versions in Catalan and Spanish.

Watch video (Youtube)
Watch video (blip.tv)

24 November 2011

How can we change consumer behaviour to benefit the environment?

Five levers to change
The concept of of social labelling could lead to a subconscious change in behaviour, Guy Champniss writes in The Guardian.

“By social labelling, we’re referring to the tag society gives a particular behaviour in order to make sense of it. In other words, society interprets the action and tags it with a motivation – for all to see – that it considers consistent with the behaviour. This means your individual behaviour can carry a social tag independently of the internal tag you may assign it. The big difference is that the social tag is visible to everyone.

Where this gets interesting is that these social tags can be applied to make sense of the behaviour, but they don’t need to reflect the original motivation. So choosing to take the train rather than the car could be driven at the individual level by a desire to be able to read and make phone calls on the way. But society can publicly tag this behaviour as being pro-environmental in motivation. And society can applaud that motivation.”

Read article

20 November 2011

Sketchnotes of Ezio Manzini at School of the Art Institute of Chicago

Ezio Manzini sketchnotes
This past Monday evening, on an unseasonably warm night in Chicago, sustainability expert Ezio Manzini gave a thought-provoking lecture at the School of the Art Institute of Chicago.

Mr Manzini is a Professor of Industrial Design at the Politecnico di Milano, and is a renowned expert in the application of strategic design for sustainability. His perspectives on systems and service design relate nicely to his core message of sustainability, yielding a compelling framework for a vision of the future city.

Craighton Berman, self-styled “resident sketchnote correspondent”, was there to cover his lecture in drawing-form.

Read article

10 November 2011

Transforming behaviour change

Transforming behaviour change
The RSA’s latest report, Transforming Behaviour Change: Beyond Nudge and Neuromania, argues for a more sophisticated understanding of the relationship between our social challenges, our behaviours and our brains.

Abstract

The Government is taking behavioural science very seriously, but existing nudge-based approaches to behaviour change tend to represent what Aditya Chakraborty called “Cute technocratic solutions to most minor problems”. The major adaptive challenges of our time, including debt, climate change, public health and mental health, require a deeper and more ambitious approach.

Transforming Behaviour Change argues for a more sophisticated understanding of the relationship between our social challenges, our behaviours and our brains, based on a considered response to two major cultural developments. The first is the growing ascendancy of neuroscientific interpretations of human behaviour, leading to fears of reductionism and pharmaceutical control. The second is behaviour change becoming an explicit goal of government policy, leading to fears of Government manipulation and coercion.

The report critically engages with these two developments, and proposes an alternative approach to behaviour change that builds on existing public and professional interest in brains and behaviour. We set out to shift attention away from the threatening idea of ‘science as authority’, justifying moral judgements, medical interventions and policy positions, and focus instead on the more productive notion of ‘science as provocation’, helping people foster the kinds of self-awareness and behaviour change they are seeking to develop.

28 October 2011

Design and the social sector: an annotated bibliography

Design and the social sector
This bibliography – now published on Change Observer – was initiatied in early 2011 as an independent study project by Courtney Drake, a graudate student at the Yale University School of Management.

It overlaps with William Drenttel’s work as a senior faculty fellow at Yale SOM, where Design and Social Innovation Case Studies are published.

Winterhouse Institute is adopting this bibliography as a larger project, and is publishing it as a collborative bibliography — working closely with the participants of the Winterhouse Education Symposia.

Executive Summary

Design thinking, user-centered design, service design, transformation design. These practices are not identical but their origin is similar: a definition of design that extends the profession beyond products. The rise of service economies in the developed world contributed to this movement toward design experiences, services, and interactions between users and products. The literature about design thinking and contemporary ideas reveals common elements and themes, many of which are borrowed from product design processes. They include abduction, empathy, interdisciplinary teams, co-creation, iteration through prototyping, preservation of complexity, and an evolving brief.

The implications of the rise of design thinking are twofold. First, corporate and organizational leaders concerned with innovative prowess are recognizing design thinking as a tool for developing new competitive advantages. Design thinking considers consumers’ latent desires and thus has the potential to change markets rather than simply making incremental improvements on the status quo. Second, many organizations have encountered significant barriers to practicing design thinking internally. In some ways, design thinking runs contra to the very structure of a corporation — it is intended to break paradigms, which may mean questioning power relationships, traditions, and incentive structure, and it may require a corporation to overhaul its business model and cannibalize its success. Additionally, many corporate leaders treat design thinking in a linear manner, a process which compromises the critical elements of conflict and circularity. In many instances, designers have failed to sufficiently translate and articulate their process, and businesses tend to favor past trends over the promise of new discovery.

With corporations struggling to use design thinking effectively, where does that leave the social sector? The organizational challenges facing corporations do not necessarily transfer to nonprofit organizations: more complex systems, higher stakes for failure, limited resources, and intangible evaluation metrics. Designers may be attracted to greater complexity and more wicked problems in the social sector, but they need to prepared to adapt their process and attitudes to create positive change. Perhaps the most significant adaptation designers need to make is in their role. Where product design connotes a sense of authorship, social design demands that designers be facilitators and educators of their processes. Further, they need to recognize they may not be well equipped to solve problems, but can identify problems and co-create with local leaders and beneficiaries.

The value of co-creation is a predominant theme in the literature surveyed here, particularly for Western designers contributing to foreign communities. Another critical factor is continual presence within projects, or better, a longer-term, sustained involvement. Authors speak of the importance of evaluation and metrics to gauge success, but find many projects lacking, perhaps for the same reasons the social sector as a whole struggles with impact measurement. Scaling, adaptation, and replication are buzzwords that pervade the social sector, but are particularly difficult for the product of a design process. Because the process is founded on a deep understanding of a particular user group’s needs, the solution for one community likely does not translate directly to another. However, authors suggest that it is the design process that is scalable and should be taught to local leaders. Failed projects support this assertion; benefits flow through the process of a project as well as the end-product, which further advocates for co-creation. Finally, the literature leave us with an unsettling question: is breakthrough innovation possible in the social sector? Most veterans in this field suggest the answer is no — they recommend that designers start small and introduce incremental change because the complexity of the systems and problems they face will demand it. However, this finding does not negate the potential value of the designer. The social sector needs designers to identify problems, imagine possibilities for a better future, and facilitate problem solving processes.

26 October 2011

Energy consumption in the home

Energy consumption in the home
The Danish Alexandra Institute (see also previous post) published in 2009 an anthropological user study of needs, motivations and barriers in relation to energy consumption in the home.

It was part of the MCHA project (Minimum Configuration – Home Automation) that focused on IT solutions that help to optimise and reduce energy consumption in homes.

“This guide is a presentation of the results of a qualitative user study of patterns in user needs, motivations and barriers in relation to energy consumption and willingness to change consumption behaviour. The objective is to develop an energy control unit for the home which will help users to understand and control their energy consumption and ultimately encourage them to change consumption habits.

The guide contains a presentation of the MchA project, a project funded by the Danish Enterprise and Construction Agency, and the user involvement methods applied during the project. A result of the user study is for example the definition of four ‘user profiles’ and 11 relevant themes that are interrelated. In this guide we have decided to refer to these themes as ‘user voices’ because they express the different motivations, needs and barries that are at play in a more or less conscious inner dialogue in the users before he or she takes action. These motivations and barriers open a window of opportunity for an energy control unit. At the back of each user voice card, you will find details and recommendations for an energy control unit.

The recommendations are not exhaustive, and the intention is that different readers should contribute additional opportunities, depending on the context in which the cards are used.

The guide can be read from one end to the other. It can also be used as an easy-to-read tool that provides an insight into relevant themes in the users’ consumption behaviours. The guide is meant as an inspiration on how to respond to several user voices and user profiles at the same time and thus reflect on how these different and often conflicting user voices influence consumption behaviours in the home.”

Download guide

26 October 2011

The Internet of Things comic book

IoT Comics
The Danish Alexandra Institute has just released a comic book called “Inspiring the Internet of Things,” which explains the benefits of networking everyday objects – as well as the ethical issues – through 15 illustrated scenarios. The PDF version is available for free download.

“We need a new medium to com- municate the idea of the Internet of Things, its challenges, its problems and its benefits; encouraging people to think about this new disruptive technology.

There are few things better than telling a story with pictures.

This “comic book” is aimed at everybody. Everybody can look at the stories that are being told and form an opinion. Use them as a basis for deep discus- sions or just as inspira- tion; agree or disagree and anything in between – but talk about it.”

(via ReadWriteWeb)

25 October 2011

Games, Life and Utopia conference

Gamification
Games, Life and Utopia is a half-day event in Pottsdam, Germany on 11 November, that is all about gamification, serious games, learning and play.

It’s a conference for service and interaction designers, for social activists, for artists, for developers and geeks, and of course for gamers.

“Gamification has garnered a lot of attention in recent years – both from academia and industry. At the event Games, Life and Utopia we will explore the potential and the boundaries of this emerging field. We will discuss the latest research results and discuss applications, not only in games, but also as tools for behavioral change. Our speakers offer a range of different perspectives on the topic – from hands-on experience with their own gamification products to a critical position based on psychological research. We will examine the operational mechanisms of games and their wondrous capabilities to produce experiences of hope, interest, enlightenment, and fascination.”

The key event organiser is Reto Wettach, a professor in physical interaction design at the University of Applied Sciences in Potsdam/Germany (and a former professor at Interaction Design Institute Ivrea).

20 October 2011

Philips launches ‘Microbial Home’ new forward looking design concepts

Microbial Home
Today Philips presented its latest forward looking design project ‘Microbial Home’, which includes a group of design concepts that represent an innovative and sustainable approach to energy, waste, lighting, food preservation, cleaning, grooming, and human waste management.

The Microbial Home project is a proposal for an integrated cyclical ecosystem where each function’s output is another’s input. In the project the home has been viewed as a biological machine to filter, process and recylcle what we conventionally think of as waste – sewage, effluent, garbage, waste water.

16 October 2011

Consumer futures 2020 scenarios

Consumer futures 2020
Sainsbury’s, Unilever and Forum for the Future have jointly produced Consumer Futures 2020 as a practical tool to help organisations throughout the global consumer goods industry to prepare for the future. The project explores how consumer expectations and behaviour will change, allowing these brands to use these new insights to take the lead in driving forward sustainable consumption.

Leading brands need to take the initiative and work together to stimulate consumer pull on sustainability and make ‘sustainable consumption’ mainstream.

Consumer Futures 2020 aims to help them do this. It is designed as a practical tool to help organisations throughout the global consumer goods industry plan for the future. It contains four different but entirely plausible scenarios which explore how patterns of consumption and consumer behaviour may have changed by 2020.

The scenarios are not intended to be predictions or visions of desired futures. They look at how global trends may change our world and the consumer goods industry, and how sustainable products, services and business models could become mainstream.

In order to create the scenarios the team took what it saw as the two least certain trends with the greatest impact on the future of the consumer goods industry:

  • Prosperous vs Less prosperous – by 2020 will our economy be flourishing or subdued?
  • Do-it-yourself vs Do-it-for-me – will consumers take the initiative to satisfy their needs or expect brands to do this for them?

They used these to create a two-by-two matrix, which in turn enabled them to create the four scenarios – ‘My way’, ‘Sell it to me’, ‘From Me to You’ and ‘I’m in your hands’ – exploring how these trends could play out.

Read more (check the download section on the left)

12 October 2011

Mr Cameron, it’s time to get the designers in

Sitra meeting
Ageing populations and budget cuts mean devising a new social contract. So why not use real designers – it’s worked in Finland, asks Justin McGuirk, design writer at The Guardian.

“If a country has the best education system in the world, it could be forgiven for resting on its laurels. Yet Finland, which routinely tops the Pisa education rankings, refuses to do so. The country has other major issues on the agenda, such as how to become carbon neutral and how to look after the most rapidly ageing population in Europe. And when the nation wants to address these questions, it turns to Sitra, the Finnish Innovation Fund. Most governments have a cluster of thinktanks and policy groups at their disposal to tackle their country’s challenges. But what’s different about Sitra is that it uses designers.”

Read article

(Disclosure: Experientia is consultant to Sitra.)

27 September 2011

Low2No Camp: entrepreneurial ideas to activate Low2No vision

Low2No
Article by Experientia® collaborator Irene Cassarino, with additional input from Jan-Christoph Zoels.

 

How do you create community services and business models for a carbon neutral building block before the buildings stand?

Thirty Finnish entrepreneurs came together last Tuesday (20 September 2011) in Helsinki to present innovative business and service models for a carbon neutral to negative building block in the Helsinki docklands Jätkäsaari.

Campers are urban enthusiasts that were challenged to develop entrepreneurial projects around sustainable living in a urban environment – with the ultimate aim of activating the Low2No vision beyond the perimeter of the 22.000 sqm of the Airut* block on Jätkäsaari.

The Low2No Camp was sponsored by Sitra, the Finnish Innovation Fund, and supported by Demos Helsinki and Experientia.

 


The Low2No block will be ready by Summer 2013. The foundations are not yet there, but excavators are already working to make the site ready. The first buildings of the Jätkäsaari neighbourhood are already under construction.

(Click images to enlarge)


On Tuesday afternoon, the Campers presented their concept ideas to an audience of stakeholders, experts and possible investors.

Indeed, while for us (the designers) the event had the bittersweet flavour of closure, for the Campers it was just the beginning of a possible entrepreneurial path. Their adventure started in June, when – along with the Demos Helsinki crew – they sustainably travelled (boat + train) to the Maker Lab in Berlin. Refreshed and excited through the intense and multicultural brainstorming sessions, they came back to Helsinki with five preliminary ideas to be grown into concept and eventually entrepreneurial proposals.

 

The Low2No Camp final showcase event took place at the Jätkäsaari information centre, where future developments of the site are depicted through information panels and interactive screens.

(Click image to enlarge)


When we met them after their Berlin campaign, the five teams of Campers were so excited about their oversea experience that helping them to boil down their ideas into viable concepts has been at the same time amazing and challenging.

Not all propositions survived the Summer break and – as always happens when voluntary effort and self motivation are the main drivers of action – the geometry of teams also changed. They all have another job after all, as the majority of budding entrepreneurs have, and some people’s availability decreased when the new season started.

 

Demos and Experientia® contributed to support Campers' concept development from idea generation to the 10 minutes pitch.

(Click image to enlarge)


The five ventures presented at the final events were – in brief:

1. 100 ways to Eden is a social enterprise that makes urban food production as integral part of our everyday life.

The carbon footprint of an industrialised food production is enormous, not to mention other negative impacts on nature, social environment and health.

The most effective way to improve the situation is to turn urban food consumers into urban food producers. This change will be possible through intensive research, education, development and networking. There is a greener and better future for all.

The first projects that will make the “shift to Eden” start to happen within next few years include:

  • Multiple “Laaritalkoot”: service of small scale planters, greenhuts, composters, aquaponics (see below) etc.
  • Experimental “Green lighthouse” serves as community and information hub.
  • Edenet: Web services for information, discussion, networking, support from the growing urban community of gardeners.

Team members: Pinja Sipari, Kirmo Kivelä, Kaisa Nirkkonen, Tomi Oravainen, Minna Ritoluoma

Minna Ritoluoma presenting 100 ways to Eden

(Click image to enlarge)


2. Aquaponics Finland designs and commercialises hydroponic irrigation and gardening systems. Aquaponics aims at replacing traditional issues surrounding access to food by essentially bringing scalable farming into the home, into the courtyard – including a warehouse scenario that in addition to supporting local food demands, handles logistics for local aquaponics users.

The project (slide presentation) will enable a considerable decrease in carbon impact due to reduced transportation, processing of food & logistics, with the added benefit of having fresh organic food grown within the fiber of the community.

Team members: Antti Kirjalainen, Peter Kuria

 

3. Pukuhuone.fi – ”Dressing Room” is an ecological style guide which believes in style before fashion, sharing before ownership and storytelling before ignorance.

It brings together local designers and artisans, vintage shops, flea markets, tailors and shoemakers, laundries and repair services to create a platform which leads the consumer to dress up with a bit more love and care.

On a larger scale pukuhuone.fi aims to slow down fashion, speed up sharing and make old (recycled, shared, something with a story) more valuable than new (anonymous, with no personality, silent).

Pukuhuone.fi fights against faceless mass production, poor quality materials, information overload and fast fashion which creates needs people don’t really have. Style will save us but we need good storytellers to make that happen.

Team members: Hanna Linkola, Outi Ugas, Anniina Nurmi, Minna Ainoa, Laura Puromies, Outi Pyy, Arto Sivonen

 

4. School of Activism is a world-traveling series of urban activist workshops and festivals: a platform for those who shape our urban future.

Two groups of 30 selected participants – activists, producers, innovators, artists, and allround urban mavericks from all around the globe – come together in a new city each year for two weeks worth of creative sessions, lectures by urban luminaries, and unforgettable urban interventions.

The School organises workshops both from pioneering mavericks of old and trailblazing innovators of the present, followed by sessions that put that breadth of knowledge and inspiration into practice to solve urban problems.

School of activisms offers the chance to solve actual problems in some of the host city’s suburbs: with plenty of time to chat on cool new ideas, get to know each other, get a glimpse into local happenings and places, and ask the questions people were always keen on asking.

Team members: Heta Kuchka, Arto Sivonen and Olli Sirén

Heta Kuchka presenting School of Activism
(Click image to enlarge)


5. Ab Hukkatila Oy – Ab Waste Ltd does toward space what internet did toward information.

Hukkatila is an development company with an eye on urban places that are empty, underused, or shunned but do have potential because of their location, demand for certain functions in the area, their unique design, unintentional and unseen attractiveness and functions. Development strategies focus are temporary usage, mixed use or ‘life after urban death’ scenarios.

The goal is to create more enjoyable urban environment, regenerate the local communities, promote mixed use of places and develop replicable concepts of synergistic space and property sharing.

Hukkatila exploits sophisticated place-bound architecture, integrated with urban food and energy saving ecosystems, open source apps for built environment, in order to make unlikely processes and collaborations happen.

Team members: Eve Astala, Virkkala Inari, Inari Penttilä, Jaakko Lehtonen, Lari Lohikoski

 

Camper Eero Yli-Vakkuri also took the chance to present No Chair Design Challenge, the provoking challenge to worldwide designers not to design any chairs for all 2012.

Are you a designer? Then look at the tutorial (video).

During their presentations Campers collected plenty of audience feedback. Next steps include a colloquium with an experienced VC and business mentor from Sitra to advice teams business and managerial approach.

Good luck to all from Experientia!

 

* The Airut Block

The block which is the result of the Low2No project will be called Airut.

Airut signifies a “forerunner” and “messenger” in Finnish, thus it is conceptually easy to link to the idea and spirit of Low2No. The block aims to be a forerunner in sustainable building and construction, as well as to spread and promote the ideas of the Low2No model of sustainable urban living.

Airut is an old Finnish word which has Germanic roots. It has been used in spoken language for about 1000 years, and was introduced in written language for the first time in 1745.

It is not commonly used in Finnish spoken language today, thus it has a fresh sound to it. Also, it can rarely be found in brand or company names.

 

Links:
- Low2No website
- Low2No Camp
- Profiles of Campers
- Low2No campers facebook page
- Demos Finland website

27 September 2011

From mass consumerism to mass change: Hope for sustainable consumption

buy or rent
In an article for Shareable, Caren Holzman presents trends that signal “a reversal in the way that consumers value and use products and services”:

“A global culture of consumerism has firmly taken hold – the average British woman buys half her body weight in clothing every year; a typical American purchases more stuff every day than an average American weighs; more than 30 million tons of food was dumped in landfills in the US in 2009; and the largest shopping centre in Europe has just opened as the gateway to the London 2012 Olympics. Yet as resources become more constrained, economies stall and businesses begin to think more innovatively about different ways of delivering value to the customer, there are some signals of hope for a reversal in the way that consumers value and use products and services.”

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27 September 2011

The end of motoring

Motoring
Highly recommended read in The Guardian on the end of the golden age of motoring (or for non-Brits: car travel):

“The most radical change [according to German entrepreneur Stefan Liske] is that “in big societies, there is a huge status shift happening, where we are losing the idea that you use a car to define your status. So the industry needs more flexible leasing, financing and car-sharing models. And second, they have to find new revenue streams.

The near future that Liske describes echoes the computer industry’s earlier shift from a business model based on hardware to one based on software. “Audi and Toyota have just invested $1bn in wind energy. If you’re leasing a car from them, they can sell you the energy – or they go in a different direction like BMW, who just invested $100m in start-up companies offering transport-related mobile services.”

Underpinning all these innovations and ideas is what Liske sees as a major behavioural shift among the generation of “digital natives”. “They don’t care about owning things. Possession is a burden, and a car is a big investment for most people – not just the vehicle, but the permits, the parking space.”

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