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  Posts in category 'Service design'
13 May 2008
Changing the Change conference looks very promising
Changing the Change The three-day Changing the Change conference, which is about the role of design research in sustainable change and scheduled for 10-12 July in Turin, Italy, looks to become very interesting indeed.

The list of invited speakers and discussants features Bill Moggridge (IDEO); Geetha Narayanan (Srishti School of Art, Design and Technology, India); Lou Yongqi (Tongji University, China); Mugendi M. Rithaa (Cape Peninsula University of Technology, South Africa); Aguinaldo dos Santos (Universidade Federal do Paraná, Brazil); Fumi Masuda (designer, Japan), Chris Ryan (University of Melbourne, Australia); Luisa Collina (Polytechnic University of Milan, Italy); Josephine Green (Philips Design); Roberto Bartholo (Federal University of Rio de Janeiro, Brazil), Anna Meroni (Polytechnic University of Milan, Italy), Luigi Bistagnino (Polytechnic University of Turin, Italy); Nigel Cross (The Open University, UK); Victor Margolin (University of Illinois at Chicago, USA); and Ken Friedman (Danmarks Designskole, Denmark)

No less than 163 abstracts have been accepted, including our own. Take a look at the titles and the presenters to get an idea of the variety on offer, all within the wider theme of design for sustainability, or read a reflection on the selection by conference chair Ezio Manzini.

The topics sound great and I will enjoy attending, but I have to point out that the large majority of the papers come from academic institutions. In fact, there are only a handful of major companies (Intel and Philips) and design consultancies (such as Experientia) involved.

This is something bound to be different at another major international conference scheduled in Turin, Italy, the UPA Europe 2008 conference, taking place in December. Conference co-chair (and my business partner) Michele Visciola told me that many major international companies have submitted papers for this conference with the theme “usability and design: cultivating diversity”. More is to follow soon.

10 May 2008
Microsoft’s Patient Journey Demonstrator
Gifticon The Microsoft Health Common User Interface (CUI) is a site conceived by Microsoft providing user interface Design Guidance and Toolkit controls that address a wide range of patient safety concerns for healthcare organizations worldwide. Microsoft has created it in order to allow a new generation of safer, more usable and compelling health applications to be quickly and easily created.

The MS CUI site is aimed at user interface designers, application developers and patient safety experts who want to find out more about the benefits of a standardized approach to user interface design.

Kirsten Disse, who works at MS CUI as a user experience consultant, just alerted me to the launch of CUI’s Patient Journey Demonstrator, that she was responsible for. It is a technology demonstrator looking at the future of clinical software applications.

The Patient Journey Demonstrator conceptualizes an end-to-end journey where a specific clinical scenario is used to illustrate how an integrated, patient-centric care record can transition seamlessly between care settings. It demonstrates how data can be accessed and entered from many of the care sources experienced along the patient journey.

In this scenario, a man with suspected heart disease is examined by his family doctor. Using decision support tools, his doctor decides that the best course of action is to refer him for further tests. The scenario then tracks the activities that take place from the initial consultation through secondary care to an Angiogram.

9 May 2008
Paper is passe for tech-savvy South Koreans
Gifticon Reuters report on mobile coupons and gifts in South Korea:

oung, tech-savvy South Koreans are making coupon clipping a thing of the past and turning to their mobile phones instead.

Some of the fastest-growing mobile phone services in the country let retailers send discount coupons and users send gift certificates for anything from lattes to movie tickets through their handsets.

The merchandise vouchers have a barcode embedded in the message. Users show the coupon on the screen and retailers scan the barcode to apply the discount. […]

SK Telecom rolled out a service a little more than a year ago called a “gifticon” that allows users to send gift vouchers for items such as convenience store merchandise and pizzas via mobile phones. The sender is billed for the cost of the goods.

Read full story

5 May 2008
Service design symposium videos online
Service Design Symposium At the beginning of March, the Copenhagen Institute of Interaction Design (CIID | blog) a symposium on service design.

The symposium featured speakers who are pioneers in service design thinking and practice from several countries, including Andrea Koerselman (IDEO), Andrew Mcgrath (Orange Global), Bill Hollins (Direction Consultants), Bill Moggridge (IDEO), Ezio Manzini (Milan Polytechnic), Jørgen Rosted (FORA), Lavrans Løvlie (Live|Work), Magnus Christensson (Social Square), Mikkel Rasmussen (ReD Associates), Oliver King (Engine), Shelley Evenson (Carnegie Mellon) and Toke Barter (Radarstation).

With topics ranging from understanding service design, academic explorations & industry case studies, to younger, more experimental practices, the symposium was meant to act as a platform for deeper understanding of how to harness design thinking as a strategy and adopting best practices in the public sector.

The videos of three of the presentations are now online:

(via InfoDesign)

3 May 2008
CHI 2008: a selection on mobile banking
CHI 2008 proceedings Here is my selection on mobile banking related papers presented at CHI 2008.

(Papers are linked to their pdf downloads, if available.)

From meiwaku to tokushita!: lessons for digital money design from Japan [abstract]
Authors: Scott Mainwaring (Intel Research), Wendy March (Intel Research) and Bill Maurer (UC Irvine)
Abstract: Based on ethnographically-inspired research in Japan, we report on people’s experiences using digital money payment systems that use Sony’s FeliCa near-field communication smartcard technology. As an example of ubiquitous computing in the here and now, the adoption of digital money is found to be messy and contingent, shot through with cultural and social factors that do not hinder this adoption but rather constitute its specific character. Adoption is strongly tied to Japanese conceptions of the aesthetic and moral virtue of smooth flow and avoidance of commotion, as well as the excitement at winning something for nothing. Implications for design of mobile payment systems stress the need to produce open-ended platforms that can serve as the vehicle for multiple meanings and experiences without foreclosing such possibilities in the name of efficiency.

Human-Currency Interaction: learning from virtual currency use in China [abstract]
Authors: Yang Wang (UC Irvine) and Scott D. Mainwaring (Intel Research)
Abstract: What happens when the domains of HCI design and money intersect? This paper presents analyses from an ethnographic study of virtual currency use in China to discuss implications for game design, and HCI design more broadly. We found that how virtual currency is perceived, obtained, and spent can critically shape gamers’ behavior and experience. Virtual and real currencies can interact in complex ways that promote, extend, and/or interfere with the value and character of game worlds. Bringing money into HCI design heightens existing issues of realness, trust, and fairness, and thus presents new challenges and opportunities for user experience innovation.

UbiPay: conducting everyday payments with Minimum User Involvement [abstract]
Authors: Vili Lehdonvirta (Helsinki Institute for Information Technology), Hayuru Soma (Waseda University), Hitoshi Ito (Waseda University), Hiroaki Kimura (Waseda University) and Tatsuo Nakajima (Waseda University)
Abstract: As services embedded into public spaces become increasingly transparent, one peripheral aspect of use continues to demand explicit user attention: payment. UbiPay is a system that carries out small everyday payments in a way that minimises user involvement by choosing an interaction method based on context information. The aim is to make paying like breathing: something we are only peripherally aware of unless we exert our resources beyond the usual. This has powerful implications for business and design.

17 April 2008
Transport informatics
Helsinki tram City of Sound has published an excellent overview of new informational approaches to transport, hinging on individual behaviour and engagement via public data.

“Data, transported and shaped by the internet, is increasingly becoming a primary way that people expect to engage with public transport in particular. Engage, as in access and navigate through transport service information, but also explore and understand the transport service itself.” […]

“So, here are transport systems where usage data has become available - or could become available - and is then built upon, as a way of exploring whether various ‘live dashboards’ of transport across a city will engender new levels of engagement with transport. And whether this will increase awareness of personal behaviour and impact on emissions accordingly.”

His long survey is divided in a number of sections depending on the type of transport: holistic, cars, scooter, cycling, bus, rail, taxi, aircraft, maritime and walking.

Read full story

10 April 2008
Interview with Peter Coughlan, Transformation Practice Lead at IDEO
Peter Coughlan Henning Fischer of Adaptive Path recently had an email conversation with Peter Coughlan, Partner and Transformation Practice Lead at IDEO.

They discussed IDEO’s transformation practice and his team’s processes to create a more human-centered design.

Read interview

7 April 2008
Mobile services boom in India
India mobile phone resale Business Week reports on how Indians are using their cell phones as a “one-stop shop” for everything from e-mailing to banking.

A growing group of Indian consumers who want more from their phone than just talk time. […] Indians spent some $250 million on extra services for their mobile phones last year—including text messaging, music, wallpaper for phone screens, cricket scores, games, and Web surfing—and that number is expected to reach $1.7 billion by 2010.

Why is demand for such services particularly great in India? For starters, there are just 30 million PCs in the country, so e-commerce on the Internet still has a long way to go. Cell phones, on the other hand, are becoming pervasive. Nearly 300 million Indians now have phones—making it the No. 2 mobile market on earth—and some 8 million new subscribers sign up every month.

These young, mobile-savvy folks have high aspirations but are underserved in everything from banking to entertainment. Getting to them via their cell phones is the best way to provide much-needed and valued services.

Read full story

31 March 2008
Service design and experience design: Starbucks vs Le Pain Quotidien
Le Pain Quotidien Idris Mootee, a business and innovation strategist, explores the disciplines of service design and experience design through some innovative, authenticity-inspired retail concepts (that in some ways are also reflected in the Eataly supermarket in Torino):

“17 years ago, Alain Coumont was putting a large communal table in his shop and the people sat down around it.” This is how Harry De Landtsheer recounts the original idea of the founder of Le Pain Quotidien. The baker’s plus restaurant is still there in the Rue Dansaert in Brussels. The basic idea of eating good food together has not changed either. So the combined shops and restaurants have plain furniture made of pine; the metal or glass lamps are simple and the shelving for bread and bakery goods are old style. With classical music in the background, this makes a Starbucks experience like the food court of a second tier shopping mall.

Read full story

27 February 2008
Nokia morphs itself from within
Nokia Morph Very interesting article on the BBC news site on how Nokia is transforming itself from a device manufacturer into a software and services company that monetises its software know-how through selling devices, and the strategic role that research plays in this endeavour. Some UX related quotes:

Dr John Shen, head of the Palo Alto Research lab, said his team was helping Nokia’s development as a services company.

“We see the intersecting of the internet and mobility. Nokia has been a device company and that will remain a lucrative business for years to come, but instead of waiting until we have to change, Nokia is looking ahead and making changes now.”

He said the focus for the firm was a “total solution”, encompassing hardware and software, but focusing on a “compelling user experience”.

“The company that understands the end user experience is going to have an edge,” he added. […]

Dr Shen added: “When technology is below the user requirement, technology drives the industry.

“But once you cross over to the mainstream then you have to look at services and the user experience.

“The real focus now is compelling user experiences. It has to be user experience driven rather than technology driven.”

Read full story

15 February 2008
User experience in the library: a case study
Primo This paper by Tamar Sadeh describes a product that was released in May 2007—the Primo® system from Ex Libris—as an example of a new type of interface for searching and obtaining library materials, an interface designed around user needs and decoupled from, though interoperating with, current library systems.

The paper deals with the issues involved in the design of the product, the way in which the product was built to address the needs of both information seekers and libraries, and the use of usability studies to affirm the overall design and help shape fine points of the interface.

The paper demonstrates how users’ expectations, which emanate from the everyday experience on the Internet, can be addressed by library software in a way that corresponds to librarians’ requirements and suits and libraries’ technological infrastructure.

Download paper (pdf, 932 kb, 36 pages)

28 January 2008
Four speakers debate the future of design
Activmob Alice Rawsthorn, the design critic of the International Herald Tribune, chaired a debate last week at the World Economic Forum in Davos, Switzerland, about the future of design.

Other participants were Paola Antonelli, senior curator of architecture and design at the Museum of Modern Art in New York; Hilary Cottam, who develops design solutions to problems in education, health care and other public services as co-founder of the London-based agency Participle; and John Maeda, the digital design star and newly appointed president of the Rhode Island School of Design (RISD), have to say about the future of design.

The brief was simple: identify three themes that, you believe, will define design in the future.

Here is what they came up with:

Alice Rawsthorn

  • designing for the underprivileged majority
  • dematerialisation
  • guiltless consumption

Paola Antonelli

  • 3D printing
  • the yearning for privacy
  • translating the advances in science and technology into things we need or want

Hilary Cottam

  • addressing the big social issues of our time
  • tackling social problems through mass collaboration
  • policy making

John Maeda

  • moral responsibility
  • simplicity
  • appreciating the beauty of the everyday objects and places

Read full story

18 January 2008
Charles Leadbeater on self-directed public services
Self-directed services Demos, the UK think tank “for everyday democracy”, has published a new report on “self-directed public services”, entitled “Making It Personal“.

Abstract

his report advocates a simple yet transformational approach to public services – self-directed services – which allocate people budgets so they can shape, with the advice of professionals and peers, the support they need. This participative approach delivers personalised, lasting solutions to people’s needs at lower cost than traditional, inflexible and top-down approaches, by mobilising the intelligence of thousands of service users to devise better solutions.

The self-directed services revolution, which began in social care with young disabled adults designing and commissioning their own packages of support, could transform public services used by millions of people, with budgets worth tens of billions of pounds. From older people to ex-offenders, maternity to youth services, mental health to long-term health conditions, self-directed services enable people to create solutions that work for them and as a result deliver better value for money for the taxpayer.

Self-directed services can be taken to scale safely while minimising fraud and risk. They can also be good for equity because they empower those people who are the least confident and able to get what they want from the current system. Self-directed services give people a real voice in shaping the service they want and the money to back it up. Previous approaches to public service reform have reorganised and rationalised public services. Self-directed services transform them.

Charles Leadbeater is a Demos Associate, author of We-Think, a visiting fellow at NESTA, the National Endowment for Science Technology and the Arts, and a partner in the new start-up Participle (the other partners are Hilary Cottam and Colin Burns). The two other authors, Jamie Bartlett and Niamh Gallagher, are researchers at Demos.

Download publication (pdf, 56 pages, 2-sided)

In an article in The Guardian, Leadbeater makes the report more concrete and provides this summary of his approach:

Self-directed service turns traditional public services on their head. In social care, for example, if someone is eligible for local authority funding, social workers devise a care plan that allocates the individual to services that are paid for and are commissioned by the local authority. It is rare for the individual to have much of a say in how services are designed, but self-directed services put the person at the centre of the action. Professionals help an individual assess their eligibility, and the person is then given an approximate budget so they can design services that make sense for them. Once the plan is approved by the authority, the money flows to the individual and on to the service providers of their choice.

14 January 2008
The most customer-centric company in the world
Amazon Joe Nocera of The New York Times applauds Amazon’s Jeff Bezos tireless attention to the customer experience.

Maybe, just maybe, taking care of customers is something worth doing when you are trying to create a lasting company. Maybe, in fact, it’s the best way to build a real business — even if it comes at the expense of short-term results.

It is almost impossible to read or see an interview with Mr. Bezos in which he doesn’t, at some point, begin to wax on about what he likes to call “the customer experience.” […]

“Jeff has been focused on the customer since Day 1,” said Suresh Kotha, a management professor at the University of Washington business school who has written several case studies about Amazon. [Bill] Miller [Legg Mason’s legendary fund manager] noted that Amazon has really had only one stated goal since it began: to be the most customer-centric company in the world.

In this, it has largely succeeded. Millions of people instinctively go to Amazon when they want to buy something online because they have come to trust the company in a way they trust few other online entities. Amazon’s technology, its interface, its one-click buying service — they are all incredibly easy to use. Its algorithms offer “suggestions” for further buying that actually appeal to its customers.

Read full story

11 December 2007
Interview with Hilary Cottam
Hilary Cottam It took my quite some effort to schedule an interview with Hilary Cottam, UK Designer of the Year 2005 and former director of RED [archive site], the meanwhile closed innovation unit of the UK Design Council, and now one of the founding partners of Participle. But it was worth it.

Participle (which now finally has a webpage) is a new social enterprise designing the next generation of public services, with a focus on the big and seemingly intractable social issues of the 21st century. The two other Participle co-founders are Charles Leadbeater, the internationally renowned thinker and innovator, and author of the book We-Think, and Colin Burns, designer and formerly the CEO of IDEO London. The initiative is supported by NESTA, where Participle has its offices.

In the 30 minute interview which covered as much ground as a normal person can do in 60 minutes - Hilary is a fast talker - we discussed many of the areas that are dear to this blog, including co-creation with end-users, the power of design to transform public services and provide new approach to address seemingly difficult problems such as diabetes, and how to constructively deal with an ageing population. She also talks about her new Participle venture of course.

The interview was published on the website of Torino World Design Capital, where the author of this blog provides monthly contributions.

Read full story

11 December 2007
Mobile services in the developed world are a bit behind
Low-income banking Paul Lamb reflects on the dire state of mobile services in America:

In Japan it is not uncommon for people to make everyday purchases using only a cell phones. A variety of secure mobile technologies alowing for easy transfer of money from one’s bank account or credit card to retailer have existed for some time. The trend is catching on in the developing world as well, where those who do not have bank accounts or credit cards can move or store money and credits via cell phones. A good review of some current M-banking and M-remittance services in the developing world can be found here.

In reading recenly about a bank sponsored program to help the “unbanked” poor in San Francisco open up banking accounts, I was struck by how far behind the curve we seem to be in America in leveraging the same mobile opportunities that are coming online around the globe.

- Read full story
- Read also this reaction by Niti Bhan

8 December 2007
Cashless in India
Img_affordable Newsweek reports on how mobile banking in India saves the government and banks money and reduces fraud that plagues the public-distribution system.

Mobile phones are making life better for people in remote, underserved areas of India. They no longer have to walk kilometers to public call offices to use a telephone—an essential tool for buying and selling goods based on the latest market data, getting credit from lenders and other commonplace activities. So far, most of the benefits have come from one of the phone’s simplest features: voice calls.

With more than 250 million mobile users and 6 million new ones added each month, India now has the “teledensity” to support more-sophisticated mobile technologies, which could have a big impact on Indian society and the economy in the next few years. (An extra 10 mobile phones per 100 people in a typical developing country leads to an additional 0.59 percentage points of growth in GDP per person, according to a London Business School study.) These include “voice broadcast” services that would let a truck owner inform residents of a village about a scheduled trip to the city, or doctors announce the availability of polio vaccinations. A more complex system would allow a small business, say, to keep track of shipments. What’s holding up these services is the lack of mobile banking.

The article profiles activities of Reliance Communications, ekgaon technologies, and A.Little.World.

Read full story

2 December 2007
Dott 07 Manual: 1 (Perfect Paperback)
Dott Manual Dott 07 was a year of community design projects in North East England that explored what life in a sustainable region could be like - and how design can help us get there. It is called a manual (rather than a book, or catalogue) because it’s about practical ways for people either to join Dott projects themselves, or do something similar where they live. At 100 pages, and fully-illustrated in colour with real people, the Dott Manual is wildly under-priced on Amazon.

You can also read the manual online on Worldchanging.com, which is publishing its contents in a series of instalments. The first and second one are already available.

2 December 2007
Changing the change
Mole Changing the change. Design Visions, Proposals and Tools is an international conference, chaired by Ezio Manzini (blog) of the Politecnico di Milano, on the role and results of design research in the transition towards sustainability. The conference will be held in Torino, Italy, 10 to 12 July 2008, in the framework of Torino World Design Capital, 2008.

Changing the Change seeks to make a significant contribution to a necessary transformation toward a sustainable future. It specifically intends to outline state-of-the-art of design research in terms of visions, proposals and tools with which design can actively and positively take part in the wider social learning process that will have to take place.

“It’s a design research conference with a focus more on results than on methodology” Manzini tells John Thackara, “with an emphasis on what design research can do for sustainability”

At the heart of the conference design researchers will present concrete and documentable research results. This will be complemented by invited keynote speaker’s presentations that will help paint a clearer picture of the common ground from which the conference will take off.

Changing the Change is organised by the Co-ordination of Italian Design Research Doctorates and has a broad International Advisory Committee: Roberto Bartholo (Federal University of Rio de Janeiro), Luigi Bistagnino (Politecnico di Torino), Luisa Collina (Politecnico di Milano), Rachel Cooper (University of Lancaster), Jorge Frascara (University of Alberta), Victor Margolin (University of Illinois at Chicago), Stefano Marzano (Philips Design), Fumi Masuda (Tokyo Zokei University), Bill Moggridge (IDEO), Mugendi M’Rithaa (Cape Peninsula University of Technology), Geetha Narayanan (Srishti School of Art, Design and Technology), Gunter Pauli (Zeri), Yrjö Sotamaa (University of Art and Design Helsinki), Lou Yongqi (Tongji University).

30 November 2007
Mobile service providers failing to meet corporate customer needs, says Gartner
Business user Many mobile service providers are failing to capitalise on potentially lucrative corporate contracts because they don’t focus enough on client’s business needs, according to Gartner. Service providers that don’t update their sales strategies to provide tailored solutions to businesses risk losing valuable corporate customers and becoming chiefly consumer players, analysts warned.

“These continue to be very competitive times for mobile service providers with the market near saturation point in many regions,” said Martin Gutberlet, research vice-president at Gartner. “To compete efficiently in this challenging landscape, mobile service providers need to find new ways to improve customer loyalty and retention and this must include corporate contracts. Our research shows that many service providers are not currently doing enough to retain corporate clients in the long-term.”

Many mobile service providers would argue that they already have a dedicated corporate sales force that focuses on business requirements, but Gartner has found that for the most part, providers are not fulfilling these needs. Instead, the focus is on selling SIM cards with complex, non-transparent pricing schemes and giving discounts related to total spending, rather than delivering individual, tailored services.

Read full story