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  Posts in category 'Scenarios'
26 June 2009
Arup Foresight – Drivers of Change
Arup Drivers of Change Arup’s Drivers of Change initiative is an on-going research programme exploring those issues most likely to have a major impact upon society, on Arup’s business and on that of their clients.

Following the success of drivers of change 2006 publication, Arup Foresight recently published an update.

This new set of 175 cards investigates leading drivers in greater depth that have particular relevance to the work of Arup. They include energy, waste, climate change, water, demographics, urbanisation and poverty.

The cards can be used for developing business strategy, brainstorming, education and to help the reader to gain greater knowledge of the issues which are driving global change. The publication also encourages us to think holistically and creatively.

Also check out the various Arup Foresight blogs:
* future frequency
* emtech primer (by Duncan Wilson)
* global village
* foresight podcasts
* city of sound (by Dan Hill)

1 March 2009
KashKlash booklet now online
KashKlash After the project, the collaborative website, the game, now also the booklet.

KashKlash is an open forum and web project focusing on alternative economies in a post-money future. What will such a world look like? How will the concept of value be measured? What concepts will shape the formal and informal economies? Bright thinkers from around the world came together online to discuss, debate and ideate in this innovative and exciting project.

KashKlash is a collaborative project between Heather Moore of Vodafone, Experientia and a group of independent visionaries. The project started with four bright and innovative provocateurs, Nicolas Nova, Joshua Klein, Bruce Sterling, and Régine Debatty, and as the debate gathered steam, contributions, comments, flickr photos and twitter streams rolled in from more than 50 additional participants to shape and envision possible futures.

Download booklet (pdf)

1 March 2009
Ethan Zuckerman on mobile news and mobile currency in Africa
Ethan Zuckerman Ethan Zuckerman, a multifaceted thinker whose work focuses on the impact of technology in developing countries, and a research fellow at the Berkman Center for Internet and Society at Harvard Law School, was interviewed on Ideas Project, the Nokia site that explores “where technology and communications may be taking us”.

Information will be used as money (transcript)
Ethan Zuckerman, who specializes in the implementation of transformative technological innovations in developing countries, observes how a system for transferring money in Uganda has anticipated a trend in the use information such as cell phone credits as a viable currency for day to day transactions. These alternative payment systems will be mediated by phone companies and anyone who is in the business of turning money into information.

Shedding new light on Kenyan violence (transcript on same page)
Ethan Zuckerman describes a project called Ushahidi, a project which resulted from the elections in Kenya, that allows anyone around the world to gather reports by mobile phone, email and the web – and map them.

Mobile reporting deepens global narratives (transcript on same page)
If we don’t have reporters in Gomah, but we do have a lot of connected citizens in Gomah, how do we take advantage of that? How do we take advantage of their ability to witness and report, and how do we knit that together into narratives that tell us something we didn’t know previously?

Related:
- Money transfer service wows Kenya
- Ethan Zuckerman article on m-banking in Africa
- Industry report on the future of mobile banking

1 March 2009
Microsoft’s glimpse of the future
Microsoft future A new video from Microsoft shows in an elegant, if utopian way, what it might look like if all of those gadgets came together several years hence.

Ina Fried of CNet News wasn’t entirely impressed:

“The hardest thing for me to imagine wasn’t that in several years time, all our walls will be displays, but rather that Microsoft will have become so efficient in getting all of its product groups working together.”

- Read article with embedded video
- Read related interview

13 February 2009
Dubberly Design articles
Dubberly Design Office Hugh Dubberly is a forum editor at Interactions Magazine, which means that he writes, co-writes or edits articles for the magazine. The website of his company, Dubberly Design Office, contains all of these excellently written and very thoughtful articles.

Here is a short and personal selection:

What is interaction? Are there different types?
Written for Interactions magazine by Hugh Dubberly, Usman Haque and Paul Pangaro – 1 Jan 2009
When we discuss computer-human interaction and design for interaction, do we agree on the meaning of the term “interaction”? Has the subject been fully explored? Is the definition settled?

An evolving map of design practice and design research
Written for Interactions magazine by Liz Sanders. Edited by Hugh Dubberly – 1 November 2008
Design research is in a state of flux. The design research landscape has been the focus of a tremendous amount of exploration and growth over the past five to 10 years. It is currently a jumble of approaches that, while competing as well as complementary, nonetheless share a common goal: to drive, inspire, and inform the design development process.

Design in the age of biology: shifting from a mechanical-object ethos to an organic-systems ethos
Written for Interactions magazine by Hugh Dubberly – 1 September 2008
In the early twentieth century, our understanding of physics changed rapidly; now, our understanding of biology is undergoing a similar rapid change. [...] Recent breakthroughs in biology are largely about information—understanding how organisms encode it, store, reproduce, transmit, and express it—mapping genomes, editing DNA sequences, mapping cell-signaling pathways. [...[ Already we can see the process beginning. Where once we described computers as mechanical minds, increasingly we describe computer networks with more biological terms—bugs, viruses, attacks, communities, social capital, trust, identity.

The experience cycle
Written for Interactions magazine by Hugh Dubberly and Shelley Evenson - 1 May 2008
In this article, we contrast the “sales cycle” and related models with the “experience cycle” model. The sales cycle model is a traditional tool in business. The sales cycle frames the producer-customer relationship from the producer’s point of view and aims to funnel potential customers to a transaction. The experience cycle is a new tool, synthesizing and giving form to a broader, more holistic approach being taken by growing numbers of designers, brand experts, and marketers. The experience cycle frames the producer-customer relationship from the customer’s point of view and aims to move well beyond a single transaction to establish a relationship between producer and customer and foster an on-going conversation.

The analysis-synthesis bridge model
Written for Interactions magazine by Hugh Dubberly, Shelley Evenson, and Rick Robinson - 1 March 2008
The simplest way to describe the design process is to divide it into two phases: analysis and synthesis. Or preparation and inspiration. But those descriptions miss a crucial element—the connection between the two, the active move from one state to another, the transition or transformation that is at the heart of designing. How do designers move from analysis to synthesis? From problem to solution? From current situation to preferred future? From research to concept? From constituent needs to proposed response? From context to form?

Cybernetics and service-craft: language for behavior-focused design
Written for Kybernetes by Hugh Dubberly and Paul Pangaro - 19 January 2007
Argues [that] design practice has moved from hand-craft to service-craft and that service-craft exemplifies a growing focus on systems within design practice. Proposes cybernetics as a source for practical frameworks that enable understanding of dynamic systems, including specific interactions, larger systems of service, and the activity of design itself. Shows [that] development of first- and second-generation design methods parallels development of first- and second-generation cybernetics, particularly in placing design within the political realm and viewing definition of systems as constructed. Proposes cybernetics as a component of a broad design education.

31 January 2009
W3C workshop on the future of social networking
W3C A few weeks ago, W3C, the body in charge of global web standards directed by Tim Berners-Lee, organised a Workshop on the Future of Social Networking in Barcelona, with a high level goal of bringing together the world experts on social networking design, management and operation in a neutral and objective environment where the social networking history to date could be examined and discussed, the risks and opportunities analysed and the state of affairs accurately portrayed.

Within the W3C workshop, the issues facing social networking growth could be documented and, in this workshop in particular, taking into account social networking on mobile devices/platforms with and without PC/broadband Internet services.

The workshop also explored whether it is worthwhile to consider the creation of an Interest or Working Group under the auspices of W3C to continue these discussions.

The discussions of the workshop were fed by the input of the 72 (!) position papers submitted by the participants, and animated by the Program Committee composed of experts from the industry and academics on this topic.

Companies that submitted papers include Atos Origin, Ericsson, IBM, Microsoft, Opera, Samsung Electronics, SUN, Telecom Italia, Telefónica, Vodafone, Yahoo!, and YouTube, so the papers section definitely requires a quick scan. You can read the brief summaries by Libby Miller on each of them.

You can also read rough minutes of Day 1 and Day 2 of the workshop, download the slides of the various presentations (linked from the agenda) and watch videos of some of the sessions.

In a short article, the New Scientist focuses on one of the papers on the potency of mobile social networking in developing market economies (with the great subtitle: “The Revolution will be ‘mobil’-ised”), written by South Africa-based mobile social media consultant Gloria Ruhrmund.:

Western consumers are becoming used to the idea that the computing power of their phone is catching up with what is traditionally expected from a computer. But in Africa and some other poor regions it is phones that have all the computing power – mobile handsets far outnumber PCs and broadband connections.

As a result, innovative new uses of mobile connectivity are appearing in those developing areas first, possibly providing a glimpse of what the future holds for cellphone users in richer countries.

28 January 2009
User experience deliverables
UX treasure map Peter Morville (author of Ambient Findability) and Jeffery Callender (co-author of Search Patterns) are planning a new book (in process) about design for discovery and the future of search.

As part of this effort, they have begun collecting user experience deliverables, which can now find on Peter’s blog, with wonderful small illustrations and links to relevant resources and examples.

The twenty deliverables — stories, proverbs, personas, scenarios, content inventories, analytics, user surveys, concept maps, system maps, process flows, wireframes, storyboards, concept designs, prototypes, narrative reports, presentations, plans, specifications, style guides, and design patterns — are collected in a beautifully designed (and print-ready) treasure map (pdf).

Read full story

24 January 2009
βoyfriend
Boyfriend Worldchanging published an original piece of science fiction by author Madeline Ashby. The story imagines a series of futuristic technologies (including smart tags, rapid prototyping and graphene memory) and explores ways their application might impact society and human life.

“The story is unique for its ability to tell an engaging story while intermingling technologies that we are only beginning to imagine, but that might one day become a part of our everyday lives.”

Read full story: 1 2 3 4 5

15 January 2009
People-centric sensing in the city of the near future
Flickr sensing More on people-centric sensing, this time by LIFT’s Fabien Girardin, and it’s as if he is taking the Nokia paper I just wrote about one step further:

“In the past, sensors networks in cities has been limited to fixed sensors, embedded in particular locations, under centralised control. Now, there new application that leverage humans as sensors and their volunteer generated information. It becomes necessary to discuss their integration into the city of the “near future”, the city “produced” by the activity of its actors and inhabitants. In the scope of my research work, I particularly consider the implication of this emerging amount of data and their effect on contemporary practices in the city.”

Read article

12 December 2008
Bruce Sterling’s brixels
KashKlash Bruce Sterling looked at the KashKlash questionnaire results and condensed it all into four narrative future scenarios. An excerpt from the last one:

But then his son — who had gone into “cloud design,” God help him — started referring to bricks as “brixels.”

A brick house was a byword for solidity. “Solid as a brick house.” For a brick house to be malleable, temporary, gaseous, was a weird, crazy, extreme idea — as crazy as a trip to the moon. But a brixel was a brick: a mobile brick. A smart brick that was also a phone. A brick built around a phonechip, phones so high tech, so cheap, that they were cheaper than bricks. So that yesterday’s crown jewels, mobile phones, because building blocks.

Brixels locked together like children’s toys, and they were picked up and dropped, not by honest union bricklayers, but by little blind robots like an iPod lashed to Roomba. It took very little machine intelligence to move “brixels” around or to stack a huge wall out of “brixels.” A wall of brixels grew overnight. It was extravagantly patterned, like a computer screensaver. It was gorgeous. It was magnificent. It was very Italian.

KashKlash is a lively platform where you can debate future scenarios for economic and cultural exchange. Besides Bruce Sterling, the initial collaborators are Régine Debatty (of we-make-money-not-art), Nicolas Nova (LIFT) and Joshua Klein (author and hacker), who have been collaborating on initiating the discussion. The public domain project is conceived and led by Heather Moore of Vodafone’s Global User Experience Team and run by Experientia, an international forward-looking user experience design company based in Turin, Italy

(Also, make a note of Bruce’s forthcoming book, The Caryatids)

9 December 2008
The Situated Technologies project
Too smart city A year ago I wrote about Adam Greenfield’s pamphlet Urban computing and its discontents.

Adam’s pamphlet was the firsts in a nine-part series that aims to explore the implications of ubiquitous computing for architecture and urbanism: How are our experience of the city and the choices we make in it affected by mobile communications, pervasive media, ambient informatics, and other “situated” technologies? How will the ability to design increasingly responsive environments alter the ways we conceive of space? What do architects need to know about urban computing, and what do technologists need to know about cities? How are these issues themselves situated within larger social, cultural, environmental, and political concerns?

Two other pamphlets have been published meanwhile:

Urban Versioning System 1.0
by Matthew Fuller and Usman Haque
What lessons can architecture learn from software development, and more specifically, from the Free, Libre, and Open Source Software (FLOSS) movement? Written in the form of a quasi-license, Urban Versioning System 1.0 posits seven constraints that, if followed, will contribute to an open source urbanism that radically challenges the conventional ways in which cities are constructed.

Situated Advocacy
A special double issue featuring the essays “Community Wireless Networks as Situated Advocacy” by Laura Forlano and Dharma Dailey, and “Suspicious Images, Latent Interfaces” by Benjamin Bratton and Natalie Jeremijenko.

They are part of Situated Technologies, a project by Omar Khan, Trebor Scholz, and Mark Shepard, is a co-production of the Center for Virtual Architecture, The Institute for Distributed Creativity (iDC), and the Architectural League of New York.

The project also organised a symposium and is planning a major exhibition in September 2009.

Architecture and Situated Technologies was a 3-day symposium in October 2006 that brought together researchers and practitioners from art, architecture, technology and sociology to explore the emerging role of “situated” technologies in the design and inhabitation of the contemporary city.

Participants at the symposium featured Jonah Brucker-Cohen, Richard Coyne, Michael Fox, Karmen Franinovic, Anne Galloway, Charlie Gere, Usman Haque, Peter Hasdell, Natalie Jeremijenko, Sheila Kennedy, Eric Paulos, and Kazys Varnelis. Videos are available online.

Situated Technologies: Toward the Sentient City is a major exhibition, curated by Mark Shepard and organized by the Architectural League of New York, that will imagine alternative trajectories for how various mobile, embedded, networked, and distributed forms of media, information and communication systems might inform the architecture of urban space and/or influence our behavior within it. It will examine the broader social, cultural, environmental and political issues within which the development of urban ubiquitous/pervasive computing is itself situated.

The exhibition will combine a survey of recent work that explores a wide range of context-aware, location-based and otherwise “situated” technologies with a series of commissioned projects by multi-disciplinary teams of architects and artists, including:

  • Too Smart City by Joo Youn Paek (artist and interaction designer, artist in residence, LMCC) and David Jimison (founder Mobile Technologies Group, Georgia Tech and Honorary Fellow, Eyebeam)
  • BREAKOUT! Escape from the Office by Anthony Townsend (research director, Technology Horizons Program, Institute for the Future), Tony Bacigalupo (co-founder, CooperBricolage), Georgia Borden (associate director, DEGW), Dennis Crowley (founder dodgeball.com), Laura Forlano (Kauffman Fellow in Law, Information Society Project, Yale Law School), Sean Savage (co-founder, PariSoMa) and Dana Spiegel (executive director, NYCwireless)
  • Natural Fuse by Haque Design + Research (led by Usman Haque)
  • Trash Track by MIT’s SENSEable City Lab (led by Carlo Ratti)
  • Amphibious Architecture by David Benjamin and Soo-in Yang (architects and co-directors, Living Architecture Lab, Columbia University), and Natalie Jeremijenko (artist, director, xdesign Environmental Health Clinic, New York University)

(via Fabien Girardin)

24 November 2008
The rise of the sensor citizen
Citizen Science The current issue of Vodafone’s Receiver magazine — on space and location — is one of the best yet. Every week the editors invite another thoughtful thinker to contribute an essay on the topic, and this week the honour goes to Anne Galloway.

Anne Galloway (blog) recently completed a PhD in sociology and anthropology at Carleton University, Ottawa, Canada, which involved conducting an ethnographic study of the design of mobile and pervasive technologies (download dissertation). She is interested in connections between technological, spatial and cultural practices, and her current research explores design as a social and cultural activity and asks how social and cultural relations are designed.

In her (somewhat academically written) Receiver contribution she takes a close look at community mapping and sensing projects, and points out both the opportunities and challenges for activism made possible by locative technologies.

“Community mapping and sensing projects that use commonly available consumer electronics as environmental measurement devices, enable people to collect and view a wide array of location-based data. As a form of public science, such projects stand to reinvigorate environmentally focused civic engagement. However, given public concerns around environmental risks and their connections to technological progress, I believe that this kind of active citizenship should promote more critical reflection on the values and goals of the very projects that expect to create such profound changes in these domains, and carefully consider the limits of its own power.”

Read full story

A related paper is “Mobile Publics and Issues-Based Art and Design.” To Appear in Sampling the Spectrum, edited by Barbara Crow, Michael Longford and Kim Sawchuck, Toronto: University of Toronto Press, forthcoming 2008.

29 October 2008
Network Citizens
Alex Soojung-Kim Pang The latest publication of the UK think tank Demos looks at the future of social networks and the civil implications they are bringing about:

Humans are social animals, spinning intricate webs of relationships with friends, colleagues, neighbours and enemies. These networks have always been with us, but the advance of networking technologies, changes to our interconnected economy and an altering job market have super-charged the power of networking, catapulting it to the heart of organisational thinking.

Social networks are providing tremendous opportunities for people to collaborate. But until now, thinking has focused only on how organisations can respond to and capitalise on networks. This report argues that we have to look equally at how networks use organisations for their own ends. That is where the new contours of inequality and power lie that will shape the network world. We have to face networks’ dark side, as well as their very real potential.

Bringing together in-depth case studies of six organisations, Network Citizens maps the key fault-lines that people and organisations will have to address in the future world of work. Not doing so puts at risk the very qualities we had invested in them: openness, innovation, collaboration and meritocracy. Since networks can act for good or ill, incubating the talents and ideas of the many, or promoting the interests of the few, the need for a new set of responsibilities is growing. If we are network members, we must be network citizens, too.

Download publication

21 October 2008
Science fiction and HCI/interaction design
Star Wars Nicolas Nova has posted some quick pointers about the relationships between science-fiction and HCI/interaction design on his blog:

Human Computer Interaction in Science Fiction Movies by Michael Schmitz surveys the different kind of interaction design sci-fi movies envisioned during the past decade. It also interestingly describes how the film technicians made prototype possible and legible.

Make It So: What Interaction Designers can Learn from Science Fiction Interfaces by Nathan Shedroff and Chris Noessel is a nice presentation from SxSW08 that looked at sci-fi material as well as industry future films to show design influences sci-fi and vice versa.

The upcoming paper by Paul Dourish and Genevieve Bell entitled ““Resistance is Futile”: Reading Science Fiction Alongside Ubiquitous Computing that investigates how ubiquitous computing is imagined and brought into alignment with science-fiction culture.

Julian Bleecker’s presentation from Design Engaged and SHiFt 2008 also addressed that topic.

Personally I would add Bruce Sterling’s work in general, as a major direct and indirect inspiration for interaction designers all over the world.

8 September 2008
Intel navigating future moneyscapes
Jo Digital technology is changing the everyday forms and experience of money. Cheryl Miller reports on the Research@Intel blog how field research by Intel’s People & Practices Research team identified key themes and opportunities for technological innovation.

The researchers presented their findings at the Day Zero press event for the Fall IDF conference.

They also created Navigating Future Moneyscapes, a comic-like scenario and personas to help convey their findings about the emerging global landscape digital money.

One size does not fit all

  • Monetary literacies: There is no single or “best” practice with which to locate money in daily life, and the changing financial landscape requires on-going reassessment and skill development.
  • Currency wrangling: People juggle public and private money forms (cash, credit and debit cards, loyalty points, airline miles, etc.) and create their own earmarked subdivisions.

People use money socially

  • Relational banking: People consume financial services, but also produce them in the form of loans, donations, and partnerships with family, friends, and valued groups.
  • Expressive consumption: Not just what we buy, but how we buy it, is an important part of constructing our individual, cultural, regional, and political identities.

The project seems to be quite related to another Intel initiative, with MA students in the Design Interactions Department at the Royal College of Art exploring the future of money when it disappears as a physical currency.

13 July 2008
Changing the Change – a call to action
Changing the Change I just wrote a long article on Core77 on the international three-day Changing the Change conference “on the role and potential of design research in the transition towards sustainability”, which just ended here in Turin, Italy.
9 July 2008
Polite, pertinent and… pretty
Polite, pertinent and... pretty Polite, pertinent and… pretty: designing for the new wave of personal informatics” was the title of a talk given by Matt Jones (Dopplr) and Tom Coates (Yahoo! Brickhouse) at the recent Web 2.0 Expo in San Francisco.

Summarising their talk is not an easy thing to do, but I will give it a try. In any case the 81 slides with speaker notes are available on SlideShare.

Jones and Coates start from the premise that information is now becoming so pervasive, omni-present, localised and personalised that we can not only increase our awareness but also constantly use it to our advantage. These data come from big databases, but also from our own behaviours. Our own devices sense, record and sample data, and share these with other devices and with us and other people. They call this “personal informatics”. But this poses a huge user experience challenge, which requires a sophisticated design solution:

“The discipline of informatics is based on the recognition that the design of this technology is not solely a technical matter, but must focus on the relationship between the technology and the use in real-world settings.”

“That is, informatics designs solutions in context, and takes into account the social, cultural and organisational settings in which computing and information technology will be used.”

But what does that mean concretely? How should we design? Jones and Coates propose “three pegs to hang some thoughts off” and they all start with a P.

In defining the concept of politeness (to be thought of as the “softer ying to the hard yang of ‘privacy’), they lean on such thinkers as Adam Greenfield (and in particular his recent book “Everyware“), Mimi Ito, Leisa Reichelt, Matthew Chalmers, Anne Galloway and of course their own practice.

Pertinence is about “disclosing information that is timely and as ‘in context’ as possible”. To define this better, they refer to the ‘movement’ metaphor that Matt Webb of Schulze & Webb recently described in a talk. Webb posits that we are moving from a web of ‘places’ to “something more like a web of organisms or engines connecting and fuelling each other”.

So the issue here is to show small pieces of information in the right context at the right time, “delivered in increasingly pertinent ways, depending on our habits and contexts”.

And finally there is prettiness:

“The vast quantities of information that personal informatics generate need not only to be clear and understandable to create legibility and literacy in this new world, but I’d argue in this first wave also seductive, in order to encourage play, trial and adoption”.

So what is the future of personal informatics? Aren’t we creating our own “participatory panopticon” (Jamais Cascio)? Or are we moving to a world filled with “spimes” (Bruce Sterling)? At the moment it’s often artists who are exploring the boundaries of this unknown future.

In a long post, Alex Steffen of Worldchanging presents his own – excellent – summary of the Jones/Coates talk, but takes their analysis a step further by connecting it with sustainability and adding a fourth P (”Protection”):

“Ubiquity and sustainability could turbocharge each other. Ubiquity enables revealed backstories, observed flows and shared services, making it easier to live well at a minimum of expense and ecological impact. Sustainability, particularly in the form of compact urbanism with bright green innovation, concentrates human interactions with each other and networked systems, making it easier to suffuse daily life with the sort of intelligence that allows data to be gathered, shared and connected. The Net and the public square, as Castells wrote, are symbiants.” [...]

“PSS [product-service systems] offer enormous potential sustainability benefts. Indeed, I’d argue that it will be impossible to deliver sustainable prosperity without the widespread adoption of shared/sharing systems. But they can also have a real downside, for PSS rely on a more intimate connection with their users, and where that intimacy is not backed by protected relationships, real disaster can result.” [...]

“So, I would add a fourth P, “Protection.”

If we are going to interact with companies in intimate ways — in ways that impact our deepest life choices — those interactions ought not only to be held to a higher standard of transparency and public accountability; they ought to be safe-guarded in formal ways as well by having corporate decision-making structures that protect the user rights of the people involved.”

Steffen keeps on surprising me by the depth of his thinking.

5 June 2008
One month to go to the World Congress of Architecture
UIA World Congress of Architecture In a month’s time Turin, Italy will host the XXIII edition of the World Congress of Architecture, promoted by the UIA (International Union of Architects).

More than 4000 participants have registered already. There are over 70 sessions with more than 360 speakers.

The topic chosen for the 2008 congress is “Transmitting Architecture“, or as the organisers say “the strength and ability architecture has of expressing and communicating values, feelings and diverse cultures through time.”

For Leopoldo Freyrie, General Speaker of the Torino 2008 UIA congress, this also indicates the desire and will to bring architecture out of a sort of isolation in which buildings and even gorgeous solutions are designed without any real connection to surrounding reality.

In fact during the press conference today Freyrie was quite adamant about the social and ethical role of the congress, which according to him had a duty to confront the major environmental, social, demographic, economic and migration challenges our planet is facing and that are often so concentrated in its urban environments.

We concur.

The three days dedicated to the congress themes are planned to include the following contents:

  • June 30th 2008, CULTURE, the project’s culture, talent and training, history and the Past, the transmission and protection of the architectural heritage, restoration.
  • July 1st 2008, DEMOCRACY, the construction of an urban democracy in the Present, participation, the decision-making process, the territory’s transformation, communication and mediation.
  • July 2nd 2008, HOPE, environmental sustainability and safeguard as ethical duty of architects, the search for a Future with a still inhabitable world, technological innovation.

One session will be of particular interest to readers of this blog: on 2 July Nicolas Nova (LIFT lab) will be moderator of a session entitled “From ubiquitous technology to human context – Technology applied to architecture and design: does it solve problems or create needs?”. Invited speakers are Adam Greenfield (Nokia), Jeffrey Huang (Media and Design Laboratory, EPFL, Switzerland) and Younghee Jung (Nokia).

A very nice gesture is the low-cost registration: 100 euros for professionals and 50 for students.

- Read today’s press release (Word document)
- Consult the programme

13 April 2008
Videos online of Share Festival 2008 conferences
Share Festival All videos of the conferences at the Bruce Sterling curated Share Festival that recently took place in Turin, Italy, are now online.

Aside from Bruce Sterling, exhilarating discussants were Massimo Banzi, Julian Bleecker, Donald Norman and Marcos Novak, to name just a few.

Manufacturing: From Digital to Digifab
- Bruce Sterling, Share Festival guest curator, writer
- Stefano Boeri, architect, publishing director of Abitare magazine
Share Festival conferences start – Sterling and Boeri discuss about digital manufacturing. As Bruce Sterling says “on the map there’s more than on the territory”, but it is certainly true that “in materiality i feel confortable as never before”.

Manufacturing Cultural Projects
- Montse Arbelo and Joseba Franco, artists
- Katina Sostmann, researcher
- Kees de Groot and Viola van Alphen, GogBot Festival direction
The development of digital technologies have led to new themes for art and design. Three different European projects present their production processes concerning digital art and design: ArtTechMedia, project to promote digital art, digifab activity of university department of design at Akademie der Kunste Berlin, GogBot Festival, Ducth event focused on creative applications on Robots.

Manufacturing the Streets
- Gianni Corino, researcher at Plymouth University
- Hugo Derijke, artist
- Chiara Boeri, artist
How can artists contribute to design public space and re-define the social sphere? Being part of the shared social network system, art and digital communication are the driving forces behind urban transformation, especially in public areas as museum, galleries, squares and shopping centres.

Dramatic Manufacturing
- Motor, artist
- Mauro Lupone, sound designer
- Andrea Balzola, media theorist and play writer
- Anne Nigten, managing director V2_Lab
Presentation of theatre and research projects concerning the post dramatic patterns of digital storytelling. The theatre is conceived as stage machinery where the actor is the performer and technologies play as characters.
Patching Zone: Manufacturing Interdisciplinary Collaborations
The researcher from V2, Rotterdam, shows us the way electronic art is integrating electronic art studio as a meeting table to enter into new agreements among different subjects.

Manufacturing Intelligence
- Luigi Pagliarini, artist and neuropsychologist
- Franco Torriani, critic
- Pier Luigi Capucci, university professor Università di Bologna
- Gordana Novakovic, artist
- Video by Stelarc, artist
Which is the physical, intellective and emotional relationship between man and machine? A new definition of “mind” that is finally able to be free from the prejudice that intelligence is exclusively belonging to human being, or more generally biological beings, thus assessing that artefacts can take part in this new procedure.

Manufacturing Robots
- Stefano Carabelli, university professor Politecnico di Torino
- Pietro Terna, university professor Università di Torino
- Owen Holland, university professor University of Essex
- Giampiero Masera, Turin Chamber of Commerce
The synthesis is in the title of panel, with “manufacturing robots”, looking at robots, from industrial intelligent machines to androids and to mobile applications of artificial intelligence techniques, as expression of industry, creativity, innovation and art. A perspective perfectly represented by the creative idea of the “Marinetti’s Orchestra“, as a key visiting card for the future of our area.

Manufacturing FIAT 500
- Roberto Giolito (Advanced Design Fiat)
Roberto Giolito, designer of the FIAT 500, tells how is borned the design of this vehicle symbol of the italian industrial manifacture.

A Manifesto for Networked Objects
- Julian Bleecker, professor at University of Southern California
Now objects are on-line too – blogjects , blogging objects. Once “things” are connected to the Internet, they immediately become part of the relational system, thus improving and boosting the connections in the social network, and they finally define a new relationship between presence and mobility in the physical world. With a pervading Internet network objects are now “citizens” of our space, with the possibility to communicate and interact with them.

Manufacturing Digital Art
- Massimo Banzi, Arduino co-founder
- Fabio Franchino and Giorgio Olivero, artists
In the 90s digital art was referring to immateriality, now the society has a more natural relationship with technologies, thus letting what is immaterial to become real, and experimenting new interaction processes between man and machine, that has completely become part of everyday life in the meantime. Manufacturing is also referring to digital art, where such equipment as Arduino and the explosive advent of 3D printers and devices for digital manufacturing led to integrate what is digital into what is real.

Manufacturing Future Designs
- Donald Norman, Director of the Institute for Cognitive Science
- Bruce Sterling, writer
- Luca De Biase, publishing director of Nova24- Sole24Ore magazine
- Gino Bistagnino, university professor Politecnico di Torino
Donald Norman presents his latest book, “Design of Future Things”, where objects, agents of an operating macrosystem, are inter-connected within a pervasive network where relation is more important than function. Relation must be focused on sustainability as well, since a harmful element can infect the whole system.

Manufacturing Consent
- Janez Jansa, artist
- Paolo Cirio, artist
- Antonio Caronia, theorist
Recent facts in contemporary society, dazzled by consumer offers and information pollution – people can experience forms of collective hypnosis, created by a communication system whose cultural machines are turning alienation and difference into agreement, thanks to “emotional” strategies that can mould people’s consciousness: where does communication finish and propaganda start?

From Land Art to Bioart
- Ivana Mulatero, critic
- Gianluca Cosmacini, architect
- Franco Torriani, critic
Presentation of the book “From Land Art to Bioart”, edited by Hopefulmonster Press, by Ivana Mulatero.

Is Life Manufacturable?
- Franco Torriani, critic
- Luis Bec, artist
- Nicole C. Karafyllis, biologist and philosopher
Life is now part of the manufacturing process that may produce hybrid examples widely including the two different aspects: natural living entities and technical products. Biofacts, Zootechnosemiotics, Nanotechnology: a new “parallel biology” is rising, where artificial organisms can count on some living beings’ peculiarities?

Two Architectures: Atoms and Bits
- Marcos Novak, architect
- Bruce Sterling, writer
The architecture theorist Marcos Novak and Bruce Sterling discuss about Novak’s concepts such as “trans-vergence”, “trans-architecture”, “trans-modernity”, “liquid architecture”, “navigable music”, “habitable cinema”, “archimusic”. Architectonic explorations into expanded, mixed and alternative virtual reality.

Share Prize Ceremony
The jury:
- Bruce Sterling
- Anne Nigten
- Stefano Mirti
Winner: Delicate Boundaries by Christine Sugrue

12 March 2008
Art Center College opening up a global debate
Global Dialogues The world of design and innovation has greatly changed in the last decade. The challenges are more complex, more intricate, and more systemic, and therefore require an increasingly holistic and multidisciplinary approach, especially in education.

Or in the words of Richard Koshalek, president of the Art Center College of Design:

“The educational requirements of complex fields such as design, coupled with advances in technology and communications, demand that colleges and universities deliver knowledge and experience at a global level.”

Design schools are engaged in various explorations on how to best address this new context. Some bring in new people on their faculty, others start off industry or public sector collaborations; some collaborate with other institutions, others even merge with them (as Helsinki’s art and design school is planning to do).

The renowned Art Center College of Design has done many of the above things as well, but is now going for something much more ambitious – it is breaking out of its own physical spaces (be them the Art Center itself, California or the USA in general), and are creating a series of what I would call “open innovation forums” on a global scale, all with the aim of “developing people”.

Last week I was invited (thank you, Rudy) to attend one of them: the Disruptive Thinking event in Barcelona.

Disclosure: Art Center paid for my trip and stay, on the condition I would write an article. They didn’t say anything more, so I feel free to write what I think.

The Barcelona event, organised in collaboration with the prestigious ESADE business school, is the first in a series of global dialogues that Art Center is scheduling in a number of continents, as well as online. It is also the beginning of a wider initiative towards this European design city: the Art Center Barcelona Project.

The Art Center Barcelona Project is a joint platform between Art Center and ESADE for postgraduate education, research and business networking in the field of innovation and design. This time the emphasis is on content-based international collaborations, rather than conventional bricks-and mortar “branches” overseas (as Art Center tried unsuccessfully for ten years starting in 1986 in Vevey, Switzerland).

The benefits are of course obvious: a local partner has local knowledge, local networks, local staff and local facilities. The foreign partner brings in expertise and insights that will proof to be valuable to the local partner. And the investment for the Art Center is no where in the range of building a new school. Aside from that, there are also the brand implications and opportunities for recruitment and student admissions. In short, a win-win for both.

But there is more… 
 

A social engagement

Art Center has an initiative I really like: designmatters. Launched in December 2001, Designmatters at Art Center explores the social and humanitarian benefits of design and responsible business.

“We believe that design, responsibly conceived and applied, can contribute to solving such contemporary challenges as sustainable development and providing for basic needs and services, including adequate public health, safety, education, housing and transportation.”

Designmatters, which engages Art Center students, faculty and staff, focuses on four major themes: public policy, global healthcare, human sustainable development, and social entrepreneurship. In the last years Art Center has become quite active in developing countries, and thanks to its designmatters initiative, has become the first school to be designated a Non-Governmental Organization (NGO) by the United Nations Department of Public Information (UNDPI) and United Nations Population Fund (UNFPA). It also is a member of the Organization of American States (OAS) as a civil society organisation.

Designmatters is crucially part and parcel of the Barcelona Project: collaborations with educational, civic and cultural institutions particularly on social and humanitarian issues are a key focus, which is part of the reason why there was such a strong emphasis on broader social and humanitarian issues during the Disruptive Thinking event that I attended.

One of the themes the Barcelona project particularly wants to address is the role of design in cities, which “must be redefined according to wider principles of sustainability — not only in relation to the environment, but also in terms of energy production and consumption, economic prosperity, social justice and cultural development.” And that’s how it should be.
 

Trying to think disruptively

Thinking in a disruptive way is not an easy thing to do, it requires good ideas and the power to make them stick so that they can actually become disruptive, otherwise they don’t make much impact. The overall themes of the Disruptive Thinking event — climate change, geopolitics, business, science, belief, and design, have of course a history of lots of disruptive thinking.

The organisers were courageous: they sought out “‘disruptive’ thinkers and practitioners who — despite the many risks involved — bring vital energy to bear on these issues and push them in new and productive directions for society.”

The one-day event was chaired by British journalist Richard Addis, who selected primarily British or UK-based presenters (with the exception of the ESADE dean) to be in charge of each of the six sessions. These six presenters in turn selected one to three guests each, which were of course also primarily from the US (insofar they were not at SXSW) or the UK. There wasn’t much of a presence from the rest of Europe or the world (besides the one courageous Ugandan journalist), and that was frankly a serious gap. Although the guests were very insightful and by times really funny (as only Brits can be), I really wanted more diverse viewpoints than the conference in the end was able to offer.

Josh Nakaya, an Art Center product design student did a truly excellent job at blogging the conference, and later upgraded them with responses. Also the video streams are now available. So I will refer to these summaries and videos in my comments below. There is also a webpage with the full line-up of speakers.

So let me start with tackling the sessions one-by-one.
 

Climate Change [summary - response - video]

In this first session, Harry Eyers of the Financial Times conversed with Peter Head of ARUP and Sara Wheeler, an environmental writer.

Harry Eyres started by asking the panellists if rediscovering our creativity could be a key to addressing climate change, or more specifically: “Can the threat and reality of climate change be an inspiration to redesign the way we live?” And that’s what they talked about, sort of. The panellists described the current status of climate change and tried their very best on imagining strategies — such as China’s eco-cities, the importance of systemic thinking, a different culture about how we relate to nature, a better land use policy, better leadership, or a renewed attention to the spiritual dimension — that could drastically reduce the total ecological impact we have on the planet.

In the end though I didn’t hear much new nor disruptive, whereas climate change itself is such a hugely disruptive development. I was expecting more insight (why not get WWF’s climate change specialist for instance?) and more innovative ways of thinking through the problem. Sara Wheeler made one strong statement that I really liked though: “Climate change is now part of the human experience, what it is to be human. That really needs to be thought about.” It also definitely set the right tone to start off the conference with this major environmental issue.
 

Geopolitics [summary - response - video]

Richard Addis chaired the session on geopolitics. His selection of guests was unusual but highly defendable: Ron Haviv who is a war photo journalist (with a website worth checking out), and Bernard Tabaire, who is the courageous, thoughtful and highly articulate editor of the Ugandan newspaper The Monitor, and keeps on getting in trouble with the Ugandan authorities. I liked the idea of talking about geopolitics with people who are living the effects of these choices in their daily lives.

Both Ron and Bernard are in the business of creating awareness and holding people responsible for their actions. Yet we need leaders, and although Richard started off with the right statement (”politics is about leadership”), the discussion quickly degraded into rather (perhaps disruptive but definitely) unrealistic ideas for change, such as abolishing armies or abolishing politicians, underlined by sharp criticisms of government behaviour.

Reflecting back on it, I agree entirely with what Josh Nakaya wrote in his response, of which I quote the conclusion:

“Again, the core questions were not really addressed: Are there any political ideas so radically disruptive that they could redesign for the better the way the great powers run the world? Can political ideas solve anything? Or are we doomed to a permanent state of violent flux? I believe the answers to these are yes, yes, and no. Mr. Tabaire presented the seed of a radical idea that was left untouched: developed countries, on the whole, face less life-threatening situations than undeveloped ones. Development starts with education. What then, of any army whose primary strategy is preemptive action and whose primary tactic is education?”

To me, it was a dialogue full of promise that somehow never made the cut of impactful debate. 
 

Business [summary - response - video]

This dialogue was the smallest of all: Lynda Sale, a partner of Sale Owen, a marketing consultant and artist discussed disruptive thinking in business with Alfons Sauquet, dean of the ESADE business school.

Sauquet was very much the wise academic who brought structure to it all, e.g. by his distinction between incremental and transformational innovation. He was also strong at pointing out how conservative businesses really are, and why they are often antithetical to innovation and that this also can also hamper recruitment. ESADE is doing some work for a French cosmetics company that came to realise that they couldn’t attract the best and the brightest anymore because what they were offering didn’t seem to be relevant anymore to these young people. So how would business need to change to address such a challenge? And how should businesses change to address the challenges of climate change or geopolitics?

In essence, Sauquet argues, companies need to rethink themselves so that they will provide an environment that attracts the best people so that innovation can take place. 
 

Science [summary - response - video]

This was definitely the best session, and if there is one video you should watch it is this one. I very much enjoyed when theoretical physicist Fotini Markopoulou told a baffled audience, after a brief but sharp introduction, that she had come to the conclusion that “space is not really a valid concept, it doesn’t exist”. She paused to give the audience the time to digest this highly disruptive idea, and then continued with an explanation of her thinking, concluding “If you believe space exists, it leads to all kinds of problems.”

Other “experts in what we don’t understand” on this panel, chaired by science writer Robert Matthews, were astronomer David Hughes and mathematician David Orell.

Aside from some more disruptive thoughts (why shouldn’t there be a conference on disruptive thinking on a planet 400 light years away from us?), the three scientists each underlined how much less they know now than they thought they knew at the beginning of their careers. This of course implies, as astronomer David Hughes said, a deep sense of humility, which is a lesson not just for scientists.
 

Belief [summary - response - video]

Bigna Pfenninger, founding editor of The Drawbridge, invited academic scientist Charles Pasternak and the endearing egyptologist Joann Fletcher.

Three main lines of thought came through from this discursive session: spirituality cannot just be pushed aside as a delusion; it’s impossible to understand large parts of our world and our history without understanding or appreciating belief systems; and belief – whether you think it is a placebo or not – is so powerful that it can affect circumstances.

The dialogue didn’t develop much, sometimes there wasn’t even much of a dialogue. My take back of it all was Joann Fletcher’s statement at the end: “I think globally there should be more respect for the individual. People should be respected for their own individual opinions within any of these ‘fundamentalist’ groups. I have every right to say what I think regardless of the religious set-up in my country. Individual voices need to be heard”.

Looking back, while I agree with Josh Nakaya’s comments on this session, I would also like to add that belief here was quite narrowly interpreted as religious belief or spirituality. Yet, we all have beliefs, convictions, assumptions, which are not justified by facts. We construct beliefs in order to manage our world. But our world often changes more rapidly than these belief systems do, which leads to all kinds of frictions, with people fighting the battles of the past, or politicians making decisions about the future with belief systems that in essence were defined by facts and experiences that go several decennia back in time. 
 

Design [summary - response - video]

Finally, Stephen Bayley, who is a design commentator and founder of the Design Museum, had three guests: Blaise Agüera y Arcas, an architect at Microsoft Live Labs, architect of Seadragon, and the co-creator of Photosynth, Chris Lefteri, a materials expert and product designer, and Thom Mayne, architect and founder of Morphosis.

A lot of time was spent on the discussion of abstract concepts like beauty or permanence, whereas other ideas — the relevance of ecosystem thinking for design, concepts such as engagement or mystery, and how we are nowadays increasingly driven by the experience of the interaction — were touched upon but not further developed. In the words of Josh Nakaya:

“I felt like design—as the final dialogue and the core focus of the organization sponsoring the dialogues—should have been the capstone of the whole event. However, the dialogue was scattered, focusing primarily on whether or not beauty exists, and whether permanence or impermanence should be a focus of designers’ work. The coming disruptions in industrial design, architecture, and planning and how they would affect our lives were to be discussed, but this question was never even recognized, much less addressed.”

Stephen Bayley was apparently strongly guided by an aesthetic, product-oriented concept of design: beauty and permanence are concepts that are to some extent relevant within this context. But design has moved on, so — quit naturally — the participants built on these concepts to make their own points, which often diverged strongly from the question at the outset.

In short

The event as it happened was not ideal: some of the presenters were not leading their sessions very well, not everyone had valuable ideas to contribute, the match between the theme of disruptive thinking and what was actually being discussed was absent by times, and there was not always a clear sense of direction.

It was clear that the sessions were underrehearsed, if rehearsed at all. Too often people went off on their own tangent, with a presenter unable or unwilling to pull them back on a clear path.

I also wondered afterwards to what extent I actually had heard new things, or whether the things I had heard I couldn’t just as easily have picked up in a book or a good magazine.

The answer is probably yes. But books and magazines are monologues by their nature. This was in concept and execution a series of dialogues. In the beginning of this article I described how this Barcelona event fits into a wider strategy of open collaboration, open communications and social engagement. This is not just a valuable and laudable approach, but also one which is highly relevant and timely in contemporary society. We need more of these initiatives, not less. They have to be fine-tuned and improved, no doubt, but in essence we need dialogues and collaboration between disciplines, between different parts of society, between different regions in the world. The world has become too complex for each of us to figure things out by themselves.

And that is what to me these Global Dialogues are really about.

I also hope that Art Center will deliver on its commitment to continue the conversation online, to have a continuous dialogue. The event blog is now basically dead, and there have been no comments whatsoever on any of the posts that I could find. So probably this is not the right tool – a new one needs to be developed. 
 

What about the US?

The Art Center is an American school, its students are based in California. How can they participate in the global dialogues? In fact, many of the Art Center events are also taking place in California: the recent two-day summit on Systems, Cities & Sustainable Mobility (proceedings are already available – the next summit is in February 2009), and the upcoming Serious Play conference.