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Posts in category 'Media'

27 May 2013

BBC on exploring and enhancing the TV user experience

tvux

The BBC’s R&D department has been working on how to exploit the interactive functionality now available through connected televisions through a number of projects under themes such as companion screens, authentication, Internet of Things, recommendation services, accessibility and so on.

On Saturday 27th April, at the Universite Paris Dauphine, the team co-chaired a day-long workshop called ‘Exploring and Enhancing the User Experience for Television’ (TVUX).

Check out the Workshop Wiki for a treasure throve of position papers.

26 November 2012

Why do the user interfaces of Smart TVs suck?

appletv

Driven by marketing tick lists and a seeming disregard for how ordinary people will use their products, manufacturers have simply chucked more and more features into their sets until existing user interfaces have creaked at the seams with it all.

Even new UIs, designed from the ground up – you’d have thought – to deal with the vast array of content accessible through a smart TV would have improved matters. But no, vendors have instead been content with flinging smartphone-style UIs at big screens in the hope that the buzz surrounding ‘apps’ will stick.

Nigel Whitfield reports for The Register

11 October 2012

Content and the journey: Building a good user experience for news sites

 

Discussions at recent news industry conferences have often referred to the importance of good user experience, particularly during discussions about how news outlets are reaching and interacting with their users on digital platforms.

References to user experience could cover a range of aspects, including the user’s journey through content, an app or a news website, the usability of those products and the experience of consuming a single piece of content.

For the purposes of this feature Rachel McAthy of journalism.co.uk asked managing editor of the Wall Street Journal’s digital network, Raju Narisetti, what user experience meant to him in the context of news and journalism.

Read interview

(via InfoDesign)

4 September 2012

Ericsson on evolving TV and video-consumption habits

tvvideo

Ericsson is publishing interesting research these days (and therefore gets featured on this blog).

Its latest TV and video ConsumerLab report found that mobile devices are an important part of the TV experience, with 67 percent using tablets, smartphones or laptops for their everyday TV viewing.

New technology and services have also empowered us to interact socially with our friends as we watch our favorite content. Today, live sports commentary among mates is huge. The same ConsumerLab report found that 62 percent of consumers use social media while watching TV. This is up 18 percent from last year.

31 August 2012

The new multi-screen world: understanding cross-platform consumer behavior

Screen Shot 2012-08-31 at 11.09.37

Google published yesterday a research report on how consumers use different devices together and navigating the new multi-screen world.

They set out to learn not just how much of our media consumption happens on screens, but also how we use these multiple devices together, and what that means for the way that businesses connect with consumers.

One of the key insights is that 90% of people move between devices to accomplish a goal, whether that’s on smartphones, PCs, tablets or TV.

A blog post provides further highlights from the research.

4 July 2012

Washington Post creates Chief Experience Officer position

 

Washington Post publisher Katharine Weymouth announced in a memo that the paper has named Laura Evans, who has spent most of her nine years at the Post as chief researcher, to the newly created position of VP, Chief Experience Officer (CXO).

“As you know, one of the three foundational elements of our strategy is a relentless focus on the customer. While we all care about the customer and try to advocate for the customer, we do not currently have an executive owner of the customer experience. That was acceptable when we published one newspaper a day—when we had a well-honed product with over a century of research behind it. In a day when we have evolved to a 24/7 news operation publishing on multiple platforms, and when we operate in a hyper-competitive market, the customer must be the primary driver of our product-related decisions and changes. Today, we have scores of products that touch our customers in myriad ways—ranging from our flagship newspaper to our growing suite of mobile apps. We must understand the customer experience across and within all of these and other platforms. That understanding must be guided by accurate data and expert analysis of those data. In this regard, the CXO role is a natural extension of Laura’s previous role, where she worked with key leaders across the company to guide our consumer-related decisions with a deeper understanding, based on research and data, of our customers’ behavior, preferences, and interests. [...]

How do we make our products easy to use and navigate? How do we ensure our readers enjoy the experience of using Post products, so that they spend more time interacting with our journalism? By adding Laura’s customer-focused expertise and capabilities throughout the process, we will be better able to achieve those goals.”

Read memo

10 June 2012

Marty Kaplan: From Attention to Engagement (video)

MKnewshot175

Barcelona Media, an interdisciplinary center of research and innovation, hosted Lear Center director Marty Kaplan to speak at its 10th anniversary celebration on March 6, 2012.

His talk was titled “From Attention to Engagement: The Transformation of the Content Industry.”

Digital technology has increased competition for audience attention, increased audience control of media, and fragmented the mass audience. But the same technology that threatens traditional business models is also providing new data streams and new ways to define, measure, and monetize audience attention. The media/entertainment sector, which traditionally has derived value from distribution, is finding new currencies to price advertising and discovering data mining as a profit center.

Kaplan, founding director of the Norman Lear Center for research on entertainment, media and society, explored the impact on the attention economy of new metrics for the audience.

- Watch video
- Download slides

Marty Kaplan was also a recent guest on the acclaimed Moyers & Company television interview programme, hosted by veteran journalist Bill Moyers. Kaplan talked about how big money and big media have coupled to create a ‘Disney World’ of democracy.

3 May 2012

Social TV and the second screen

socialtv

Social TV is a major disruption in the rapidly changing television industry.

In the free report “Social TV and the second screen“, Stowe Boyd, acclaimed futurist, managing director of World Talk Research, and a researcher-at-large at The Futures Agency, characterizes the forces at work in the emergence of social TV, presents a framework for understanding the changes that are already at work in the industry, and profiles some of the most innovative companies in the sector.

“The most significant change — from the perspective of the user, at least — will be shift in emphasis toward a rich and social user experience, and a decrease in the emphasis around the content being delivered via TV. This doesn’t mean that people will stop caring about high quality TV: they will still care about quality. But users will demand that TV content fit into the social context.”

The report is made available under creative commons licensing: not for profit, with attribution, without modification.

26 March 2012

Samsung criticised for lack of privacy protection on HD-TV’s

Samung-UN65ES8000-with-face-recognition-copyright-istock-photo

Samsung’s 2012 top-of-the-line plasmas and LED HDTVs offer new features never before available within a television including a built-in, internally wired HD camera, twin microphones, face tracking and speech recognition, writes HD Guru. While these features give you unprecedented control over an HDTV, the devices themselves, more similar than ever to a personal computer, may allow hackers or even Samsung to see and hear you and your family, and collect extremely personal data.

“While Web cameras and Internet connectivity are not new to HDTVs, their complete integration is, and it’s the always connected camera and microphones, combined with the option of third-party apps (not to mention Samsung’s own software) gives us cause for concern regarding the privacy of TV buyers and their friends and families.

Samsung has not released a privacy policy clarifying what data it is collecting and sharing with regard to the new TV sets. And while there is no current evidence of any particular security hole or untoward behavior by Samsung’s app partners, Samsung has only stated that it “assumes no responsibility, and shall not be liable” in the event that a product or service is not “appropriate.””

Read article

24 February 2012

Youth and Digital Media: From Credibility to Information Quality – New Report from the Berkman Center

youthmedia

The Berkman Center for Internet & Society at Harvard University published a substantial new report from the Youth and Media project: “Youth and Digital Media: From Credibility to Information Quality” by Urs Gasser, Sandra Cortesi, Momin Malik, & Ashley Lee.

Building upon a process- and context-oriented information quality framework, this paper seeks to map and explore what we know about the ways in which young users of age 18 and under search for information online, how they evaluate information, and how their related practices of content creation, levels of new literacies, general digital media usage, and social patterns affect these activities.

A review of selected literature at the intersection of digital media, youth, and information quality—primarily works from library and information science, sociology, education, and selected ethnographic studies—reveals patterns in youth’s information-seeking behavior, but also highlights the importance of contextual and demographic factors both for search and evaluation.

Looking at the phenomenon from an information-learning and educational perspective, the literature shows that youth develop competencies for personal goals that sometimes do not transfer to school, and are sometimes not appropriate for school. Thus far, educational initiatives to educate youth about search, evaluation, or creation have depended greatly on the local circumstances for their success or failure.

Key Findings:
1. Search shapes the quality of information that youth experience online.
2. Youth use cues and heuristics to evaluate quality, especially visual and interactive elements.
3. Content creation and dissemination foster digital fluencies that can feed back into search and evaluation behaviors.
4. Information skills acquired through personal and social activities can benefit learning in the academic context.

To access the full report (150 pages) and additional material, please visit: http://youthandmedia.org/infoquality

23 February 2012

The future of television is not television

television wall

Television is breaking free of old paradigms and constraints. Consumers have no shortage of places to look for the content they want — online, on-demand, broadcast. But with added choice comes added complexity. As television becomes decentralized, holistic user interfaces can make sense of the various content options and unify them under one experience. A perspective by Punchcut.

Read article

25 January 2012

The shift from watching TV to experiencing TV

cat_goldfish3

As more and more devices in your home get connected to the Internet, the user experience becomes increasingly important.

The people at ReadWriteWeb announce that over the coming months they will be exploring the world of User Experience design, by interviewing UX experts and reviewing products that get it right – and some that get it wrong. They will start by looking at how the user experience of televisions is becoming more interactive and what this will mean to your TV consumption habits.

We look forward to it.

1 September 2011

New interface design at the New York Times R&D Lab

Magic Mirror
Megan Garber of the Nieman Journalism Lab recently visited the New York Times R&D Lab and updates us on the latest interface developments there.

The New York Times imagines the kitchen table of the future
August 30, 2011
The Times Co.’s R&D Lab is betting breakfast will be less about sharing out newsprint and more about swiping through stories, ambient commerce, and the quantified self.

Mirror, mirror: The New York Times wants to serve you info as you’re brushing your teeth
August 31, 2011
Meet the R&D Lab’s latest: a proof of concept in the form of a “magic mirror.”

Previous articles

The New York Times envisions version 2.0 of the newspaper
May 11, 2009

At the New York Times, preparing for a future across all platforms
May 12, 2009

The New York Times would like to join you in the living room
May 13, 2009

If The N.Y. Times were mounted on your wall, it might look like this
May 14, 2009

In the Times R&D Lab, the future of news is the future of advertising
May 15, 2009

7 August 2011

Storytelling in the digital age

Once upon a time
Digital technology allows us to tell tales in innovative new ways. As the tools available to publishers grow more sophisticated, it’s up to us, writes Aleks Krotoski in The Guardian, to experiment and see what sticks.

“The Edinburgh international book festival begins this week, featuring a fortnight of storytelling and literati self-promotion. Looking at the 17 packed days of a programme filled with debates, talks, readings and keynotes, I’ve noticed that there is virtually no reflection on the cards for the “dead tree” version of the story that is threatening to shake-up publishing’s centuries-old foundation. More so, it is surprising given the “digital first” bent of its headline sponsor, the Guardian, that there’s no mention of apps, digital extensions or the new, multiformatted way of telling stories that’s emerging among a new and talented crop of content creators supported by innovative and risk-taking storytelling outlets.”

Read article

13 July 2011

UX and the design of news at BBC World Service

Content hierarchy
Tammy Gur, Head of Design, BBC World Service Future Media, explains the work of the BBC’s user experience and design team which designs and develops news sites for the web and mobile devices in 27 languages, catering for audiences across world.

“I liken the design of a news site to that of the Japanese Bento box. There is a bounding tray and small dishes in a variety of shapes and sizes that can be arranged in different combinations. This is our site design. The food they hold is the changing news content. It is the harmony between the two, the box and the food, that determines the way we will experience this meal.

The food is the main attraction to the diner. But would it be so delectable if not presented with such finesse? To achieve this presentation the box designer has to understand the food (the content) and the diner’s needs and tastes (user behaviours).”

Read article

6 July 2011

How computers can cure cultural diabetes

Peter Lunenfeld
Peter Lunenfeld (wikipedia), professor in the Design | Media Arts department at UCLA, argues in a New Scientist op-ed piece for the importance of what he calls “meaningful uploading”, which is still difficult for most people since “for the past half-century, much of the world’s media culture has been defined by a single medium – television – and television is defined by downloading.”

“What counts as meaningful uploading? My definition revolves around the concept of “stickiness” – creations and experiences to which others adhere. Tweets about celebrity gaffes are not sticky but rather little Teflon balls of meaninglessness. In contrast, applications like tumblr.com, which allow users to combine pictures, words and other media in creative ways and then share them, have the potential to add stickiness by amusing, entertaining and enlightening others – and engendering more of the same. The explosion of apps for mobile phones and tablets means that even people with limited programming skills can now create sticky things.”

Read article

27 May 2011

The future of the TV experience

BLINK
The second global edition of BLINK, a quarterly media industry magazine published by media agency MediaCom, looks into the future of TV.

The 48 page magazine contains insights from experts from around the globe on how TV is changing in the digital age. What does the future hold for channels such as Video on Demand? How do consumer behaviours differ in Asia and how can the Western world learn from them?

Some highlights from the magazine:

The evolution of moving pictures
By Daniel Bischoff, Dennis Grzenia and Sven Wollner, MediaCom Germany
Moving pictures are ubiquitous in modern media. They are part of our culture, part of the way we communicate and have the power to linger long in our memories. But how have moving images evolved? And what lies ahead in the future?

Trends in TV & Video on Demand
By Jonas Hemmingsen, CEO, MediaCom Nordic
Will Video on Demand really change the way we watch television? or will the internet simply become an alternative way to deliver a classic TV experience?

Marketing across platforms
By Michele Skettino, MediaCom USA
Q&A with Michael Kelly, President/CEO of The Weather Channel Companies

6 new ways of viewing television
By MediaCom Italy powered by GroupM
The availability of video on the internet has transformed the way TV is being watched. But while the majority of people use it to augment their traditional viewing habits, a few have discarded their television sets altogether.

The future of TV in Asia
By Jeff McFarland
The future of TV in Asia belongs to mobile and online and may have little to do with the television set

The future of the TV experience
By Helge Tennø
Multitasking, once predicted as the last nail in the coffin of the TV industry, could now be the thing that reconnects TV with its most important player: the audience.

Media plan of the future
By Oliver Gertz, Managing Director Interaction Europe, Middle East & Africa, MediaCom
By combining online and TV we can reach larger audiences, more effectively. High demand means pre-roll and mid-roll ads are seller’s market so we must consider all formats in order to achieve the best return on investment (ROI).

Asia is digitally different
By Robert Fry, Head of Insights, MediaCom Asia Pacific
Until recently marketers in Asia had struggled to explain to their colleagues in the West how different their region was when it came to digital. While they all could appreciate the larger ‘quantity’ of usage, it was harder to relay the higher ‘quality’ of usage. However, the evidence is now becoming clearer.

One of the contributors, Helge Tennø of the Scandinavian Design Group, delves into the topic of multitasking – which he sees the thing as that reconnects TV with its most important asset: the audience – in a rather confusing excerpt article on 180/360/720 (republished on FutureLab), but I recommend to read his original contribution in the PDF download of the magazine.

Also worth some exploration are:
- Webcast on the future of TV with Gerhard Zeiler (CEO, RTL Group) and Sue Unerman (CSO of MediaCom UK)
- MediaCom whitepaper on the future of TV
- Panel on Future TV at DLD11 with Peter Hirshberg, Thomas Künstner (Partner with Booz & Company’s Communications Media and Technology Practice), Brian Sullivan (CEO, Sky Deutschland), and Ynon Kreiz (Chairman and CEO, Endemol group)

24 May 2011

Book: New Media Technologies and User Empowerment

New Media Technologies and User Empowerment
New Media Technologies and User Empowerment
Jo Pierson, Enid Mante-Meijer and Eugène Loos (eds.)
Peter Lang – International Academic Publishers
May 2011
317 pages
ISBN 978-3-631-60031-3

Synopsis

Recent developments in new media devices and applications have led to the rise of what have become known as ‘social media’, ‘Web 2.0’, ‘social computing’ or ‘participative web’. This shift in ICT, from unidirectional to conversational media of mass self-communication has lowered the technological thresholds for everyday users to cooperate for their own benefit, to participate in online environments and social network sites, to co-create business value and to become ‘produsers’ or ‘pro-ams’. At the same time, we see an evolution towards people-centred design and user-driven innovation in the design of new media technologies. This has created new opportunities and heightened expectations regarding user empowerment in different societal arenas.

However, the question remains to what extent users and communities interacting in an all-IP new media ecosystem are empowered (and not disempowered) to express their creativity and concerns in their social and cultural environment and to obtain a prominent role in the process of new media design and innovation. The book attempts to answer this question through a collection of chapters that scrutinise this issue. The different chapters focus on the way that social and economic opportunities and threats enable and/or constrain user empowerment.

This work consists of four major sections, each of which examines the (potential) empowerment/disempowerment of users in relation to new media technologies from a different angle. The chapters in the first section describe different theoretical perspectives on user roles and user involvement in the new media ecosystem, referring to interpretative, positivist and critical schools of thought. Based on these overall guiding frameworks, we then explore the leverage users have, both on content level and on technological level. This refers respectively to the second and third section of the book. In the fourth section different case studies are presented, each of which highlight how user empowerment manifests itself in different new media sectors and environments (such as publishing, the music industry and social networking sites).

The book is based on interdisciplinary research. It offers innovative insights based on state-of-the-art academic and industry-driven ICT user research in various European countries. This work will appeal to post-graduate students and researchers in the field of media and communication studies, social studies of technology, digital media marketing and other domains that investigate the mutual relationship between new media technologies and society.

Contents

  • Yves Punie: Introduction: New Media Technologies and User Empowerment. Is there a Happy Ending?
  • Enid Mante-Meijer/Eugène Loos: Innovation and the Role of Push and Pull
  • Valerie Frissen/Mijke Slot: The Return of the Bricoleur: Redefining Media Business
  • Serge Proulx/Lorna Heaton: Forms of User Contribution in Online Communities: Mechanisms of Mutual Recognition between Contributors
  • Aphra Kerr/Stefano De Paoli/Cristiano Storni: Rethinking the Role of Users in ICT Design: Reflections for the Internet
  • James Stewart/Laurence Claeys: Problems and Opportunities of Interdisciplinary Work Involving Users in Speculative Research for Innovation of Novel ICT Applications
  • Marinka Vangenck/Jo Pierson/Wendy Van den Broeck/Bram Lievens: User-Driven Innovation in the Case of Three-Dimensional Urban Environments
  • Mijke Slot: Web Roles Re-examined: Exploring User Roles in the Media Environment
  • Philip Ely/David Frohlich/Nicola Green: Uncertainty, Upheavals and Upgrades: Digital-DIY during Life-change
  • Eva K. Törnquist: In Search of Elks and Birds: Two Case Studies on the Creative Use of ICT in Sweden
  • Levente Szekely/Agnes Urban: Over the Innovators and Early Adopters: Incentives and Obstacles of Internet Usage
  • James Stewart/Richard Coyne/Penny Travlou/Mark Wright/Henrik Ekeus: The Memory Space and the Conference: Exploring Future Uses of Web2.0 and Mobile Internet through Design Interventions
  • Sanna Martilla/Kati Hyyppä/Kari-Hans Kommonen: Co-Design of a Software Toolkit for Media Practices: P2P-Fusion Case Study
  • Ike Picone: Mapping Users’ Motivations and Thresholds for Casually «Produsing» News
  • Stijn Bannier: The Musical Network 2.0 & 3.0
  • Enid Mante-Meijer/Jo Pierson/Eugène Loos: Conclusion: Substantiating User Empowerment

Authors

  • Jo Pierson is Professor at the Vrije Universiteit Brussel – Department of Communication Studies / SMIT (Studies on Media, Information and Telecommunication)
  • Enid Mante-Meijer is emeritus Professor at Utrecht University – Utrecht School of Governance
  • Eugène Loos is Professor at the University of Amsterdam – Department of Communication Science / ASCoR (Amsterdam School of Communication Research).
17 March 2011

Social media, internet, technology and museums

Museuma
The New York Times has published no less than eight articles at once on the topic of social media, internet, technology and museums. Note the article about the Arduino!

Speaking digitally about exhibits
Museums around the world now use social media for marketing and development efforts, and to strengthen relationships with visitors.

The spirit of sharing
Social media technology has created new opportunities for museums to create interactivity inside and outside of their walls. [...] While museums have long strived to be welcoming places as well as havens of learning, social media is turning them into virtual community centers.

Four to follow
Several of the people who help lead some of the most innovative museum Web sites found their path serendipitously.

Stopping to gaze and to zoom
The Google Art Project lets users virtually visit museums, and 17 works are on display in super-high resolution for zooming and marveling.

Smithsonian uses social media to expand Its mission
The museums increasingly use the public to help research and add personal touches to history.

An interactive exhibit for about $30
A tiny programmable computer, the Arduino, has brought the price of interactivity down sharply in the last few years for museums and galleries.

Multimedia tour guides on your smartphone
Museums are increasingly using smartphone apps to enhance the experiences of visitors.

Social media as inspiration and canvas
Mining Vimeo, YouTube and Flickr, artists and museums use social sites to provide a direct link to their audiences.

1 December 2010

Book: Designing Media by Bill Moggridge

Designing Media
Designing Media, the new book by Bill Moggridge, director of the Cooper-Hewitt National Design Museum and founder of IDEO, is now available in hard copy, as a DVD and as a downloadable pdf.

Abstract

Mainstream media, often known simply as MSM, have not yet disappeared in a digital takeover of the media landscape. But the long-dominant MSM—television, radio, newspapers, magazines, and books—have had to respond to emergent digital media. Newspapers have interactive Web sites; television broadcasts over the Internet; books are published in both electronic and print editions. In Designing Media, design guru Bill Moggridge examines connections and conflicts between old and new media, describing how the MSM have changed and how new patterns of media consumption are emerging. The book features interviews with thirty-seven significant figures in both traditional and new forms of mass communication; interviewees range from the publisher of the New York Times to the founder of Twitter.

We learn about innovations in media that rely on contributions from a crowd (or a community), as told by Wikipedia’s Jimmy Wales and Craigslist’s Craig Newmark; how the band OK Go built a following using YouTube; how real-time connections between dispatchers and couriers inspired Twitter; how a BusinessWeek blog became a quarterly printed supplement to the magazine; and how e-readers have evolved from Rocket eBook to QUE. Ira Glass compares the intimacy of radio to that of the Internet; the producer of PBS’s Frontline supports the program’s investigative journalism by putting documentation of its findings online; and the developers of Google’s Trendalyzer software describe its beginnings as animations that accompanied lectures about social and economic development in rural Africa. At the end of each chapter, Moggridge comments on the implications for designing media. Designing Media is illustrated with hundreds of images, with color throughout. A DVD accompanying the book includes excerpts from all of the interviews, and the material can be browsed at www.designing-media.com.

The book also features interviews with thirty-seven significant figures in both traditional and new forms of mass communication; interviewees range from the publisher of the New York Times to the founder of Twitter – also these can be viewed on the website.

Interviews with: Chris Anderson, Rich Archuleta, Blixa Bargeld, Colin Callender, Fred Deakin, Martin Eberhard, David Fanning, Jane Friedman, Mark Gerzon, Ira Glass, Nat Hunter, Chad Hurley, Joel Hyatt, Alex Juhasz, Jorge Just, Alex MacLean, Bob Mason, Roger McNamee, Jeremy Merle, Craig Newmark, Bruce Nussbaum, Alice Rawsthorn, Anna Rosling Rönnlund, Hans Rosling, Ola Rosling, Paul Saffo, Jesse Scanlon, DJ Spooky, Neil Stevenson, Arthur Sulzberger Jr., Shinichi Takemura, James Truman, Jimmy Wales, Tim Westergren, Ev Williams, Erin Zhu, Mark Zuckerberg

Bill Moggridge, Director of the Cooper-Hewitt National Design Museum in New York City, is a founder of IDEO, the famous innovation and design firm. He has a global reputation as an award-winning designer, having pioneered interaction design and integrated human factors disciplines into design practice.