counter

Putting People First

Daily insights on user experience, experience design and people-centred innovation
Audience Business Culture Design Locations Media Methods Services Social Issues

Children


Disabled


Elderly


Gender


Teens


Advertising


Branding


Business


Innovation


Marketing


Mechatronics


Technology


Architecture


Art


Creativity


Culture


Identity


Mobility


Museum


Co-creation


Design


Experience design


Interaction design


Presence


Service design


Ubiquitous computing


Africa


Americas


Asia


Australia


Europe


Italy


Turin


Blogging


Book


Conference


Media


Mobile phone


Play


Virtual world


Ethnography


Foresight


Prototype


Scenarios


Usability


User experience


User research


Education


Financial services


Healthcare


Public services


Research


Tourism


Urban development


Communications


Digital divide


Emerging markets


Participation


Social change


Sustainability


Posts in category 'Business'

19 March 2012

User experience vision for startups

ux-discussion

In a TechCrunch guest post by Uzi Shmilovici, CEO and founder of Future Simple, outlines how he came to the conclusion that there’s nothing more important for a startup than the ability to clearly understand what it builds and then relentlessly focus on it – which he defines as the concept of a User Experience Vision.

Here are what he considers te four critical elements that make a great User Experience Vision:

  • It addresses a real need – If you don’t know what is the need you are solving for, I suggest that you take time and think through it. Now. It will also give you a good starting point for defining the UXV and help you focus on what is meaningful for the user.
  • It is simple — keeping the UXV simple is critical so you can communicate it effectively to your customers, team, partners or any other stakeholder. If it is not simple, you probably didn’t figure out the right UXV yet.
  • It serves as a guiding light — a successful UXV provides guidance to your team as for what to build next. It can help you think through your roadmap and identify whether the next feature you are building will be useful or not.
  • It is unique — it does not apply to every other startup on earth. Don’t have as your UXV something like “Great User Experience”. The more unique it is, the more meaningful it will be.

Read article

17 March 2012

Meet the 2020 Chinese consumer

chinese-consumers-2020

By 2020, Chinese consumers will join the ranks of the world’s choosiest and most sophisticated consumers. In the March 2012 report “Meet the 2020 Chinese Consumer” Yuval Atsmon, Max Magni, Lihua Li and Wenkan Liao of McKinsey China contemplate the profile of the Chinese consumer in 2020.

“Most large, consumer-facing companies have long realized that they will need China’s growth to power their own in the next decade. But to keep pace, they will also need to understand the economic, societal, and demographic changes that are shaping consumers’ profiles and the way they spend. This is no easy task, not only because of the fast pace of growth and subsequent changes being wrought on the Chinese way of life, but also because there are vast economic and demographic differences across China. These are set to become more marked, with significant implications for companies that fail to grasp them. In the next decade, we believe yawning gaps could open up between companies that have similar sales turnover today but display different levels of focus on the best growth opportunities for the future.

Since 2005, McKinsey has conducted annual consumer surveys in China, interviewing in total more than 60,000 people in over 60 cities. The surveys have tracked the growth of incomes, shifting spending patterns, rising expectations sometimes in line with the respondents’ western counterparts and sometimes not—and the development of many different consumer segments. Those surveys now provide insights to help us focus on the future. We cannot, of course, predict it with certainty. And external shocks might confound any forecast. But our understanding of consumer trends to date, coupled with our analysis of the economic and demographic factors that will further shape these trends in the next decade, serve as a useful lens through which to contemplate 2020. We do not claim to paint a complete picture of the 2020 consumer. Rather, this report points to those traits likely to influence the way companies ride the next wave of growth in China’s consumer market.

- Article with key data (McKinsey Quarterly)
- Full report

15 March 2012

The consumerisation of IT

consumerization-information-technology-transforming-cio-role_standard_th

In November last year, PricewaterhouseCoopers (PwC) published the short (free) report “The consumerization of IT- The next-generation CIO“.

The “consumerization of IT”—defined as the use of technologies that can easily be provisioned by non-technologists—is a hot topic among CIOs these days. Today’s consumerization of IT trend is the culmination of a fundamental shift in the relationship between employers and employees—especially professionals—that began four decades ago. This shift has only now worked its way into the world of enterprise technology .

To be successful, CIOs need to be more proactive. Accepting the inevitability of the consumerization trend and preparing for it by rethinking how they run IT. CIOs should consider forging new, collaborative relationships with users, giving them freedom to make IT decisions, and teaching them how to assume responsibility for those decisions. And rather than enforcing hardware and application standards, they’ll need to rethink IT architecture and controls to focus on controlling — or loosening controls on — information.

Download report

(via Dan Hill)

29 February 2012

Two more posts by Sam Ladner on corporate ethnography

samladner

After her much talked about piece “Does corporate ethnography suck?” – which presented a cultural analysis of academics critiques of industry ethnography as a second rate or illegitimate forms of ethnography – Sam Ladner followed up with two more posts on corporate ethnography:

Is rapid ethnography possible? A cultural analysis of academic critiques of private-sector ethnography
Sam extends the cultural analysis from her first piece and offers methods that are more fitting for the shorter cycles of industry ethnography. She points out that research output can be compromised regardless if the ethnography is working in corporate or academic settings. What methods do you use to avoids compromising research in private-sector ethnography or academic setting ethnography?

Practicing Reflexivity in Ethnography
In this, her final post, Sam discusses how to maintain reflexivity in ethnographic practice.

16 February 2012

GE infographics offer hints about future of data-driven management

curing-1228

A pair of remarkable projects created by Ben Fry (co-developer of Processing) and his company Fathom may seem like simple marketing, but one day soon could enterprise software look like this?

“The point is, as the data we produce continues to grow–a trend many people call Big Data–there will be more and more value gained by simply making sense of data that already exists. Reams of raw figures like the ones hinted at above don’t help if they’re too big to be captured by human intuition. And that, ultimately, is the great hope of infographics: To help us add intelligence and insight to the digital noise buzzing around us every day.”

Read article

16 February 2012

Why user experience is critical to customer relationships

inline-engage-your-customers-mirrors-smoke

User experience is a priority that should, in some way, find a home within the design of any new-media strategy, writes Brian Solis.

“The reality is that the relationship businesses hope to have with customers through these new devices, applications, or networks and their true state are not one in the same. In fact, it is woefully one-sided, and usually not to the advantage of customers, which for all intents and purposes still affects businesses.

Rather than examine the role new technologies and platforms can play in improving customer relationships and experiences, many businesses invest in “attendance” strategies where a brand is present in both trendy and established channels, but not defining meaningful experiences or outcomes. Simply stated, businesses are underestimating the significance of customer experiences.”

Read article

5 February 2012

The human factor in service design

ita_hufa12

McKinsey’s John DeVine, Shyam Lal, and Michael Zea write that businesses ought to focus on the human side of customer service to make it psychologically savvy, economically sound, and easier to scale.

“Some organizations are making strides in the design and delivery of services. By focusing more thoughtfully on the human side of customer service, these companies are lowering costs by 10 percent or more while improving customer satisfaction scores by up to 30 percent. In this article, we’ll look at three such companies—a provider of cable-TV and Internet services, a technology company serving small and midsize businesses, and a car rental company. From their experiences, we’ve distilled three interrelated questions that CEOs and other senior executives should ask themselves before they introduce new services or conduct a reality check on the health of existing ones. Taken together, the questions can help spur productive conversations among top-team members, raising the odds that a company’s services will be both efficient and effective.”

Read article

25 January 2012

Business ethnography as a key strategy for international brands

The Brazilian Dream

Two interesting posts by Danish photographer and visual ethnographer Jacob Langvad Nilsson:

Business ethnography as a key strategy for international brands
When penetrating new markets, two critical mistakes seem to repeat themselves. The first mistake involves thinking that because it is already a big and recognizable brand, its potential consumers will be overwhelmingly impressed when the products becomes available in a new market. The second mistake is for the business to think that solely relying on macro-economic data and quantitative research methods will suffice to understand the aspirations and needs of its consumers.
If a brand builds its consumer insight on data derived from an endless list of questions, it will help little more than to re-affirm pre-conceived notions. Fortunately today, smart brand executives are becoming increasingly aware of the potential value in a more thorough use of ethnographic research. A meaningful market research today is build on immersive studies combining participant-observations with social behavior analyses to build a holistic understanding of the consumer based on patterns of behavior.

Business ethnography: the new middle-class consumer
What does a modern, informed teenager from São Paulo have in common with his New York counterpart? Probably more than with another teenager from his own country but from a smaller city like Manaus, the capital city of the state of Amazonas and Brazil’s seventh largest city. Ethnographic studies show that culture and consumer behavior across the world capitals are more comparable than within a country’s capital and its second- and third-tier cities. This does not suggest that the average, middle-class teenager from Manaus has everything in common with another from a place like Hyderabad (India), Chongqing (China), or Krasnoyarsk (Russia). However, it does imply that they are all witnessing an incredible economic development of their countries, and together, with the rest of their generation, they are in fact the driving force behind it.

15 December 2011

Highway to health

Carseat

Incorporating wireless technology into its newest cars, Ford prepared to roll out vehicles capable of monitoring everything from pollen counts to glucose levels.

“[Ford] started concentrating on the aging population in 1999, and a focus on health and wellness within the car is at the center of their new approach. Unobtrusive ergonomic changes like lowered door frames—much kinder on stiff joints—have already been making a quiet appearance throughout the fleet. Within the next five years Ford will be rolling out more-dramatic medical apps for its voice-controlled Sync platform, a communications and entertainment system developed with Microsoft, which was first introduced in 2007.

Read article

15 December 2011

Nokia foresight on the future of mobile design

Ager-wick

Sondre Ager-Wick, Nokia’s Head of Design Strategy and Foresight, discusses the evolution and future of mobile design.

His new trends:
- DIY design
- Electronically enhanced senses
- The smartification of everything
- Less digital bling. More content first.
- Getting serious about play

Read article

24 November 2011

Unilever’s five levers to sustainable behaviour change

Five levers to change
Five Levers for Change: inspiring consumers to adopt sustainable behaviour is fundamental to achieving Unilever’s Sustainable Living Plan.

Unilever’s Five Levers for Change is a coherent set of principles, which, if applied consistently to behaviour change interventions, will increase the likelihood of having a lasting impact. The Five Levers are: make it understood, make it easy, make it desirable, make it rewarding and make it a habit.

A huge part of our environmental impacts come from how people use our products; two thirds of the greenhouse gas impacts across the lifecycle and about half of our water footprint is associated with consumer use. So inspiring consumers to adopt new sustainable products and behaviours is fundamental to achieving the goals set out in the Unilever Sustainability Living Plan.

Related links:
- Encouraging behaviour change
- Unilever Sustainable Living Plan
- Inspiring Sustainable Living: Expert Insights into Consumer Behaviour & Unilever’s Five Levers for Change (November 2011) (2.4 MB)

22 November 2011

Everything is a service

Process and service
A long essay by Dave Gray, founder of the XPLANE/Dachis Group, explores the topic of the service economy from a user experience point of view.

Make sure you read his thinking of the product as a service avatar.

“The emerging service economy will require business and society to do some some fundamental restructuring. The organizations that got us to this point have been hyper-optimized into super-efficient production machines, capable of pushing out an abundance of material wealth. Unfortunately, there is no way to proceed without dismantling some of that precious infrastructure. The changes are already underway.” [...]

“Unlike products, services are often designed or modified as they are delivered; they are co-created with customers; and service providers must often respond in real time to customer desires and preferences. Services are contextual – where, when and how they are delivered can make a big difference. They may require specialized knowledge or skills. The value of a service comes through the interactions: it’s not the end product that matters, so much as the experience.

To this end, a company with a service orientation cannot be designed and organized around production processes; it must be designed and organized around customers and experiences. This is a complete inversion of the mass-production, mass-marketing paradigm that will be difficult for many companies to adopt.” [...]

“The first step to a service orientation is to change the way we think about products. Instead of thinking about products as ends in themselves, we need to think of them as just one component in an overall service, the point of which is to deliver a stellar customer experience.”

Read essay

20 November 2011

On Culture and Interaction Design: an interview with Genevieve Bell

Genevieve Bell
Recently Dianna Miller had a chance to talk to Genevieve Bell, anthropologist and researcher, and the director of Intel Corporation’s Interaction and Experience Research. Genevieve Bell will be one of the keynote speakers at Interaction 12.

Dianna talked with her about social research, myths, design research and several other interesting subjects.

DM: What new skills and knowledge should interaction designers who’ve been focused on screen-based projects be developing now to design for smart objects and environments?

GB: I think there is a lot to be gained for reading the work in material culture from neo-Marxism through the Manchester School and the various American reinterpretations of cultural studies. There is much to be gained from the theoretical perspectives that have been rehearsed in that body of work. I think we need to continue to privilege thinking holistically. Even if you are not designing for the whole system or the whole environment, I suspect you need to understand it. For me, that means we also need to attend to ideas of power, both social and political, as it has much to do with these news spaces we find ourselves exploring.”

Dianna Miller is professor and program coordinator for the Service Design BFA/MFA program at Savannah College of Art & Design. She has twenty years experience as an interaction designer, user researcher, project manager, and content strategist. In 2003, she completed studies at Interaction Design Institute Ivrea.

Read interview

10 November 2011

GEM, Nokia’s new concept phone

GEM
Nokia releases a new phone concept – Gem – which “revolutionizes mobile design by turning the entire handset into a touchscreen”.

Launched on the 25th anniversary of the Nokia Research Centre, the GEM device changes appearance from camera to phone or map according to the function selected by the user. It could even display advertising messages on the back of the phone.

The back and front are also interactive, making it possible to pinch and zoom the rear of the phone while getting a constant clear view of the image on the front.

Read announcement (with concept video)

5 November 2011

Intel using soft sciences to help predict the future

 
Larry Dignan discusses – in a conversation with David Ginsberg, director of insights and market research at Intel, and Tony Salvador, senior principle engineer of the Experience Insight Lab at the company – how Intel is boning up on its soft sciences to divine what drives customers to buy a certain device and what characteristics matter.

Ginsberg was a Clinton/Kerry campaign manager and a researcher at Penn Schoen. Salvador was the first ethnographer to join Intel.

The combination of demographics with social, neurological and market research gives Intel insights into product design as well as customer targeting.

Read article

20 October 2011

Google’s ethnographic studies on device use

Matias Duarte
In a long interview, Matias Duarte, Android’s head of user experience, explains how Google conducted deep user ethnographic studies to understand how people were using their smartphones and other devices.

What is the soul of the new machine?

This isn’t a design or product question. It’s a philosophical question. What is this thing? What is it supposed to do? How will it do it? How do we get there? [...]

This question sparked deep user studies at Google on mobile phone use, what Matias described as “Serious baseline ethnographic research which hadn’t happened before.” He tells me that the company spent a great deal of time and effort watching how and why regular people used their smartphones. Not just Android phones, but all smartphones. The company even had employees “shadow” users, visiting them at their homes and workplaces to watch how they interacted with their devices. Matias wouldn’t share numbers, but intimated that the study was a significant undertaking.

“A lot of what we found confirmed what I thought for years. At Danger, we had this idea that smartphones were not for a certain kind of person. They were for everyone. Smartphones were the way phones were supposed to be.”

“What we heard from everyone we talked to in the study was that they love these things [smartphones], they are a part of their lives. They’re incredibly passionate about them. They can’t live without them. That was awesome. But we also heard a lot of things we didn’t like to hear.”

“With Android, people were not responding emotionally, they weren’t forming emotional relationships with the product. They needed it, but they didn’t necessarily love it.”

Matias says that the studies showed that users felt empowered by their devices, but often found Android phones overly complex. That they needed to invest more time in learning the phones, more time in becoming an expert. The phones also made users feel more aware of their limitations — they knew there was more they could do with the device, but couldn’t figure out how to unlock that power.

Read interview

(summary article)

20 October 2011

Cadillac User Experience (CUE)

Cadillac CUE
Last week, Cadillac launched its new “CUE” vehicle infotainment system.

The name is an acronym that stands for Cadillac User Experience — the company’s refined and expanded approach to connected vehicles.

Electronista took an early look at the new system before it arrives in production vehicles.

“Most of the individual features in the CUE system are not technically new to vehicles, but Cadillac has worked to take inspiration from the latest mobile hardware and operating systems. The approach aims to expand connectivity and customizability, while also improving existing technologies.

CUE enables users to connect up to 10 devices, including Bluetooth-enabled phones, SD cards, USB sticks, and MP3 players. The eight-inch nav display and instrument cluster—a larger LCD—provide access to media content and other information such as e-mails, instant messages and Doppler radar. Like smartphone interfaces, CUE supports familiar multi-touch gestures.

The standard features can be found on a number of vehicles, however Cadillac’s interface presents customizable and arrangeable icons that only appear when proximity sensors detect an approaching hand. Capacitive sensors on a panel below the display eliminate the need for standard buttons, while haptic feedback provides input confirmation.”

Read article

Other reviews: Fortune / ChipChick

17 October 2011

Service design, the most important term you haven’t heard of

Service design
James Rock, the managing director and chief business designer for Cultivar Consulting Limited, a business and services design consultancy, talks about service design, its benefits and why it’s important for your business.

“Service design is a relatively new discipline that asks some fundamental questions: What should the customer experience be like? What should the employee experience be like? How does a company remain true to its brand, to its core business assets and stay relevant to customers? It has grown as our economies have moved from being primarily manufacturing based to service based, and as our world becomes increasingly complex, networked, and interconnected via technology. It uses design methodologies, but applies new, heuristic design tools to develop service models that delight both users and employees who deliver services. A service designer isn’t just rational and analytical, but uses creative insight and inspiration to help organizations develop innovative services.”

Read article

(via InfoDesign)

12 October 2011

Audio interview with design anthropologist Dori Tunstall

Dori Tunstall
Debbie Millman of DesignObserver.com interviewed design anthropologist Dori Tunstall on the insights that anthropology brings to consumerism and branding, and about the powers of transformation in design and designers.

“Dori Tunstall is a Design Anthropologist, meaning she tries to understand how the processes and artifacts of design help define what it mean to be human. Design Anthropology argues that by taking into account how others see and experience the world differently, products and services can be designed that work with people and nature rather than disrupt them.

Dori is an Associate Professor of Design Anthropology at Swinburne University in Melbourne, Australia as well as Associate Dean of Learning and Teaching in the Faculty of Design.”

Listen to audio

21 September 2011

BBC Viewpoint: Anthropology meets technology

Touch
Intel’s corporate anthropologist Genevieve Bell has written an elegant introductory article for the BBC site on the role of anthropology in the corporation – particularly aimed at a lay audience.

“Ultimately, my team’s role is about making sure the product development processes start from an understanding of what people care about when it comes to technology.

And that as an organisation, we are literally testing our silicon against that ideal at each and every step of the way.”

Read article