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Posts in category 'Architecture'

25 January 2012

The city as interface. Digital media and the urban public sphere

phdmartijndewaal-180x300

On 23 January 2012, Martijn de Waal defended his Ph.D. thesis ‘The city as interface’ at the Philosophy Department of the University of Groningen.

Abstract:

The main concern of the study ‘The City as Interface’ is the future of the urban public sphere. It investigates various scenarios that describe how the rise of digital and mobile media technologies, such as the mobile phone, GPS-navigation, and the usage of social networks through smartphones, change the way the urban public sphere functions.

Most studies on the urban public sphere have so far theorized it as a spatial construct, a physical place for encounter and social interaction. Yet, such a purely spatial approach has become problematic now that new media technologies, from the mobile phone to urban sensor networks, have started to play an important role in the experience and organization of everyday urban life. The experience of the city has become extended by media technologies that bring absent others or distant (either in time and space) contexts into the here-and-now. The infrastructure of these new technologies and the way they are programmed now co-shape urban life, just like the physical infrastructures and the spatial programming of urban planning have always done.

This may lead to two different (non-exclusive) scenarios that enforce a broader trend in which people sort themselves out geographically, that is: people are more and more keeping in touch with people who share a similar identity or particular goal. Citizens may use digital media as ‘filters’ that allows them to find the spaces where they are likely to meet people who are similar to them. Institutions may use these same technologies to target particular audiences and make places more attractive to them, or even to exclude access to those who do not belong.

A second scenario also builds upon a broader geographic trend that has been called ‘Living Together Apart.’ This is a development in which various urban publics live in and use the same geographic areas, but do not interact much. An example is found in the former working class turned migrant quarters near European inner cities that have become gentrified over the last decades. Local working class people, young professionals and migrants share the same neighborhood. A Turkish coffee house might be located next to a designer coffee bar. They are geographically close, but are separated by a large symbolic distance. The filtering mechanisms of mobile media could enforce this scenario. The chaotic experience of all those different worlds on top of each other becomes ‘navigable’ and ‘inhabitable’ through the use of urban media that help users locate those microvariations in space that are relevant to them.

That, however, is only one part of my findings. Urban media also have the affordance to create a public sphere in new ways. Urban media can create a new type of platform that can bring forth collective issues around which publics can organize. Data from various sensor networks can be mapped to, for instance, show the air quality or energy use of a city. These mappings can become a condensation point around which publics start to organize themselves. In addition, the use of urban media can be used to make individual contributions to such communal issues visible. This could mean that it becomes easier to turn resources into a ‘commons’, a communally used and managed resource. First examples of these are the bike and car sharing schemes that have sprung up in various cities around the world. There is a chance that the communal use and management of these practical collective issues could lead to the formation of publics around these issues that bring together people from various backgrounds. I have shown how ‘open data’ initiatives could perhaps play a similar role. These too could create new platforms on which urban publics can form.

At the same time I have also argued that the introduction of a new platform by itself is not enough for a public realm to come into being. To function as a public realm, platforms need a program that provide one or more functions that will attract citizens from various backgrounds. This is true for physical spaces as well as for urban media platforms. Studies have shown that digital platforms can enhance the sense of a local community or public in a particular neighborhood, but that this does not happen by itself.

(via SmartMobs)

7 December 2011

Arup: The technology-enabled city is an untapped source of sustainable growth

New economics of cities
Information Marketplaces: The new economics of cities
Author: Arup, The Climate Group, Accenture and Horizon, University of Nottingham
Publication date: 28 November 2011

The technology-enabled city is an untapped source of sustainable growth.

“Written in partnership with The Climate Group, Accenture and Horizon, University of Nottingham, this report investigates how technology can be used in cities to meet the growing challenges of expanding urbanisation.

The technology-enabled city is an untapped source of sustainable growth and represents a powerful approach for tackling unprecedented environmental and economic challenges.

By unlocking technology, infrastructure and public data, cities can open up new value chains, spawning innovative applications and information products that make sustainable modes of city living and working possible.

While smart initiatives are underway in urban centres around the world, most cities have yet to realise the enormous potential value from fully-integrated, strategically-designed smart city development programmes.

Now is the time for government and business leaders to recognise the value created by smart city thinking.”

13 September 2011

Dan Lockton on how architecture and urbanism can be used to influence behaviour

Underground
Dan Lockton is continuing publishing extracts from his Brunel University Ph.D thesis ‘Design with Intent: A design pattern toolkit for environmental & social behaviour change’ as blog posts.

While the first post dealt with the importance of behaviourism in design for behavioural change, the second one focuses on how architecture can be used to influence behaviour.

Read thesis extract

6 August 2011

Home builders need to look beyond the focus group to learn what buyers want

Home buying
Architects and construction companies can learn a lot still from the techniques of ethnographers and UX designers. Here is an example from the Real Estate section of the Washington Post:

“What do home buyers want?

For more than two decades, home builders have sought to answer this perplexing question by sifting through the information gleaned from focus groups. Typically, the people who participate are looking for a new home or have recently purchased one. The builders ask them questions and incorporate their responses into the making of the next subdivision. But the focus group input does not dramatically affect the sales, and the builders fume that “buyers are liars.”

Not at all, said Dan Ariely, a professor of behavioral economics at Duke University. The problem is the subject under discussion, not the truthfulness of the respondents.

It’s difficult for people to understand their relationship with their home, Ariely said. “We do things, but we are completely unaware of the environment around us, and we don’t understand its effects on our behavior and well being,” he said.”

Read article

6 August 2011

Journal of IA Issue 1, Volume 3 Released

0301-cover
The Spring 2011 Journal of Information Architecture, Issue 1, Vol. 3 is now available, with an editorial by IA Institute Board member, Dan Klyn describing this addition’s articles as a collection of “…no-fuss, panoramic views into IA’s way of seeing the design of information, spaces and information spaces.”

Read on for SnowSense, a case study in user-centered location based services from Jan Eckert of the University of Venice, an examination of Web Information Architecture as a diverse and inclusive practice within the enterprise from Sally Burford of Canberra University, and Architectures, a broader look at “Environments for Understanding” from former IAI president, Jorge Arango.

The Journal of Information Architecture is an independent initiative of REG-iA, the Research & Education Group in IA. It is sponsored by the Information Architecture Institute and by Copenhagen Business School.

16 June 2011

Open Source Architecture (OSArc)

Domus
Domus Magazine has published an op-ed advocating a different approach to designing space – to succeed the single-author model – that includes tools from disparate sources to create new paradigms for thinking and building

The contributors included Paola Antonelli (MoMA), Adam Bly (Seed Media Group), Lucas Dietrich, Joseph Grima (Domus Magazine), Dan Hill (Sitra), John Habraken, Alex Haw (Atmos Studio), John Maeda (RISD), Nicholas Negroponte, Hans Ulrich Obrist (Serpentine Gallery), Carlo Ratti (MIT), Casey Reas (UCLA), Marco Santambrogio (MIT), Mark Shepard (Sentient City), Chiara Somajni (Il Sole 24 Ore) and Bruce Sterling.

“Open Source Architecture (OSArc) is an emerging paradigm describing new procedures for the design, construction and operation of buildings, infrastructure and spaces. Drawing from references as diverse as open-source culture, avant-garde architectural theory, science fiction, language theory, and others, it describes an inclusive approach to spatial design, a collaborative use of design software and the transparent operation throughout the course of a building and city’s life cycle.”

Read article

14 June 2011

Experientia wins Italian National Prize for Innovation in Services

Stemma Italia
Experientia wins Italian National Prize for Innovation in Services, sponsored by the Italian government and Confcommercio.
The President of the Republic, Giorgio Napolitano, awards the prize.
 

Rome, Tuesday 14 June 2011

Today, the president of the Italian republic, Giorgio Napolitano, awarded Experientia srl with the prestigious National Prize for Innovation in Services, for their project Low2No, for having “planned a residential area in Finland with low CO2 emissions, using innovative methodologies devised in Italy.”

Experientia is an international experience design consultancy based in Turin, Italy, which helps international companies and organizations to innovate their products, services and processes by putting people and their experiences first.

The winning project, Low2No (also known as C-Life), details Experientia’s role in the development and implementation of service offers for a low-to-no carbon emissions building development in Helsinki, involving user-centred service and participatory design methods. The entire construction project will be completed in 2013.

At the award ceremony at the Quirinale (the Italian presidential palace), Michele Visciola, the president of Experientia, accompanied by the CEO Pierpaolo Perotto, received the prize from President Napolitano.

“It is an honour for us to receive this prize from the hands of the President of the Republic,” Visciola declared, “It demonstrates that in Italy, we have young, quality businesses that can compete on an international level in terms of excellence.”

Jan-Christoph Zoels, the director of the service design project, highlighted the importance of the project by stating, “Beautiful and well-engineered, sustainable houses are not enough. Half of the contribution to a community’s carbon footprint is based on people’s lifestyles. We aim to support sustainable lifestyles and services during a building’s entire lifetime.”

Experientia has worked on the planning and design of services, to create, within the Low2No project, a “Food Hub” (offering services related to the purchase, consumption and sharing of regional, organic food, an ethical and sustainable alternative to the products commonly offered in the Finnish market); an “Eco-laundry” (using highly efficient practices and detergents with a low environmental impact); and a communal, wood-fuelled sauna (an eco-friendly response to the presence of a private electric sauna in most Finnish homes).

During the day, at a separate event organised by the ConfCommercio and hosted by ConfCommerico president Carlo Sangalli, the representatives from Experientia, including senior partners Jan-Christoph Zoels and Mark Vanderbeeken, and project team member Camilla Masala, met with the press and public.
 

WHO IS EXPERIENTIA?

Experientia is an international experience design consultancy based in Turin, Italy, which helps international companies and organizations to innovate their products, services and processes by putting people and their experiences first. Experientia puts people and their experiences, past and future, at the centre of strategic innovation, guiding the company’s processes of research, strategy development, solution creation, prototype design and testing.
 

THE PRIZE

The National Prize for Innovation was founded by the Italian government as a key initiative of the National Day of Innovation, an annual event to raise citizens’ awareness of the theme of innovation. It is also an opportunity for the principle public and private actors to take stock of the state of innovation in the country and share identified strategic objectives within the European framework and the Organization for Economic Cooperation and Development.

Through this prize, the government honours the best examples of creativity and innovation in the sectors of industry, design, university and public research, public administration and services, including financial services.

ConfCommercio, the Italian “Confederation of business, professional activities and autonomous work”, was responsible for the selection for the design section of the National Prize for Innovation in Services, which included “Innovation in Business”; “Innovation in Tourism”, “ICT and Service Design”. Experientia has won the prize for the ICT and Service Design category.

This year, the National Day of Innovation holds particular significance, not only because of the presence of the President of the Republic Giorgio Napolitano, and the Minister for public administration and innovation Renato Brunetta, but because it coincides with the celebrations of 150 years of Italian Unity.
 

THE PROJECT

The winning project, Low2No (also known as C-Life), aims to facilitate behavioural change for more sustainable lifestyles. Experientia has designed a service platform for the low-to-no carbon emissions building development in Helsinki, involving user-centred service and participatory design methods.

The Low2No service platform represents one of the principle points of contact with the soul and mission of the zone. It will contribute to making sustainability an integral part of the daily activities and lives of the residents and workers of the area. It will support locals in adopting the change and transformation of their usual habits, and give them the possibility to communicate and compare themselves with their peers, through the project’s elements of participation and socialisation.

The project is a collaborative effort between international engineering and planning firm Arup (London), architectural firm Sauerbruch Hutton (Berlin), and user experience design consultancy Experientia, on behalf of Finnish Innovation Fund Sitra, the developer SRV and the housing agency VVO. Experientia’s dual role on the team involves the design of an advanced smart metering system (a digital energy-consumption metre) for residential households, and the design and implementation of a service platform for the entire zone.

Low2No is a mixed-use block. It comprises 14,000 square metres of mixed residential space (both rental and privately owned) with 6,500 square metres of office space and a business incubator and 1,800 square metres of commercial space.

The involvement of future residents and entrepreneurs in identifying their needs and generating shared ideas and solutions has a created a user-centric service platform, within which the client represents more than a simple final element of the chain, but becomes a key actor in the implementation and supply of the services themselves.
 

CONTACT
Mark Vanderbeeken, Experientia srl, +39 011 812 9687, info at experientia dot com
 

14 June 2011

Experientia vince il Premio Nazionale per l’Innovazione nei Servizi

Stemma Italia
Experientia vince la terza edizione del Premio Nazionale per l’Innovazione nei Servizi, istituito dal Governo Italiano e Confcommercio-Imprese per l’Italia.
Il Presidente della Repubblica Giorgio Napolitano consegna il premio.
 

Roma, martedì 14 giugno 2011

Oggi il Presidente della Repubblica Italiana Giorgio Napolitano ha insignito Experientia Srl del prestigioso Premio Nazionale per l’Innovazione nei Servizi per il suo progetto C-Life/Low2No, “per aver progettato in Finlandia un quartiere cittadino a bassa emissione di CO2 con metodologie innovative elaborate in Italia.

Experientia Srl è una società di consulenza internazionale con sede a Torino, fondata per aiutare aziende e organizzazioni ad innovare i propri prodotti, servizi e processi attraverso una piena valorizzazione dell’esperienza degli utenti.

Low2No è un progetto che mira alla realizzazione entro il 2013 di un quartiere a impatto zero in un’area della città di Helsinki. Il nome Low2No fa riferimento alla caratteristica del progetto di ridurre progressivamente le emissioni di anidride carbonica generate, partendo da un basso (“low”) impatto delle stesse fino a (‘‘to’’ oppure “2”) raggiungere zero emissioni (“no”).

Alla cerimonia di premiazione al Quirinale era presente Michele Visciòla, Presidente di Experientia Srl, che accompagnato dall’Amministratore Delegato Pierpaolo Perotto, ha ricevuto il premio dal Presidente Napolitano.

“Per noi è un onore ricevere questo premio dalle mani del Presidente della Repubblica – ha dichiarato Visciòla – ed è la dimostrazione che in Italia esistono qualità ed imprese giovani in grado di competere nello scenario internazionale su piani di eccellenza”.

Per Jan-Christoph Zoels, direttore del progetto, “Case belle e ben progettate con i criteri della sostenibilità non bastano. Un buon 50% del contributo all’impatto di CO2 di una comunità dipende dai comportamenti di consumo di energia e dallo stile di vita delle persone. Dobbiamo progettare le condizioni affinché si affermino stili di vita sostenibili e servizi adeguati per tutto il ciclo di vita degli edifici.”

Experientia sta progettando alcuni servizi che permetteranno di creare, all’interno del quartiere, nuove imprese: ci sarà un centro denominato Food Hub (una complessa offerta di servizi legati all’acquisto, consumo e condivisione del cibo, un’alternativa etica e sostenibile ai prodotti abitualmente reperibili sul mercato finlandese); un centro “Eco-laundry” (un servizio di lavanderia altamente efficiente, basato sull’utilizzo di prodotti detergenti a basso impatto ambientale), e un centro di Sauna tradizionale comune (alimentata a legna e all’interno del quale saranno a disposizione differenti servizi).

Nel corso della giornata, in un evento congiunto organizzato da Confcommercio e presieduto dal Presidente Carlo Sangalli, i soci fondatori di Experientia, Pierpaolo Perotto, Mark Vanderbeeken, Michele Visciòla, Jan-Christoph Zoels e una delle collaboratrici al progetto Low2No Camilla Masala hanno preso parte agli incontri con la stampa ed il pubblico.
 

CHI E’ EXPERIENTIA

Experientia Srl è una società di consulenza internazionale con sede a Torino, fondata per aiutare aziende e organizzazioni ad innovare i propri prodotti, servizi e processi attraverso una piena valorizzazione dell’esperienza degli utenti. L’obiettivo di Experientia è mettere le persone e le loro esperienze, future e passate, al centro delle strategie di innovazione realizzando ricerche, creando soluzioni, progettando prototipi e testandone i risultati.

Experientia, oltre che dai 4 soci fondatori, è partecipata con una quota del 20% da Finsa Consulting Srl technology for people, che si occupa di consulenza, sviluppo ed integrazione di soluzioni ICT e di Business Intelligence, con headquarter a Genova e uffici a Roma, Torino e Milano.
 

IL PREMIO

Il Premio Nazionale per l’innovazione è stato istituito nel 2008 dal Governo italiano (presieduto da Romano Prodi) come iniziativa chiave della Giornata Nazionale dell’Innovazione, un’occasione annuale di sensibilizzazione dei cittadini sui temi dell’innovazione e di coordinamento tra tutti i principali attori pubblici e privati per fare il punto sullo stato dell’innovazione nel Paese e condividere gli obiettivi strategici da raggiungere, anche nel quadro europeo e OCSE.

Attraverso questo premio il Governo vuole valorizzare le migliori esperienze d’innovazione nei settori dell’industria, del design, dell’università e della ricerca pubblica, della pubblica amministrazione e dei servizi, inclusi quelli bancari.

Confcommercio, la “Confederazione Generale Italiana delle Imprese, delle Attività Professionali e del Lavoro Autonomo”, è stata responsabile per la selezione della sezione del design dei servizi del Premio Nazionale dell’Innovazione, che comprende le seguenti categorie: “Innovazione nel Commercio”; “Innovazione nel Turismo”; “ICT & Service Design nei Servizi”. Experientia ha ricevuto il premio appartenente a quest’ultima categoria, che è relativa ai due migliori progetti di innovazione tecnologica o di applicazione di metodologie di Service Design o di Service Science Management and Engineering (SSME).

Quest’anno la Giornata Nazionale dell’Innovazione riveste particolare importanza non solo per la presenza del Presidente della Repubblica Giorgio Napolitano e del Ministro per la pubblica amministrazione e l’innovazione Renato Brunetta, ma anche per la coincidenza con i festeggiamenti dei 150 anni dell’Unità d’Italia.
 

IL PROGETTO

Il progetto vincitore, denominato originariamente “C-life” ma attualmente conosciuto al pubblico con il nome “Low2No”, rafforza l’impegno di Experientia nello sviluppo ed implementazione di offerte di design dei servizi e della progettazione partecipata e utente-centrica, in grado di facilitare il cambiamento di comportamenti del singolo nell’ottica della sostenibilità.

I servizi Low2No contribuiscono a rendere la sostenibilità parte integrante delle attività quotidiane e della vita di tutti i giorni. Incoraggia le persone a prendere parte e sentirsi parte all’interno del progetto di cambiamento e trasformazione delle abitudini consolidate, dando altresì la possibilità, attraverso elementi di partecipazione e socializzazione, di dialogare e confrontarsi con propri pari.

Il progetto è frutto della collaborazione tra Experientia, lo studio di architettura Sauerbruch Hutton di Berlino e la società di ingegneria ARUP di Londra. Il progetto è stato realizzato per conto del fondo governativo finlandese per l’innovazione SITRA, in collaborazione con l’agenzia per l’edilizia residenziale pubblica VVO e la società di sviluppo immobiliare SRV. Experientia è responsabile sia della progettazione di sistemi evoluti di smart metering (contatori digitali) per ambienti domestici sia della pianificazione e implementazione dell’offerta di servizi per l’intero quartiere.

Low2No rappresenta un’area ad insediamento misto, all’interno della quale ad una componente di edilizia residenziale mista (edilizia agevolata – vendita – affitto) di 14.000 mq si affiancano attività lavorative (6.500 mq di uffici e un incubatore d’impresa) e una complessa offerta di servizi (1.800 mq di spazi commerciali).

Il coinvolgimento degli utenti nell’identificazione dei bisogni e nella generazione di idee e soluzioni condivise creerà una piattaforma di servizi utente-centrici, all’interno della quale il cliente non rappresenta semplicemente un elemento finale della filiera, ma diventa un attore chiave nell’implementazione ed erogazione dei servizi stessi.
 

CONTATTO
Mark Vanderbeeken, Experientia srl, +39 011 812 9687, info at experientia dot com
 

26 May 2011

City as a platform

PSFK
Two talks from the 2011 PSFK conference caught my attention:

City as a platform (video)
In her role as Chief Digital Officer for the City of New York, Rachel Sterne is tasked with strengthening the City’s digital media presence and streamlining internal digital communications.
In her talk Sterne demonstrated recent innovations that are shaping the city’s future. Mentioning how city resident participation is crucial with a real-time approach, attendees were shown “The Daily Pothole,” a Tumblr that tracks the D.O.T.’s progress in filling potholes in the five boroughs and its companion app, the roll-out of QR code technology on building permits, the NYC 311 app, as well as fielding service requests via Twitter.

Industrial Design: ID For The City (alternate) (video)
Duncan Jackson and Eoin Billings (interview), are both partners at Billings Jackson, a design firm specializing in public spaces. They spoke about their work, history and how they bridge the gap between architecture and manufacturing. Instead of re-inventing the wheel, they appreciate and embrace the the urban landscape for what it is. Crafting solutions that interpret design vision in city environments is their forté and the duo explained the value in understanding the intricacies of each place, culture, and its residents before beginning a new project. Their approach is exemplified through their architectural work, with city life exuding from each structure rather then being blurred by it.

> Check also the video and PSFK report on the Microsoft Home of the Future.

7 April 2011

Book: Sentient City

Sentient City
Sentient City: Ubiquitous Computing, Architecture, and the Future of Urban Space
Edited by Mark Shepard
Paperback, 200 pages, 2011
MIT Press in copublication with the Architectural League of New York
(Amazon link)

Abstract
Our cities are “smart” and getting smarter as information processing capability is embedded throughout more and more of our urban infrastructure. Few of us object to traffic light control systems that respond to the ebbs and flows of city traffic; but we might be taken aback when discount coupons for our favorite espresso drink are beamed to our mobile phones as we walk past a Starbucks. Sentient City explores the experience of living in a city that can remember, correlate, and anticipate. Five teams of architects, artists, and technologists imagine a variety of future interactions that take place as computing leaves the desktop and spills out onto the sidewalks, streets, and public spaces of the city.

“Too Smart City” employs city furniture as enforcers: a bench ejects a sitter who sits too long, a sign displays the latest legal codes and warns passersby against transgression, and a trashcan throws back the wrong kind of trash. “Amphibious Architecture” uses underwater sensors and lights to create a human-fish-environment feedback loop; “Natural Fuse” uses a network of “electronically assisted” plants to encourage energy conservation; “Trash Track” follows smart-tagged garbage on its journey through the city’s waste-management system; and “Breakout” uses wireless technology and portable infrastructure to make the entire city a collaborative workplace.

These projects are described, documented, and illustrated by 100 images, most in color. Essays by prominent thinkers put the idea of the sentient city in theoretical context.

Case studies by David Benjamin, Soo-in Yang, and Natalie Jeremijenko; Haque Design + Research; SENSEable City Lab; David Jimison and JooYoun Paek; and Anthony Townsend, Antonina Simeti, Dana Spiegel, Laura Forlano, and Tony Bacigalupo

Essays by Martijn de Waal, Keller Easterling, Matthew Fuller, Anne Galloway, Dan Hill, Omar Khan, Saskia Sassen, Trebor Scholz, Hadas Steiner, Kazys Varnelis, and Mimi Zeiger

Mark Shepard is Assistant Professor of Architecture and Media Study at the University at Buffalo, State University of New York, and an editor of the Situated Technologies pamphlet series, published by the Architecture League of New York.

(via Stowe Boyd)

24 February 2011

Experientia at Ecobuild 2011 in London

Ecobuild
Experientia will be taking part at Ecobuild 2011, March 1-3, in London, UK.

Ecobuild is the world’s largest event for sustainable design, construction and the built environment, and with more than 600 speakers, 1300 exhibitors, one of the most influential conferences in the sector.

Experientia, the international experience design consultancy, has extensive experience in innovative user-centred design and is now bringing its unique perspective to sustainable architecture projects.

The company is currently working with ARUP and Sauerbruch-Hutton on Low2No, a major low-to-no carbon impact development in Helsinki Harbour, Finland.

The Low2No project is run by Sitra, the Finnish innovation fund, and Marco Steinberg, Sitra’s head of strategic design, will make a case study presentation about Low2No at Ecobuild (Tuesday 1 March at 11:50). He will also participate in a Jonathan Glancey led panel on the role of design in creating a sustainable world (Tuesday 1 March at 13:00).

Experientia’s contribution to the Low2No project is to understand contexts, habits and beliefs that influence sustainable change in behaviour and design solutions that offer people control over their consumption and allow them to see the effects of their actions on the environment.

Renewable energy, smart grids and sustainable technologies will only make an impact if we also address the underlying behavioural issues of our energy use. Rather than individual smart meter designs, Experientia is therefore working on integrated demand management solutions, that is, a holistic approach in which advanced smart meters actually become an access point for social networking tools and services in the community, by offering things like bookings, deliveries, schedules for communal services, and information about public transport solutions.

At Low2No, Experientia applies its user research methods to evaluate the impact of the architectural and design choices on residents’ behaviours.

Experientia also led the mixed use planning of a regional and seasonal food hub offering a restaurant, cafe and natural/organic supermarket, an eco laundry and a communal sauna for the Low2No block. Engaging prospective residents early in various stages of the design of service and residential design, helped to understand people needs, desire, fears and expectations. This helped in addressing issues such as multi-story timber construction, natural vs centralized/decentralized ventilation systems, flexible layout of living spaces and the planning of smart systems to reduce residential carbon footprints in the post-occupancy phase.

Experientia researched the user requirements for smart systems to design smart home assistants:
- provide contextual real-time feedback
- analyse personal consumption (energy, water, waste…)
- incentivise reduced consumption through social reward systems
- integrate controls – holistic approach
- design intuitive and meaningful interface controls

Experientia can be visited at stand S334 of the Region of Piedmont, Italy. Representatives are Mark Vanderbeeken (senior partner) and Irene Cassarino (senior open innovation expert).

> Experientia profile page on Ecobuild website
> Background on Low2No

7 February 2011

Experientia selected for second stage FredericiaC competition in Denmark

FredericiaC
A consortium made up of Arup, EFFEKT, Experientia, and consultants from NCC Management Group, The Royal Danish Academy of Fine Arts (KA), Conceptura, and Ars Electronica Linz GmbH (AEC),* has been announced as one of four finalists in the FredericiaC competition, to design a new sustainable urban space for the Danish city of Fredericia, which will then become home to 25,000 people.

Fredericia was once a strategic defence point of the Danish kings in the 1600s, and has been left with a legacy of historical ramparts surrounding the inner part of the lovely seaside city, with a view as far as the island of Fyn. The new part of the city, which will be located on an old brownfield site by the sea, must fit in character, tone and liveability with the rest of this historical city, while at the same time being daring and compelling in its own right.

It should also concentrate on great quality of life, active participation from the citizens, commerce and culture in Fredericia, and incorporate state of the art in economy, climate and health solutions.

Experientia’s role in the team is to focus on participatory design process, behavioural change strategies, sustainable demand management, service design and mixed use, to create high quality urban lifestyles.

The consortium is currently involved in phase 2 of the competition, making the bid more specific in terms of process and project descriptions, particularly on how to implement the project sustainably.

Experientia is working on refining personas and scenarios for the district, a comprehensive behavioural change strategy for more sustainable lifestyles, a participatory process of citizen engagement and decision making, and temporary use ideas for the site while construction is in process.

The teams will submit their refined proposal by April 2011, and the final decision will be made in June.

* The full consortium is made up of Arup, EFFEKT, Experientia, and Karl-Gustav Jensen from NCC Management Group, Bo Grunlund from he Royal Danish Academy of Fine Arts (KA), Anders Christian Ulrich from Conceptura, and Gerfried Stocker from Ars Electronica Linz GmbH (AEC).

20 November 2010

Two Experientia presentations in Busan, South Korea

Design Week 2010 Busan
Last week, Experientia was in Busan, South Korea, at the invitation of the Busan Design Center.

As part of its first Design Week, the Center organised two international conferences: one – the Busan International Design Congress – had “Digital Energy” as its main theme and was strongly inspired by the user experience discourse; the other one dealt more specifically with marine design (Busan hosts the world’s fifth largest port and is in the process of turning its seaside into an important lifestyle asset).

Discussions were moderated – in both cases – by Ken Nah, professor in Design Management at Hongik University‘s International Design School for Advanced Studies (IDAS), and Director-General of Seoul World Design Capital 2010.

Mark Vanderbeeken, a senior partner of Experientia and editor of its Putting People First blog, was a speaker at both conferences: a keynote speaker at the first one, and a special speaker at the other.

Both of Mark’s presentations sought to connect with the Korean context and aspirations, so you might find some of its content very Korea-specific. But they are also, we think, meaningful for a wider international audience. When viewing the presentations on SlideShare we encourage the readers to select the Speaker Notes tab next to Comments, so you can read the text that was used to accompany the slides.

Digital design for behavioral change – Engaging people in reducing energy consumption

Climate change is one of the greatest challenges facing the human race in our era. We cannot continue in our reliance on depleting and non-renewable fossil fuels to power our world. We all know we need to change our behaviours – yet very little seems to happen. Why? Research shows that people are confused about what actions will really have the most impact on reducing energy, and do not have all the necessary information, right tools, and appropriate feedback on the impact of their actions. To be effective, campaigns and technologies to encourage behavioural change must make an impact on our physical environment, and our personal, social and cultural beliefs and norms. But do they? Smart meters, one of the tools hailed as the digital answer to energy reduction, have come under a barrage of criticism for being badly designed, counter-intuitive, and failing to offer enough encouragement, feedback and motivation for real change.

Experientia is currently part of an international team, building a low-to-no carbon emissions block in Helsinki. We are working with the people of Helsinki to design people-centred smart metres, to envisage sustainable services, and to build a realistic, effective framework for behavioural change. Sustainability requires a different lifestyle, but we believe that it is not a lifestyle that requires sacrifices for people – instead it can actually increase human satisfaction, sense of community and neighbourly collaboration and trust. We believe that changing behaviours to achieve a more sustainable future, also implies changing our world to a more enjoyable quality of life.

User experience in yachting design

The yachting market is, on the whole, still product oriented, rather than customer oriented. The focus of the way the industry presents itself centres on the product, rather than on the experience. As the yachting industry has seen its double-digit growth of the past decades diminish in the wake of the economic crisis, it now needs to look inwards, to renew and refresh its own design approach and methodology, and outward, to explore new markets, and to concentrate on how to enter them successfully. This requires a people-centred approach, which considers yachts not as mere physical products, but as facilitators of an experience.

User-experience design is built upon an understanding of and dialogue with the potential consumer, in order to create a more “user-centred” product and thereby drastically enhance the ‘total’ experience of the brand. Yachts are luxury products; their major selling point goes beyond their form or function, but also covers the use of the boat, its rarity and what it expresses about the owner. This fits well with the idea of an experience-driven product: experience is invisible, permeating and memorable. It does not contrast with the production volume. Its very uniqueness and individuality means that it can be offered to many, without reducing the perception of rarity.

Many of the yachting industry’s customers now come from emerging markets, and from a younger demographic base. These new customers often bring with them totally new paradigms, needs and desires. Creating yachts for these markets requires not just product design, graphic design, computer science and engineering skills, but also ethnography, cognitive psychology and sociology, as well as an understanding of interaction design, interface design and service design. Tools and techniques that offer insights into these consumers and how they differ from traditional yacht markets will be vital if the yacht industry is going to go beyond the self-referential designs created for the Western luxury market, and new design disciplines will allow the industry to create experiences that endure across individual, social and cultural contexts. To do so, it will have to address considerations such as the democratization of luxury, the desire for bespoke goods, two-way engagement with consumers, differentiation through service, responsible and sustainable luxury and the integration of web and other developing technologies.

Experientia wishes to express its sincere gratitude to the President and the staff of the Busan Design Center, who have been exceptional, generous and warm hosts and have succeeded in launching a meticulously well organised Design Week, to Prof. Ken Nah for the great hospitality and commitment shown during Mark’s two-day visit to Seoul, and to the staff and students of Inje University where Mark presented some of Experientia’s project and methodology.

Check also Core77 where Mark posted a broader reflection on Korean design.

Finally, the Korean audience might be interested in this short two minute Experientia presentation video with Korean language subtitles.

7 November 2010

The enabling city

The enabling city
Italian social researcher Chiara Camponeschi has written a fascinating Creative-Commons licensed publication, The Enabling City: Place-Based Creative Problem-Solving and the Power of the Everyday (pdf), an innovative toolkit – also featured on a website – that showcases pioneering initiatives in urban sustainability and open governance.

“I am a firm believer in the power of communities to solve their own needs and contribute to larger processes of change”, says Camponeschi in an article published in The Mobile City.

“The recent graduate of York University based The Enabling City on international research she conducted as part of her Master in Environmental Studies in Toronto, Canada.

“I believe that there are vast amounts of untapped knowledge and creativity out there that we need to unleash to make our cities more open and sustainable”, she continues. The Enabling City exists to document and celebrate the power of inter-actor collaboration and of our everyday experiences in enhancing problem-solving and social innovation worldwide.

The toolkit showcases a total of forty innovative initiatives across six categories: place-making; eating and growing; resource-sharing; learning and socializing; steering and organizing; and financing. Through what she refers to as ‘place-based creative problem-solving’, Camponeschi sketches out an approach to participation that leverages the imagination and inventiveness of citizens, experts, and activists in collaborative efforts that make cities more inclusive, innovative, and interactive.

Through their involvement, creative citizens worldwide demonstrate that citizenship is so much more than duties and taxes it’s about outcome ownership, enablement, and the celebration of the myriad connections that make up the collective landscape of the place(s) we call home. The Enabling City, then, is here to invite us to unleash the power of our creative thinking and to rediscover ‘the power of the everyday.’”

Publication abstract

At its simplest, The Enabling City is a new way of thinking about communities and change.

Guided by principles such as collaboration, innovation and participation, the pioneering initiatives featured in The Enabling City attest to the power of community in stimulating the kind of innovative thinking needed to tackle complex issues ranging from participatory citizenship to urban livability.

We know that markets are no longer the only sources of innovation, and that citizens are capable of more than just voting during election time. We have entered an era where interactive technologies and a renewed idea of citizenship are enabling us to experiment with alternative notions of sustainability and to share knowledge in increasingly dynamic ways. We now see artists working alongside policy makers, policy makers collaborating with citizens, and citizens helping cities diagnose their problems more accurately.

What emerges, then, is a community where the local and global are balanced and mediated by the city at large, and where local resources and know-how are given wider legitimacy as meaningful problem-solving tools in the quest for urban and cultural sustainability.

Here, innovation is intended as a catalyst for social change — a collaborative process through which citizens can be directly involved in shaping the way a project, policy, or service is created and delivered. A shift from control to enablement turns cities into platforms for community empowerment — holistic, living spaces where people make their voices heard and draw from their everyday experiences to affect change.

So be surprised by how walks have the power to make neighbourhoods more vibrant, and how art can be used to convert dull city intersections into safe community spaces. Learn how creative interventions can unleash spaces for reflection and participation, and witness how online resources can lead to offline collaboration and resource-sharing. See how the values of Web 2.0 translate into the birth of the open government and open data movement, and what a holistic approach to financing can bring to local communities and cities alike.

This is what place-based creative problem-solving looks like in action. This is the power of the everyday.

Chiara Camponeschi works at the intersection of interdisciplinary research, social innovation and urban sustainability. She is passionate about the ‘creative citizen’ movement, and is committed to strengthening and supporting networks of grassroots social innovation. Originally from Rome, Italy Chiara has been involved with creative communities in Europe and Canada for over six years. Chiara holds a BA (Hons) in Political Science & Communications Studies, and a Master in Environmental Studies from York University in Toronto, Canada.

28 July 2010

Rem Koolhaas, the Hermitage and the design of innovative experiences

Hermitage
On the way to celebrating its 250th anniversary in 2014, the Hermitage museum in St. Petersburg (formerly the Winter Palace of the Russian czars) hired legendary architect Rem Koolhaas to modernize the art museum experience for visitors in a way that both respects the storied history of the Hermitage and also positions the museum as a leader of 21st century innovation. As part of the reconsideration of the museum’s structure and function, Koolhaas is operating under a very rigid ground rule: no new structure will be put up, nor will any part of the existing architecture be modified.

Read article

8 July 2010

Towards a read/write urbanism

311 signs
Adam Greenfield, Nokia’s head of design direction for service and user-interface design, is the author of this week’s Urban Omnibus feature.

In the piece, he uses software design as a base to talk about the ways citizens call out trouble spots in the urban landscape and how we might redesign the performance of that landscape itself.

Read article

7 July 2010

Habitar – Bending the urban frame

Habitar
Today I received the catalogue of the Habitar exhibition, organised by LABoral Art and Industrial Creation Centre, an exhibition centre for art, science, technology and advanced visual industries in Asturias, Spain, and curated by José Luis de Vicente with Fabien Girardin as conceptual advisor.

“Utopian and radical architects in the 1960s predicted that cities in the future would not only be made of brick and mortar, but also defined by bits and flows of information. The urban dweller would become a nomad who inhabits a space in constant flux, mutating in real time. Their vision has taken on new meaning in an age when information networks rule over many of the city’s functions, and define our experiences as much as the physical infrastructures, while mobile technologies transform our sense of time and of space.

This new urban landscape is no longer predicated solely on architecture and urbanism. These disciplines now embrace emerging methodologies that bend the physical with new measures, representations and maps of urban dynamics such as traffic or mobile phone flows. Representations of usage patterns and mapping the life of the city amplify our collective awareness of the urban environment as a living organism. These soft and invisible architectures fashion sentient and reactive environments.

Habitar is a walk through new emerging scenarios in the city. It is a catalogue of ideas and images from artists, design and architecture studios, and hybrid research centres. Together they come up with a series of potential tools, solutions and languages to negotiate everyday life in the new urban situation.”

The exhibition shows projects by Timo Arnall, Julian Bleecker, Ángel Borrego – Office for Strategic Spaces, Nerea Calvillo, Citilab-Cornellà, Pedro Miguel Cruz, Dan Hill, IaaC – Instituto de Arquitectura Avanzada de Cataluña, kawamura-ganjavian + Maki Portilla Kawamura + Tanadori Yamaguchi, Aaron Koblin, Philippe Rahm architectes, Marina Rocarols, Enrique Soriano, Pep Tornabell, Theodore Molloy, Semiconductor, SENSEable City Lab, and Mark Shepard.

The catalogue contains essays written by Benjamin Weil, José Louis de Vicente and Fabien Girardin, Molly Wright Steenson, Bryan Boyer, Usman Haque, Anne Galloway, Nicolas Nova, and José Pérez de Lama.

Download catalogue

1 July 2010

The cities we need

The Cities We Need
The Grattan Institute, an Australian independent public policy think-tank, has published a new report, entitled “The Cities We Need“, that aims to set an agenda for thinking about the future of Australia’s cities. It asks how cities meet the individual needs of their residents, both material and psychological, and identifies emerging challenges to meeting these needs.

Abstract

The most important characteristic of a city is whether it meets the needs of its residents, both material and psychological. Despite the fact that these needs are central to our lives, they are often at the periphery of conversations about the future of Australian cities. With these criteria in mind, it is clear that while our cities operate well, there is much room for improvement.

We do not propose a set of solutions or prescriptions. Instead we argue that we need to realise that cities are complex systems, and lay out ten questions about our urban future that we must get serious about. As we manage growth and change in Australian cities, how bold are we prepared to be to get the cities we really need?

8 June 2010

A sense of place, a world of Augmented Reality

Sicily
Architectural historian Mitchell Schwarzer has published a two-part essay that explores how technology — especially the real-time, mediating imageries of augmented reality — influences how we perceive and inhabit place.

“We’re in the first stage of a transformation of our sense of place,” he writes, “as momentous as that which occurred a couple of centuries ago, when products from smoke-stacked factories forged modern society.” Today, he argues, the “convergence of mobile phone, camera, wireless Internet and satellite communication — the key ingredients of the digital handheld — accelerates the reconstitution of place from real, occupied space to a collage of here and there, past and present.”

Mitchell Schwarzer is Professor of Visual Studies at California College of the Arts and a historian of architecture, landscape and urbanism.

Read article: Part 1 | Part 2

30 April 2010

Design driven prison development in Belgium

prison
Flanders InShape, the Flemish/Belgian competence centre for product development and industrial design, is supporting a new research project on the development of a requirements programme for future prison design in Belgium.

On 25 March Flanders InShape organised the “Towards a 21st Century Prison” conference in collaboration with the architecture department of the Artesis School Antwerp. The audience of architects, policy makers, designers, lecturers and students was treated to a demonstration of the power of design driven innovation in the prison sector.

British architect Simon Henley (2008 UK Healthcare Architect of the Year) presented a research project that he conducted together with Hilary Cottam (2005 UK Designer of the Year) within the RED research unit of the UK Design Council. The audience quickly became convinced that an alternative way of looking at existing problems can lead to new solutions.

That’s how the idea came about that this should also be possible in Belgium. With the planned construction of seven new prisons in mind, a research programme on the matter was created within Flanders InShape. The currently running Artesis School research on new prisons provided a healthy starting point.

Flanders InShape is currently looking for additinal participating companies [disclosure: Experientia has also been contacted]. In exchange for participation, the companies obtain limited project influence by being part of the user committee. They also have a strategic advance by sitting at the forefront when new opportunities for their companies are being developed. Because we want to keep the group limited and workable, we ask you to react quickly. We have three slots open still.

Architects, construction companies, furniture builders, suppliers, caterers and service providers of all sorts are are welcome to contact Flanders InShape.

(Dutch press release)