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The May/June issue of Interactions Magazine just came out and some of the content is available online (and more will follow soon).
The issue is all about “colliding worlds” with “interactions disciplines” becoming “more appropriately integrated into other creative disciplines (e.g. architecture and music), into business, and into the new business models that will shape the 21st and 22nd centuries,” as described by the editors Richard Anderson and Jon Kolko in their editorial. It also features contributions by Allison Arieff (Sunset), Eli Blevis (Indiana University at Bloomington), Shunying Blevis (Indiana University at Bloomington), Benjamin H. Bratton, Valerie Casey (IDEO), Elizabeth Churchill (Yahoo! Research), Dave Cronin (Cooper), Allison Druin (Human-Computer Interaction Lab), Hugh Dubberly, Shelley Evenson (Carnegie Mellon University), Jonathan Grudin (Microsoft Adaptive Systems and Interaction group), Zhiwei Guo (Adobe Systems Inc.), John Hopson (Microsoft’s Games User Research group), Steve Howard (University of Melbourne), Tuck Leong (University of Melbourne), Zhengjie Liu Dalian Marine University), Bob Moore, Donald Norman, Steve Portigal, Scott Palmer (University of Leeds), Sita Popat (University of Leeds), Kai Qian, Laura Seargeant Richardson (M3 Design Inc.), Richard Seymour (Seymourpowell), Frank Vetere (University of Melbourne), Huiling Wei, and Ning Zhang (Dalian Marine University) Interactions Magazine is the bimonthly publication of the ACM [Association of Computing Machinery] and is distributed to all members of SIGCHI [Special Interest Group on Computer-Human Interaction]. It recently underwent a complete makeover the inspiring and volunteer (!) leadership of Richard Anderson and Jon Kolko who turned it into a publication full of timely articles, stories and content related to the interactions between experiences, people, and technology — the must have magazine for the user experience community! |
| Posts in category 'Architecture' |
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12 May 2008
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25 March 2008
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In a few months, Turin will host the World Congress of Architecture, the top architecture event in the world.
They have an interesting programme, with some speakers I really like. They are called “Relatori” on their English website, which non-Italians should obviously know means “Speakers”. A small detail, of course, because they got names like Peter Eisenman, Massimiliano Fuksas, Adam Greenfield, Jeffrey Huang, Nicolas Nova, Dominique Perrault, Renzo Piano, and Hani Rashid. To name just a few. Registration is cheap. 100 euro. So I want to go. But then the trouble starts. First you go to the website where any button “Registration” is missing. OK, you find out that it’s actually called “Participation”. This is getting terribly irritating. I guess the system requires me to be a “registered member” of myself. So now I have to register even more personal data, such as my identity card or passport number. I also need to select a country (not sure which one: country of citizenship or country where I live). I choose Italy. Now I also need to select which “Professional bodies of architect” (sic) I am from. It’s obligatory. But what comes up is a bit baffling: a list of Italian provinces and the word “Nessuno” which I know to mean “None”. Good luck, German or American! Perhaps, I was just stupid enough to list Italy as my country of residence. Once I have done gone through all of that (remember that I registered as an individual), the system asks me again to “add partecipants”. Yes, I know: the spelling. I don’t want to “add partecipants” anyhow. By now, I figured out that this stupid system requires me again to click on “Registered members” in the left menu, and discover that I am now a registered member of myself. But how can I pay? It’s baffling. I managed to figure it out this afternoon — after 20 minutes of deep frustration. Now I tried again in order to write this post, using a different email address, but for the life of me, I can’t find the solution anymore. I CAN’T PAY. I have no clue at all anymore on how to do it. The procedure I managed to find this afternoon has disappeared. I remembered that I somehow found a check box next to my name, which was the key to get into the actual payment system, but that’s gone now. Guys, this is hopeless. How can you manage an international congress this way? And an interesting one at that! Your registration process is horrible. HORRIBLE! No wonder you have so few registrations. YOU HAVE TO FIX THIS IMMEDIATELY!!! In short, I am more than just a little angry. (And can someone now remove my duplicate pre-registration, so that I don’t get all your emails twice?). |
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27 December 2007
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Torino, Italy officially opens the World Design Year next week with an extraordinary New Year’s Eve, organised specially to celebrate Torino 2008 World Design Capital.
The centre of events for 31 December 2007 is Piazza Castello [the “Castle Square”], the Baroque heart of the city, seen on TV screens worldwide as the “Medals Plaza” of the XX Olympic Winter Games of 2006. The New Year Eve’s activities contain a lot of interaction design with Luminous LEDs, Shining microvideos, and Interactive balls, plus of course the live music and the DJ’s. Aside from the many events planned during the first World Design Capital in 2008 — with quite a few requiring your participation — keep also an eye open for what’s coming up in the following years:
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17 December 2007
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Bruno Giussani posted his running notes of Jeffrey Huang’s inaugural lesson at EPFL, the Swiss Institute of Technology in Lausanne.
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5 December 2007
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A conversation between the authors Adam Greenfield and Mark Shepard provides an overview of the key issues, historical precedents, and contemporary approaches to designing situated technologies and inhabiting cities populated by them.
(via Régine Debatty) |
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30 November 2007
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| The UK Design Council sponsored conference InterSections 07 brought together 34 leading thinkers in design to consider how design is evolving and how this is affecting its relationships with other fields.
The conference, held in NewcastleGateshead in October 2007, asked how design is transforming as it adapts to a world in transition. Two days of stimulating and energetic debate considered how designers are adapting to the new landscape by acquiring new know-how. Audio and transcripts are now online and feature a series of keynote presentations:
as well as panel discussions and breakout sessions:
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7 November 2007
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Theorists have long argued that two distinct concepts of value drive the production of the built environment: exchange value and use value.
In this article Joost Beunderman, a researcher at the UK think-tank Demos argues that, “if we would wish to favour the use value of places to the public over the financial value that space generates, then we cannot be satisfied at our current ways of planning towns and cities. Inhabiting places implies an active, creative and constantly changing relationship of the user to his or her environment – a more diverse category than shopping or buying a house. There are urgent reasons why we should put this enriched concept of use central, and make tangible steps to empower people’s relation to places.”
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20 July 2007
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The video of last week’s talk by Nicolas Nova in Turin is now available on Google Video. The slides are available here (pdf, 1.36mb, 90 slides).
Nicolas Nova is a researcher at the Media and Design Lab at the Swiss Institute of Technology, Lausanne and one of the organisers of the LIFT conference. His talk “Designing a new ecology of mixed digital and physical environments” was a critical overview of ubiquitous computing based on current research in the field (showing what people like Paul Dourish or Genevieve Bell are discussing but also geographers such as Stephen Graham), art/start-up/research projects and alternative visions such as what Nicolas is doing with Julian Bleecker. The talk was organised by Experientia and the Order of Architects of the Province of Turin. (Thanks to Experientia collaborator Haraldur Már Unnarsson for making this possible). |
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10 July 2007
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Like AdSense, which has given Madison Avenue executives the collective jitters, the Open Architecture Network (OAN) suggests that 2.0’s cocktail of collaborative technologies can have an equally radical influence on business and industry practices. In the case of the OAN, the industry in question is architecture.
The OAN is a free, Web-based network that’s part database of architectural projects, part design tool, and part community, and its ambitious goal is to improve the living standards of 5 billion people—a number that includes not just the 1 billion people living in abject poverty today, but the one in three people who, by 2020, will be living in slums. It’s a goal that Cameron Sinclair, the architect-cum-activist who spearheaded the site, knew could only be achieved by tapping the collective intelligence of the Web. |
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1 July 2007
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Nicolas Nova, Swiss Federal Research Institute (CH) Designing a new ecology of mixed digital and physical environments 12 July 2007 - 7pm Nicolas Nova will give a critical overview of the evolution towards “hybridised environments”, i.e. mixed physical and digital ecologies, sometimes also identified as media spaces, mixed realities, ubiquitous computing, and lifelogging realities. He will describe the systems as well the underlying technologies needed to support them, with a strong focus on how to best address people’s needs and enhance their lives. Examples such as lab projects, start-up products and art pieces will help outline the main trends and applications to expect in the near future. Nova will discuss the implications of this evolution for designers, architects and engineers on issues such as the user experience, the practice changes and the challenges to be solved. Nicolas Nova is a researcher at the Media and Design Lab of the Swiss Federal Institute of Technology in Lausanne where he completed a Ph.D in human-computer interaction. His research focuses on spatial and location-awareness, location-based, virtual and tangible gaming experiences, and the hybridisation of digital and physical environments. He is a co-producer of the highly acclaimed, and internationally prestigious LIFT conference in Geneva, which this year was attended by over 500 participants. He blogs at Pasta and Vinegar about emerging technologies usage and foresight. The lecture, which will be in English, is jointly organised by Experientia and the Order of Architects of the Province of Turin - the organisation which by the way is also responsible for next year’s UIA World Congress of Architecture. Additional communication support is provided by the design community TURN. RSVP: architettitorino at awn dot it |
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1 July 2007
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Jyske Bank, Denmark’s third largest financial institution, invested last year 400 million Danish kroner (equivalent to 54m euro or 72m USD) to redesign and brand their bank as an experience bank.
Excerpted from the Copenhagen Institute for Future Studies:
See also this concept presentation video (2:49). At the end of August Frank Pedersen, communication- and marketing director at Jyske Bank, will explain what they did and what the result was one year after, at Motion, the brand new experience economy conference in Norway. |
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26 June 2007
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Following the Slow Food movement’s recent expansion into the areas of urban planning (”Slow City“) and design (”Slow Design“), the newest Slow area are is the home. WorldChanging reports:
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9 June 2007
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Jake Barton runs a design firm in New York called Local Projects. They call themselves ‘media designers’, as they work at the intersections between broadcast media, interactive media, architecture and physical space, explore innovative interfaces in physical space, hybridising between physical interfaces and online interfaces, and have been particularly engaged in collaborative storytelling projects.
Barton was one of the many speakers at Postopolis!, a five-day event of near-continuous conversation about architecture, urbanism, landscape, and design, at the Storefront for Art and Architecture in New York. Postopolis! was organised by BLDDBLOG, City of Sound, Inhabitat, Subtopia and the Storefront for Art and Architecture in New York, and ran from May 29th-June 2nd 2007. Dan Hill, former head of interactive technology and design at the BBC and currently director of web and broadcast at Monocle, has done a tremendous job reporting on all the Postopolis! presentations (all posts here) on his great blog City of Sound. In his talk, Barton describes several of his recent people-driven projects that to me seem very relevant to be featured in this experience design blog:
In a concluding remark, Hill describes the Local Projects’ approach as “rooted, considered, elegantly open, and specific to the problem at hand” which provides “an imaginative yet pragmatic illustration of the potential in the overlap between physical and digital spaces”. |
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2 June 2007
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The term Web 2.0 was dreamed up to describe community-driven phenomena such as blogs and wikis and the enormously priced businesses they inspired. But not everyone is buying into the label, writes David Reid of BBC News.
The article then continues on how the concept of user-generated content is also having an impact outside the internet, and particularly on architecture, with some designers now “putting the people in charge of changing the look of buildings”, with the “internet of things” becoming “the real departure from the original vision of the web’s founders.” Examples of this approach featured in the article are:
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26 April 2007
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In “The infrastructure of experience and the experience of infrastructure: meaning and structure in everyday encounters with space” Intel’s chief anthropologist Genevieve Bell and UC Irvine professor Paul Dourish explore space as an infrastructure for our lived experience of the world, and discuss the ways in which pervasive computing transforms this experience.
The paper was published in the latest issue of Planning and Design - a theme issue on “space, sociality, and pervasive computing“.
I am also quoting one synthesising paragraph from halfway into the paper:
I highly recommend reading this paper, although quite conceptual at times , and to savour their thoughts on for instance the importance of ’seamful’ design (as opposed to seamless computing), “allowing technologies to make boundaries and seams visible”. (Last year, Bell and Dourish wrote another very good paper together which provided a people-centred critique of the current ubiquitous computing paradigm.) Download paper (pdf, 173 kb, 18 pages) (via Peter Dalsgaard) |
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30 March 2007
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Former Interaction-Ivrea colleague Molly Wright Steenson asked me to alert my readers about this Yale symposium on experience design and architecture. Of course I gladly comply out of affection for Molly and because worked in both fields (I actually worked full time in a New York architecture firm for three years, handling their business development).
Full programme and registration information (I just hope that Molly will post something online afterwards, like presentations, audio or video, so we can all share in the fun.) |
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20 March 2007
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23 January 2007
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In a talk given at the UCI Laboratory for Ubiquitous Computing and Interaction on Friday 19 January, the anthropologist Ken Anderson (bio - manager of People and Practices Research at Intel) discusses Intel’s work at understanding mobility and spatiality in urban and transnational settings, which is being carried out in support of ongoing interests in mobile and ubiquitous computing.
People and Practices Research (PaPR) is a group within Intel Research that engages the techniques of social science and design in order to develop a deep understanding of how people live and work. PaPR undertakes a wide range of projects in collaboration with universities, Intel business groups and other parts of Intel Research. The presentation can be seen in video which can be downloaded from the UCI website, but be warned: it is huge (387.4 mb) and you need to download the entire file before you can view anything. The audio and video quality unfortunately leave to be desired. (via Fabien Girardin’s blog 7.5th Floor) |
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3 October 2006
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1 October 2006
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Creativity and the City is the title of a new book, edited by Simon Franke and Evert Verhagen, on how the how the creative economy is changing the city, particularly in the Netherlands.
“The creative class and the creative city are two notions which have also recently forged a path to politicians and opinion-leaders in the field of urban society in the Netherlands.” “This development presents myriad new opportunities for cities: redevelopment of former industrial zones, new business activity in the old city centres and new jobs.” “The book describes all these opportunities and the consequences for the spatial development of the city; at the same time it also warns about the dangers of this creating a new élite of people who isolate themselves from those who miss the boat.” “The new developments are considered in a series of 15 articles, describing the political, social and societal consequence and analysing the resulting spatial developments. Lastly, the book contains many tips for practical urban policy. Creativity and the City is a book for a broad group of politicians, policy-makers, urban planners, economists and sociologists. It includes contributions from Richard Florida, Charles Landry, the independent Dutch thinktank Nederland Kennisland (Knowledgeland), Jeroen Saris, Arnold Reijndorp, Robert Kloosterman, Nachtwacht Amsterdam (Amsterdam’s ‘Night-time Mayor’), John Thackera and others.” |
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