![]() |
Hanging Out, Messing Around, and Geeking Out Kids Living and Learning with New Media (John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning) An examination of young people’s everyday new media practices—including video-game playing, text-messaging, digital media production, and social media use. Authors: Mizuko Ito, Sonja Baumer, Matteo Bittanti, danah boyd, Rachel Cody, Becky Herr-Stephenson, Heather A. Horst, Patricia G. Lange, Dilan Mahendran, Katynka Z. Martinez, C. J. Pascoe, Dan Perkel, Laura Robinson, Christo Sims and Lisa Tripp Conventional wisdom about young people’s use of digital technology often equates generational identity with technology identity: today’s teens seem constantly plugged in to video games, social networks sites, and text messaging. Yet there is little actual research that investigates the intricate dynamics of youth’s social and recreational use of digital media. Hanging Out, Messing Around, and Geeking Out fills this gap, reporting on an ambitious three-year ethnographic investigation into how young people are living and learning with new media in varied settings—at home, in after school programs, and in online spaces. By focusing on media practices in the everyday contexts of family and peer interaction, the book views the relationship of youth and new media not simply in terms of technology trends but situated within the broader structural conditions of childhood and the negotiations with adults that frame the experience of youth in the United States. Integrating twenty-three different case studies—which include Harry Potter podcasting, video-game playing, music-sharing, and online romantic breakups—in a unique collaborative authorship style, Hanging Out, Messing Around, and Geeking Out is distinctive for its combination of in-depth description of specific group dynamics with conceptual analysis. This book was written as a collaborative effort by members of the Digital Youth Project, a three-year research effort funded by the John D. and Catherine T. MacArthur Foundation and conducted at the University of California, Berkeley, and the University of Southern California. The project was spearheaded by Mimi Ito, a Research Scientist at the University of California Humanities Research Institute. (via danah boyd) |
|
10 November 2009
|
Experientia news
Live more sustainably
The latest issue of UPA's UX Magazine is devoted to sustainable design, and one of the articles is ...
The latest issue of UPA's UX Magazine is devoted to sustainable design, and one of the articles is ...
Experientia creates new Max Mara website
Experientia, the Turin-based user experience design company, has created a new and innovative ...
Experientia, the Turin-based user experience design company, has created a new and innovative ...
Experientia helps Helsinki reduce carbon emissions
Helsinki, Finland -- Earlier today, Turin-based company Experientia was announced as part of the ...
Helsinki, Finland -- Earlier today, Turin-based company Experientia was announced as part of the ...
Happy birthday Experientia
On 21 July 2009, Experientia turns four years old. From four friends and business partners to an ...
On 21 July 2009, Experientia turns four years old. From four friends and business partners to an ...
Putting people first
is powered by WordPress
is powered by WordPress



You must be logged in to post a comment.