| October 2007 |
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31 October 2007
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30 October 2007
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30 October 2007
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27 October 2007
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Bruce Nussbaum was the opening speaker at the IDSA Award Ceremony during the Connecting ‘07 World Design Congress, co-organised by ICSID and IDSA.
In his speech, Nussbaum says that design seems to provide a lot of value in a society of massive change and asks what the consequences of this success might be.
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27 October 2007
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Brandon Schauer of Adaptive Path has just published a sharp and informative essay on “The Long Wow,” an experience and design-driven approach to creating real customer satisfaction by building genuine, widespread, and lasting customer loyalty over time. As Brandon describes it:
(via the Satisfaction blog) |
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27 October 2007
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Also part of the Dott07 festival that I talked about earlier today were the Creative Communities Award. Guest speaker was Ezio Manzini, professor of industrial design at Politecnico di Milano and author of Sustainable Everyday.
Read transcript of Manzini’s speech (available on the Dott website) |
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27 October 2007
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A very hot topic in the telecom engineering world is the IP Multimedia Subsystem (IMS). IMS is an architectural framework for delivering internet protocol (IP) multimedia to mobile and fixed users.
Users can connect to an IMS network in various ways, all of which use the standard Internet Protocol (IP). Direct IMS terminals (such as mobile phones, PDAs and computers) can register directly on an IMS network, even when they are roaming in another network or country. Fixed access (e.g., DSL, cable modems, Ethernet), mobile access (e.g. W-CDMA, CDMA2000, GSM, GPRS) and wireless access (e.g. WLAN, WiMAX) are all supported. Other phone systems like plain old telephone service , H.323 and non IMS-compatible VoIP systems, are supported through gateways. Martin Sauter hints at some of the services we can expect. His outline is very much focused on voice and business services. Somewhat related to this is this article on the new Verizon service offerings. At Experientia we have been doing some people-centred scenarios for a main telecom provider on the implications of this technology. Though it is all covered by NDA, we do know that IMS is going to be big and that it will need much more subtle, refined and relevant user-centred scenarios than are currently available to make sure that all these investments make sense for people (and therefore for the businesses that reach out to them). |
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27 October 2007
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Bruno Giussani reports on a recent talk by Swisscom anthropologist Stefana Broadbent on how people really use technology. The talk was delivered at the 6th Communication Days conference in Bienne, Switzerland.
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27 October 2007
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The Dott07 festival, curated by John Thackara, and taking place in the English city of NewcastleGateshead, is now in its last few days. One of the events was a series of debates on a variety of topics, such as energy, food, health, movement, and schools.
The debate on movement started from the assumption that the movement of people and goods around the world consume vast amounts of matter, energy, space, and time - most of it non-renewable. Question that arise are: Should sustainable development therefore be concentrated in cities, where economic progress can most feasibly be de-coupled from transport intensity? Or are there ways to ensure that rural communities have access to services by using transport resources more smartly? And could new forms of sustainable tourism be enabled by access to territorial and cultural assets that already exist? The session began with a keynote from Anthony Townsend, research director at the Institute of the Future in Palo Alto, California, who has now posted his entire presentation online.
Townsend believes in the future of virtual worlds, telerobotics, and high-definition videoconferencing. But does presence really always require such high-end technologies? Townsend’s talk was followed by a review of Dott 07’s Move Me project, which explored the potential to transform transportation resource efficiency in one village, Scremerston, in Northumberland, and by a review of three Dott 07 projects - Sustainable Tourism, Welcomes and Mapping the Necklace. |
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27 October 2007
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Recognizing the increasing importance of design and its impact on the business world, California College of the Arts (CCA) has launched a new MBA in Design Strategy program, the first of its kind in the United States. Slated to enroll its inaugural class of students in fall 2008, the innovative program will unite the studies of design, finance, and organizational management in a unique curriculum aimed at providing students with tools and strategies to address today’s complex and interconnected market.
CCA Provost Stephen Beal states, “Our goal is to create a center of thought on the synthesis of design and business and to train the next generation of leaders in the rapidly changing business environment.” The college expects to draw students from the worlds of both business and design. Leaders in these industries realize that effective innovation requires acumen in both fields. In a recent speech, Bruce Nussbaum of BusinessWeek declared, “CEOs and managers must know design thinking to do their jobs. CEOs must be designers and use their methodologies to run companies.” Tim Brown, CEO of IDEO and a member of the program’s advisory council, comments, “Business is a uniquely powerful force for change in the world, and designers have never had more opportunity to create positive impact than they have today by influencing what business does. The more designers understand about business, the more influential they will be.” Nathan Shedroff has been appointed chair of CCA’s groundbreaking program. Shedroff is a pioneer in experience design, an approach that encompasses multiple senses and examines the common characteristics in all media that make experiences successful; he also works in the related fields of interaction design and information design. As a business consultant, he helps companies build better, more meaningful experiences for their customers. Shedroff speaks and teaches internationally, and he has written extensively on design and business issues. He authored Experience Design 1 in 2001, and his latest book, Making Meaning: How Successful Businesses Deliver Meaningful Customer Experiences (co-written with two members of the Silicon Valley–based strategic consultancy Cheskin) explores how companies can create products and services specifically to evoke meaning in the eyes of their audiences and customers. The program’s approach encompasses performance, strategy, innovation, and the encouragement of meaningful, sustainable social change. The curriculum combines lectures and seminars in business strategy, organizational development, management communication, leadership, entrepreneurship, and sustainability with practical studios and sponsored projects that put theory into practice in a dynamic, team-centric experience. Multiple media and approaches are used to explore customer and market needs, challenge assumptions, devise effective solutions, and communicate opportunities across a wide range of stakeholders. To offer maximum flexibility to working professionals, the program is conducted through five once-a-month, four-day weekends of instruction and interaction, with online and networked study between these residencies. The schedule allows participants from all over the United States to maintain their careers while keeping in close contact with team members, faculty, and program staff. The program has dedicated studio space on CCA’s San Francisco campus for local students. Also available are model-making facilities, metal and wood shops, a laser cutter, a 3D-prototyping machine, paint booths, and studios for editing digital media, film, video, and sound. |
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22 October 2007
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Seoul was designated as the “World Design Capital (WDC) 2010” by the International Council of Societies of Industrial Design (ICSID) on the last day of its congress in San Francisco, Saturday, according to the city government Sunday, reports the Korea Times.
- Read full story |
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21 October 2007
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The Serious Games Institute in Coventry, England, says that it is one of the first places dedicated to helping businesses enhance their own operations by harnessing virtual worlds for things like training, communication and emergency planning.
Read full story (International Herald Tribune) |
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20 October 2007
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Hilary Cottam, UK Designer of the Year 2005 and former director of RED [archive site], the meanwhile closed innovation unit of the UK Design Council, is now one of the founding partners of Participle, a new social enterprise designing the next generation of public services, with a focus on the big and seemingly intractable social issues of the 21st century.
The two other Participle co-founders are Charles Leadbeater, the internationally renowned thinker and innovator, and author of the book We-Think, and Colin Burns, designer and formerly the CEO of IDEO London. The initiative is supported by NESTA, where Participle has its offices. Participle designs public services that provide systemic solutions not only to the persistent problems of inequality, poverty and exclusion but also to the ‘new’ problems resulting from changing demographics, new lifestyles and global resource constraints: chronic disease and long term health conditions, learning cultures beyond the school, new approaches to crime and security, new approaches to community collaboration and social isolation and new energy systems. A brief presentation is available for download (pdf, 560 kb, 3 pages). The Participle methodology is one of transformation design (pdf), a hybrid approach which combines people-centred methodology with systemic policy thinking:
In an interview I conduced last week, an extremely fast talking Hilary said:
A full text version of the interview with Hilary, who has a social sciences background and once worked for the World Bank, will be published shortly on the website of Torino World Design Capital. Given the dire state of UK healthcare, Participle has got work to do. |
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20 October 2007
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Forbes Magazine has a huge special report on the future and wonders why people simply aren’t very good at predicting the future and foresight remains largely blind.
The issue is full of articles explaining this lack of foresight capacity, but only pays scant attention to contextual research, scenario-based planning, or the concrete value of strategic foresight for companies. But here are some interview quotes that I liked. They are not about the future, but about the now: David Brin (link)
Esther Dyson (link)
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19 October 2007
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19 October 2007
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James Gilmore and Joe Pine, authors of the 1999 bestseller “The Experience Economy“, have now published a new book “Authenticity: What Consumers Really Want”.
Abstract
Review in Publishers weekly (copied from here)
- Publisher’s page | Amazon page - Download table of contents and first chapter (pdf, 170 kb, 12 pages) |
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18 October 2007
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The latest issue of Pictures of the Future, the half-yearly research and innovation magazine of Siemens, the German engineering conglomerate, looks at the future, with Epcot style utopian thinking and illustrations straight from the Jetsons (check page 40).
Two topics stand out: “Factories of the Future” and “Seamless Communication”. Factories of the Future is about making it possible to design products in the virtual world and to design and test their associated production processes there as well. If you are interested in spimes or the mechatronic challenge, this pretty enthusiastic engineering prose is reading material for you. But don’t expect a critical discourse about how this all matters to people.
Seamless Communication makes much of the Siemens collaboration with Nokia. Jarkko Sairanen, responsible for Nokia’s business strategy and technology planning, talks about the usability challenge (page 82-83). But there is also an article about the smart home which adapts to user profiles (page 86-87); and an insight piece on how to prevent production plants from being hacked (page 94-95) - I am not making this up. Download report (pdf, 3.7 mb, 55 double pages) |
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18 October 2007
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Leonard Verhoef recently completed a Ph.D. at the Universiteit of Leiden (The Netherlands) on the reasons why designers cannot understand their users. He has now self-published his dissertation.
Why designers can’t understand their users:
Summary | Contents | Introduction | Order (via DdUX) |
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17 October 2007
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The Design Reaktor Berlin is a multi-disciplinary research project of the Universität der Künste Berlin (UdK) and Berlin University of the Arts. The aim is to encourage innovative co-operation between small and medium-sized companies and designers, in order to investigate strategies and prospects for post-industrial locations, based on Berlin as an example.
In a two-week series of workshops held earlier this year, the experimental links between trades, materials, technologies and tools provided by 52 companies produced hundreds of ideas. After an assessment of their feasibility and market potential, 52 products were developed further in cooperation with the involved companies. Design Reaktor’s website contains a gallery of the results, some of which are ready for production while others are more speculative. Two eye catching products are Garden Gun by Jakob Diezinger, Markus Dilger and Rayk Sydow (which doesn’t need much explanation) and Music Drop by Noa Lerner, a tiny music player shaped as a drop. The drop contains one song which can be used only one time. Interestingly, except from Music Drop, all 52 designs appear to be stand-alone products. No experiences or services were developed. (via Marketing & Strategy Innovation Blog and Guerrilla Innovation) |
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17 October 2007
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A long article on the Telco 2.0 blog entitled “Nokia’s dilemma: operator friend or foe?” has some interesting passages on presence and mobile devices in it. Here is an excerpt:
Read full story (the interesting part starts after the heading “Content is king”) (via the blog All about Mobile Life) |
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