| March 2006 |
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31 March 2006
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30 March 2006
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The UK now has more people aged over 60 than under 16. There are now 1.1 million people aged over 85 in the UK — and the trend toward an ageing population is common in many other western countries.
We recently analysed and compared the results of 16 usability testing sessions. Eight of these sessions were conducted with older users (i.e. over the age of 65), and the other eight were run with younger users (under the age of 40). The 40-minute ‘talk-aloud’ sessions involved our asking participants to find information on a range of government web sites. The results of this research provided insights into the ways older users differ from their younger counterparts when it comes to using the Internet. The main finding of our study was that older users were more likely to assign blame when using the Internet. (via Usability Views) |
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30 March 2006
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30 March 2006
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Intel Corporation just launched an innovative PC platform that has been developed exclusively to meet the needs of rural villages and communities in India.
Designed as a result of defining locally relevant computing solutions based on Intel technology, the Intel-powered “Community PC” platform is equipped to operate in a community setting while accommodating the varying environmental conditions prevalent in the country. The aptly named Community PC platform was defined by Intel after intensive ethnographic studies in rural India showed that a clear desire for technology access exists in remote rural communities. Unfortunately, weather conditions (heat, dust, humidity) and unreliable power sources can compromise typical PCs used in such environments. To address these issues, the Intel-powered Community PC platform was developed to be a fully functional, expandable and shared-access computing solution. - Read full story |
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30 March 2006
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30 March 2006
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29 March 2006
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The current issue of the Annals of Family Medicine reports on a new model of healthcare that is grounded in timeless values of personalised, patient-centred care coupled with the application of new technologies and systems.The new model was the conclusion of its report on "The Future of Family Medicine".
An in-depth qualitative analysis of an exemplary practice points the way to developing practice systems that integrate preventive and chronic illness care. Attributes identified in this practice include components of a transformed practice, such as patient-centredness, strong support for the physician-patient relationship, a team approach to care, and transparent, data-based, accountable systems. A comprehensive ethnographic study raises important questions on how to better use the electronic health record to enhance the clinician-patient relationship as well as instrumental aspects of care. Another study evaluates a web-based system that offers tailored health advice and local and national resources and highlights lessons learned from the implementation of this novel technology. |
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29 March 2006
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Marketingprofs.com, the online publishing company, yesterday launched Daily Fix, a group weblog featuring news, opinion and commentary on marketing, advertising and business-related issues, both offline and online.
The bone and marrow of the blog are, first, the anal ysis, opinion and commentary on news from a collection of 20-plus writers (including re-posts from Putting People First) and, second, the news itself. Ann Handley, MarketingProfs chief content editor, who has been putting a lot of energy in this endeavour, writes: "My hope is that the Daily Fix will become an engaging, interesting, lively, daily stop for many of you—a place to read the news and opinions of the day, some lively writing, some bit of inspiration, or a write-up about a great Web site, resource, tool, or fun viral campaign." |
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29 March 2006
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Bruce M. Tharp of the Department of Anthropology at the University of Chicago and a visiting designer at the School of the Art Institute of Chicago created a design research wiki site with bibliographic and web resources on ethnography and design.
It also provides downloadable pdfs of the ethnography and design bibliography. |
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29 March 2006
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28 March 2006
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As companies seek more innovative employees, MBAs who have learned techniques for cutting-edge creative thinking might have an edge in the new economy, writes Jeffrey Gangemi in a Business Week article on innovation and creativity development in business schools.
An excerpt: B-school students in Professor Jim Patell’s "Entrepreneurial Design for Extreme Affordability" course at Stanford University head to places like Burma to examine farming and irrigation methods in rural areas. Business students are put in teams with engineers, designers, education students, computer scientists, even literature students, to confront a major problem in the developing world. Then they design and build working prototypes to attempt to correct it. The course’s first offering resulted in the creation of a company called Cosmos Ignite Innovations that produces low-cost lighting systems for developing countries. Patell says the most important component of the course is learning that it’s O.K. to fail. "If you don’t get something the first nine times, then you’re encouraged to get it on the tenth, because this is school," he says. "We’re not expected to solve these problems." Related: |
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24 March 2006
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| The American Civil Liberties Union has created a web-based campaign to alert consumers of the implications of what an ubiquitous, commerce-driven information society would look like.
It is a clever and hilarious bit of work, titled ACLU Pizza, about how much of yourself can be revealed when you pick up the phone and order a pizza. (via Morph) |
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24 March 2006
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| The WE Media Global Forum is a conference that brings together "the trailblazers of the connected society - the thinkers, innovators, investors, executives and activists seeking to tap the potential of digital networks connecting people everywhere", or in short "how to create a better-informed society by collaborating with one another."
The Forum is organised by the Media Center, a division of the American Press Institute, a nonprofit think tank committed to building a better-informed society in a connected world. Conducted at and hosted by The BBC and Reuters in London, the 2006 Forum includes a series of keynote, general and small group conversations and workgroups, as well as networking receptions and a World Café - a global "town hall" meeting with Web, satellite, television and other avenues of participation from around the world. The Media Center runs its own blog, Morph, a global, cross-sector exploration of issues, trends, ideas and actions to build a better-informed society, and also promotes the Hypergene media blog about how citizens are changing the future of news and information. |
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24 March 2006
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Forbes Magazine published a special report on communicating.
It is divided in a number of sections: technology, science, commerce & culture and "on the other hand", and contains interviews with the likes of Noam Chomsky, Jane Goodall, Kurt Vonnegut, Desmond Morris and Ray Kurzweill, to name just a few. Articles that caught my eye include: Communication devices of the future Cutting-edge computer interfaces The next 4,000 days Commercial conversations Related: previous Forbes special report on innovation |
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24 March 2006
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23 March 2006
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23 March 2006
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Increasing use of 3G mobile phones can change the way people communicate and create new social trends and tribes, a behavioural study has suggested.
The ethnographic study by Future Laboratory said the combination of still and video cameras on modern phones, and the advent of high speed data transfer, can inspire a generation of users to express themselves creatively in different ways. Researchers studied the phone habits of 10 groups of friends between the ages of 16-35 over six weeks in a range of UK cities. |
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23 March 2006
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The current issue of Nature Magazine is devoted to the Future of Computing and contains two articles that are highly recommended reading.
The first one, Everything, everywhere, reflects on a future of ubiquitous computing where "Millions or billions of tiny computers — called ‘motes’, ‘nodes’ or ‘pods’ — would be embedded into the fabric of the real world. They would act in concert, sharing the data that each of them gathers so as to process them into meaningful digital representations of the world. Researchers could tap into these ’sensor webs’ to ask new questions or test hypotheses. Even when the scientists were busy elsewhere, the webs would go on analysing events autonomously, modifying their behaviour to suit their changing experience of the world. (…) Such widely distributed computing power will trigger a paradigm shift as great as that brought about by the development of experimental science itself." A second article, The creativity machine, ponders on the implications of when the internet itself becomes a research tool and on the scientific possibilities of enlisting users to create content. Taking into account a future of a very large increase in network-connected devices, "we need to devise and experiment with large-scale architectures for collaboration. We need linguists and artificial-intelligence researchers to extend the capabilities of search engines and social networks to produce services that can bridge barriers created by technical jargon and forge links between unrelated specialties, bringing research groups with complementary problems and solutions together — even when those groups have not noticed the possibility of collaboration. In the end, computers plus networks plus people add up to something significantly greater than the parts. The ensemble eventually grows beyond human creativity. To become what? We can’t know until we get there." See also this long commentary on the WorldChanging website about this special issue. (via Pasta and Vinegar) |
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23 March 2006
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This article, published in Gain, AIGA’s Journal of Business and Design, describes findings from the field work at a residential community care facility for ex-psychiatric hospital patients.
The field work focused on distributed care-workers who looked after residents at the two sites forming the facility. The authors (Connor Graham of the University of Melbourne, and Keith Cheverst, Christian Kray, Mark Rouncefield of Lancaster University) reflect on the process of co-realisation that verified their understanding of the setting and generated initial technology designs. This involved sharing scenarios descriptive of typical activity with care workers and presenting a demonstration of networked public display technology in use. The authors then illustrate how co-realisation both refined their understanding of care workers’ work needs and informed them about how and where public display technology could be deployed. Finally, they present an initial design for a public display. |
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23 March 2006
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